/************************************************************************* * * OpenOffice.org - a multi-platform office productivity suite * * $RCSfile: animationaudionode.hxx,v $ * * $Revision: 1.8 $ * * last change: $Author: kz $ $Date: 2006-12-13 15:28:14 $ * * The Contents of this file are made available subject to * the terms of GNU Lesser General Public License Version 2.1. * * * GNU Lesser General Public License Version 2.1 * ============================================= * Copyright 2005 by Sun Microsystems, Inc. * 901 San Antonio Road, Palo Alto, CA 94303, USA * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License version 2.1, as published by the Free Software Foundation. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, * MA 02111-1307 USA * ************************************************************************/ #ifndef INCLUDED_SLIDESHOW_ANIMATIONAUDIONODE_HXX #define INCLUDED_SLIDESHOW_ANIMATIONAUDIONODE_HXX #include "basecontainernode.hxx" #include "soundplayer.hxx" #include "com/sun/star/animations/XAnimationNode.hpp" #include "com/sun/star/animations/XAudio.hpp" namespace slideshow { namespace internal { /** Audio node. This animation node contains an audio effect. Duration and start/stop behaviour is affected by the referenced audio file. */ class AnimationAudioNode : public BaseNode, public AnimationEventHandler { public: AnimationAudioNode( ::com::sun::star::uno::Reference< ::com::sun::star::animations::XAnimationNode> const& xNode, ::boost::shared_ptr const& pParent, NodeContext const& rContext ); protected: virtual void dispose(); private: virtual void activate_st(); virtual void deactivate_st( NodeState eDestState ); virtual bool hasPendingAnimation() const; /// overriden, because we need to deal with STOPAUDIO commands virtual bool handleAnimationEvent( const AnimationNodeSharedPtr& rNode ); private: ::com::sun::star::uno::Reference< ::com::sun::star::animations::XAudio > mxAudioNode; ::rtl::OUString maSoundURL; mutable SoundPlayerSharedPtr mpPlayer; void createPlayer() const; void resetPlayer() const; }; } // namespace internal } // namespace slideshow #endif /* INCLUDED_SLIDESHOW_ANIMATIONAUDIONODE_HXX */