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If not, see * * for a copy of the LGPLv3 License. * ************************************************************************/ // MARKER(update_precomp.py): autogen include statement, do not remove #include "precompiled_soltools.hxx" #include "hashtbl.hxx" #include // ------------------------------------------------------------- // class HashItem // class HashItem { enum ETag { TAG_EMPTY, TAG_USED, TAG_DELETED }; void* m_pObject; ETag m_Tag; char* m_Key; public: HashItem() { m_Tag = TAG_EMPTY; m_Key = NULL; m_pObject = NULL; } ~HashItem() { delete [] m_Key; } bool IsDeleted() const { return m_Tag == TAG_DELETED; } bool IsEmpty() const { return m_Tag == TAG_DELETED || m_Tag == TAG_EMPTY; } bool IsFree() const { return m_Tag == TAG_EMPTY; } bool IsUsed() const { return m_Tag == TAG_USED; } void Delete() { m_Tag = TAG_DELETED; delete [] m_Key; m_Key = new char[ 1 ]; m_Key[ 0 ] = 0; m_pObject = NULL; } const char *GetKey() const { return m_Key; } void* GetObject() const { return m_pObject; } void SetObject(const char * Key, void *pObject) { m_Tag = TAG_USED; delete [] m_Key; m_Key = new char[ strlen( Key ) + 1 ]; strcpy( m_Key, Key ); m_pObject = pObject; } }; #define MIN(a,b) (a)<(b)?(a):(b) #define MAX(a,b) (a)>(b)?(a):(b) // ------------------------------------------------------------- // class HashTable // /*static*/ double HashTable::m_defMaxLoadFactor = 0.5; /*static*/ double HashTable::m_defDefGrowFactor = 2.0; HashTable::HashTable(unsigned long lSize, bool bOwner, double dMaxLoadFactor, double dGrowFactor) { m_lSize = lSize; m_bOwner = bOwner; m_lElem = 0; m_dMaxLoadFactor = MAX(0.5,MIN(1.0,dMaxLoadFactor)); // 0.5 ... 1.0 m_dGrowFactor = MAX(2.0,MIN(5.0,dGrowFactor)); // 1.3 ... 5.0 m_pData = new HashItem [lSize]; } HashTable::~HashTable() { // Wenn die HashTable der Owner der Objecte ist, // müssen die Destruktoren separat gerufen werden. // Dies geschieht über die virtuelle Methode OnDeleteObject() // // Problem: Virtuelle Funktionen sind im Destructor nicht virtuell!! // Der Code muß deshalb ins Macro /* if (m_bOwner) { for (ULONG i=0; iIsUsed() ? pItem->GetObject() : NULL; } void HashTable::OnDeleteObject(void*) { } unsigned long HashTable::Hash(const char *Key) const { // Hashfunktion von P.J. Weinberger // aus dem "Drachenbuch" von Aho/Sethi/Ullman unsigned long i,n; unsigned long h = 0; unsigned long g = 0; for (i=0,n=strlen( Key ); i> 24); h = h ^ g; } } return h % m_lSize; } unsigned long HashTable::DHash(const char* Key, unsigned long lOldHash) const { unsigned long lHash = lOldHash; unsigned long i,n; for (i=0,n=strlen( Key ); i=m_lSize; } bool HashTable::Insert(const char * Key, void* pObject) // pre: Key ist nicht im Dictionary enthalten, sonst return FALSE // Dictionary ist nicht voll, sonst return FALSE // post: pObject ist unter Key im Dictionary; m_nElem wurde erhöht { SmartGrow(); if (IsFull()) { return false; } if (FindPos(Key) != NULL ) return false; unsigned long lPos = Hash(Key); HashItem *pItem = &m_pData[lPos]; // first hashing // if (pItem->IsEmpty()) { pItem->SetObject(Key, pObject); m_lElem++; return true; } // double hashing // lPos = DHash(Key,lPos); pItem = &m_pData[lPos]; if (pItem->IsEmpty()) { pItem->SetObject(Key, pObject); m_lElem++; return true; } // linear probing // do { lPos = Probe(lPos); pItem = &m_pData[lPos]; } while(!pItem->IsEmpty()); pItem->SetObject(Key, pObject); m_lElem++; return true; } HashItem* HashTable::FindPos(const char * Key) const // sucht den Key; gibt Refrenz auf den Eintrag (gefunden) // oder NULL (nicht gefunden) zurück // // pre: - // post: - { // first hashing // unsigned long lPos = Hash(Key); HashItem *pItem = &m_pData[lPos]; if (pItem->IsUsed() && !(strcmp( pItem->GetKey(), Key ))) { return pItem; } // double hashing // if (pItem->IsDeleted() || pItem->IsUsed()) { lPos = DHash(Key,lPos); pItem = &m_pData[lPos]; if (pItem->IsUsed() && (!strcmp( pItem->GetKey(), Key))) { return pItem; } // linear probing // if (pItem->IsDeleted() || pItem->IsUsed()) { unsigned long n = 0; bool bFound = false; bool bEnd = false; do { n++; lPos = Probe(lPos); pItem = &m_pData[lPos]; bFound = pItem->IsUsed() && !( strcmp( pItem->GetKey(), Key )); bEnd = !(nIsFree()); } while(!bFound && !bEnd); return bFound ? pItem : NULL; } } // nicht gefunden // return NULL; } void* HashTable::Find(const char *Key) const // Gibt Verweis des Objektes zurück, das unter Key abgespeichert ist, // oder NULL wenn nicht vorhanden. // // pre: - // post: - { HashItem *pItem = FindPos(Key); if (pItem != NULL && ( !strcmp( pItem->GetKey(), Key ))) return pItem->GetObject(); else return NULL; } void* HashTable::Delete( const char * Key) // Löscht Objekt, das unter Key abgespeichert ist und gibt Verweis // darauf zurück. // Gibt NULL zurück, wenn Key nicht vorhanden ist. // // pre: - // post: Objekt ist nicht mehr enthalten; m_lElem dekrementiert // Wenn die HashTable der Owner ist, wurde das Object gelöscht { HashItem *pItem = FindPos(Key); if (pItem != NULL && ( !strcmp( pItem->GetKey(), Key ))) { void* pObject = pItem->GetObject(); if (m_bOwner) OnDeleteObject(pObject); pItem->Delete(); m_lElem--; return pObject; } else { return NULL; } } double HashTable::CalcLoadFactor() const // prozentuale Belegung der Hashtabelle berechnen { return double(m_lElem) / double(m_lSize); } void HashTable::SmartGrow() // Achtung: da die Objekte umkopiert werden, darf die OnDeleteObject-Methode // nicht gerufen werden { double dLoadFactor = CalcLoadFactor(); if (dLoadFactor <= m_dMaxLoadFactor) return; // nothing to grow unsigned long lOldSize = m_lSize; // alte Daten sichern HashItem* pOldData = m_pData; m_lSize = (unsigned long) (m_dGrowFactor * m_lSize); // neue Größe m_pData = new HashItem[m_lSize]; // neue Daten holen // kein Speicher: // Zustand "Tabelle voll" wird in Insert abgefangen // if (m_pData == NULL) { m_lSize = lOldSize; m_pData = pOldData; return; } m_lElem = 0; // noch keine neuen Daten // Umkopieren der Daten // for (unsigned long i=0; iIsUsed()) Insert(pItem->GetKey(),pItem->GetObject()); } delete [] pOldData; } // Iterator --------------------------------------------------------- // HashTableIterator::HashTableIterator(HashTable const& aTable) : m_aTable(aTable) { m_lAt = 0; } void* HashTableIterator::GetFirst() { m_lAt = 0; return FindValidObject(true /* forward */); } void* HashTableIterator::GetLast() { m_lAt = m_aTable.GetSize() -1; return FindValidObject(false /* backward */); } void* HashTableIterator::GetNext() { if (m_lAt+1 >= m_aTable.GetSize()) return NULL; m_lAt++; return FindValidObject(true /* forward */); } void* HashTableIterator::GetPrev() { if (m_lAt <= 0) return NULL; m_lAt--; return FindValidObject(false /* backward */); } void* HashTableIterator::FindValidObject(bool bForward) // Sucht nach einem vorhandenen Objekt ab der aktuellen // Position. // // pre: ab inkl. m_lAt soll die Suche beginnen // post: if not found then // if bForward == TRUE then // m_lAt == m_aTable.GetSize() -1 // else // m_lAt == 0 // else // m_lAt ist die gefundene Position { void *pObject = m_aTable.GetObjectAt(m_lAt); if (pObject != NULL) return pObject; while (pObject == NULL && (bForward ? ((m_lAt+1) < m_aTable.GetSize()) : m_lAt > 0)) { if (bForward) m_lAt++; else m_lAt--; pObject = m_aTable.GetObjectAt(m_lAt); } return pObject; }