/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 . */ #include "mousefunction.hxx" #include "svtools/table/tablecontrolinterface.hxx" #include #include //...................................................................................................................... namespace svt { namespace table { //...................................................................................................................... //================================================================================================================== //= MouseFunction //================================================================================================================== //------------------------------------------------------------------------------------------------------------------ oslInterlockedCount MouseFunction::acquire() { return osl_atomic_increment( &m_refCount ); } //------------------------------------------------------------------------------------------------------------------ oslInterlockedCount MouseFunction::release() { oslInterlockedCount newCount = osl_atomic_decrement( &m_refCount ); if ( newCount == 0 ) { delete this; return 0; } return newCount; } //================================================================================================================== //= ColumnResize //================================================================================================================== //------------------------------------------------------------------------------------------------------------------ FunctionResult ColumnResize::handleMouseMove( ITableControl& i_tableControl, MouseEvent const & i_event ) { Point const aPoint = i_event.GetPosPixel(); if ( m_nResizingColumn == COL_INVALID ) { // if we hit a column divider, change the mosue pointer accordingly Pointer aNewPointer( POINTER_ARROW ); TableCell const tableCell = i_tableControl.hitTest( aPoint ); if ( ( tableCell.nRow == ROW_COL_HEADERS ) && ( tableCell.eArea == ColumnDivider ) ) { aNewPointer = Pointer( POINTER_HSPLIT ); } i_tableControl.setPointer( aNewPointer ); return SkipFunction; // TODO: is this correct? } ::Size const tableSize = i_tableControl.getTableSizePixel(); // set proper pointer Pointer aNewPointer( POINTER_ARROW ); ColumnMetrics const & columnMetrics( i_tableControl.getColumnMetrics( m_nResizingColumn ) ); if ( ( aPoint.X() > tableSize.Width() ) || ( aPoint.X() < columnMetrics.nStartPixel ) ) { aNewPointer = Pointer( POINTER_NOTALLOWED ); } else { aNewPointer = Pointer( POINTER_HSPLIT ); } i_tableControl.setPointer( aNewPointer ); // show tracking line i_tableControl.hideTracking(); i_tableControl.showTracking( Rectangle( Point( aPoint.X(), 0 ), Size( 1, tableSize.Height() ) ), SHOWTRACK_SPLIT | SHOWTRACK_WINDOW ); (void)i_event; return ContinueFunction; } //------------------------------------------------------------------------------------------------------------------ FunctionResult ColumnResize::handleMouseDown( ITableControl& i_tableControl, MouseEvent const & i_event ) { if ( m_nResizingColumn != COL_INVALID ) { OSL_ENSURE( false, "ColumnResize::handleMouseDown: suspicious: MouseButtonDown while still tracking?" ); return ContinueFunction; } TableCell const tableCell( i_tableControl.hitTest( i_event.GetPosPixel() ) ); if ( tableCell.nRow == ROW_COL_HEADERS ) { if ( ( tableCell.nColumn != COL_INVALID ) && ( tableCell.eArea == ColumnDivider ) ) { m_nResizingColumn = tableCell.nColumn; i_tableControl.captureMouse(); return ActivateFunction; } } return SkipFunction; } //------------------------------------------------------------------------------------------------------------------ FunctionResult ColumnResize::handleMouseUp( ITableControl& i_tableControl, MouseEvent const & i_event ) { if ( m_nResizingColumn == COL_INVALID ) return SkipFunction; Point const aPoint = i_event.GetPosPixel(); i_tableControl.hideTracking(); PColumnModel const pColumn = i_tableControl.getModel()->getColumnModel( m_nResizingColumn ); long const maxWidthLogical = pColumn->getMaxWidth(); long const minWidthLogical = pColumn->getMinWidth(); // new position of mouse long const requestedEnd = aPoint.X(); // old position of right border long const oldEnd = i_tableControl.getColumnMetrics( m_nResizingColumn ).nEndPixel; // position of left border if cursor in the to-be-resized column long const columnStart = i_tableControl.getColumnMetrics( m_nResizingColumn ).nStartPixel; long const requestedWidth = requestedEnd - columnStart; // TODO: this is not correct, strictly: It assumes that the mouse was pressed exactly on the "end" pos, // but for a while now, we have relaxed this, and allow clicking a few pixels aside, too if ( requestedEnd >= columnStart ) { long requestedWidthLogical = i_tableControl.pixelWidthToAppFont( requestedWidth ); // respect column width limits if ( oldEnd > requestedEnd ) { // column has become smaller, check against minimum width if ( ( minWidthLogical != 0 ) && ( requestedWidthLogical < minWidthLogical ) ) requestedWidthLogical = minWidthLogical; } else if ( oldEnd < requestedEnd ) { // column has become larger, check against max width if ( ( maxWidthLogical != 0 ) && ( requestedWidthLogical >= maxWidthLogical ) ) requestedWidthLogical = maxWidthLogical; } pColumn->setWidth( requestedWidthLogical ); i_tableControl.invalidate( TableAreaAll ); } i_tableControl.setPointer( Pointer() ); i_tableControl.releaseMouse(); m_nResizingColumn = COL_INVALID; return DeactivateFunction; } //================================================================================================================== //= RowSelection //================================================================================================================== //------------------------------------------------------------------------------------------------------------------ FunctionResult RowSelection::handleMouseMove( ITableControl& i_tableControl, MouseEvent const & i_event ) { OSL_UNUSED( i_tableControl ); OSL_UNUSED( i_event ); return SkipFunction; } //------------------------------------------------------------------------------------------------------------------ FunctionResult RowSelection::handleMouseDown( ITableControl& i_tableControl, MouseEvent const & i_event ) { bool handled = false; TableCell const tableCell( i_tableControl.hitTest( i_event.GetPosPixel() ) ); if ( tableCell.nRow >= 0 ) { if ( i_tableControl.getSelEngine()->GetSelectionMode() == NO_SELECTION ) { i_tableControl.activateCell( tableCell.nColumn, tableCell.nRow ); handled = true; } else { handled = i_tableControl.getSelEngine()->SelMouseButtonDown( i_event ); } } if ( handled ) m_bActive = true; return handled ? ActivateFunction : SkipFunction; } //------------------------------------------------------------------------------------------------------------------ FunctionResult RowSelection::handleMouseUp( ITableControl& i_tableControl, MouseEvent const & i_event ) { TableCell const tableCell = i_tableControl.hitTest( i_event.GetPosPixel() ); if ( tableCell.nRow >= 0 ) { if ( i_tableControl.getSelEngine()->GetSelectionMode() != NO_SELECTION ) { i_tableControl.getSelEngine()->SelMouseButtonUp( i_event ); } } if ( m_bActive ) { m_bActive = false; return DeactivateFunction; } return SkipFunction; } //================================================================================================================== //= ColumnSortHandler //================================================================================================================== //------------------------------------------------------------------------------------------------------------------ FunctionResult ColumnSortHandler::handleMouseMove( ITableControl& i_tableControl, MouseEvent const & i_event ) { OSL_UNUSED( i_tableControl ); OSL_UNUSED( i_event ); return SkipFunction; } //------------------------------------------------------------------------------------------------------------------ FunctionResult ColumnSortHandler::handleMouseDown( ITableControl& i_tableControl, MouseEvent const & i_event ) { if ( m_nActiveColumn != COL_INVALID ) { OSL_ENSURE( false, "ColumnSortHandler::handleMouseDown: called while already active - suspicious!" ); return ContinueFunction; } if ( i_tableControl.getModel()->getSortAdapter() == NULL ) // no sorting support at the model return SkipFunction; TableCell const tableCell( i_tableControl.hitTest( i_event.GetPosPixel() ) ); if ( ( tableCell.nRow != ROW_COL_HEADERS ) || ( tableCell.nColumn < 0 ) ) return SkipFunction; // TODO: ensure the column header is rendered in some special way, indicating its current state m_nActiveColumn = tableCell.nColumn; return ActivateFunction; } //------------------------------------------------------------------------------------------------------------------ FunctionResult ColumnSortHandler::handleMouseUp( ITableControl& i_tableControl, MouseEvent const & i_event ) { if ( m_nActiveColumn == COL_INVALID ) return SkipFunction; TableCell const tableCell( i_tableControl.hitTest( i_event.GetPosPixel() ) ); if ( ( tableCell.nRow == ROW_COL_HEADERS ) && ( tableCell.nColumn == m_nActiveColumn ) ) { ITableDataSort* pSort = i_tableControl.getModel()->getSortAdapter(); ENSURE_OR_RETURN( pSort != NULL, "ColumnSortHandler::handleMouseUp: somebody is mocking with us!", DeactivateFunction ); // in handleMousButtonDown, the model claimed to have sort support ... ColumnSortDirection eSortDirection = ColumnSortAscending; ColumnSort const aCurrentSort = pSort->getCurrentSortOrder(); if ( aCurrentSort.nColumnPos == m_nActiveColumn ) // invert existing sort order eSortDirection = ( aCurrentSort.eSortDirection == ColumnSortAscending ) ? ColumnSortDescending : ColumnSortAscending; pSort->sortByColumn( m_nActiveColumn, eSortDirection ); } m_nActiveColumn = COL_INVALID; return DeactivateFunction; } //...................................................................................................................... } } // namespace svt::table //...................................................................................................................... /* vim:set shiftwidth=4 softtabstop=4 expandtab: */