/************************************************************************* * * $RCSfile: animationaudionode.cxx,v $ * * $Revision: 1.6 $ * * last change: $Author: rt $ $Date: 2005-03-30 08:05:02 $ * * The Contents of this file are made available subject to the terms of * either of the following licenses * * - GNU Lesser General Public License Version 2.1 * - Sun Industry Standards Source License Version 1.1 * * Sun Microsystems Inc., October, 2000 * * GNU Lesser General Public License Version 2.1 * ============================================= * Copyright 2000 by Sun Microsystems, Inc. * 901 San Antonio Road, Palo Alto, CA 94303, USA * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License version 2.1, as published by the Free Software Foundation. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, * MA 02111-1307 USA * * * Sun Industry Standards Source License Version 1.1 * ================================================= * The contents of this file are subject to the Sun Industry Standards * Source License Version 1.1 (the "License"); You may not use this file * except in compliance with the License. You may obtain a copy of the * License at http://www.openoffice.org/license.html. * * Software provided under this License is provided on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, * WITHOUT LIMITATION, WARRANTIES THAT THE SOFTWARE IS FREE OF DEFECTS, * MERCHANTABLE, FIT FOR A PARTICULAR PURPOSE, OR NON-INFRINGING. * See the License for the specific provisions governing your rights and * obligations concerning the Software. * * The Initial Developer of the Original Code is: Sun Microsystems, Inc. * * Copyright: 2000 by Sun Microsystems, Inc. * * All Rights Reserved. * * Contributor(s): _______________________________________ * * ************************************************************************/ // must be first #include #include #include #include #include #include #include using namespace ::com::sun::star; namespace presentation { namespace internal { AnimationAudioNode::AnimationAudioNode( const uno::Reference< animations::XAnimationNode >& xNode, const BaseContainerNodeSharedPtr& rParent, const NodeContext& rContext ) : BaseNode( xNode, rParent, rContext ), mxAudioNode( xNode, uno::UNO_QUERY_THROW ), maSoundURL(), mpPlayer() { mxAudioNode->getSource() >>= maSoundURL; OSL_ENSURE( maSoundURL.getLength(), "AnimationAudioNode::AnimationAudioNode(): could not extract sound source URL/empty URL string" ); ENSURE_AND_THROW( getContext().mxComponentContext.is(), "AnimationAudioNode::AnimationAudioNode(): Invalid component context" ); } void AnimationAudioNode::dispose() { resetPlayer(); mxAudioNode.clear(); BaseNode::dispose(); } bool AnimationAudioNode::activate() { if( !BaseNode::activate() ) return false; createPlayer(); // not having a player is not a hard error here // (remainder of the animations should still // work). Below, we assume a duration of 0.0 if no // player is available if( !mpPlayer.get() ) return false; AnimationEventHandlerSharedPtr aHandler( ::boost::dynamic_pointer_cast( getSelf() ) ); OSL_ENSURE( aHandler.get(), "AnimationAudioNode::activate(): could not cas self to AnimationEventHandler?" ); getContext().mrEventMultiplexer.addCommandStopAudioHandler( aHandler ); return mpPlayer->startPlayback(); } // TODO(F2): generate deactivation event, when sound // is over void AnimationAudioNode::deactivate() { AnimationEventHandlerSharedPtr aHandler( ::boost::dynamic_pointer_cast( getSelf() ) ); OSL_ENSURE( aHandler.get(), "AnimationAudioNode::deactivate(): could not cas self to AnimationEventHandler?" ); getContext().mrEventMultiplexer.removeCommandStopAudioHandler( aHandler ); // force-end sound if( mpPlayer.get() ) mpPlayer->stopPlayback(); resetPlayer(); // notify state change getContext().mrEventMultiplexer.notifyAudioStopped( getSelf() ); BaseNode::deactivate(); } /** Overridden, because the sound duration normally determines effect duration. */ void AnimationAudioNode::scheduleDeactivationEvent() const { // TODO(F2): Handle end time attribute, too if( getXNode()->getDuration().hasValue() ) { BaseNode::scheduleDeactivationEvent(); } else { createPlayer(); if( !mpPlayer.get() ) { // no duration and no inherent media time // - assume duration '0' getContext().mrEventQueue.addEvent( makeEvent( boost::bind( &BaseNode::deactivate, getSelf() ) ) ); } else { // no node duration. Take inherent media // time, then getContext().mrEventQueue.addEvent( makeDelay( boost::bind( &BaseNode::deactivate, getSelf() ), mpPlayer->getDuration() ) ); } } } void AnimationAudioNode::notifyDeactivating( const AnimationNodeSharedPtr& rNotifier ) { // NO-OP for all leaf nodes (which typically don't register nowhere) // TODO(F1): for end sync functionality, this might indeed be used some day } bool AnimationAudioNode::hasPendingAnimation() const { // force slide to use the animation framework // (otherwise, a single sound on the slide would // not be played). return true; } void AnimationAudioNode::createPlayer() const { if( mpPlayer.get() ) return; try { mpPlayer = SoundPlayer::create( getContext().mrEventMultiplexer, maSoundURL, getContext().mxComponentContext ); } catch( lang::NoSupportException& ) { // catch possible exceptions from SoundPlayer, // since being not able to playback the sound // is not a hard error here (remainder of the // animations should still work). } } void AnimationAudioNode::resetPlayer() const { if( mpPlayer.get() ) { mpPlayer->stopPlayback(); mpPlayer->dispose(); mpPlayer.reset(); } } bool AnimationAudioNode::handleAnimationEvent( const AnimationNodeSharedPtr& rNode ) { // TODO: for now we support only STOPAUDIO events. deactivate(); return true; } } }