/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 . */ #include #include #include #include "animationaudionode.hxx" #include #include #include "nodetools.hxx" using namespace com::sun::star; namespace slideshow { namespace internal { AnimationAudioNode::AnimationAudioNode( const uno::Reference< animations::XAnimationNode >& xNode, const BaseContainerNodeSharedPtr& rParent, const NodeContext& rContext ) : BaseNode( xNode, rParent, rContext ), mxAudioNode( xNode, uno::UNO_QUERY_THROW ), maSoundURL(), mpPlayer() { mxAudioNode->getSource() >>= maSoundURL; OSL_ENSURE( !maSoundURL.isEmpty(), "could not extract sound source URL/empty URL string" ); ENSURE_OR_THROW( getContext().mxComponentContext.is(), "Invalid component context" ); } void AnimationAudioNode::dispose() { resetPlayer(); mxAudioNode.clear(); BaseNode::dispose(); } void AnimationAudioNode::activate_st() { createPlayer(); AnimationEventHandlerSharedPtr aHandler( std::dynamic_pointer_cast( getSelf() ) ); OSL_ENSURE( aHandler, "could not cast self to AnimationEventHandler?" ); getContext().mrEventMultiplexer.addCommandStopAudioHandler( aHandler ); if (mpPlayer && mpPlayer->startPlayback()) { // TODO(F2): Handle end time attribute, too if( getXAnimationNode()->getDuration().hasValue() ) { scheduleDeactivationEvent(); } else { // no node duration. Take inherent media time. We have to recheck // if the player is playing in case the duration isn't accurate // or the progress fall behind. auto self(getSelf()); scheduleDeactivationEvent( makeDelay( [this] () { this->checkPlayingStatus(); }, mpPlayer->getDuration(), "AnimationAudioNode::check if still playing with delay") ); } } else { // deactivate ASAP: auto self(getSelf()); scheduleDeactivationEvent( makeEvent( [self] () { self->deactivate(); }, "AnimationAudioNode::deactivate without delay") ); } } // TODO(F2): generate deactivation event, when sound // is over // libc++ and MSVC std::bind doesn't cut it here, and it's not possible to use // a lambda because the preprocessor thinks that comma in capture list // separates macro parameters struct NotifyAudioStopped { EventMultiplexer & m_rEventMultiplexer; ::std::shared_ptr m_pSelf; NotifyAudioStopped(EventMultiplexer & rEventMultiplexer, ::std::shared_ptr const& pSelf) : m_rEventMultiplexer(rEventMultiplexer), m_pSelf(pSelf) { } void operator()() { m_rEventMultiplexer.notifyAudioStopped(m_pSelf); } }; void AnimationAudioNode::deactivate_st( NodeState /*eDestState*/ ) { AnimationEventHandlerSharedPtr aHandler( std::dynamic_pointer_cast( getSelf() ) ); OSL_ENSURE( aHandler, "could not cast self to AnimationEventHandler?" ); getContext().mrEventMultiplexer.removeCommandStopAudioHandler( aHandler ); // force-end sound if (mpPlayer) { mpPlayer->stopPlayback(); resetPlayer(); } // notify _after_ state change: getContext().mrEventQueue.addEvent( makeEvent( NotifyAudioStopped(getContext().mrEventMultiplexer, getSelf()), "AnimationAudioNode::notifyAudioStopped") ); } bool AnimationAudioNode::hasPendingAnimation() const { // force slide to use the animation framework // (otherwise, a single sound on the slide would // not be played). return true; } void AnimationAudioNode::createPlayer() const { if (mpPlayer) return; try { mpPlayer = SoundPlayer::create( getContext().mrEventMultiplexer, maSoundURL, getContext().mxComponentContext, getContext().mrMediaFileManager); } catch( lang::NoSupportException& ) { // catch possible exceptions from SoundPlayer, // since being not able to playback the sound // is not a hard error here (remainder of the // animations should still work). } } void AnimationAudioNode::resetPlayer() const { if (mpPlayer) { mpPlayer->stopPlayback(); mpPlayer->dispose(); mpPlayer.reset(); } } bool AnimationAudioNode::handleAnimationEvent( const AnimationNodeSharedPtr& /*rNode*/ ) { // TODO(F2): for now we support only STOPAUDIO events. deactivate(); return true; } void AnimationAudioNode::checkPlayingStatus() { auto self(getSelf()); double nDuration = mpPlayer->getDuration(); if (!mpPlayer->isPlaying() || nDuration < 0.0) nDuration = 0.0; scheduleDeactivationEvent( makeDelay( [self] () { self->deactivate(); }, nDuration, "AnimationAudioNode::deactivate with delay") ); } } // namespace internal } // namespace presentation /* vim:set shiftwidth=4 softtabstop=4 expandtab: */