/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 . */ #ifndef _SVX_ACCESSIBILITY_CHILDREN_MANAGER_IMPL_HXX #include #include #include #include #include #include #include #include #include #include #include #include #include using namespace ::com::sun::star; namespace accessibility { class AccessibleShape; class ChildDescriptor; // See below for declaration. typedef ::std::vector ChildDescriptorListType; // Re-using MutexOwner class defined in AccessibleContextBase.hxx /** This class contains the actual implementation of the children manager.

It maintains a set of visible accessible shapes in maVisibleChildren. The objects in this list stem from two sources. The first is a list of UNO shapes like the list of shapes in a draw page. A reference to this list is held in maShapeList. Accessible objects for these shapes are created on demand. The list can be replaced by calls to the SetShapeList method. The second source is a list of already accessible objects. It can be modified by calls to the AddAccessibleShape and ClearAccessibleShapeList methods.

Each call of the Update method leads to a re-calculation of the visible shapes which then can be queried with the GetChildCount and GetChild methods. Events are send informing all listeners about the removed shapes which are not visible anymore and about the added shapes.

The visible area which is used to determine the visibility of the shapes is taken from the view forwarder. Thus, to signal a change of the visible area call ViewForwarderChanged.

The children manager adds itself as disposing() listener at every UNO shape it creates an accessible object for so that when the UNO shape passes away it can dispose() the associated accessible object.

@see ChildrenManager */ class ChildrenManagerImpl : public MutexOwner, public cppu::WeakComponentImplHelper2< ::com::sun::star::document::XEventListener, ::com::sun::star::view::XSelectionChangeListener>, public IAccessibleViewForwarderListener, public IAccessibleParent { public: /** Create a children manager, which manages the children of the given parent. The parent is used for creating accessible objects. The list of shapes for which to create those objects is not derived from the parent and has to be provided seperately by calling one of the update methods. @param rxParent The parent of the accessible objects which will be created on demand at some point of time in the future. @param rxShapeList List of UNO shapes to manage. @param rShapeTreeInfo Bundel of information passed down the shape tree. @param rContext An accessible context object that is called for fireing events for new and deleted children, i.e. that holds a list of listeners to be informed. */ ChildrenManagerImpl (const ::com::sun::star::uno::Reference< ::com::sun::star::accessibility::XAccessible>& rxParent, const ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShapes>& rxShapeList, const AccessibleShapeTreeInfo& rShapeTreeInfo, AccessibleContextBase& rContext); /** If there still are managed children these are disposed and released. */ ~ChildrenManagerImpl (void); /** Do that part of the initialization that you can not or should not do in the constructor like registering at broadcasters. */ void Init (void); /** Return the number of currently visible accessible children. @return If there are no children a 0 is returned. */ long GetChildCount (void) const throw (); /** Return the requested accessible child or throw and IndexOutOfBoundsException if the given index is invalid. @param nIndex Index of the requested child. Call getChildCount for obtaining the number of children. @return In case of a valid index this method returns a reference to the requested accessible child. This reference is empty if it has not been possible to create the accessible object of the corresponding shape. @raises Throws an IndexOutOfBoundsException if the index is not valid. */ ::com::sun::star::uno::Reference< ::com::sun::star::accessibility::XAccessible> GetChild (long nIndex) throw (::com::sun::star::uno::RuntimeException, ::com::sun::star::lang::IndexOutOfBoundsException); /** Return the requested accessible child. @param aChildDescriptor This object contains references to the original shape and its associated accessible object. @param _nIndex The index which will be used in getAccessibleIndexInParent of the accessible shape. @return Returns a reference to the requested accessible child. This reference is empty if it has not been possible to create the accessible object of the corresponding shape. */ ::com::sun::star::uno::Reference< ::com::sun::star::accessibility::XAccessible> GetChild (ChildDescriptor& aChildDescriptor,sal_Int32 _nIndex) throw (::com::sun::star::uno::RuntimeException); /** Update the child manager. Take care of a modified set of children and modified visible area. This method can optimize the update process with respect seperate updates of a modified children list and visible area. @param bCreateNewObjectsOnDemand If then accessible objects associated with the visible shapes are created only when asked for. No event is sent on creation. If then the accessible objects are created before this method returns and events are sent to inform the listeners of the new object. */ void Update (bool bCreateNewObjectsOnDemand = true); /** Set the list of UNO shapes to the given list. This removes the old list and does not add to it. The list of accessible shapes that is build up by calls to AddAccessibleShape is not modified. Neither is the list of visible children. Accessible objects are created on demand. @param xShapeList The list of UNO shapes that replaces the old list. */ void SetShapeList (const ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShapes>& xShapeList); /** Add a accessible shape. This does not modify the list of UNO shapes or the list of visible shapes. Accessible shapes are, at the moment, not tested against the visible area but are always appended to the list of visible children. @param pShape The new shape that is added to the list of accessible shapes. */ void AddAccessibleShape (std::auto_ptr pShape); /** Clear the lists of accessible shapes and that of visible accessible shapes. The list of UNO shapes is not modified. */ void ClearAccessibleShapeList (void); /** Set a new event shape tree info. Call this method to inform the children manager of a change of the info bundle. @param rShapeTreeInfo The new info that replaces the current one. */ void SetInfo (const AccessibleShapeTreeInfo& rShapeTreeInfo); /** Update the SELECTED and FOCUSED states of all visible children according to the given selection. This includes setting and resetting the states. */ void UpdateSelection (void); /** Return whether one of the shapes managed by this object has currently the focus. @return Returns when there is a shape that has the focus and when there is no such shape. */ bool HasFocus (void); /** When there is a shape that currently has the focus, i.e. HasFocus() returns then remove the focus from that shape. Otherwise nothing changes. */ void RemoveFocus (void); //===== lang::XEventListener ============================================ virtual void SAL_CALL disposing (const ::com::sun::star::lang::EventObject& rEventObject) throw (::com::sun::star::uno::RuntimeException); //===== document::XEventListener ======================================== virtual void SAL_CALL notifyEvent (const ::com::sun::star::document::EventObject& rEventObject) throw (::com::sun::star::uno::RuntimeException); //===== view::XSelectionChangeListener ================================== virtual void SAL_CALL selectionChanged (const ::com::sun::star::lang::EventObject& rEvent) throw (::com::sun::star::uno::RuntimeException); //===== IAccessibleViewForwarderListener ================================ /** Informs this children manager and its children about a change of one (or more) aspect of the view forwarder. @param aChangeType A change type of VISIBLE_AREA leads to a call to the Update which creates accessible objects of new shapes immediately. Other change types are passed to the visible accessible children without calling Update. @param pViewForwarder The modified view forwarder. Use this one from now on. */ virtual void ViewForwarderChanged (ChangeType aChangeType, const IAccessibleViewForwarder* pViewForwarder); //===== IAccessibleParent =============================================== /** Replace the specified child with a replacement. @param pCurrentChild This child is to be replaced. @param pReplacement The replacement for the current child. @return The returned value indicates whether the replacement has been finished successfully. */ virtual sal_Bool ReplaceChild ( AccessibleShape* pCurrentChild, const ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShape >& _rxShape, const long _nIndex, const AccessibleShapeTreeInfo& _rShapeTreeInfo ) throw (::com::sun::star::uno::RuntimeException); protected: /** This list holds the descriptors of all currently visible shapes and associated accessible object.

With the descriptors it maintains a mapping of shapes to accessible objects. It acts as a cache in that accessible objects are only created on demand and released with every update (where the latter may be optimized by the update methods).

The list is realized as a vector because it remains unchanged between updates (i.e. complete rebuilds of the list) and allows a fast (constant time) access to its elements for given indices.

*/ ChildDescriptorListType maVisibleChildren; /** The original list of UNO shapes. The visible shapes are inserted into the list of visible children maVisibleChildren. */ ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShapes> mxShapeList; /** This list of additional accessible shapes that can or shall not be created by the shape factory. */ typedef std::vector< ::com::sun::star::uno::Reference< ::com::sun::star::accessibility::XAccessible> > AccessibleShapeList; AccessibleShapeList maAccessibleShapes; /** Rectangle that describes the visible area in which a shape has to lie at least partly, to be accessible through this class. Used to detect changes of the visible area after changes of the view forwarder. */ Rectangle maVisibleArea; /** The parent of the shapes. It is used for creating accessible objects for given shapes. */ ::com::sun::star::uno::Reference< ::com::sun::star::accessibility::XAccessible> mxParent; /** Bundel of information passed down the shape tree. */ AccessibleShapeTreeInfo maShapeTreeInfo; /** Reference to an accessible context object that is used to inform its listeners of new and remved children. */ AccessibleContextBase& mrContext; /** This method is called from the component helper base class while disposing. */ virtual void SAL_CALL disposing (void); void impl_dispose (void); private: /** Names of new accessible objects are disambiguated with this index. It gets increased every time a new object is created and (at the moment) never reset. */ sal_Int32 mnNewNameIndex; // Don't use the copy constructor or the assignment operator. They are // not implemented (and are not intended to be). ChildrenManagerImpl (const ChildrenManagerImpl&); ChildrenManagerImpl& operator= (const ChildrenManagerImpl&); /** This member points to the currently focused shape. It is NULL when there is no focused shape. */ AccessibleShape* mpFocusedShape; /** Three helper functions for the Update method. */ /** Create a list of visible shapes from the list of UNO shapes maShapeList and the list of accessible objects. @param raChildList For every visible shape from the two sources mentioned above one descriptor is added to this list. */ void CreateListOfVisibleShapes (ChildDescriptorListType& raChildList); /** From the old list of (former) visible shapes remove those that are not member of the new list. Send appropriate events for every such shape. @param raNewChildList The new list of visible children against which the old one is compared. @param raOldChildList The old list of visible children against which the new one is compared. */ void RemoveNonVisibleChildren ( const ChildDescriptorListType& raNewChildList, ChildDescriptorListType& raOldChildList); /** Merge the information that is already known about the visible shapes from the current list into the new list. @param raChildList Information is merged from the current list of visible children to this list. */ void MergeAccessibilityInformation (ChildDescriptorListType& raChildList); /** If the visible area has changed then send events that signal a change of their bounding boxes for all shapes that are members of both the current and the new list of visible shapes. @param raChildList Events are sent to all entries of this list that already contain an accessible object. */ void SendVisibleAreaEvents (ChildDescriptorListType& raChildList); /** If children have to be created immediately and not on demand the create the missing accessible objects now. @param raDescriptorList Create an accessible object for every member of this list where that obejct does not already exist. */ void CreateAccessibilityObjects (ChildDescriptorListType& raChildList); /** Add a single shape. Update all relevant data structures accordingly. Use this method instead of Update() when only a single shape has been added. */ void AddShape (const ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShape>& xShape); /** Remove a single shape. Update all relevant data structures accordingly. Use this method instead of Update() when only a single shape has been removed. */ void RemoveShape (const ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShape>& xShape); /** Add the children manager as dispose listener at the given shape so that the associated accessible object can be disposed when the shape is disposed. @param xShape Register at this shape as dispose listener. */ void RegisterAsDisposeListener (const ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShape>& xShape); /** Remove the children manager as dispose listener at the given shape @param xShape Unregister at this shape as dispose listener. */ void UnregisterAsDisposeListener (const ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShape>& xShape); }; /** A child descriptor holds a reference to a UNO shape and the corresponding accessible object. There are two use cases:
  1. The accessible object is only created on demand and is then initially empty.
  2. There is no UNO shape. The accessible object is given as argument to the constructor.
In both cases the child descriptor assumes ownership over the accessible object. */ class ChildDescriptor { public: /** Reference to a (partially) visible shape. */ ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShape> mxShape; /** The corresponding accessible object. This reference is initially empty and only replaced by a reference to a new object when that is requested from the outside. */ ::com::sun::star::uno::Reference< ::com::sun::star::accessibility::XAccessible> mxAccessibleShape; /** Return a pointer to the implementation object of the accessible shape of this descriptor. @return The result is NULL if either the UNO reference to the accessible shape is empty or it can not be transformed into a pointer to the desired class. */ AccessibleShape* GetAccessibleShape (void) const; /** set the index _nIndex at the accessible shape @param _nIndex The new index in parent. */ void setIndexAtAccessibleShape(sal_Int32 _nIndex); /** This flag is set during the visibility calculation and indicates that at one time in this process an event is sent that informs the listners of the creation of a new accessible object. This flags is not reset afterwards. Don't use it unless you know exactly what you are doing. */ bool mbCreateEventPending; /** Create a new descriptor for the specified shape with empty reference to accessible object. */ explicit ChildDescriptor (const ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShape>& xShape); /** Create a new descriptor for the specified shape with empty reference to the original shape. */ explicit ChildDescriptor (const ::com::sun::star::uno::Reference< ::com::sun::star::accessibility::XAccessible>& rxAccessibleShape); ~ChildDescriptor (void); /** Dispose the accessible object of this descriptor. If that object does not exist then do nothing. @param rParent The parent of the accessible object to dispose. A child event is sent in its name. */ void disposeAccessibleObject (AccessibleContextBase& rParent); /** Compare two child descriptors. Take into account that a child descriptor may be based on a UNO shape or, already, on an accessible shape. */ inline bool operator == (const ChildDescriptor& aDescriptor) const { return ( this == &aDescriptor || ( (mxShape.get() == aDescriptor.mxShape.get() ) && (mxShape.is() || mxAccessibleShape.get() == aDescriptor.mxAccessibleShape.get()) ) ); } /** The ordering defined by this operator is only used in order to be able to put child descriptors in some STL containers. The ordering itself is not so important, its 'features' are not used. */ inline bool operator < (const ChildDescriptor& aDescriptor) const { return (mxShape.get() < aDescriptor.mxShape.get()); } }; } // end of namespace accessibility #endif /* vim:set shiftwidth=4 softtabstop=4 expandtab: */