/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /************************************************************************* * * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * Copyright 2000, 2010 Oracle and/or its affiliates. * * OpenOffice.org - a multi-platform office productivity suite * * This file is part of OpenOffice.org. * * OpenOffice.org is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License version 3 * only, as published by the Free Software Foundation. * * OpenOffice.org is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License version 3 for more details * (a copy is included in the LICENSE file that accompanied this code). * * You should have received a copy of the GNU Lesser General Public License * version 3 along with OpenOffice.org. If not, see * * for a copy of the LGPLv3 License. * ************************************************************************/ #include "precompiled_slideshow.hxx" #include #include #include #include "eventqueue.hxx" #include "eventmultiplexer.hxx" #include "slideview.hxx" #include "delayevent.hxx" #include "unoview.hxx" #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include using namespace com::sun::star; namespace slideshow { namespace internal { namespace { struct StaticUnitRectPoly : public rtl::StaticWithInit { basegfx::B2DPolygon operator()() { return basegfx::tools::createUnitPolygon(); } }; /** Sprite entry, to store sprite plus priority The operator<() defines a strict weak ordering of sprites, sort key is the sprite priority. */ struct SpriteEntry { SpriteEntry( const cppcanvas::CustomSpriteSharedPtr& rSprite, double nPrio ) : mpSprite( rSprite ), mnPriority( nPrio ) { } bool operator<(const SpriteEntry& rRHS) const { return mnPriority < rRHS.mnPriority; } boost::weak_ptr< cppcanvas::CustomSprite > mpSprite; double mnPriority; }; typedef std::vector< SpriteEntry > SpriteVector; /** Create a clip polygon for slide views @param rClip Clip to set (can be empty) @param rCanvas Canvas to create the clip polygon for @param rUserSize The size of the view. Note that the returned clip will always clip to at least the rect defined herein. @return the view clip polygon, in view coordinates, which is guaranteed to at least clip to the view size. */ basegfx::B2DPolyPolygon createClipPolygon( const basegfx::B2DPolyPolygon& rClip, const cppcanvas::CanvasSharedPtr& /*rCanvas*/, const basegfx::B2DSize& rUserSize ) { // setup canvas clipping // ===================== // AW: Simplified const basegfx::B2DRange aClipRange(0, 0, rUserSize.getX(), rUserSize.getY()); if(rClip.count()) { return basegfx::tools::clipPolyPolygonOnRange(rClip, aClipRange, true, false); } else { return basegfx::B2DPolyPolygon(basegfx::tools::createPolygonFromRect(aClipRange)); } } /** Prepare given clip polygon to be stored as the current clip Note that this is separate from createClipPolygon(), to allow SlideView implementations to store this intermediate result (createClipPolygon() has to be called every time the view size changes) */ basegfx::B2DPolyPolygon prepareClip( const basegfx::B2DPolyPolygon& rClip ) { basegfx::B2DPolyPolygon aClip( rClip ); // TODO(P2): unnecessary, once XCanvas is correctly handling this // AW: Should be no longer necessary; tools are now bezier-safe if( aClip.areControlPointsUsed() ) aClip = basegfx::tools::adaptiveSubdivideByAngle( aClip ); // normalize polygon, preparation for clipping // in updateCanvas() aClip = basegfx::tools::correctOrientations(aClip); aClip = basegfx::tools::solveCrossovers(aClip); aClip = basegfx::tools::stripNeutralPolygons(aClip); aClip = basegfx::tools::stripDispensablePolygons(aClip, false); return aClip; } void clearRect( ::cppcanvas::CanvasSharedPtr const& pCanvas, basegfx::B2IRange const& rArea ) { // convert clip polygon to device coordinate system ::basegfx::B2DPolyPolygon const* pClipPoly( pCanvas->getClip() ); if( pClipPoly ) { ::basegfx::B2DPolyPolygon aClipPoly( *pClipPoly ); aClipPoly.transform( pCanvas->getTransformation() ); pCanvas->setClip( aClipPoly ); } // set transformation to identitiy (->device pixel) pCanvas->setTransformation( ::basegfx::B2DHomMatrix() ); // #i42440# Fill the _full_ background in // black. Since we had to extend the bitmap by one // pixel, and the bitmap is initialized white, // depending on the slide content a one pixel wide // line will show to the bottom and the right. const ::basegfx::B2DPolygon aPoly( ::basegfx::tools::createPolygonFromRect( basegfx::B2DRange(rArea))); ::cppcanvas::PolyPolygonSharedPtr pPolyPoly( ::cppcanvas::BaseGfxFactory::getInstance().createPolyPolygon( pCanvas, aPoly ) ); if( pPolyPoly ) { pPolyPoly->setCompositeOp( cppcanvas::CanvasGraphic::SOURCE ); pPolyPoly->setRGBAFillColor( 0x00000000U ); pPolyPoly->draw(); } #if defined(VERBOSE) && defined(DBG_UTIL) ::cppcanvas::CanvasSharedPtr pCliplessCanvas( pCanvas->clone() ); pCliplessCanvas->setClip(); if( pCanvas->getClip() ) { ::cppcanvas::PolyPolygonSharedPtr pPolyPoly2( ::cppcanvas::BaseGfxFactory::getInstance().createPolyPolygon( pCliplessCanvas, *(pCanvas->getClip()) )); if( pPolyPoly2 ) { pPolyPoly2->setRGBALineColor( 0x008000FFU ); pPolyPoly2->draw(); } } #endif } /** Get bounds in pixel @param rLayerBounds Bound rect, in user space coordinates @param rTransformation User space to device pixel transformation @return the layer bounds in pixel, extended by one pixel to the right and bottom */ basegfx::B2IRange getLayerBoundsPixel( basegfx::B2DRange const& rLayerBounds, basegfx::B2DHomMatrix const& rTransformation ) { ::basegfx::B2DRange aTmpRect; ::canvas::tools::calcTransformedRectBounds( aTmpRect, rLayerBounds, rTransformation ); if( aTmpRect.isEmpty() ) return ::basegfx::B2IRange(); // #i42440# Returned layer size is one pixel too small, as // rendering happens one pixel to the right and below the // actual bound rect. return ::basegfx::B2IRange( ::basegfx::fround(aTmpRect.getMinX()), ::basegfx::fround(aTmpRect.getMinY()), ::basegfx::fround(aTmpRect.getMaxX()) + 1, ::basegfx::fround(aTmpRect.getMaxY()) + 1 ); } // ---------------------------------------------------------------- /** Container class for sprites issued by a ViewLayer This class handles the sprite prioritization issues, that are needed for layer sprites (e.g. the need to re-prioritize sprites when the layer changes prio). */ class LayerSpriteContainer { /** Max fill level of maSprites, before we try to prune it from deceased sprites */ enum{ SPRITE_ULLAGE=256 }; /** All sprites that have been issued by this container (pruned from time to time, for invalid references). This vector is kept sorted with increasing sprite priority. */ SpriteVector maSprites; /// Priority of this layer, relative to other view layers basegfx::B1DRange maLayerPrioRange; double getSpritePriority( std::size_t nSpriteNum ) const { // divide the available layer range equally between all // sprites, assign upper bound of individual sprite range as // sprite prio (the layer itself gets assigned the lower bound // of sprite 0's individual range): // // | layer 0 | layer 1 | ... // | sprite 0 | sprite 1 | sprite 0 | sprite 1 | ... return maLayerPrioRange.getMinimum() + maLayerPrioRange.getRange()*(nSpriteNum+1)/(maSprites.size()+1); } /** Rescan sprite vector, and remove deceased sprites (and reset sprite prio) @param aBegin Iterator to the first entry to rescan */ void updateSprites() { SpriteVector aValidSprites; // check all sprites for validity and set new priority SpriteVector::iterator aCurrSprite( maSprites.begin() ); const SpriteVector::iterator aEnd( maSprites.end() ); while( aCurrSprite != aEnd ) { cppcanvas::CustomSpriteSharedPtr pCurrSprite( aCurrSprite->mpSprite.lock() ); if( pCurrSprite ) { // only copy still valid sprites over to the refreshed // sprite vector. aValidSprites.push_back( *aCurrSprite ); pCurrSprite->setPriority( getSpritePriority( aValidSprites.size()-1 )); } ++aCurrSprite; } // replace sprite list with pruned one maSprites.swap( aValidSprites ); } public: LayerSpriteContainer() : maSprites(), maLayerPrioRange() { } basegfx::B1DRange getLayerPriority() const { return maLayerPrioRange; } void setLayerPriority( const basegfx::B1DRange& rRange ) { if( rRange != maLayerPrioRange ) { maLayerPrioRange = rRange; // prune and recalc sprite prios updateSprites(); } } void addSprite( const cppcanvas::CustomSpriteSharedPtr& pSprite, double nPriority ) { if( !pSprite ) return; SpriteEntry aEntry( pSprite,nPriority ); // insert new sprite, such that vector stays sorted SpriteVector::iterator aInsertPos( maSprites.insert( std::lower_bound( maSprites.begin(), maSprites.end(), aEntry ), aEntry )); const std::size_t nNumSprites( maSprites.size() ); if( nNumSprites > SPRITE_ULLAGE || maSprites.end() - aInsertPos > 1 ) { // updateSprites() also updates all sprite prios updateSprites(); } else { // added sprite to the end, and not too many sprites in // vector - perform optimized update (only need to set // prio). This basically caters for the common case of // iterated character animations, which generate lots of // sprites, all added to the end. pSprite->setPriority( getSpritePriority( nNumSprites-1 )); } } void clear() { maSprites.clear(); } }; // ---------------------------------------------------------------- /** This class provides layers for a slide view Layers are used to render animations with the correct z order - because sprites are always in front of the static canvas background, shapes that must appear an animation must also be displayed as a sprite. Each layer has a priority assigned to it (valid range [0,1]), which also affects all sprites created for this specific layer - i.e. if the layer priority changes, the sprites change z order together with their parent. */ class SlideViewLayer : public ViewLayer, private boost::noncopyable { /// Smart container for all sprites issued by this layer mutable LayerSpriteContainer maSpriteContainer; /// Bounds of this layer in user space coordinates basegfx::B2DRange maLayerBounds; /// Bounds of this layer in device pixel mutable basegfx::B2IRange maLayerBoundsPixel; /// Current clip polygon in user coordinates basegfx::B2DPolyPolygon maClip; /// Current size of the view in user coordinates basegfx::B2DSize maUserSize; /// Current overall view transformation basegfx::B2DHomMatrix maTransformation; /// 'parent' canvas, this viewlayer is associated with const cppcanvas::SpriteCanvasSharedPtr mpSpriteCanvas; /** output surface (necessarily a sprite, won't otherwise be able to display anything before other sprites) */ mutable cppcanvas::CustomSpriteSharedPtr mpSprite; /// actual output canvas retrieved from a sprite mutable cppcanvas::CanvasSharedPtr mpOutputCanvas; /// ptr back to owning view. needed for isOnView() method View const* const mpParentView; public: /** Create a new layer @param pCanvas Sprite canvas to create the layer on @param rTransform Initial overall canvas transformation @param rLayerBounds Initial layer bounds, in view coordinate system */ SlideViewLayer( const cppcanvas::SpriteCanvasSharedPtr& pCanvas, const basegfx::B2DHomMatrix& rTransform, const basegfx::B2DRange& rLayerBounds, const basegfx::B2DSize& rUserSize, View const* const pParentView) : maSpriteContainer(), maLayerBounds(rLayerBounds), maLayerBoundsPixel(), maClip(), maUserSize(rUserSize), maTransformation(rTransform), mpSpriteCanvas(pCanvas), mpSprite(), mpOutputCanvas(), mpParentView(pParentView) { } void updateView( const basegfx::B2DHomMatrix& rMatrix, const basegfx::B2DSize& rUserSize ) { maTransformation = rMatrix; maUserSize = rUserSize; // limit layer bounds to visible screen maLayerBounds.intersect( basegfx::B2DRange(0.0, 0.0, maUserSize.getX(), maUserSize.getY()) ); basegfx::B2IRange const& rNewLayerPixel( getLayerBoundsPixel(maLayerBounds, maTransformation) ); if( rNewLayerPixel != maLayerBoundsPixel ) { // re-gen sprite with new size mpOutputCanvas.reset(); mpSprite.reset(); } } private: // ViewLayer interface // ---------------------------------------------- virtual cppcanvas::CustomSpriteSharedPtr createSprite( const ::basegfx::B2DSize& rSpriteSizePixel, double nPriority ) const { cppcanvas::CustomSpriteSharedPtr pSprite( mpSpriteCanvas->createCustomSprite( rSpriteSizePixel ) ); maSpriteContainer.addSprite( pSprite, nPriority ); return pSprite; } virtual void setPriority( const basegfx::B1DRange& rRange ) { OSL_ENSURE( !rRange.isEmpty() && rRange.getMinimum() >= 1.0, "SlideViewLayer::setPriority(): prio MUST be larger than 1.0 (because " "the background layer already lies there)" ); maSpriteContainer.setLayerPriority( rRange ); if( mpSprite ) mpSprite->setPriority( rRange.getMinimum() ); } virtual basegfx::B2DHomMatrix getTransformation() const { // Offset given transformation by left, top border of given // range (after transformation through given transformation) basegfx::B2DRectangle aTmpRect; canvas::tools::calcTransformedRectBounds( aTmpRect, maLayerBounds, maTransformation ); basegfx::B2DHomMatrix aMatrix( maTransformation ); // Add translation according to the origin of aTmpRect. Ignore the // translation when aTmpRect was not properly initialized. if ( ! aTmpRect.isEmpty()) { aMatrix.translate( -basegfx::fround(aTmpRect.getMinX()), -basegfx::fround(aTmpRect.getMinY()) ); } return aMatrix; } virtual basegfx::B2DHomMatrix getSpriteTransformation() const { return maTransformation; } virtual void clear() const { // keep layer clip clearRect(getCanvas()->clone(), maLayerBoundsPixel); } virtual void clearAll() const { ::cppcanvas::CanvasSharedPtr pCanvas( getCanvas()->clone() ); // clear layer clip, to clear whole area pCanvas->setClip(); clearRect(pCanvas, maLayerBoundsPixel); } virtual bool isOnView(boost::shared_ptr const& rView) const { return rView.get() == mpParentView; } virtual cppcanvas::CanvasSharedPtr getCanvas() const { if( !mpOutputCanvas ) { if( !mpSprite ) { maLayerBoundsPixel = getLayerBoundsPixel(maLayerBounds, maTransformation); // HACK: ensure at least 1x1 pixel size. clients might // need an actual canvas (e.g. for bound rect // calculations) without rendering anything. Better // solution: introduce something like a reference // canvas for ViewLayers, which is always available. if( maLayerBoundsPixel.isEmpty() ) maLayerBoundsPixel = basegfx::B2IRange(0,0,1,1); const basegfx::B2I64Tuple& rSpriteSize(maLayerBoundsPixel.getRange()); mpSprite = mpSpriteCanvas->createCustomSprite( basegfx::B2DVector(sal::static_int_cast(rSpriteSize.getX()), sal::static_int_cast(rSpriteSize.getY())) ); mpSprite->setPriority( maSpriteContainer.getLayerPriority().getMinimum() ); #if defined(VERBOSE) && defined(DBG_UTIL) mpSprite->movePixel( basegfx::B2DPoint(maLayerBoundsPixel.getMinimum()) + basegfx::B2DPoint(10,10) ); mpSprite->setAlpha(0.5); #else mpSprite->movePixel( basegfx::B2DPoint(maLayerBoundsPixel.getMinimum()) ); mpSprite->setAlpha(1.0); #endif mpSprite->show(); } ENSURE_OR_THROW( mpSprite, "SlideViewLayer::getCanvas(): no layer sprite" ); mpOutputCanvas = mpSprite->getContentCanvas(); ENSURE_OR_THROW( mpOutputCanvas, "SlideViewLayer::getCanvas(): sprite doesn't yield a canvas" ); // new canvas retrieved - setup transformation and clip mpOutputCanvas->setTransformation( getTransformation() ); mpOutputCanvas->setClip( createClipPolygon( maClip, mpOutputCanvas, maUserSize )); } return mpOutputCanvas; } virtual void setClip( const basegfx::B2DPolyPolygon& rClip ) { basegfx::B2DPolyPolygon aNewClip = prepareClip( rClip ); if( aNewClip != maClip ) { maClip = aNewClip; if(mpOutputCanvas ) mpOutputCanvas->setClip( createClipPolygon( maClip, mpOutputCanvas, maUserSize )); } } virtual bool resize( const ::basegfx::B2DRange& rArea ) { const bool bRet( maLayerBounds != rArea ); maLayerBounds = rArea; updateView( maTransformation, maUserSize ); return bRet; } }; // --------------------------------------------------------- typedef cppu::WeakComponentImplHelper2< ::com::sun::star::util::XModifyListener, ::com::sun::star::awt::XPaintListener> SlideViewBase; /** SlideView class This class implements the View interface, encapsulating one view a slideshow is displayed on. */ class SlideView : private cppu::BaseMutex, public SlideViewBase, public UnoView { public: SlideView( const uno::Reference& xView, EventQueue& rEventQueue, EventMultiplexer& rEventMultiplexer ); void updateCanvas(); private: // View: virtual ViewLayerSharedPtr createViewLayer( const basegfx::B2DRange& rLayerBounds ) const; virtual bool updateScreen() const; virtual bool paintScreen() const; virtual void setViewSize( const ::basegfx::B2DSize& ); virtual void setCursorShape( sal_Int16 nPointerShape ); // ViewLayer interface virtual bool isOnView(boost::shared_ptr const& rView) const; virtual void clear() const; virtual void clearAll() const; virtual cppcanvas::CanvasSharedPtr getCanvas() const; virtual cppcanvas::CustomSpriteSharedPtr createSprite( const ::basegfx::B2DSize& rSpriteSizePixel, double nPriority ) const; virtual void setPriority( const basegfx::B1DRange& rRange ); virtual ::basegfx::B2DHomMatrix getTransformation() const; virtual basegfx::B2DHomMatrix getSpriteTransformation() const; virtual void setClip( const ::basegfx::B2DPolyPolygon& rClip ); virtual bool resize( const ::basegfx::B2DRange& rArea ); // UnoView: virtual void _dispose(); virtual uno::Reference getUnoView()const; virtual void setIsSoundEnabled (const bool bValue); virtual bool isSoundEnabled (void) const; // XEventListener: virtual void SAL_CALL disposing( lang::EventObject const& evt ) throw (uno::RuntimeException); // XModifyListener: virtual void SAL_CALL modified( const lang::EventObject& aEvent ) throw (uno::RuntimeException); // XPaintListener: virtual void SAL_CALL windowPaint( const awt::PaintEvent& e ) throw (uno::RuntimeException); // WeakComponentImplHelperBase: virtual void SAL_CALL disposing(); void updateClip(); private: typedef std::vector< boost::weak_ptr > ViewLayerVector; /// Prune viewlayers from deceased ones, optionally update them void pruneLayers( bool bWithViewLayerUpdate=false ) const; /** Max fill level of maViewLayers, before we try to prune it from deceased layers */ enum{ LAYER_ULLAGE=8 }; uno::Reference mxView; cppcanvas::SpriteCanvasSharedPtr mpCanvas; EventMultiplexer& mrEventMultiplexer; EventQueue& mrEventQueue; mutable LayerSpriteContainer maSprites; mutable ViewLayerVector maViewLayers; basegfx::B2DPolyPolygon maClip; basegfx::B2DHomMatrix maViewTransform; basegfx::B2DSize maUserSize; bool mbIsSoundEnabled; }; SlideView::SlideView( const uno::Reference& xView, EventQueue& rEventQueue, EventMultiplexer& rEventMultiplexer ) : SlideViewBase( m_aMutex ), mxView( xView ), mpCanvas(), mrEventMultiplexer( rEventMultiplexer ), mrEventQueue( rEventQueue ), maSprites(), maViewLayers(), maClip(), maViewTransform(), maUserSize( 1.0, 1.0 ), // default size: one-by-one rectangle mbIsSoundEnabled(true) { // take care not constructing any UNO references to this _inside_ // ctor, shift that code to createSlideView()! ENSURE_OR_THROW( mxView.is(), "SlideView::SlideView(): Invalid view" ); mpCanvas = cppcanvas::VCLFactory::getInstance().createSpriteCanvas( xView->getCanvas() ); ENSURE_OR_THROW( mpCanvas, "Could not create cppcanvas" ); geometry::AffineMatrix2D aViewTransform( xView->getTransformation() ); if( basegfx::fTools::equalZero( basegfx::B2DVector(aViewTransform.m00, aViewTransform.m10).getLength()) || basegfx::fTools::equalZero( basegfx::B2DVector(aViewTransform.m01, aViewTransform.m11).getLength()) ) { OSL_ENSURE( false, "SlideView::SlideView(): Singular matrix!" ); canvas::tools::setIdentityAffineMatrix2D(aViewTransform); } basegfx::unotools::homMatrixFromAffineMatrix( maViewTransform, aViewTransform ); // once and forever: set fixed prio to this 'layer' (we're always // the background layer) maSprites.setLayerPriority( basegfx::B1DRange(0.0,1.0) ); } void SlideView::disposing() { osl::MutexGuard aGuard( m_aMutex ); maViewLayers.clear(); maSprites.clear(); mpCanvas.reset(); // additionally, also de-register from XSlideShowView if (mxView.is()) { mxView->removeTransformationChangedListener( this ); mxView->removePaintListener( this ); mxView.clear(); } } ViewLayerSharedPtr SlideView::createViewLayer( const basegfx::B2DRange& rLayerBounds ) const { osl::MutexGuard aGuard( m_aMutex ); ENSURE_OR_THROW( mpCanvas, "SlideView::createViewLayer(): Disposed" ); const std::size_t nNumLayers( maViewLayers.size() ); // avoid filling up layer vector with lots of deceased layer weak // ptrs if( nNumLayers > LAYER_ULLAGE ) pruneLayers(); boost::shared_ptr pViewLayer( new SlideViewLayer(mpCanvas, getTransformation(), rLayerBounds, maUserSize, this) ); maViewLayers.push_back( pViewLayer ); return pViewLayer; } bool SlideView::updateScreen() const { osl::MutexGuard aGuard( m_aMutex ); ENSURE_OR_RETURN_FALSE( mpCanvas.get(), "SlideView::updateScreen(): Disposed" ); return mpCanvas->updateScreen( false ); } bool SlideView::paintScreen() const { osl::MutexGuard aGuard( m_aMutex ); ENSURE_OR_RETURN_FALSE( mpCanvas.get(), "SlideView::paintScreen(): Disposed" ); return mpCanvas->updateScreen( true ); } void SlideView::clear() const { osl::MutexGuard aGuard( m_aMutex ); OSL_ENSURE( mxView.is() && mpCanvas, "SlideView::clear(): Disposed" ); if( !mxView.is() || !mpCanvas ) return; // keep layer clip clearRect(getCanvas()->clone(), getLayerBoundsPixel( basegfx::B2DRange(0,0, maUserSize.getX(), maUserSize.getY()), getTransformation())); } void SlideView::clearAll() const { osl::MutexGuard aGuard( m_aMutex ); OSL_ENSURE( mxView.is() && mpCanvas, "SlideView::clear(): Disposed" ); if( !mxView.is() || !mpCanvas ) return; // clear whole view mxView->clear(); } void SlideView::setViewSize( const basegfx::B2DSize& rSize ) { osl::MutexGuard aGuard( m_aMutex ); maUserSize = rSize; updateCanvas(); } void SlideView::setCursorShape( sal_Int16 nPointerShape ) { osl::MutexGuard const guard( m_aMutex ); if (mxView.is()) mxView->setMouseCursor( nPointerShape ); } bool SlideView::isOnView(boost::shared_ptr const& rView) const { return rView.get() == this; } cppcanvas::CanvasSharedPtr SlideView::getCanvas() const { osl::MutexGuard aGuard( m_aMutex ); ENSURE_OR_THROW( mpCanvas, "SlideView::getCanvas(): Disposed" ); return mpCanvas; } cppcanvas::CustomSpriteSharedPtr SlideView::createSprite( const basegfx::B2DSize& rSpriteSizePixel, double nPriority ) const { osl::MutexGuard aGuard( m_aMutex ); ENSURE_OR_THROW( mpCanvas, "SlideView::createSprite(): Disposed" ); cppcanvas::CustomSpriteSharedPtr pSprite( mpCanvas->createCustomSprite( rSpriteSizePixel ) ); maSprites.addSprite( pSprite, nPriority ); return pSprite; } void SlideView::setPriority( const basegfx::B1DRange& /*rRange*/ ) { osl::MutexGuard aGuard( m_aMutex ); OSL_ENSURE( false, "SlideView::setPriority() is a NOOP for slide view - " "content will always be shown in the background" ); } basegfx::B2DHomMatrix SlideView::getTransformation() const { osl::MutexGuard aGuard( m_aMutex ); basegfx::B2DHomMatrix aMatrix; aMatrix.scale( 1.0/maUserSize.getX(), 1.0/maUserSize.getY() ); return maViewTransform * aMatrix; } basegfx::B2DHomMatrix SlideView::getSpriteTransformation() const { return getTransformation(); } void SlideView::setClip( const basegfx::B2DPolyPolygon& rClip ) { osl::MutexGuard aGuard( m_aMutex ); basegfx::B2DPolyPolygon aNewClip = prepareClip( rClip ); if( aNewClip != maClip ) { maClip = aNewClip; updateClip(); } } bool SlideView::resize( const ::basegfx::B2DRange& /*rArea*/ ) { osl::MutexGuard aGuard( m_aMutex ); OSL_ENSURE( false, "SlideView::resize(): ignored for the View, can't change size " "effectively, anyway" ); return false; } uno::Reference SlideView::getUnoView() const { osl::MutexGuard aGuard( m_aMutex ); return mxView; } void SlideView::setIsSoundEnabled (const bool bValue) { mbIsSoundEnabled = bValue; } bool SlideView::isSoundEnabled (void) const { return mbIsSoundEnabled; } void SlideView::_dispose() { dispose(); } // XEventListener void SlideView::disposing( lang::EventObject const& evt ) throw (uno::RuntimeException) { (void)evt; // no deregistration necessary anymore, XView has left: osl::MutexGuard const guard( m_aMutex ); if (mxView.is()) { OSL_ASSERT( evt.Source == mxView ); mxView.clear(); } dispose(); } // XModifyListener void SlideView::modified( const lang::EventObject& /*aEvent*/ ) throw (uno::RuntimeException) { osl::MutexGuard const guard( m_aMutex ); OSL_ENSURE( mxView.is(), "SlideView::modified(): " "Disposed, but event received from XSlideShowView?!"); if( !mxView.is() ) return; geometry::AffineMatrix2D aViewTransform( mxView->getTransformation() ); if( basegfx::fTools::equalZero( basegfx::B2DVector(aViewTransform.m00, aViewTransform.m10).getLength()) || basegfx::fTools::equalZero( basegfx::B2DVector(aViewTransform.m01, aViewTransform.m11).getLength()) ) { OSL_ENSURE( false, "SlideView::modified(): Singular matrix!" ); canvas::tools::setIdentityAffineMatrix2D(aViewTransform); } // view transformation really changed? basegfx::B2DHomMatrix aNewTransform; basegfx::unotools::homMatrixFromAffineMatrix( aNewTransform, aViewTransform ); if( aNewTransform == maViewTransform ) return; // No change, nothing to do maViewTransform = aNewTransform; updateCanvas(); // notify view change. Don't call EventMultiplexer directly, this // might not be the main thread! mrEventQueue.addEvent( makeEvent( boost::bind( (bool (EventMultiplexer::*)( const uno::Reference&)) &EventMultiplexer::notifyViewChanged, boost::ref(mrEventMultiplexer), mxView ), "EventMultiplexer::notifyViewChanged")); } // XPaintListener void SlideView::windowPaint( const awt::PaintEvent& /*e*/ ) throw (uno::RuntimeException) { osl::MutexGuard aGuard( m_aMutex ); OSL_ENSURE( mxView.is() && mpCanvas, "Disposed, but event received?!" ); // notify view clobbering. Don't call EventMultiplexer directly, // this might not be the main thread! mrEventQueue.addEvent( makeEvent( boost::bind( &EventMultiplexer::notifyViewClobbered, boost::ref(mrEventMultiplexer), mxView ), "EventMultiplexer::notifyViewClobbered") ); } void SlideView::updateCanvas() { OSL_ENSURE( mpCanvas, "SlideView::updateCanvasTransform(): Disposed" ); if( !mpCanvas || !mxView.is()) return; mpCanvas->clear(); // this is unnecessary, strictly speaking. but // it makes the SlideView behave exactly like a // sprite-based SlideViewLayer, because those // are created from scratch after a resize clearAll(); mpCanvas->setTransformation( getTransformation() ); mpCanvas->setClip( createClipPolygon( maClip, mpCanvas, maUserSize )); // forward update to viewlayers pruneLayers( true ); } void SlideView::updateClip() { OSL_ENSURE( mpCanvas, "SlideView::updateClip(): Disposed" ); if( !mpCanvas ) return; mpCanvas->setClip( createClipPolygon( maClip, mpCanvas, maUserSize )); pruneLayers( false ); } void SlideView::pruneLayers( bool bWithViewLayerUpdate ) const { ViewLayerVector aValidLayers; const basegfx::B2DHomMatrix& rCurrTransform( getTransformation() ); // check all layers for validity, and retain only the live ones ViewLayerVector::const_iterator aCurr( maViewLayers.begin() ); const ViewLayerVector::const_iterator aEnd( maViewLayers.end() ); while( aCurr != aEnd ) { boost::shared_ptr< SlideViewLayer > pCurrLayer( aCurr->lock() ); if( pCurrLayer ) { aValidLayers.push_back( pCurrLayer ); if( bWithViewLayerUpdate ) pCurrLayer->updateView( rCurrTransform, maUserSize ); } ++aCurr; } // replace layer list with pruned one maViewLayers.swap( aValidLayers ); } } // anonymous namespace UnoViewSharedPtr createSlideView( uno::Reference< presentation::XSlideShowView> const& xView, EventQueue& rEventQueue, EventMultiplexer& rEventMultiplexer ) { boost::shared_ptr const that( comphelper::make_shared_from_UNO( new SlideView(xView, rEventQueue, rEventMultiplexer))); // register listeners with XSlideShowView xView->addTransformationChangedListener( that.get() ); xView->addPaintListener( that.get() ); // set new transformation that->updateCanvas(); return that; } } // namespace internal } // namespace slideshow /* vim:set shiftwidth=4 softtabstop=4 expandtab: */