/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4; fill-column: 100 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef INCLUDED_SVX_INC_STRINGS_HXX #define INCLUDED_SVX_INC_STRINGS_HXX #define RID_GALLERYSTR_THEME_HTMLBUTTONS "private://gallery/hidden/HtmlExportButtons" #define RID_GALLERYSTR_THEME_POWERPOINT "private://gallery/hidden/imgppt" #define RID_GALLERYSTR_THEME_RULERS "Rulers" #define RID_GALLERYSTR_THEME_USERSOUNDS "private://gallery/hidden/usersounds" #define RID_GALLERYSTR_THEME_DUMMY5 "Dummy 5" #define RID_GALLERYSTR_THEME_FONTWORK "private://gallery/hidden/fontwork" #define RID_GALLERYSTR_THEME_FONTWORK_VERTICAL "private://gallery/hidden/fontworkvertical" // Reference-strings for standardcolor-table #define RID_SVXSTR_COLOR_BLACK_DEF "Black" #define RID_SVXSTR_COLOR_BLUE_DEF "Blue" #define RID_SVXSTR_COLOR_GREEN_DEF "Green" #define RID_SVXSTR_COLOR_RED_DEF "Red" #define RID_SVXSTR_COLOR_GREY_DEF "Gray" #define RID_SVXSTR_COLOR_YELLOW_DEF "Yellow" #define RID_SVXSTR_COLOR_WHITE_DEF "White" #define RID_SVXSTR_COLOR_BLUEGREY_DEF "Blue gray" #define RID_SVXSTR_COLOR_ORANGE_DEF "Orange" #define RID_SVXSTR_COLOR_MAGENTA_DEF "Magenta" #define RID_SVXSTR_COLOR_BORDEAUX_DEF "Bordeaux" #define RID_SVXSTR_COLOR_PALE_YELLOW_DEF "Pale yellow" #define RID_SVXSTR_COLOR_PALE_GREEN_DEF "Pale green" #define RID_SVXSTR_COLOR_DARKVIOLET_DEF "Dark violet" #define RID_SVXSTR_COLOR_SALMON_DEF "Salmon" #define RID_SVXSTR_COLOR_SEABLUE_DEF "Sea blue" #define RID_SVXSTR_COLOR_CHART_DEF "Chart" #define RID_SVXSTR_COLOR_PURPLE_DEF "Purple" #define RID_SVXSTR_COLOR_SKYBLUE_DEF "Sky blue" #define RID_SVXSTR_COLOR_YELLOWGREEN_DEF "Yellow green" #define RID_SVXSTR_COLOR_PINK_DEF "Pink" #define RID_SVXSTR_COLOR_TURQUOISE_DEF "Turquoise" #define RID_SVXSTR_COLOR_BLUE_CLASSIC_DEF "Blue classic" #define RID_SVXSTR_COLOR_GOLD_DEF "Gold" #define RID_SVXSTR_COLOR_BRICK_DEF "Brick" #define RID_SVXSTR_COLOR_INDIGO_DEF "Indigo" #define RID_SVXSTR_COLOR_TEAL_DEF "Teal" #define RID_SVXSTR_COLOR_LIME_DEF "Lime" // Reference strings: Light variants of the standard color palette #define RID_SVXSTR_COLOR_LIGHTGRAY_DEF "Light Gray" #define RID_SVXSTR_COLOR_LIGHTYELLOW_DEF "Light Yellow" #define RID_SVXSTR_COLOR_LIGHTGOLD_DEF "Light Gold" #define RID_SVXSTR_COLOR_LIGHTORANGE_DEF "Light Orange" #define RID_SVXSTR_COLOR_LIGHTBRICK_DEF "Light Brick" #define RID_SVXSTR_COLOR_LIGHTRED_DEF "Light Red" #define RID_SVXSTR_COLOR_LIGHTMAGENTA_DEF "Light Magenta" #define RID_SVXSTR_COLOR_LIGHTPURPLE_DEF "Light Purple" #define RID_SVXSTR_COLOR_LIGHTINDIGO_DEF "Light Indigo" #define RID_SVXSTR_COLOR_LIGHTBLUE_DEF "Light Blue" #define RID_SVXSTR_COLOR_LIGHTTEAL_DEF "Light Teal" #define RID_SVXSTR_COLOR_LIGHTGREEN_DEF "Light Green" #define RID_SVXSTR_COLOR_LIGHTLIME_DEF "Light Lime" // Reference strings: Dark variants of the standard color palette #define RID_SVXSTR_COLOR_DARKGRAY_DEF "Dark Gray" #define RID_SVXSTR_COLOR_DARKYELLOW_DEF "Dark Yellow" #define RID_SVXSTR_COLOR_DARKGOLD_DEF "Dark Gold" #define RID_SVXSTR_COLOR_DARKORANGE_DEF "Dark Orange" #define RID_SVXSTR_COLOR_DARKBRICK_DEF "Dark Brick" #define RID_SVXSTR_COLOR_DARKRED_DEF "Dark Red" #define RID_SVXSTR_COLOR_DARKMAGENTA_DEF "Dark Magenta" #define RID_SVXSTR_COLOR_DARKPURPLE_DEF "Dark Purple" #define RID_SVXSTR_COLOR_DARKINDIGO_DEF "Dark Indigo" #define RID_SVXSTR_COLOR_DARKBLUE_DEF "Dark Blue" #define RID_SVXSTR_COLOR_DARKTEAL_DEF "Dark Teal" #define RID_SVXSTR_COLOR_DARKGREEN_DEF "Dark Green" #define RID_SVXSTR_COLOR_DARKLIME_DEF "Dark Lime" // Reference strings for the Tonal palette #define RID_SVXSTR_COLOR_VIOLET_DEF "Violet" #define RID_SVXSTR_COLOR_VIOLET_OUG_DEF "Violet (Out of Gamut)" #define RID_SVXSTR_COLOR_BLUE_OUG_DEF "Blue (Out of Gamut)" #define RID_SVXSTR_COLOR_AZURE_OUG_DEF "Azure (Out of Gamut)" #define RID_SVXSTR_COLOR_SPRINGGREEN_OUG_DEF "Spring Green (Out of Gamut)" #define RID_SVXSTR_COLOR_GREEN_OUG_DEF "Green (Out of Gamut)" #define RID_SVXSTR_COLOR_CHARTREUSEGREEN_OUG_DEF "Chartreuse Green (Out of Gamut)" #define RID_SVXSTR_COLOR_ORANGE_OUG_DEF "Orange (Out of Gamut)" #define RID_SVXSTR_COLOR_RED_OUG_DEF "Red (Out of Gamut)" #define RID_SVXSTR_COLOR_ROSE_OUG_DEF "Rose (Out of Gamut)" #define RID_SVXSTR_COLOR_AZURE_DEF "Azure" #define RID_SVXSTR_COLOR_CYAN_DEF "Cyan" #define RID_SVXSTR_COLOR_SPRINGGREEN_DEF "Spring Green" #define RID_SVXSTR_COLOR_CHARTREUSEGREEN_DEF "Chartreuse Green" #define RID_SVXSTR_COLOR_ROSE_DEF "Rose" // Reference-strings for standard-gradient-table #define RID_SVXSTR_GRDT0_DEF "Gradient" #define RID_SVXSTR_GRDT1_DEF "Linear blue/white" #define RID_SVXSTR_GRDT2_DEF "Linear magenta/green" #define RID_SVXSTR_GRDT3_DEF "Linear yellow/brown" #define RID_SVXSTR_GRDT4_DEF "Radial green/black" #define RID_SVXSTR_GRDT5_DEF "Radial red/yellow" #define RID_SVXSTR_GRDT6_DEF "Rectangular red/white" #define RID_SVXSTR_GRDT7_DEF "Square yellow/white" #define RID_SVXSTR_GRDT8_DEF "Ellipsoid blue grey/light blue" #define RID_SVXSTR_GRDT9_DEF "Axial light red/white" #define RID_SVXSTR_GRDT10_DEF "Diagonal 1l" #define RID_SVXSTR_GRDT11_DEF "Diagonal 1r" #define RID_SVXSTR_GRDT12_DEF "Diagonal 2l" #define RID_SVXSTR_GRDT13_DEF "Diagonal 2r" #define RID_SVXSTR_GRDT14_DEF "Diagonal 3l" #define RID_SVXSTR_GRDT15_DEF "Diagonal 3r" #define RID_SVXSTR_GRDT16_DEF "Diagonal 4l" #define RID_SVXSTR_GRDT17_DEF "Diagonal 4r" #define RID_SVXSTR_GRDT18_DEF "Diagonal Blue" #define RID_SVXSTR_GRDT19_DEF "Diagonal Green" #define RID_SVXSTR_GRDT20_DEF "Diagonal Orange" #define RID_SVXSTR_GRDT21_DEF "Diagonal Red" #define RID_SVXSTR_GRDT22_DEF "Diagonal Turquoise" #define RID_SVXSTR_GRDT23_DEF "Diagonal Violet" #define RID_SVXSTR_GRDT24_DEF "From a Corner" #define RID_SVXSTR_GRDT25_DEF "From a Corner, Blue" #define RID_SVXSTR_GRDT26_DEF "From a Corner, Green" #define RID_SVXSTR_GRDT27_DEF "From a Corner, Orange" #define RID_SVXSTR_GRDT28_DEF "From a Corner, Red" #define RID_SVXSTR_GRDT29_DEF "From a Corner, Turquoise" #define RID_SVXSTR_GRDT30_DEF "From a Corner, Violet" #define RID_SVXSTR_GRDT31_DEF "From the Middle" #define RID_SVXSTR_GRDT32_DEF "From the Middle, Blue" #define RID_SVXSTR_GRDT33_DEF "From the Middle, Green" #define RID_SVXSTR_GRDT34_DEF "From the Middle, Orange" #define RID_SVXSTR_GRDT35_DEF "From the Middle, Red" #define RID_SVXSTR_GRDT36_DEF "From the Middle, Turquoise" #define RID_SVXSTR_GRDT37_DEF "From the Middle, Violet" #define RID_SVXSTR_GRDT38_DEF "Horizontal" #define RID_SVXSTR_GRDT39_DEF "Horizontal Blue" #define RID_SVXSTR_GRDT40_DEF "Horizontal Green" #define RID_SVXSTR_GRDT41_DEF "Horizontal Orange" #define RID_SVXSTR_GRDT42_DEF "Horizontal Red" #define RID_SVXSTR_GRDT43_DEF "Horizontal Turquoise" #define RID_SVXSTR_GRDT44_DEF "Horizontal Violet" #define RID_SVXSTR_GRDT45_DEF "Radial" #define RID_SVXSTR_GRDT46_DEF "Radial Blue" #define RID_SVXSTR_GRDT47_DEF "Radial Green" #define RID_SVXSTR_GRDT48_DEF "Radial Orange" #define RID_SVXSTR_GRDT49_DEF "Radial Red" #define RID_SVXSTR_GRDT50_DEF "Radial Turquoise" #define RID_SVXSTR_GRDT51_DEF "Radial Violet" #define RID_SVXSTR_GRDT52_DEF "Vertical" #define RID_SVXSTR_GRDT53_DEF "Vertical Blue" #define RID_SVXSTR_GRDT54_DEF "Vertical Green" #define RID_SVXSTR_GRDT55_DEF "Vertical Orange" #define RID_SVXSTR_GRDT56_DEF "Vertical Red" #define RID_SVXSTR_GRDT57_DEF "Vertical Turquoise" #define RID_SVXSTR_GRDT58_DEF "Vertical Violet" #define RID_SVXSTR_GRDT59_DEF "Gray Gradient" #define RID_SVXSTR_GRDT60_DEF "Yellow Gradient" #define RID_SVXSTR_GRDT61_DEF "Orange Gradient" #define RID_SVXSTR_GRDT62_DEF "Red Gradient" #define RID_SVXSTR_GRDT63_DEF "Pink Gradient" #define RID_SVXSTR_GRDT64_DEF "Sky" #define RID_SVXSTR_GRDT65_DEF "Cyan Gradient" #define RID_SVXSTR_GRDT66_DEF "Blue Gradient" #define RID_SVXSTR_GRDT67_DEF "Purple Pipe" #define RID_SVXSTR_GRDT68_DEF "Night" #define RID_SVXSTR_GRDT69_DEF "Green Gradient" //actual gradients defined for 6.1 #define RID_SVXSTR_GRDT70_DEF "Pastel Bouquet" #define RID_SVXSTR_GRDT71_DEF "Pastel Dream" #define RID_SVXSTR_GRDT72_DEF "Blue Touch" #define RID_SVXSTR_GRDT73_DEF "Blank with Gray" #define RID_SVXSTR_GRDT74_DEF "Spotted Gray" #define RID_SVXSTR_GRDT75_DEF "London Mist" #define RID_SVXSTR_GRDT76_DEF "Teal to Blue" #define RID_SVXSTR_GRDT77_DEF "Midnight" #define RID_SVXSTR_GRDT78_DEF "Deep Ocean" #define RID_SVXSTR_GRDT79_DEF "Submarine" #define RID_SVXSTR_GRDT80_DEF "Green Grass" #define RID_SVXSTR_GRDT81_DEF "Neon Light" #define RID_SVXSTR_GRDT82_DEF "Sunshine" #define RID_SVXSTR_GRDT83_DEF "Present" #define RID_SVXSTR_GRDT84_DEF "Mahagoni" // Reference-strings for standard-hatch-table #define RID_SVXSTR_HATCH0_DEF "Black 45 Degrees Wide" #define RID_SVXSTR_HATCH1_DEF "Black 45 Degrees" #define RID_SVXSTR_HATCH2_DEF "Black -45 Degrees" #define RID_SVXSTR_HATCH3_DEF "Black 90 Degrees" #define RID_SVXSTR_HATCH4_DEF "Red Crossed 45 Degrees" #define RID_SVXSTR_HATCH5_DEF "Red Crossed 0 Degrees" #define RID_SVXSTR_HATCH6_DEF "Blue Crossed 45 Degrees" #define RID_SVXSTR_HATCH7_DEF "Blue Crossed 0 Degrees" #define RID_SVXSTR_HATCH8_DEF "Blue Triple 90 Degrees" #define RID_SVXSTR_HATCH9_DEF "Black 0 Degrees" #define RID_SVXSTR_HATCH10_DEF "Hatching" // Reference-strings for standard-bitmap-table #define RID_SVXSTR_BMP0_DEF "Empty" #define RID_SVXSTR_BMP1_DEF "Painted White" #define RID_SVXSTR_BMP2_DEF "Paper Texture" #define RID_SVXSTR_BMP3_DEF "Paper Crumpled" #define RID_SVXSTR_BMP4_DEF "Paper Graph" #define RID_SVXSTR_BMP5_DEF "Parchment Paper" #define RID_SVXSTR_BMP6_DEF "Fence" #define RID_SVXSTR_BMP7_DEF "Wooden Board" #define RID_SVXSTR_BMP8_DEF "Maple Leaves" #define RID_SVXSTR_BMP9_DEF "Lawn" #define RID_SVXSTR_BMP10_DEF "Colorful Pebbles" #define RID_SVXSTR_BMP11_DEF "Coffee Beans" #define RID_SVXSTR_BMP12_DEF "Little Clouds" #define RID_SVXSTR_BMP13_DEF "Bathroom Tiles" #define RID_SVXSTR_BMP14_DEF "Wall of Rock" #define RID_SVXSTR_BMP15_DEF "Zebra" #define RID_SVXSTR_BMP16_DEF "Color Stripes" #define RID_SVXSTR_BMP17_DEF "Gravel" #define RID_SVXSTR_BMP18_DEF "Parchment Studio" #define RID_SVXSTR_BMP19_DEF "Night Sky" #define RID_SVXSTR_BMP20_DEF "Pool" #define RID_SVXSTR_BMP21_DEF "Bitmap" // Reference strings for patterns - they are a variation of bitmaps #define RID_SVXSTR_BMP22_DEF "5 Percent" #define RID_SVXSTR_BMP23_DEF "10 Percent" #define RID_SVXSTR_BMP24_DEF "20 Percent" #define RID_SVXSTR_BMP25_DEF "25 Percent" #define RID_SVXSTR_BMP26_DEF "30 Percent" #define RID_SVXSTR_BMP27_DEF "40 Percent" #define RID_SVXSTR_BMP28_DEF "50 Percent" #define RID_SVXSTR_BMP29_DEF "60 Percent" #define RID_SVXSTR_BMP30_DEF "70 Percent" #define RID_SVXSTR_BMP31_DEF "75 Percent" #define RID_SVXSTR_BMP32_DEF "80 Percent" #define RID_SVXSTR_BMP33_DEF "90 Percent" #define RID_SVXSTR_BMP34_DEF "Light Downward Diagonal" #define RID_SVXSTR_BMP35_DEF "Light Upward Diagonal" #define RID_SVXSTR_BMP36_DEF "Dark Downward Diagonal" #define RID_SVXSTR_BMP37_DEF "Dark Upward Diagonal" #define RID_SVXSTR_BMP38_DEF "Wide Downward Diagonal" #define RID_SVXSTR_BMP39_DEF "Wide Upward Diagonal" #define RID_SVXSTR_BMP40_DEF "Light Vertical" #define RID_SVXSTR_BMP41_DEF "Light Horizontal" #define RID_SVXSTR_BMP42_DEF "Narrow Vertical" #define RID_SVXSTR_BMP43_DEF "Narrow Horizontal" #define RID_SVXSTR_BMP44_DEF "Dark Vertical" #define RID_SVXSTR_BMP45_DEF "Dark Horizontal" #define RID_SVXSTR_BMP46_DEF "Dashed Downward Diagonal" #define RID_SVXSTR_BMP47_DEF "Dashed Upward Diagonal" #define RID_SVXSTR_BMP48_DEF "Dashed Horizontal" #define RID_SVXSTR_BMP49_DEF "Dashed Vertical" #define RID_SVXSTR_BMP50_DEF "Small Confetti" #define RID_SVXSTR_BMP51_DEF "Large Confetti" #define RID_SVXSTR_BMP52_DEF "Zig Zag" #define RID_SVXSTR_BMP53_DEF "Wave" #define RID_SVXSTR_BMP54_DEF "Diagonal Brick" #define RID_SVXSTR_BMP55_DEF "Horizontal Brick" #define RID_SVXSTR_BMP56_DEF "Weave" #define RID_SVXSTR_BMP57_DEF "Plaid" #define RID_SVXSTR_BMP58_DEF "Divot" #define RID_SVXSTR_BMP59_DEF "Dotted Grid" #define RID_SVXSTR_BMP60_DEF "Dotted Diamond" #define RID_SVXSTR_BMP61_DEF "Shingle" #define RID_SVXSTR_BMP62_DEF "Trellis" #define RID_SVXSTR_BMP63_DEF "Sphere" #define RID_SVXSTR_BMP64_DEF "Small Grid" #define RID_SVXSTR_BMP65_DEF "Large Grid" #define RID_SVXSTR_BMP66_DEF "Small Checker Board" #define RID_SVXSTR_BMP67_DEF "Large Checker Board" #define RID_SVXSTR_BMP68_DEF "Outlined Diamond" #define RID_SVXSTR_BMP69_DEF "Solid Diamond" #define RID_SVXSTR_BMP70_DEF "Vertical" #define RID_SVXSTR_BMP71_DEF "Horizontal" #define RID_SVXSTR_BMP72_DEF "Downward Diagonal" #define RID_SVXSTR_BMP73_DEF "Upward Diagonal" #define RID_SVXSTR_BMP74_DEF "Cross" #define RID_SVXSTR_BMP75_DEF "Diagonal Cross" // Reference-strings for standard-dash-table #define RID_SVXSTR_DASH0_DEF "Ultrafine Dashed" #define RID_SVXSTR_DASH1_DEF "Fine Dashed" #define RID_SVXSTR_DASH2_DEF "Ultrafine 2 Dots 3 Dashes" #define RID_SVXSTR_DASH3_DEF "Fine Dotted" #define RID_SVXSTR_DASH4_DEF "Line with Fine Dots" #define RID_SVXSTR_DASH5_DEF "Fine Dashed (var)" #define RID_SVXSTR_DASH6_DEF "3 Dashes 3 Dots (var)" #define RID_SVXSTR_DASH7_DEF "Ultrafine Dotted (var)" #define RID_SVXSTR_DASH8_DEF "Line Style 9" #define RID_SVXSTR_DASH9_DEF "2 Dots 1 Dash" #define RID_SVXSTR_DASH10_DEF "Dashed (var)" #define RID_SVXSTR_DASH11_DEF "Dash" #define RID_SVXSTR_DASH12_DEF "Line Style" // Reference-strings for standard-line-end-table #define RID_SVXSTR_LEND0_DEF "Arrow concave" #define RID_SVXSTR_LEND1_DEF "Square 45" #define RID_SVXSTR_LEND2_DEF "Small Arrow" #define RID_SVXSTR_LEND3_DEF "Dimension Lines" #define RID_SVXSTR_LEND4_DEF "Double Arrow" #define RID_SVXSTR_LEND5_DEF "Rounded short Arrow" #define RID_SVXSTR_LEND6_DEF "Symmetric Arrow" #define RID_SVXSTR_LEND7_DEF "Line Arrow" #define RID_SVXSTR_LEND8_DEF "Rounded large Arrow" #define RID_SVXSTR_LEND9_DEF "Circle" #define RID_SVXSTR_LEND10_DEF "Square" #define RID_SVXSTR_LEND11_DEF "Arrow" #define RID_SVXSTR_LEND12_DEF "Short line Arrow" #define RID_SVXSTR_LEND13_DEF "Triangle unfilled" #define RID_SVXSTR_LEND14_DEF "Diamond unfilled" #define RID_SVXSTR_LEND15_DEF "Diamond" #define RID_SVXSTR_LEND16_DEF "Circle unfilled" #define RID_SVXSTR_LEND17_DEF "Square 45 unfilled" #define RID_SVXSTR_LEND18_DEF "Square unfilled" #define RID_SVXSTR_LEND19_DEF "Half Circle unfilled" #define RID_SVXSTR_LEND20_DEF "Arrowhead" // Reference-strings for standard transparence gradients #define RID_SVXSTR_TRASNGR0_DEF "Transparency" #define RID_SVXSTR_COLOR_LIBRE_GREEN_1_DEF "Green 1 (%PRODUCTNAME Main Color)" #define RID_SVXSTR_COLOR_LIBRE_GREEN_ACCENT_DEF "Green Accent" #define RID_SVXSTR_COLOR_LIBRE_BLUE_ACCENT_DEF "Blue Accent" #define RID_SVXSTR_COLOR_LIBRE_ORANGE_ACCENT_DEF "Orange Accent" #define RID_SVXSTR_COLOR_LIBRE_PURPLE_DEF "Purple" #define RID_SVXSTR_COLOR_LIBRE_PURPLE_ACCENT_DEF "Purple Accent" #define RID_SVXSTR_COLOR_LIBRE_YELLOW_ACCENT_DEF "Yellow Accent" #define RID_SVXSTR_COLOR_TANGO_BUTTER_DEF "Tango: Butter" #define RID_SVXSTR_COLOR_TANGO_ORANGE_DEF "Tango: Orange" #define RID_SVXSTR_COLOR_TANGO_CHOCOLATE_DEF "Tango: Chocolate" #define RID_SVXSTR_COLOR_TANGO_CHAMELEON_DEF "Tango: Chameleon" #define RID_SVXSTR_COLOR_TANGO_SKY_BLUE_DEF "Tango: Sky Blue" #define RID_SVXSTR_COLOR_TANGO_PLUM_DEF "Tango: Plum" #define RID_SVXSTR_COLOR_TANGO_SCARLET_RED_DEF "Tango: Scarlet Red" #define RID_SVXSTR_COLOR_TANGO_ALUMINIUM_DEF "Tango: Aluminium" #endif /* vim:set shiftwidth=4 softtabstop=4 expandtab cinoptions=b1,g0,N-s cinkeys+=0=break: */ ookbar'>feature/notebookbar LibreOffice 核心代码仓库文档基金会
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