# -*- Mode: makefile-gmake; tab-width: 4; indent-tabs-mode: t -*- # # This file is part of the LibreOffice project. # # This Source Code Form is subject to the terms of the Mozilla Public # License, v. 2.0. If a copy of the MPL was not distributed with this # file, You can obtain one at http://mozilla.org/MPL/2.0/. # # "spezialgelagerter Sonderfall" :-( # # ******************************************* # Use gb_DEBUG_STATIC=t to dump various debug info for the static build preparation! # Use gb_DEBUG_STATIC=a to abort / error after the dump # ******************************************* # # "Generic" comment from the author: # My thought was: the dependency info is already there. Can't be too hard to use it for # correct static linkage... well it took more than two weeks to hopefully identify all # problems / edge cases. Now I can appreciate the usage bin/lo-all-static-libs even more. # # This code moved a few times to the various gbuild / make phases: Makefile / module # setup (in use_(libraries|externals)), post parsing (like now), make "dependency" tree # processing. It currently looks like this is the only working option. # # For static linking, we must collect all depending libraries, externals and statics to # be available at link time. And Libraries and externals can use each other. This could # be done "in-line", while make processes the dependency tree and would have the correct # order, so no separate tree-walking would be needed. # It can't be done while reading / processing the modules, as this happens in no order, so # depending modules will be missing. # # Then there is the (gbuild new) concept of plugin libraries. These depend on some loader # libraries, like vcl and vclplug_* or gie. For a shared library build, these plugins are # just dlopen'ed, but for a static build, any linked binary must also link the plugins, which # turns plugins + loaders into a dependency cycle. The implemented solution is to just add # plugins to executables, if these depend on a loader library. This results in the additional # rule: nothing non-plugin is allowed to depend on a plugins (see gb_Library_set_plugin_for). # # And we can't add these dependencies while make is already processing the Executables, # because these contain additional eval'ed targets, which we can't create in make recipes. # This is especially true for externals (see gb_LinkTarget__use_* in RepositoryExternal.mk). # We also can't add all plugins to all executables, as we have multiple helper # binaries, which are needed early and don't depend on plugins. # # So the only option left seems to be to walk the dependency tree ourself and expand all # the libraries and externals and then add the plugins to the executables. Statics are # handled after that, since these won't need extra dependencies not already known. # It's a bit fragile in theory, as you can add "gbuild-undetectable" dependencies to any # target in the modules, which would need some manual adjustment, but currently that # doesn't seem to happen in any breaking way and it works to link multiple Executable # with large and small expanded dependency lists. # # Then there is the special static "components" library, which simply depends on all built # components. In theory these could be limited per-module (Writer, Calc, etc.), but currently # this is not implemented and instead solenv/bin/native-code.py is used, so actually # everything is build and "cleaned up" at link time, which is especially expensive for WASM. # That library is currently just used for Emscripten, but could be used generally for # static builds. # # There is already a lot of $(info ...) protected by the already mentioned $(gb_DEBUG_STATIC). ifeq ($(gb_FULLDEPS),$(true)) ifeq (,$(gb_PARTIAL_BUILD)) $(foreach lib,$(gb_Library_KNOWNLIBS),$(if $(call gb_Library__get_component,$(lib)), \ $(eval $(call gb_Library_use_libraries,components,$(lib))))) define gb_LinkTarget__add_x_template # call gb_LinkTarget__add_$(1),linktarget,objects define gb_LinkTarget__add_$(1) $$(foreach item,$$(2),$$(if $$(filter $$(item),GBUILD_TOUCHED $$(call gb_LinkTarget__get_all_$(1),$$(1))),, $$(if $(gb_DEBUG_STATIC),$$(info $$(call gb_LinkTarget__get_all_$(1)_var,$$(call gb_LinkTarget__get_workdir_linktargetname,$$(1))) += $$(item))) $$(eval $$(call gb_LinkTarget__get_all_$(1)_var,$$(call gb_LinkTarget__get_workdir_linktargetname,$$(1))) += $$(item)) )) endef endef # gb_LinkTarget__add_x_template ifneq (,$(gb_DEBUG_STATIC)) $(info $(call gb_LinkTarget__add_x_template,libraries)) $(info $(call gb_LinkTarget__add_x_template,externals)) $(info $(call gb_LinkTarget__add_x_template,statics)) endif $(eval $(call gb_LinkTarget__add_x_template,libraries)) $(eval $(call gb_LinkTarget__add_x_template,externals)) $(eval $(call gb_LinkTarget__add_x_template,statics)) # call gb_LinkTarget__add_linktargets,linktarget,class,func,objects define gb_LinkTarget__add_linktargets $(call gb_LinkTarget__add_$(3),$(1),$(4)) $(foreach item,$(foreach mapped,$(4),$(call gb_$(2)__get_workdir_linktargetname,$(mapped))), $(call gb_LinkTarget__add_libraries,$(1),$(call gb_LinkTarget__get_all_libraries,$(item))) $(call gb_LinkTarget__add_externals,$(1),$(call gb_LinkTarget__get_all_externals,$(item))) $(call gb_LinkTarget__add_statics,$(1),$(call gb_LinkTarget__get_all_statics,$(item))) ) endef # contains the list of all touched workdir_linktargetname(s) gb_LinkTarget__ALL_TOUCHED = define gb_LinkTarget__add_touch $(eval $(call gb_LinkTarget__get_all_libraries_var,$(call gb_LinkTarget__get_workdir_linktargetname,$(1))) += GBUILD_TOUCHED) $(eval $(call gb_LinkTarget__get_all_externals_var,$(call gb_LinkTarget__get_workdir_linktargetname,$(1))) += GBUILD_TOUCHED) $(eval $(call gb_LinkTarget__get_all_statics_var,$(call gb_LinkTarget__get_workdir_linktargetname,$(1))) += GBUILD_TOUCHED) gb_LinkTarget__ALL_TOUCHED += $(1) endef define gb_LinkTarget__remove_touch $(call gb_LinkTarget__get_all_libraries_var,$(1)) := $(filter-out GBUILD_TOUCHED,$(call gb_LinkTarget__get_all_libraries,$(1))) $(call gb_LinkTarget__get_all_externals_var,$(1)) := $(filter-out GBUILD_TOUCHED,$(call gb_LinkTarget__get_all_externals,$(1))) $(call gb_LinkTarget__get_all_statics_var,$(1)) := $(filter-out GBUILD_TOUCHED,$(call gb_LinkTarget__get_all_statics,$(1))) endef # call gb_LinkTarget__fill_all_deps.linktargetname define gb_LinkTarget__fill_all_deps $(if $(filter GBUILD_TOUCHED,$(call gb_LinkTarget__get_all_lo_libraries,$(1))),, # LO has quite a few dependency loops, so touch first to break them $(call gb_LinkTarget__add_touch,$(1)) # Add lo libraries $(foreach item,$(filter-out GBUILD_TOUCHED,$(call gb_LinkTarget__get_all_lo_libraries,$(1))), $(call gb_LinkTarget__fill_all_deps,$(call gb_Library_get_linktarget,$(item))) $(call gb_LinkTarget__add_libraries,$(1),$(call gb_Library__get_all_libraries,$(item))) $(call gb_LinkTarget__add_externals,$(1),$(call gb_Library__get_all_externals,$(item))) $(call gb_LinkTarget__add_statics,$(1),$(call gb_Library__get_all_statics,$(item))) ) # Add (win32) system libraries $(call gb_LinkTarget__add_libraries,$(1),$(call gb_LinkTarget__get_all_sys_libraries,$(1))) # Add externals $(foreach item,$(filter-out GBUILD_TOUCHED,$(call gb_LinkTarget__get_all_externals,$(1))), $(call gb_LinkTarget__fill_all_deps,$(call gb_ExternalProject__get_workdir_linktargetname,$(item))) $(call gb_LinkTarget__add_libraries,$(1),$(call gb_ExternalProject__get_all_libraries,$(item))) $(call gb_LinkTarget__add_externals,$(1),$(call gb_ExternalProject__get_all_externals,$(item))) $(call gb_LinkTarget__add_statics,$(1),$(call gb_ExternalProject__get_all_statics,$(item))) ) # Add statics $(foreach item,$(filter-out GBUILD_TOUCHED,$(call gb_LinkTarget__get_all_statics,$(1))), $(call gb_LinkTarget__fill_all_deps,$(call gb_StaticLibrary_get_linktarget,$(item))) $(call gb_LinkTarget__add_libraries,$(1),$(call gb_StaticLibrary__get_all_libraries,$(item))) $(call gb_LinkTarget__add_externals,$(1),$(call gb_StaticLibrary__get_all_externals,$(item))) $(call gb_LinkTarget__add_statics,$(1),$(call gb_StaticLibrary__get_all_statics,$(item))) ) $(if $(gb_DEBUG_STATIC), $(info gb_LinkTarget__fill_all_deps libraries for $(call gb_LinkTarget__get_workdir_linktargetname,$(1)) out: $(call gb_LinkTarget__get_all_libraries,$(1))) $(info gb_LinkTarget__fill_all_deps externals for $(call gb_LinkTarget__get_workdir_linktargetname,$(1)) out: $(call gb_LinkTarget__get_all_externals,$(1))) $(info gb_LinkTarget__fill_all_deps statics for $(call gb_LinkTarget__get_workdir_linktargetname,$(1)) out: $(call gb_LinkTarget__get_all_statics,$(1))) ) ) endef # call gb_LinkTarget__expand_executable,linktarget define gb_LinkTarget__expand_executable $(call gb_LinkTarget__fill_all_deps,$(1)) # 1. Check if cppuhelper loader for components is requested and add the needed plugin dependences # This is a *HACK*, so we don't have to recursively check loader libraries # 2. Find any other loader libraries and add the needed plugin dependences $(if $(filter cppuhelper,$(filter $(gb_Library_KNOWNLOADERS),$(call gb_LinkTarget__get_all_libraries,$(1)))), $(call gb_LinkTarget__add_linktargets,$(1),Library,libraries,$(call gb_Library__get_plugins,cppuhelper))) $(foreach loader,$(filter $(filter-out cppuhelper,$(gb_Library_KNOWNLOADERS)),$(call gb_LinkTarget__get_all_libraries,$(1))), $(call gb_LinkTarget__add_linktargets,$(1),Library,libraries,$(call gb_Library__get_plugins,$(loader)))) $(if $(filter-out GBUILD_TOUCHED,$(call gb_LinkTarget__get_all_libraries,$(1))), $(eval $(call gb_LinkTarget_use_libraries,$(1),$(filter-out GBUILD_TOUCHED,$(call gb_LinkTarget__get_all_libraries,$(1)))))) $(if $(filter-out GBUILD_TOUCHED,$(call gb_LinkTarget__get_all_externals,$(1))), $(eval $(call gb_LinkTarget_use_externals,$(1),$(filter-out GBUILD_TOUCHED,$(call gb_LinkTarget__get_all_externals,$(1)))))) $(if $(filter-out GBUILD_TOUCHED,$(call gb_LinkTarget__get_all_statics,$(1))), $(eval $(call gb_LinkTarget_use_static_libraries,$(1),$(filter-out GBUILD_TOUCHED,$(call gb_LinkTarget__get_all_statics,$(1)))))) # Some fixes for the _use_external_project(s) mess $(if $(filter icui18n icuuc,$(call gb_LinkTarget__get_all_externals,$(1))), $(call gb_LinkTarget_use_externals,$(1),icudata)) $(if $(filter orcus-parser,$(call gb_LinkTarget__get_all_externals,$(1))), $(call gb_LinkTarget_use_static_libraries,$(1),boost_filesystem)) $(if $(gb_DEBUG_STATIC), $(info gb_LinkTarget__expand_executable libraries for $(call gb_LinkTarget__get_workdir_linktargetname,$(1)): $(call gb_LinkTarget__get_all_libraries,$(1))) $(info gb_LinkTarget__expand_executable externals for $(call gb_LinkTarget__get_workdir_linktargetname,$(1)): $(call gb_LinkTarget__get_all_externals,$(1))) $(info gb_LinkTarget__expand_executable statics for $(call gb_LinkTarget__get_workdir_linktargetname,$(1)): $(call gb_LinkTarget__get_all_statics,$(1))) ) endef $(foreach lib,$(gb_Library_KNOWNLIBS), \ $(eval $(call gb_LinkTarget__fill_all_deps,$(call gb_Library_get_linktarget,$(lib))))) $(foreach exec,$(gb_Executable_KNOWN), \ $(eval $(call gb_LinkTarget__expand_executable,$(call gb_Executable_get_linktarget,$(exec))))) $(foreach workdir_linktargetname,$(gb_LinkTarget__ALL_TOUCHED), \ $(eval $(call gb_LinkTarget__remove_touch,$(workdir_linktargetname)))) else # gb_PARTIAL_BUILD # call gb_LinkTarget__expand_executable_template,class define gb_LinkTarget__expand_executable_template gb_$(1)__get_dep_libraries_target = $$(call gb_LinkTarget_get_dep_libraries_target,$$(call gb_$(1)__get_workdir_linktargetname,$$(1))) gb_$(1)__get_dep_externals_target = $$(call gb_LinkTarget_get_dep_externals_target,$$(call gb_$(1)__get_workdir_linktargetname,$$(1))) gb_$(1)__get_dep_statics_target = $$(call gb_LinkTarget_get_dep_statics_target,$$(call gb_$(1)__get_workdir_linktargetname,$$(1))) # call gb_$(1)__has_any_dependencies,item define gb_$(1)__has_any_dependencies $$(if $$(strip $$(filter-out GBUILD_TOUCHED, $$(call gb_$(1)__get_all_libraries,$$(1)) $$(call gb_$(1)__get_all_externals,$$(1)) $$(call gb_$(1)__get_all_statics,$$(1)))),$$(1)) endef # call gb_$(1)__expand_deps,item define gb_$(1)__expand_deps $$(if $$(call gb_$(1)__has_any_dependencies,$$(1)), $$(if $$(shell cat $$(call gb_$(1)__get_dep_libraries_target,$$(1)) 2>/dev/null), $$(eval $$(call gb_$(1)_use_libraries,$$(1),$$(shell cat $$(call gb_$(1)__get_dep_libraries_target,$$(1)))))) $$(if $$(shell cat $$(call gb_$(1)__get_dep_externals_target,$$(1)) 2>/dev/null), $$(eval $$(call gb_$(1)_use_externals,$$(1),$$(shell cat $$(call gb_$(1)__get_dep_externals_target,$$(1)))))) $$(if $$(shell cat $$(call gb_$(1)__get_dep_statics_target,$$(1)) 2>/dev/null), \ $$(eval $$(call gb_$(1)_use_static_libraries,$$(1),$$(shell cat $$(call gb_$(1)__get_dep_statics_target,$$(1)))))) ) endef endef # gb_LinkTarget__expand_executable_template ifneq (,$(gb_DEBUG_STATIC)) $(info $(call gb_LinkTarget__expand_executable_template,Executable)) endif $(eval $(call gb_LinkTarget__expand_executable_template,Executable)) $(foreach exec,$(gb_Executable_KNOWN),$(eval $(call gb_Executable__expand_deps,$(exec)))) endif # gb_PARTIAL_BUILD endif # gb_FULLDEPS # vim: set noet sw=4 ts=4: