/************************************************************************* * * OpenOffice.org - a multi-platform office productivity suite * * $RCSfile: animationfactory.hxx,v $ * * $Revision: 1.3 $ * * last change: $Author: rt $ $Date: 2005-09-07 21:05:50 $ * * The Contents of this file are made available subject to * the terms of GNU Lesser General Public License Version 2.1. * * * GNU Lesser General Public License Version 2.1 * ============================================= * Copyright 2005 by Sun Microsystems, Inc. * 901 San Antonio Road, Palo Alto, CA 94303, USA * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License version 2.1, as published by the Free Software Foundation. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, * MA 02111-1307 USA * ************************************************************************/ #ifndef _SLIDESHOW_ANIMATIONFACTORY_HXX #define _SLIDESHOW_ANIMATIONFACTORY_HXX #include #include #include #include #include #include #include #include #include namespace rtl { class OUString; } /* Definition of AnimationFactory class */ namespace presentation { namespace internal { /** Factory for Animation objects Given a SMIL XAnimate node, this factory generates the appropriate Animation object from that, which will modify the attribute as specified. */ class AnimationFactory { public: /** Classifies the attribute name. This enum maps names to appropriate factory methods. */ enum AttributeClass { /// Unknown, prolly invalid name CLASS_UNKNOWN_PROPERTY, /// Use createNumberPropertyAnimation CLASS_NUMBER_PROPERTY, /// Use createEnumPropertyAnimation CLASS_ENUM_PROPERTY, /// Use createColorPropertyAnimation CLASS_COLOR_PROPERTY, /// Use createStringPropertyAnimation CLASS_STRING_PROPERTY, /// Use createBoolPropertyAnimation CLASS_BOOL_PROPERTY }; static AttributeClass classifyAttributeName( const ::rtl::OUString& rAttrName ); /// Collection of flags common to all factory methods enum FactoryFlags { /** Don't call enter/leaveAnimation for the Shape. This is useful for set effects */ FLAG_NO_SPRITE = 1 }; static NumberAnimationSharedPtr createNumberPropertyAnimation( const ::rtl::OUString& rAttrName, const AnimatableShapeSharedPtr& rShape, const LayerManagerSharedPtr& rLayerManager, int nFlags=0 ); static EnumAnimationSharedPtr createEnumPropertyAnimation( const ::rtl::OUString& rAttrName, const AnimatableShapeSharedPtr& rShape, const LayerManagerSharedPtr& rLayerManager, int nFlags=0 ); static ColorAnimationSharedPtr createColorPropertyAnimation( const ::rtl::OUString& rAttrName, const AnimatableShapeSharedPtr& rShape, const LayerManagerSharedPtr& rLayerManager, int nFlags=0 ); /** Create scale or move animation @param nTransformType Must be one of animations::AnimationTransformType::TRANSLATE or animations::AnimationTransformType::SCALE. */ static PairAnimationSharedPtr createPairPropertyAnimation( const AnimatableShapeSharedPtr& rShape, const LayerManagerSharedPtr& rLayerManager, sal_Int16 nTransformType, int nFlags=0 ); static StringAnimationSharedPtr createStringPropertyAnimation( const ::rtl::OUString& rAttrName, const AnimatableShapeSharedPtr& rShape, const LayerManagerSharedPtr& rLayerManager, int nFlags=0 ); static BoolAnimationSharedPtr createBoolPropertyAnimation( const ::rtl::OUString& rAttrName, const AnimatableShapeSharedPtr& rShape, const LayerManagerSharedPtr& rLayerManager, int nFlags=0 ); static NumberAnimationSharedPtr createPathMotionAnimation( const ::rtl::OUString& rSVGDPath, const AnimatableShapeSharedPtr& rShape, const LayerManagerSharedPtr& rLayerManager, int nFlags=0); private: // default: constructor/destructor disabed AnimationFactory(); ~AnimationFactory(); // default: disabled copy/assignment AnimationFactory(const AnimationFactory&); AnimationFactory& operator=( const AnimationFactory& ); }; } } #endif /* _SLIDESHOW_ANIMATIONFACTORY_HXX */