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#ifndef INCLUDED_SVX_INC_SDR_PRIMITIVE2D_SDRELLIPSEPRIMITIVE2D_HXX
#define INCLUDED_SVX_INC_SDR_PRIMITIVE2D_SDRELLIPSEPRIMITIVE2D_HXX

#include <drawinglayer/primitive2d/baseprimitive2d.hxx>
#include <basegfx/matrix/b2dhommatrix.hxx>
#include <svx/sdr/attribute/sdrlinefillshadowtextattribute.hxx>


// predefines


namespace drawinglayer
{
    namespace primitive2d
    {
        class SdrEllipsePrimitive2D : public BufferedDecompositionPrimitive2D
        {
        private:
            ::basegfx::B2DHomMatrix const                     maTransform;
            attribute::SdrLineFillShadowTextAttribute const   maSdrLFSTAttribute;

        protected:
            // local decomposition.
            virtual void create2DDecomposition(Primitive2DContainer& rContainer, const geometry::ViewInformation2D& aViewInformation) const override;

        public:
            SdrEllipsePrimitive2D(
                const ::basegfx::B2DHomMatrix& rTransform,
                const attribute::SdrLineFillShadowTextAttribute& rSdrLFSTAttribute);

            // data access
            const ::basegfx::B2DHomMatrix& getTransform() const { return maTransform; }
            const attribute::SdrLineFillShadowTextAttribute& getSdrLFSTAttribute() const { return maSdrLFSTAttribute; }

            // compare operator
            virtual bool operator==(const BasePrimitive2D& rPrimitive) const override;

            // provide unique ID
            DeclPrimitive2DIDBlock()
        };
    } // end of namespace primitive2d
} // end of namespace drawinglayer


namespace drawinglayer
{
    namespace primitive2d
    {
        class SdrEllipseSegmentPrimitive2D : public SdrEllipsePrimitive2D
        {
        private:
            double const                                      mfStartAngle;
            double const                                      mfEndAngle;

            bool const                                        mbCloseSegment : 1;
            bool const                                        mbCloseUsingCenter : 1;

        protected:
            // local decomposition.
            virtual void create2DDecomposition(Primitive2DContainer& rContainer, const geometry::ViewInformation2D& aViewInformation) const override;

        public:
            SdrEllipseSegmentPrimitive2D(
                const ::basegfx::B2DHomMatrix& rTransform,
                const attribute::SdrLineFillShadowTextAttribute& rSdrLFSTAttribute,
                double fStartAngle,
                double fEndAngle,
                bool bCloseSegment,
                bool bCloseUsingCenter);

            // compare operator
            virtual bool operator==(const BasePrimitive2D& rPrimitive) const override;

            // provide unique ID
            DeclPrimitive2DIDBlock()
        };
    } // end of namespace primitive2d
} // end of namespace drawinglayer


#endif // INCLUDED_SVX_INC_SDR_PRIMITIVE2D_SDRELLIPSEPRIMITIVE2D_HXX

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