/************************************************************************* * * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * Copyright 2008 by Sun Microsystems, Inc. * * OpenOffice.org - a multi-platform office productivity suite * * $RCSfile: slideshowimpl.cxx,v $ * $Revision: 1.10 $ * * This file is part of OpenOffice.org. * * OpenOffice.org is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License version 3 * only, as published by the Free Software Foundation. * * OpenOffice.org is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License version 3 for more details * (a copy is included in the LICENSE file that accompanied this code). * * You should have received a copy of the GNU Lesser General Public License * version 3 along with OpenOffice.org. If not, see * * for a copy of the LGPLv3 License. * ************************************************************************/ #include "precompiled_slideshow.hxx" #include "effectrewinder.hxx" #include "eventqueue.hxx" #include "usereventqueue.hxx" #include "mouseeventhandler.hxx" #include "animationnodes/basecontainernode.hxx" #include "delayevent.hxx" #include #include #include #include #include #include #include using ::com::sun::star::uno::Reference; using namespace ::com::sun::star; namespace slideshow { namespace internal { namespace { class RewinderEventHandler : public EventHandler { public: typedef ::boost::function Action; RewinderEventHandler (const Action& rAction) : maAction(rAction) {} virtual ~RewinderEventHandler (void) {} private: const Action maAction; virtual bool handleEvent (void) { return maAction(); } }; class RewinderAnimationEventHandler : public AnimationEventHandler { public: typedef ::boost::function Action; RewinderAnimationEventHandler (const Action& rAction) : maAction(rAction) {} virtual ~RewinderAnimationEventHandler (void) {} private: const Action maAction; virtual bool handleAnimationEvent (const AnimationNodeSharedPtr& rpNode) { return maAction(rpNode); } }; } // end of anonymous namespace //----- EffectRewinder -------------------------------------------------------------- EffectRewinder::EffectRewinder ( EventMultiplexer& rEventMultiplexer, EventQueue& rEventQueue, UserEventQueue& rUserEventQueue) : mrEventMultiplexer(rEventMultiplexer), mrEventQueue(rEventQueue), mrUserEventQueue(rUserEventQueue), mpSlideStartHandler(), mpSlideEndHandler(), mpAnimationStartHandler(), mnMainSequenceEffectCount(0), mpAsynchronousRewindEvent(), mxCurrentAnimationRootNode(), mbNonUserTriggeredMainSequenceEffectSeen(false) { initialize(); } void EffectRewinder::initialize (void) { // Add some event handlers so that we are informed when // a) an animation is started (we then check whether that belongs to a // main sequence effect and if so, increase the respective counter), // b,c) a slide was started or ended (in which case the effect counter // is reset. mpAnimationStartHandler.reset( new RewinderAnimationEventHandler( ::boost::bind(&EffectRewinder::notifyAnimationStart, this, _1))); mrEventMultiplexer.addAnimationStartHandler(mpAnimationStartHandler); mpSlideStartHandler.reset( new RewinderEventHandler( ::boost::bind(&EffectRewinder::resetEffectCount, this))); mrEventMultiplexer.addSlideStartHandler(mpSlideStartHandler); mpSlideEndHandler.reset( new RewinderEventHandler( ::boost::bind(&EffectRewinder::resetEffectCount, this))); mrEventMultiplexer.addSlideEndHandler(mpSlideEndHandler); } EffectRewinder::~EffectRewinder (void) { dispose(); } void EffectRewinder::dispose (void) { if (mpAsynchronousRewindEvent) { mpAsynchronousRewindEvent->dispose(); mpAsynchronousRewindEvent.reset(); } if (mpAnimationStartHandler) { mrEventMultiplexer.removeAnimationStartHandler(mpAnimationStartHandler); mpAnimationStartHandler.reset(); } if (mpSlideStartHandler) { mrEventMultiplexer.removeSlideStartHandler(mpSlideStartHandler); mpSlideStartHandler.reset(); } if (mpSlideEndHandler) { mrEventMultiplexer.removeSlideEndHandler(mpSlideEndHandler); mpSlideEndHandler.reset(); } } void EffectRewinder::setRootAnimationNode ( const uno::Reference& xRootNode) { mxCurrentAnimationRootNode = xRootNode; } bool EffectRewinder::rewind ( const ::boost::shared_ptr& rpPaintLock, const ::boost::function& rSlideRewindFunctor, const ::boost::function& rPreviousSlideFunctor) { mpPaintLock = rpPaintLock; // Do not allow nested rewinds. if (mpAsynchronousRewindEvent) { OSL_ASSERT( ! mpAsynchronousRewindEvent); return false; } // Abort (and skip over the rest of) any currently active animation. mrUserEventQueue.callSkipEffectEventHandler(); mrEventQueue.forceEmpty(); const int nSkipCount (mnMainSequenceEffectCount - 1); if (nSkipCount < 0) { if ( ! rPreviousSlideFunctor) { OSL_ASSERT(rPreviousSlideFunctor); return false; } // No main sequence effects to rewind on the current slide. // Go back to the previous slide. mpAsynchronousRewindEvent = makeEvent( ::boost::bind( &EffectRewinder::asynchronousRewindToPreviousSlide, this, rPreviousSlideFunctor), "EffectRewinder::asynchronousRewindToPreviousSlide"); } else { // The actual rewinding is done asynchronously so that we can safely // call other methods. mpAsynchronousRewindEvent = makeEvent( ::boost::bind( &EffectRewinder::asynchronousRewind, this, nSkipCount, true, rSlideRewindFunctor), "EffectRewinder::asynchronousRewind"); } if (mpAsynchronousRewindEvent) mrEventQueue.addEvent(mpAsynchronousRewindEvent); return mpAsynchronousRewindEvent.get()!=NULL; } void EffectRewinder::skipAllMainSequenceEffects (void) { // Do not allow nested rewinds. if (mpAsynchronousRewindEvent) { OSL_ASSERT(!mpAsynchronousRewindEvent); return; } const int nTotalMainSequenceEffectCount (countMainSequenceEffects()); mpAsynchronousRewindEvent = makeEvent( ::boost::bind( &EffectRewinder::asynchronousRewind, this, nTotalMainSequenceEffectCount, false, ::boost::function()), "EffectRewinder::asynchronousRewind"); mrEventQueue.addEvent(mpAsynchronousRewindEvent); } sal_Int32 EffectRewinder::countMainSequenceEffects (void) { // Determine the number of main sequence effects. sal_Int32 nMainSequenceNodeCount (0); ::std::queue > aNodeQueue; aNodeQueue.push(mxCurrentAnimationRootNode); while ( ! aNodeQueue.empty()) { const uno::Reference xNode (aNodeQueue.front()); aNodeQueue.pop(); // Does the current node belong to the main sequence? if (xNode.is()) { animations::Event aEvent; if (xNode->getBegin() >>= aEvent) if (aEvent.Trigger == animations::EventTrigger::ON_NEXT) ++nMainSequenceNodeCount; } // If the current node is a container then prepare its children for investigation. uno::Reference xEnumerationAccess (xNode, uno::UNO_QUERY); if (xEnumerationAccess.is()) { uno::Reference xEnumeration ( xEnumerationAccess->createEnumeration()); if (xEnumeration.is()) while (xEnumeration->hasMoreElements()) { aNodeQueue.push( uno::Reference( xEnumeration->nextElement(), uno::UNO_QUERY)); } } } return nMainSequenceNodeCount; // // Skip all main sequence nodes. // SkipSomeMainSequenceEffects(nMainSequenceNodeCount); } void EffectRewinder::skipSomeMainSequenceEffects (sal_Int32 nSkipCount) { while (--nSkipCount >= 0) skipSingleMainSequenceEffects(); } void EffectRewinder::skipSingleMainSequenceEffects (void) { // This basically just starts the next effect and then skips over its // animation. mrEventMultiplexer.notifyNextEffect(); mrEventQueue.forceEmpty(); mrUserEventQueue.callSkipEffectEventHandler(); mrEventQueue.forceEmpty(); } bool EffectRewinder::resetEffectCount (void) { mnMainSequenceEffectCount = 0; return false; } bool EffectRewinder::notifyAnimationStart (const AnimationNodeSharedPtr& rpNode) { // This notification is only relevant for us when the rpNode belongs to // the main sequence. BaseNodeSharedPtr pBaseNode (::boost::dynamic_pointer_cast(rpNode)); if ( ! pBaseNode) return false; BaseContainerNodeSharedPtr pParent (pBaseNode->getParentNode()); if ( ! (pParent && pParent->isMainSequenceRootNode())) return false; // This notification is only relevant for us when the effect is user // triggered. bool bIsUserTriggered (false); Reference xNode (rpNode->getXAnimationNode()); if (xNode.is()) { animations::Event aEvent; if ((xNode->getBegin() >>= aEvent)) bIsUserTriggered = (aEvent.Trigger == animations::EventTrigger::ON_NEXT); } if (bIsUserTriggered) ++mnMainSequenceEffectCount; else mbNonUserTriggeredMainSequenceEffectSeen = true; return false; } void EffectRewinder::asynchronousRewind ( sal_Int32 nEffectCount, const bool bRedisplayCurrentSlide, const boost::function& rSlideRewindFunctor) { OSL_ASSERT(mpAsynchronousRewindEvent); if (bRedisplayCurrentSlide) { mpPaintLock->Activate(); // Re-display the current slide. if (rSlideRewindFunctor) rSlideRewindFunctor(); mpAsynchronousRewindEvent = makeEvent( ::boost::bind( &EffectRewinder::asynchronousRewind, this, nEffectCount, false, rSlideRewindFunctor), "EffectRewinder::asynchronousRewind"); mrEventQueue.addEvent(mpAsynchronousRewindEvent); } else { // Process initial events and skip any animations that are started // when the slide is shown. mbNonUserTriggeredMainSequenceEffectSeen = false; mrEventQueue.forceEmpty(); if (mbNonUserTriggeredMainSequenceEffectSeen) { mrUserEventQueue.callSkipEffectEventHandler(); mrEventQueue.forceEmpty(); } while (--nEffectCount >= 0) skipSingleMainSequenceEffects(); mpAsynchronousRewindEvent.reset(); mpPaintLock.reset(); } } void EffectRewinder::asynchronousRewindToPreviousSlide ( const ::boost::function& rSlideRewindFunctor) { OSL_ASSERT(mpAsynchronousRewindEvent); mpAsynchronousRewindEvent.reset(); rSlideRewindFunctor(); } } } // end of namespace ::slideshow::internal