Contains graphics related helper code. Lots of the draw and impress code is in this shared library. xoutdev this is where a lot of wht work would happen to move to the canvas. (what does that mean?) svdraw transparent gradient stuff. [seriously? surely much more, too] == SdrObject == The shapes you can see in LibreOffice (like rectangle, etc.) are SdrObjects. They are declared as a hierarchy: SdrObject <- SdrAttrObj <- E3dObject <- E3dCompoundObject <- E3dCubeObj ^ ^ ^ ^ ^ | | ^ ^ | | | | | | | | +--- E3dExtrudeObj | | | | | | | +----- E3dLatheObj | | | | | | +------- E3dPolygonObj | | | | | +--------- E3dSphereObj | | | | +--- E3dScene... | | | | | | | +--- SdrTextObj <- SdrObjCustomShape... | | | ^ ^ ^ ^ ^ | | | | | | | +--- SdrEdgeObj... | | | | | | +----- SdrMeasureObj... | | | | | +------- SdrPathObj... | | | | +--------- SdrRectObj... | | | +----------- SdrTableObj... | | +--- SdrObjGroup... | + ---- SdrPageObj... +------- SdrVirtObj... The above is incomplete of course. == SdrModel / SdrView == Copied from svdview.hxx: First of all the app creates a SdrModel. Then it opens a Win and creates a SdrView. ShowSdrPage() announces a page at SdrView. It's possible to show SdrView in any Wins at once. SdrView can show as many Wins as it wants at once. Pages are announced or checked out with the help of ShowSdrPage()/HideSdrPage(). For every announced page there is a SdrPageView instance in container aPages. If more than one page is showed, you have to pay attention that the offset parameter of ShowSdrPage() is conformed to the size of the page (to prevent overlapping of two pages). SdrView itself is inherited from many objects in a chain of inheritance (all that starts with SdrPaintView - that is itself inherited from few classes too): SdrPaintView <- SdrSnapView <- SdrMarkView <- SdrEditView <- SdrPolyEditView ^ +----------------------------------------------------------------+ | SdrGlueEditView <- SdrObjEditView <- SdrExchangeView <- SdrDragView ^ +----------------------------------------------------------------+ | SdrCreateView <- SdrView From SdrView on, it is not flat, but a real hierarchy again. == Drawing Layer / SdrObject(s) == See drawinglayer/README for general information about drawinglayer. Below is the class diagram that comes from http://www.openoffice.org/marketing/ooocon2006/presentations/wednesday_g11.odp, slide number 6. .------- Model --------------. .------- View -----------------------------------------. | SdrObject - ViewContact | 1..* | ViewObjectContact | | getChild() |------| getPrimitiveList() -----> Object(s) ---> SdrView | | getVOC() | | getRecPrimitiveList() Contact | | getViewInd... | |________|_____________________________________________| | ...ependentPrimitiveList() | | |____________________________| generates | ______ V / | .----------------------. | | basePrimitive | | | getRange() |<---' | getDecomposition() | |______________________| For SdrObjects, there are own DrawingLayer primitives in svx/source/sdr/primitive2d The ViewContact / ViewObject / ViewObjectContact are in svx/source/sdr/contact Decomposes the SdrObjects, and does all sort of operations on them. If the number of visualizable objects (e.g. SdrObjects) is X, and the number of SdrViews is Y, then: - there are X ViewContact instances (1:1 relation with a visualizable object) - there are Y ObjectContact instances (1:1 relation with an SdrView) - there are X*Y ViewObjecContact instances (1:N relation to both visualizable objects and SdrViews) .5 LibreOffice 核心代码仓库文档基金会
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path: root/vcl/Library_vclplug_gen.mk
AgeCommit message (Expand)Author
2023-04-19loplugin::unusedmethodsNoel Grandin
2023-01-12remove newly unused X11SalGraphicsImplCaolán McNamara
2023-01-12merge duplicate CairoTextRender implsCaolán McNamara
2023-01-12no more X11SalBitmapCaolán McNamara
2023-01-11drop newly unused codeCaolán McNamara
2022-09-15Fix building without system cairo, fontconfig, freetype, and harfbuzzTor Lillqvist
2022-04-13vcl: move X11 drawing that uses cairo into X11CairoSalGraphicsImplTomaž Vajngerl
2021-12-01gbuild: introduce plugin + loader conceptsJan-Marek Glogowski
2021-03-03vcl/floatwin.hxx can be toolkit only nowCaolán McNamara
2020-12-09move the rest of OpenGL VCL code all to one placeLuboš Luňák
2020-12-07remove OpenGL VCL backend codeLuboš Luňák
2020-05-04remove old Skia text render methods that do not use Skia directlyLuboš Luňák
2020-03-18implement text rendering using directly Skia (X11)Luboš Luňák
2019-11-27build properly with or without Skia enabledLuboš Luňák
2019-11-27initial empty Skia VCL implementationLuboš Luňák
2019-11-27move opengl vcl files to opengl/Luboš Luňák
2019-10-14use common PCH for more librariesLuboš Luňák
2019-09-04tdf#118314 Code clean up on imestatuswindowSzabolcs Toth