/************************************************************************* * * $RCSfile: charmap.cxx,v $ * * $Revision: 1.22 $ * * last change: $Author: hdu $ $Date: 2001-10-31 15:57:46 $ * * The Contents of this file are made available subject to the terms of * either of the following licenses * * - GNU Lesser General Public License Version 2.1 * - Sun Industry Standards Source License Version 1.1 * * Sun Microsystems Inc., October, 2000 * * GNU Lesser General Public License Version 2.1 * ============================================= * Copyright 2000 by Sun Microsystems, Inc. * 901 San Antonio Road, Palo Alto, CA 94303, USA * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License version 2.1, as published by the Free Software Foundation. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, * MA 02111-1307 USA * * * Sun Industry Standards Source License Version 1.1 * ================================================= * The contents of this file are subject to the Sun Industry Standards * Source License Version 1.1 (the "License"); You may not use this file * except in compliance with the License. You may obtain a copy of the * License at http://www.openoffice.org/license.html. * * Software provided under this License is provided on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, * WITHOUT LIMITATION, WARRANTIES THAT THE SOFTWARE IS FREE OF DEFECTS, * MERCHANTABLE, FIT FOR A PARTICULAR PURPOSE, OR NON-INFRINGING. * See the License for the specific provisions governing your rights and * obligations concerning the Software. * * The Initial Developer of the Original Code is: Sun Microsystems, Inc. * * Copyright: 2000 by Sun Microsystems, Inc. * * All Rights Reserved. * * Contributor(s): _______________________________________ * * ************************************************************************/ // include --------------------------------------------------------------- #include #ifndef _SHL_HXX #include #endif #ifndef _TOOLS_DEBUG_HXX #include #endif #ifndef _SV_SOUND_HXX #include #endif #ifndef _SV_SVAPP_HXX #include #endif #ifndef _SV_BUTTON_HXX #include #endif #ifndef _SV_FIXED_HXX #include #endif #ifndef _SV_LSTBOX_HXX #include #endif #ifndef _SV_EDIT_HXX #include #endif #pragma hdrstop #include #include #include "dialogs.hrc" #include "charmap.hrc" #include "charmap.hxx" #include "dialmgr.hxx" // class SvxShowText ===================================================== class SvxShowText : public Control { public: SvxShowText( Window* pParent, const ResId& rResId, BOOL bCenter = FALSE ); ~SvxShowText(); void SetFont( const Font& rFont ); void SetText( const String& rText ); protected: virtual void Paint( const Rectangle& ); private: long nY; BOOL bCenter; }; // class SvxCharMapData ================================================== class SvxCharMapData { public: SvxCharMapData( class SfxModalDialog* pDialog, BOOL bOne_ ); void SetCharFont( const Font& rFont ); private: friend class SvxCharacterMap; SfxModalDialog* mpDialog; SvxShowCharSet aShowSet; // Edit aShowText; SvxShowText aShowText; OKButton aOKBtn; CancelButton aCancelBtn; HelpButton aHelpBtn; PushButton aDeleteBtn; FixedText aFontText; ListBox aFontLB; FixedText aSubsetText; ListBox aSubsetLB; FixedText aSymbolText; SvxShowText aShowChar; FixedText aCharCodeText; Font aFont; BOOL bOne; const SubsetMap* pSubsetMap; DECL_LINK( OKHdl, OKButton* ); DECL_LINK( FontSelectHdl, ListBox* ); DECL_LINK( SubsetSelectHdl, ListBox* ); DECL_LINK( CharDoubleClickHdl, Control* pControl ); DECL_LINK( CharSelectHdl, Control* pControl ); DECL_LINK( CharHighlightHdl, Control* pControl ); DECL_LINK( CharPreSelectHdl, Control* pControl ); DECL_LINK( DeleteHdl, PushButton* pBtn ); }; // ----------------------------------------------------------------------- long SvxShowCharSet::nSelectedIndex = -1;// TODO: remove "static" at next incompatible build static sal_Unicode cSelectedChar = ' '; // keeps selected character over app livetime // ----------------------------------------------------------------------- static int UnicodeToMapIndex( const FontCharMap& rMap, sal_UCS4 cChar ) { int nIndex = 0; ULONG nRanges = rMap.GetRangeCount(); for( ULONG i = 0; i < nRanges; ++i ) { sal_UCS4 cFirst, cLast; rMap.GetRange( i, cFirst, cLast ); if( cChar < cLast ) if( cChar < cFirst ) break; else return nIndex + (cChar - cFirst); nIndex += cLast - cFirst; } return -1; } // ----------------------------------------------------------------------- static sal_UCS4 MapIndexToUnicode( const FontCharMap& rMap, unsigned nIndex ) { ULONG nRanges = rMap.GetRangeCount(); for( ULONG i = 0; i < nRanges; ++i ) { sal_UCS4 cFirst, cLast; rMap.GetRange( i, cFirst, cLast ); if( nIndex < cLast - cFirst ) return (cFirst + nIndex); nIndex -= cLast - cFirst; } // we should never get here return rMap.GetFirstChar(); } // class SvxShowCharSet ================================================== #define SBWIDTH 16 SvxShowCharSet::SvxShowCharSet( Window* pParent, const ResId& rResId ) : Control( pParent, rResId ), aVscrollSB( this, WB_VERT) { nSelectedIndex = -1; // TODO: move into init list when it is no longer static aOrigSize = GetOutputSizePixel(); aOrigPos = GetPosPixel(); SetStyle( GetStyle() | WB_CLIPCHILDREN ); aVscrollSB.SetScrollHdl( LINK( this, SvxShowCharSet, VscrollHdl ) ); // other settings like aVscroll depend on selected font => see SetFont bDrag = FALSE; InitSettings( TRUE, TRUE ); } // ----------------------------------------------------------------------- void SvxShowCharSet::GetFocus() { Control::GetFocus(); SelectIndex( nSelectedIndex, TRUE ); } // ----------------------------------------------------------------------- void SvxShowCharSet::LoseFocus() { Control::LoseFocus(); SelectIndex( nSelectedIndex, FALSE ); } // ----------------------------------------------------------------------- void SvxShowCharSet::StateChanged( StateChangedType nType ) { if ( nType == STATE_CHANGE_CONTROLFOREGROUND ) InitSettings( TRUE, FALSE ); else if ( nType == STATE_CHANGE_CONTROLBACKGROUND ) InitSettings( FALSE, TRUE ); Control::StateChanged( nType ); } // ----------------------------------------------------------------------- void SvxShowCharSet::DataChanged( const DataChangedEvent& rDCEvt ) { if ( ( rDCEvt.GetType() == DATACHANGED_SETTINGS ) && ( rDCEvt.GetFlags() & SETTINGS_STYLE ) ) InitSettings( TRUE, TRUE ); else Control::DataChanged( rDCEvt ); } // ----------------------------------------------------------------------- void SvxShowCharSet::MouseButtonDown( const MouseEvent& rMEvt ) { if ( rMEvt.IsLeft() ) { if ( rMEvt.GetClicks() == 1 ) { GrabFocus(); bDrag = TRUE; CaptureMouse(); int nIndex = PixelToMapIndex( rMEvt.GetPosPixel() ); SelectIndex( nIndex ); } if ( !(rMEvt.GetClicks() % 2) ) aDoubleClkHdl.Call( this ); } } // ----------------------------------------------------------------------- void SvxShowCharSet::MouseButtonUp( const MouseEvent& rMEvt ) { if ( bDrag && rMEvt.IsLeft() ) { // released mouse over character map if ( Rectangle(Point(), GetOutputSize()).IsInside(rMEvt.GetPosPixel())) aSelectHdl.Call( this ); ReleaseMouse(); bDrag = FALSE; } } // ----------------------------------------------------------------------- void SvxShowCharSet::MouseMove( const MouseEvent& rMEvt ) { if ( rMEvt.IsLeft() && bDrag ) { Point aPos = rMEvt.GetPosPixel(); Size aSize = GetSizePixel(); if ( aPos.X() < 0 ) aPos.X() = 0; else if ( aPos.X() > aSize.Width()-5 ) aPos.X() = aSize.Width()-5; if ( aPos.Y() < 0 ) aPos.Y() = 0; else if ( aPos.Y() > aSize.Height()-5 ) aPos.Y() = aSize.Height()-5; int nIndex = PixelToMapIndex( aPos ); SelectIndex( nIndex ); } } // ----------------------------------------------------------------------- void SvxShowCharSet::Command( const CommandEvent& rCEvt ) { if( !HandleScrollCommand( rCEvt, 0, &aVscrollSB ) ) Control::Command( rCEvt ); } // ----------------------------------------------------------------------- inline int SvxShowCharSet::FirstInView( void ) const { int nIndex = 0; if( aVscrollSB.IsVisible() ) nIndex += aVscrollSB.GetThumbPos() * COLUMN_COUNT; return nIndex; } // ----------------------------------------------------------------------- inline int SvxShowCharSet::LastInView( void ) const { ULONG nIndex = FirstInView(); nIndex += ROW_COUNT * COLUMN_COUNT; return Min( nIndex, maFontCharMap.GetCharCount() ) - 1; } // ----------------------------------------------------------------------- inline Point SvxShowCharSet::MapIndexToPixel( int nIndex ) const { const int nBase = FirstInView(); int x = ((nIndex - nBase) % COLUMN_COUNT) * nX; int y = ((nIndex - nBase) / COLUMN_COUNT) * nY; return Point( x, y ); } // ----------------------------------------------------------------------- int SvxShowCharSet::PixelToMapIndex( const Point point) const { int nBase = FirstInView(); return (nBase + (point.X()/nX) + (point.Y()/nY) * COLUMN_COUNT); } // ----------------------------------------------------------------------- void SvxShowCharSet::KeyInput( const KeyEvent& rKEvt ) { KeyCode aCode = rKEvt.GetKeyCode(); if( aCode.GetModifier() ) { Control::KeyInput( rKEvt ); return; } int tmpSelected = nSelectedIndex; switch ( aCode.GetCode() ) { case KEY_SPACE: aSelectHdl.Call( this ); break; case KEY_LEFT: --tmpSelected; break; case KEY_RIGHT: ++tmpSelected; break; case KEY_UP: tmpSelected -= COLUMN_COUNT; break; case KEY_DOWN: tmpSelected += COLUMN_COUNT; break; case KEY_PAGEUP: tmpSelected -= ROW_COUNT * COLUMN_COUNT; break; case KEY_PAGEDOWN: tmpSelected += ROW_COUNT * COLUMN_COUNT; break; case KEY_HOME: tmpSelected = 0; break; case KEY_END: tmpSelected = maFontCharMap.GetCharCount() - 1; break; case KEY_TAB: // some fonts have a character at these unicode control codes case KEY_ESCAPE: case KEY_RETURN: Control::KeyInput( rKEvt ); tmpSelected = - 1; // mark as invalid break; default: { sal_Unicode cChar = rKEvt.GetCharCode(); sal_Unicode cNext = maFontCharMap.GetNextChar( cChar - 1 ); tmpSelected = UnicodeToMapIndex( maFontCharMap, cNext ); if( tmpSelected < 0 || (cChar != cNext) ) { Control::KeyInput( rKEvt ); tmpSelected = - 1; // mark as invalid } } } if ( tmpSelected >= 0 ) { SelectIndex( tmpSelected, TRUE ); aPreSelectHdl.Call( this ); } } // ----------------------------------------------------------------------- void SvxShowCharSet::Paint( const Rectangle& ) { DrawChars_Impl( FirstInView(), LastInView() ); } // ----------------------------------------------------------------------- void SvxShowCharSet::DrawChars_Impl( int n1, int n2) { if( n1 > LastInView() || n2 < FirstInView() ) return; Size aOutputSize = GetOutputSizePixel(); if( aVscrollSB.IsVisible()) aOutputSize.setWidth( aOutputSize.Width() - SBWIDTH); int i; for ( i = 1; i < COLUMN_COUNT; ++i ) DrawLine( Point( nX * i, 0 ), Point( nX * i, aOutputSize.Height() ) ); for ( i = 1; i < ROW_COUNT; ++i ) DrawLine( Point( 0, nY * i ), Point( aOutputSize.Width(), nY * i ) ); for ( i = n1; i <= n2; ++i) { Point pix = MapIndexToPixel( i ); int x = pix.X(); int y = pix.Y(); String aCharStr( MapIndexToUnicode( maFontCharMap, i ) ); int tx = x + ( nX - GetTextWidth(aCharStr) ) / 2; int ty = y + ( nY - GetTextHeight() ) / 2; if ( i != nSelectedIndex /*&& HasFocus()*/ ) DrawText( Point( tx, ty ), aCharStr ); else { const StyleSettings& rStyleSettings = Application::GetSettings().GetStyleSettings(); Color aLineCol = GetLineColor(); Color aFillCol = GetFillColor(); SetLineColor(); if( HasFocus() ) { SetFillColor( rStyleSettings.GetHighlightColor() ); DrawRect( Rectangle( Point(x+1,y+1), Size(nX-1,nY-1) ) ); Color aTextCol = GetTextColor(); SetTextColor( rStyleSettings.GetHighlightTextColor() ); DrawText( Point( tx, ty ), aCharStr ); SetTextColor( aTextCol ); } else { SetFillColor( rStyleSettings.GetFaceColor() ); DrawRect( Rectangle( Point( x+1, y+1), Size( nX-1, nY-1) ) ); SetLineColor( rStyleSettings.GetLightColor() ); DrawLine( Point( x+1,y+1 ), Point( x+nX-1, y+1) ); DrawLine( Point( x+1,y+1 ), Point( x+1, y+nY-1) ); SetLineColor( rStyleSettings.GetShadowColor() ); DrawLine( Point( x+1, y+nY-1), Point( x+nX-1, y+nY-1) ); DrawLine( Point( x+nX-1, y+nY-1), Point( x+nX-1, y+1) ); DrawText( Point( tx, ty ), aCharStr ); } SetLineColor( aLineCol ); SetFillColor( aFillCol ); } } } // ----------------------------------------------------------------------- void SvxShowCharSet::InitSettings( BOOL bForeground, BOOL bBackground ) { const StyleSettings& rStyleSettings = Application::GetSettings().GetStyleSettings(); if ( bForeground ) { Color aTextColor = rStyleSettings.GetWindowTextColor(); if ( IsControlForeground() ) aTextColor = GetControlForeground(); SetTextColor( aTextColor ); } if ( bBackground ) { if ( IsControlBackground() ) SetBackground( GetControlBackground() ); else SetBackground( rStyleSettings.GetWindowColor() ); } Invalidate(); } // ----------------------------------------------------------------------- sal_Unicode SvxShowCharSet::GetSelectCharacter() const { if( nSelectedIndex >= 0 ) cSelectedChar = MapIndexToUnicode( maFontCharMap, nSelectedIndex ); return cSelectedChar; } // ----------------------------------------------------------------------- void SvxShowCharSet::SetFont( const Font& rFont ) { // save last selected unicode if( nSelectedIndex >= 0 ) cSelectedChar = MapIndexToUnicode( maFontCharMap, nSelectedIndex ); Font aFont = rFont; aFont.SetWeight( WEIGHT_LIGHT ); int nFontHeight = (aOrigSize.Height() - 5) * 2 / (3 * ROW_COUNT); aFont.SetSize( PixelToLogic( Size( 0, nFontHeight ) ) ); aFont.SetTransparent( TRUE ); Control::SetFont( aFont ); GetFontCharMap( maFontCharMap ); // hide scrollbar when there is nothing to scroll BOOL bNeedVscroll = (maFontCharMap.GetCharCount() > ROW_COUNT*COLUMN_COUNT); nX = (aOrigSize.Width() - (bNeedVscroll ? SBWIDTH : 0)) / COLUMN_COUNT; nY = aOrigSize.Height() / ROW_COUNT; if( bNeedVscroll) { aVscrollSB.SetPosSizePixel( nX * COLUMN_COUNT, 0, SBWIDTH, nY * ROW_COUNT ); aVscrollSB.SetRangeMin( 0 ); int nLastRow = (maFontCharMap.GetCharCount() - 1 + COLUMN_COUNT) / COLUMN_COUNT; aVscrollSB.SetRangeMax( nLastRow ); aVscrollSB.SetPageSize( ROW_COUNT-1 ); aVscrollSB.SetVisibleSize( ROW_COUNT ); } // restore last selected unicode int nMapIndex = UnicodeToMapIndex( maFontCharMap, cSelectedChar ); SelectIndex( nMapIndex ); // rearrange CharSet element in sync with nX- and nY-multiples Size aNewSize( nX * COLUMN_COUNT + (bNeedVscroll ? SBWIDTH : 0), nY * ROW_COUNT ); Point aNewPos = aOrigPos + Point( (aOrigSize.Width() - aNewSize.Width()) / 2, 0 ); SetPosPixel( aNewPos ); SetOutputSizePixel( aNewSize ); aVscrollSB.Show( bNeedVscroll ); Invalidate(); } // ----------------------------------------------------------------------- void SvxShowCharSet::SelectIndex( int nNewIndex, BOOL bFocus ) { if( nNewIndex < 0 ) { // need to scroll see closest unicode sal_Unicode cPrev = maFontCharMap.GetPrevChar( cSelectedChar ); int nMapIndex = UnicodeToMapIndex( maFontCharMap, cPrev ); int nNewPos = nMapIndex / COLUMN_COUNT; aVscrollSB.SetThumbPos( nNewPos ); nSelectedIndex = bFocus ? nMapIndex+1 : -1; Invalidate(); Update(); } else if( nNewIndex < FirstInView() ) { // need to scroll up to see selected item int nOldPos = aVscrollSB.GetThumbPos(); int nDelta = (FirstInView() - nNewIndex + COLUMN_COUNT-1) / COLUMN_COUNT; aVscrollSB.SetThumbPos( nOldPos - nDelta ); nSelectedIndex = nNewIndex; Invalidate(); if( nDelta ) Update(); } else if( nNewIndex > LastInView() ) { // need to scroll down to see selected item int nOldPos = aVscrollSB.GetThumbPos(); int nDelta = (nNewIndex - LastInView() + COLUMN_COUNT) / COLUMN_COUNT; aVscrollSB.SetThumbPos( nOldPos + nDelta ); if( nNewIndex < maFontCharMap.GetCharCount() ) { nSelectedIndex = nNewIndex; Invalidate(); } if( nOldPos != aVscrollSB.GetThumbPos() ) { Invalidate(); Update(); } } else { // remove highlighted view Color aLineCol = GetLineColor(); Color aFillCol = GetFillColor(); SetLineColor(); SetFillColor( GetBackground().GetColor() ); Point aOldPixel = MapIndexToPixel( nSelectedIndex ); aOldPixel.Move( +1, +1); DrawRect( Rectangle( aOldPixel, Size( nX-1, nY-1 ) ) ); SetLineColor( aLineCol ); SetFillColor( aFillCol ); int nOldIndex = nSelectedIndex; nSelectedIndex = nNewIndex; DrawChars_Impl( nOldIndex, nOldIndex ); DrawChars_Impl( nNewIndex, nNewIndex ); } if( nSelectedIndex >= 0 ) cSelectedChar = MapIndexToUnicode( maFontCharMap, nSelectedIndex ); aHighHdl.Call( this ); } // ----------------------------------------------------------------------- void SvxShowCharSet::SelectCharacter( sal_Unicode cNew, BOOL bFocus ) { // get next available char of current font sal_Unicode cNext = maFontCharMap.GetNextChar( cNew - 1 ); int nMapIndex = UnicodeToMapIndex( maFontCharMap, cNext ); SelectIndex( nMapIndex, bFocus ); if( !bFocus ) { // move selected item to top row if not in focus aVscrollSB.SetThumbPos( nMapIndex / COLUMN_COUNT ); Invalidate(); } } // ----------------------------------------------------------------------- IMPL_LINK( SvxShowCharSet, VscrollHdl, ScrollBar *, EMPTYARG ) { if( nSelectedIndex < FirstInView() ) SelectIndex( FirstInView() + (nSelectedIndex % COLUMN_COUNT) ); else if( nSelectedIndex > LastInView() ) SelectIndex( (LastInView() - COLUMN_COUNT + 1) + (nSelectedIndex % COLUMN_COUNT) ); Invalidate(); return 0; } // ----------------------------------------------------------------------- SvxShowCharSet::~SvxShowCharSet() {} // class SvxShowText ===================================================== SvxShowText::SvxShowText( Window* pParent, const ResId& rResId, BOOL _bCenter ) : Control( pParent, rResId ), bCenter( _bCenter) {} // ----------------------------------------------------------------------- void SvxShowText::Paint( const Rectangle& ) { if ( bCenter ) { String aText = GetText(); DrawText( Point( (GetOutputSizePixel().Width() - GetTextWidth(aText))/2, nY), aText ); } else DrawText( Point( 2, nY ), GetText() ); } // ----------------------------------------------------------------------- void SvxShowText::SetFont( const Font& rFont ) { long nWinHeight = GetOutputSizePixel().Height(); Font aFont = rFont; aFont.SetWeight( WEIGHT_NORMAL ); aFont.SetSize( PixelToLogic( Size( 0, nWinHeight-6 ) ) ); aFont.SetTransparent( TRUE ); Control::SetFont( aFont ); nY = ( nWinHeight - GetTextHeight() ) / 2; Invalidate(); } // ----------------------------------------------------------------------- void SvxShowText::SetText( const String& rText ) { Control::SetText( rText ); Invalidate(); } // ----------------------------------------------------------------------- SvxShowText::~SvxShowText() {} // class SvxCharacterMap ================================================= SvxCharacterMap::SvxCharacterMap( Window* pParent, BOOL bOne ) : SfxModalDialog( pParent, SVX_RES( RID_SVXDLG_CHARMAP ) ), mpCharMapData( new SvxCharMapData( this, bOne ) ) { FreeResource(); } // ----------------------------------------------------------------------- SvxCharacterMap::~SvxCharacterMap() { delete mpCharMapData; } // ----------------------------------------------------------------------- const Font& SvxCharacterMap::GetCharFont() const { return mpCharMapData->aFont; } // ----------------------------------------------------------------------- void SvxCharacterMap::SetChar( sal_Unicode c ) { mpCharMapData->aShowSet.SelectCharacter( c ); } // ----------------------------------------------------------------------- sal_Unicode SvxCharacterMap::GetChar() const { return mpCharMapData->aShowSet.GetSelectCharacter(); } // ----------------------------------------------------------------------- String SvxCharacterMap::GetCharacters() const { return mpCharMapData->aShowText.GetText(); } // ======================================================================= SvxCharMapData::SvxCharMapData( SfxModalDialog* pDialog, BOOL bOne_ ) : mpDialog( pDialog ), aShowSet ( pDialog, ResId( CT_SHOWSET ) ), aFontText ( pDialog, ResId( FT_FONT ) ), aFontLB ( pDialog, ResId( LB_FONT ) ), aSubsetText ( pDialog, ResId( FT_SUBSET ) ), aSubsetLB ( pDialog, ResId( LB_SUBSET ) ), aSymbolText ( pDialog, ResId( FT_SYMBOLE ) ), aShowText ( pDialog, ResId( CT_SHOWTEXT ) ), aShowChar ( pDialog, ResId( CT_SHOWCHAR ), TRUE ), aCharCodeText ( pDialog, ResId( FT_CHARCODE ) ), aOKBtn ( pDialog, ResId( BTN_CHAR_OK ) ), aCancelBtn ( pDialog, ResId( BTN_CHAR_CANCEL ) ), aHelpBtn ( pDialog, ResId( BTN_CHAR_HELP ) ), aDeleteBtn ( pDialog, ResId( BTN_DELETE ) ), pSubsetMap( NULL ), bOne( bOne_ ) { aFont = pDialog->GetFont(); aFont.SetTransparent( TRUE ); aFont.SetFamily( FAMILY_DONTKNOW ); aFont.SetPitch( PITCH_DONTKNOW ); aFont.SetCharSet( RTL_TEXTENCODING_DONTKNOW ); if ( bOne ) { Size aDlgSize = pDialog->GetSizePixel(); pDialog->SetSizePixel( Size( aDlgSize.Width(), aDlgSize.Height()-aShowText.GetSizePixel().Height() ) ); aSymbolText.Hide(); aShowText.Hide(); aDeleteBtn.Hide(); } String aDefStr( aFont.GetName() ); String aLastName; xub_StrLen i; xub_StrLen nCount = mpDialog->GetDevFontCount(); for ( i = 0; i < nCount; i++ ) { String aFontName( mpDialog->GetDevFont( i ).GetName() ); if ( aFontName != aLastName ) { aLastName = aFontName; USHORT nPos = aFontLB.InsertEntry( aFontName ); aFontLB.SetEntryData( nPos, (void*)(ULONG)i ); } } // the font may not be in the list => // try to find a font name token in list and select found font, // else select topmost entry FASTBOOL bFound = (aFontLB.GetEntryPos( aDefStr ) == LISTBOX_ENTRY_NOTFOUND ); if( !bFound ) { for ( i = 0; i < aDefStr.GetTokenCount(); ++i ) { String aToken = aDefStr.GetToken(i); if ( aFontLB.GetEntryPos( aToken ) != LISTBOX_ENTRY_NOTFOUND ) { aDefStr = aToken; bFound = TRUE; break; } } } if ( bFound ) aFontLB.SelectEntry( aDefStr ); else if ( aFontLB.GetEntryCount() ) aFontLB.SelectEntryPos(0); FontSelectHdl( &aFontLB ); aOKBtn.SetClickHdl( LINK( this, SvxCharMapData, OKHdl ) ); aFontLB.SetSelectHdl( LINK( this, SvxCharMapData, FontSelectHdl ) ); aSubsetLB.SetSelectHdl( LINK( this, SvxCharMapData, SubsetSelectHdl ) ); aShowSet.SetDoubleClickHdl( LINK( this, SvxCharMapData, CharDoubleClickHdl ) ); aShowSet.SetSelectHdl( LINK( this, SvxCharMapData, CharSelectHdl ) ); aShowSet.SetHighlightHdl( LINK( this, SvxCharMapData, CharHighlightHdl ) ); aShowSet.SetPreSelectHdl( LINK( this, SvxCharMapData, CharPreSelectHdl ) ); aDeleteBtn.SetClickHdl( LINK( this, SvxCharMapData, DeleteHdl ) ); aOKBtn.Disable(); // left align aShowText field int nLeftEdge = aSymbolText.GetPosPixel().X(); nLeftEdge += aSymbolText.GetTextWidth( aSymbolText.GetText() ); Size aNewSize = aShowText.GetOutputSizePixel(); aShowText.SetPosPixel( Point( nLeftEdge+4, aShowText.GetPosPixel().Y() ) ); } // ----------------------------------------------------------------------- void SvxCharacterMap::DisableFontSelection() { mpCharMapData->aFontText.Disable(); mpCharMapData->aFontLB.Disable(); } // ----------------------------------------------------------------------- void SvxCharMapData::SetCharFont( const Font& rFont ) { // first get the underlying info in order to get font names // like "Times New Roman;Times" resolved Font aTmp( mpDialog->GetFontMetric( rFont ) ); if ( aFontLB.GetEntryPos( aTmp.GetName() ) == LISTBOX_ENTRY_NOTFOUND ) return; aFontLB.SelectEntry( aTmp.GetName() ); aFont = aTmp; FontSelectHdl( &aFontLB ); // for compatibility reasons mpDialog->ModalDialog::SetFont( aFont ); } // ----------------------------------------------------------------------- void SvxCharacterMap::SetCharFont( const Font& rFont ) { mpCharMapData->SetCharFont( rFont ); } // ----------------------------------------------------------------------- IMPL_LINK( SvxCharMapData, OKHdl, OKButton *, EMPTYARG ) { String aStr = aShowText.GetText(); if ( !aStr.Len() ) { if ( aShowSet.GetSelectCharacter() > 0 ) aStr = aShowSet.GetSelectCharacter(); aShowText.SetText( aStr ); } mpDialog->EndDialog( TRUE ); return 0; } // ----------------------------------------------------------------------- IMPL_LINK( SvxCharMapData, FontSelectHdl, ListBox *, EMPTYARG ) { USHORT nPos = aFontLB.GetSelectEntryPos(), nFont = (USHORT)(ULONG)aFontLB.GetEntryData( nPos ); aFont = mpDialog->GetDevFont( nFont ); // notify children using this font aShowSet.SetFont( aFont ); aShowChar.SetFont( aFont ); aShowText.SetFont( aFont ); // right align some fields to aShowSet int nRightEdge = aShowSet.GetPosPixel().X() + aShowSet.GetOutputSizePixel().Width(); Size aNewSize = aSubsetLB.GetOutputSizePixel(); aNewSize.setWidth( nRightEdge - aSubsetLB.GetPosPixel().X() ); aSubsetLB.SetOutputSizePixel( aNewSize ); // setup unicode subset listbar with font specific subsets, // hide unicode subset listbar for symbol fonts // TODO: get info from the Font once it provides it if( pSubsetMap) delete pSubsetMap; pSubsetMap = NULL; BOOL bNeedSubset = (aFont.GetCharSet() != RTL_TEXTENCODING_SYMBOL); if( bNeedSubset ) { FontCharMap aFontCharMap; aShowSet.GetFontCharMap( aFontCharMap ); pSubsetMap = new SubsetMap( &aFontCharMap ); // update subset listbox for new font's unicode subsets aSubsetLB.Clear(); const Subset* s = 0; // TODO: is it worth to improve the stupid linear search? for( int i = 0; (s = pSubsetMap->GetSubsetByIndex( i)) != 0; ++i ) { USHORT nPos = aSubsetLB.InsertEntry( s->GetName()); aSubsetLB.SetEntryData( nPos, (void*)s ); // subset must live at least as long as the selected font !!! if( i == 0) aSubsetLB.SelectEntryPos( nPos); } if( aSubsetLB.GetEntryCount() <= 1) bNeedSubset = FALSE; } aSubsetText.Show( bNeedSubset); aSubsetLB.Show( bNeedSubset); return 0; } // ----------------------------------------------------------------------- IMPL_LINK( SvxCharMapData, SubsetSelectHdl, ListBox *, EMPTYARG ) { USHORT nPos = aSubsetLB.GetSelectEntryPos(); const Subset* pSubset = reinterpret_cast (aSubsetLB.GetEntryData(nPos)); if( pSubset ) { sal_Unicode cFirst = pSubset->GetRangeMin(); aShowSet.SelectCharacter( cFirst ); } aSubsetLB.SelectEntryPos( nPos ); return 0; } // ----------------------------------------------------------------------- IMPL_LINK( SvxCharMapData, CharDoubleClickHdl, Control *, EMPTYARG ) { mpDialog->EndDialog( TRUE ); return 0; } // ----------------------------------------------------------------------- IMPL_LINK( SvxCharMapData, CharSelectHdl, Control *, EMPTYARG ) { if ( !bOne ) { String aText = aShowText.GetText(); if ( aText.Len() == CHARMAP_MAXLEN ) Sound::Beep( SOUND_WARNING ); else { if ( aShowSet.GetSelectCharacter() > 0 ) aText += aShowSet.GetSelectCharacter(); aShowText.SetText( aText ); } } aOKBtn.Enable(); return 0; } // ----------------------------------------------------------------------- IMPL_LINK( SvxCharMapData, CharHighlightHdl, Control *, EMPTYARG ) { String aTemp; sal_Unicode c = aShowSet.GetSelectCharacter(); sal_Bool bSelect = ( c > 0 ); if ( bSelect ) { aTemp = c; const Subset* pSubset = NULL; if( pSubsetMap ) pSubset = pSubsetMap->GetSubsetByUnicode( c ); if( pSubset ) aSubsetLB.SelectEntry( pSubset->GetName() ); else aSubsetLB.SetNoSelection(); } aShowChar.SetText( aTemp ); aShowChar.Update(); if ( bSelect ) { // no sprintf or hex-formatter around :-( char buf[16] = "0x0000"; sal_Unicode c_Shifted = c; for( int i = 0; i < 4; ++i ) { char h = c_Shifted & 0x0F; buf[5-i] = (h > 9) ? (h - 10 + 'A') : (h + '0'); c_Shifted >>= 4; } if( c < 256 ) sprintf( buf+6, " (%d)", c ); aTemp = String::CreateFromAscii( buf ); } aCharCodeText.SetText( aTemp ); return 0; } // ----------------------------------------------------------------------- IMPL_LINK( SvxCharMapData, CharPreSelectHdl, Control *, EMPTYARG ) { // adjust subset selection if( pSubsetMap ) { sal_Unicode cChar = aShowSet.GetSelectCharacter(); const Subset* pSubset = pSubsetMap->GetSubsetByUnicode( cChar ); if( pSubset ) aSubsetLB.SelectEntry( pSubset->GetName() ); } aOKBtn.Enable(); return 0; } // ----------------------------------------------------------------------- IMPL_LINK( SvxCharMapData, DeleteHdl, PushButton *, EMPTYARG ) { aShowText.SetText( String() ); aOKBtn.Disable(); return 0; } // class SubsetMap ======================================================= // TODO: should be moved into Font Attributes stuff // we let it mature here though because it is currently the only use static const Subset** ppAllSubsets = NULL; static int nAllSubSetCount = 0; SubsetMap::SubsetMap( const FontCharMap* pFontCharMap ) : Resource( ResId( SVX_RES(RID_SUBSETMAP) ) ) { InitList(); ApplyCharMap( pFontCharMap ); FreeResource(); } SubsetMap::~SubsetMap() { delete[] maSubsets; } int SubsetMap::GetSubsetCount() const { return mnSubsets; } const Subset* SubsetMap::GetSubsetByIndex( int nIndex ) const { if( (nIndex >= 0) && (nIndex < mnSubsets)) return maSubsets[ nIndex ]; return NULL; } const Subset* SubsetMap::GetSubsetByUnicode( sal_Unicode cChar ) const { const Subset* s = NULL; // TODO: is it worth to avoid a linear search? for( int i = 0; (s = GetSubsetByIndex( i)) != 0; ++i) if( (cChar >= s->GetRangeMin()) && (cChar <= s->GetRangeMax())) break; return s; } inline Subset::Subset( sal_Unicode _min, sal_Unicode _max, int resId) : mnRangeMin(_min), mnRangeMax(_max), maRangeName( ResId(resId) ) {} void SubsetMap::InitList() { if( !ppAllSubsets ) { ppAllSubsets = new const Subset*[ RID_SUBSET_COUNT]; const Subset** ppSubSet = ppAllSubsets; // TODO: eventually merge or split unicode subranges // a "native writer" should decide for his subsets *(ppSubSet++) = new Subset( 0x0020, 0x007A, RID_SUBSETSTR_BASIC_LATIN); *(ppSubSet++) = new Subset( 0x00A0, 0x00FF, RID_SUBSETSTR_LATIN_1); *(ppSubSet++) = new Subset( 0x0100, 0x017F, RID_SUBSETSTR_LATIN_EXTENDED_A); *(ppSubSet++) = new Subset( 0x0180, 0x024F, RID_SUBSETSTR_LATIN_EXTENDED_B); *(ppSubSet++) = new Subset( 0x0250, 0x02AF, RID_SUBSETSTR_IPA_EXTENSIONS); *(ppSubSet++) = new Subset( 0x02B0, 0x02FF, RID_SUBSETSTR_SPACING_MODIFIERS); *(ppSubSet++) = new Subset( 0x0300, 0x036F, RID_SUBSETSTR_COMB_DIACRITICAL); *(ppSubSet++) = new Subset( 0x0370, 0x03FF, RID_SUBSETSTR_BASIC_GREEK); // *(ppSubSet++) = new Subset( 0x03D0, 0x03F3, RID_SUBSETSTR_GREEK_SYMS_COPTIC); *(ppSubSet++) = new Subset( 0x0400, 0x04FF, RID_SUBSETSTR_CYRILLIC); *(ppSubSet++) = new Subset( 0x0530, 0x058F, RID_SUBSETSTR_ARMENIAN); *(ppSubSet++) = new Subset( 0x0590, 0x05FF, RID_SUBSETSTR_BASIC_HEBREW); // *(ppSubSet++) = new Subset( 0x0591, 0x05C4, RID_SUBSETSTR_HEBREW_EXTENDED); *(ppSubSet++) = new Subset( 0x0600, 0x06FF, RID_SUBSETSTR_BASIC_ARABIC); // *(ppSubSet++) = new Subset( 0x0660, 0x06FF, RID_SUBSETSTR_ARABIC_EXTENDED); *(ppSubSet++) = new Subset( 0x0700, 0x074F, RID_SUBSETSTR_SYRIAC); *(ppSubSet++) = new Subset( 0x0780, 0x07BF, RID_SUBSETSTR_THAANA); *(ppSubSet++) = new Subset( 0x0900, 0x097F, RID_SUBSETSTR_DEVANAGARI); *(ppSubSet++) = new Subset( 0x0980, 0x09FF, RID_SUBSETSTR_BENGALI); *(ppSubSet++) = new Subset( 0x0A00, 0x0A7F, RID_SUBSETSTR_GURMUKHI); *(ppSubSet++) = new Subset( 0x0A80, 0x0AFF, RID_SUBSETSTR_GUJARATI); *(ppSubSet++) = new Subset( 0x0B00, 0x0B7F, RID_SUBSETSTR_ORIYA); *(ppSubSet++) = new Subset( 0x0B80, 0x0BFF, RID_SUBSETSTR_TAMIL); *(ppSubSet++) = new Subset( 0x0C00, 0x0C7F, RID_SUBSETSTR_TELUGU); *(ppSubSet++) = new Subset( 0x0C80, 0x0CFF, RID_SUBSETSTR_KANNADA); *(ppSubSet++) = new Subset( 0x0D00, 0x0D7F, RID_SUBSETSTR_MALAYALAM); *(ppSubSet++) = new Subset( 0x0D80, 0x0DFF, RID_SUBSETSTR_SINHALA); *(ppSubSet++) = new Subset( 0x0E00, 0x0E7F, RID_SUBSETSTR_THAI); *(ppSubSet++) = new Subset( 0x0E80, 0x0EFF, RID_SUBSETSTR_LAO); *(ppSubSet++) = new Subset( 0x0F00, 0x0FBF, RID_SUBSETSTR_TIBETAN); *(ppSubSet++) = new Subset( 0x1000, 0x109F, RID_SUBSETSTR_MYANMAR); *(ppSubSet++) = new Subset( 0x10A0, 0x10FF, RID_SUBSETSTR_BASIC_GEORGIAN); // *(ppSubSet++) = new Subset( 0x10A0, 0x10C5, RID_SUBSETSTR_GEORGIAN_EXTENDED); *(ppSubSet++) = new Subset( 0x1100, 0x11FF, RID_SUBSETSTR_HANGUL_JAMO); *(ppSubSet++) = new Subset( 0x1200, 0x137F, RID_SUBSETSTR_ETHIOPIC); *(ppSubSet++) = new Subset( 0x13A0, 0x13FF, RID_SUBSETSTR_CHEROKEE); *(ppSubSet++) = new Subset( 0x1400, 0x167F, RID_SUBSETSTR_CANADIAN_ABORIGINAL); *(ppSubSet++) = new Subset( 0x1680, 0x169F, RID_SUBSETSTR_OGHAM); *(ppSubSet++) = new Subset( 0x16A0, 0x16F0, RID_SUBSETSTR_RUNIC); *(ppSubSet++) = new Subset( 0x1780, 0x17FF, RID_SUBSETSTR_KHMER); *(ppSubSet++) = new Subset( 0x1800, 0x18AF, RID_SUBSETSTR_MONGOLIAN); *(ppSubSet++) = new Subset( 0x1E00, 0x1EFF, RID_SUBSETSTR_LATIN_EXTENDED_ADDS); *(ppSubSet++) = new Subset( 0x1F00, 0x1FFF, RID_SUBSETSTR_GREEK_EXTENDED); *(ppSubSet++) = new Subset( 0x2000, 0x206F, RID_SUBSETSTR_GENERAL_PUNCTUATION); *(ppSubSet++) = new Subset( 0x2070, 0x209F, RID_SUBSETSTR_SUB_SUPER_SCRIPTS); *(ppSubSet++) = new Subset( 0x20A0, 0x20CF, RID_SUBSETSTR_CURRENCY_SYMBOLS); *(ppSubSet++) = new Subset( 0x20D0, 0x20FF, RID_SUBSETSTR_COMB_DIACRITIC_SYMS); *(ppSubSet++) = new Subset( 0x2100, 0x214F, RID_SUBSETSTR_LETTERLIKE_SYMBOLS); *(ppSubSet++) = new Subset( 0x2150, 0x218F, RID_SUBSETSTR_NUMBER_FORMS); *(ppSubSet++) = new Subset( 0x2190, 0x21FF, RID_SUBSETSTR_ARROWS); *(ppSubSet++) = new Subset( 0x2200, 0x22FF, RID_SUBSETSTR_MATH_OPERATORS); *(ppSubSet++) = new Subset( 0x2300, 0x23FF, RID_SUBSETSTR_MISC_TECHNICAL); *(ppSubSet++) = new Subset( 0x2400, 0x243F, RID_SUBSETSTR_CONTROL_PICTURES); *(ppSubSet++) = new Subset( 0x2440, 0x245F, RID_SUBSETSTR_OPTICAL_CHAR_REC); *(ppSubSet++) = new Subset( 0x2460, 0x24FF, RID_SUBSETSTR_ENCLOSED_ALPHANUM); *(ppSubSet++) = new Subset( 0x2500, 0x257F, RID_SUBSETSTR_BOX_DRAWING); *(ppSubSet++) = new Subset( 0x2580, 0x259F, RID_SUBSETSTR_BLOCK_ELEMENTS); *(ppSubSet++) = new Subset( 0x25A0, 0x25FF, RID_SUBSETSTR_GEOMETRIC_SHAPES); *(ppSubSet++) = new Subset( 0x2600, 0x26FF, RID_SUBSETSTR_MISC_DINGBATS); *(ppSubSet++) = new Subset( 0x2700, 0x27BF, RID_SUBSETSTR_DINGBATS); *(ppSubSet++) = new Subset( 0x3000, 0x303F, RID_SUBSETSTR_CJK_SYMS_PUNCTUATION); *(ppSubSet++) = new Subset( 0x3040, 0x309F, RID_SUBSETSTR_HIRAGANA); *(ppSubSet++) = new Subset( 0x30A0, 0x30FF, RID_SUBSETSTR_KATAKANA); *(ppSubSet++) = new Subset( 0x3100, 0x312F, RID_SUBSETSTR_BOPOMOFO); *(ppSubSet++) = new Subset( 0x3130, 0x318F, RID_SUBSETSTR_HANGUL_COMPAT_JAMO); *(ppSubSet++) = new Subset( 0x3190, 0x31FF, RID_SUBSETSTR_CJK_MISC); *(ppSubSet++) = new Subset( 0x3200, 0x32FF, RID_SUBSETSTR_ENCLOSED_CJK_LETTERS); *(ppSubSet++) = new Subset( 0x3300, 0x33FF, RID_SUBSETSTR_CJK_COMPATIBILITY); *(ppSubSet++) = new Subset( 0x3400, 0x4DFF, RID_SUBSETSTR_CJK_EXT_A_UNIFIED_IDGRAPH); *(ppSubSet++) = new Subset( 0x4E00, 0x9FA5, RID_SUBSETSTR_CJK_UNIFIED_IDGRAPH); *(ppSubSet++) = new Subset( 0xA000, 0xA4CF, RID_SUBSETSTR_YI); *(ppSubSet++) = new Subset( 0xAC00, 0xB097, RID_SUBSETSTR_HANGUL_GA); *(ppSubSet++) = new Subset( 0xB098, 0xB2E3, RID_SUBSETSTR_HANGUL_NA); *(ppSubSet++) = new Subset( 0xB2E4, 0xB77B, RID_SUBSETSTR_HANGUL_DA); *(ppSubSet++) = new Subset( 0xB77C, 0xB9C7, RID_SUBSETSTR_HANGUL_RA); *(ppSubSet++) = new Subset( 0xB9C8, 0xBC13, RID_SUBSETSTR_HANGUL_MA); *(ppSubSet++) = new Subset( 0xBC14, 0xC0AB, RID_SUBSETSTR_HANGUL_BA); *(ppSubSet++) = new Subset( 0xC0AC, 0xC543, RID_SUBSETSTR_HANGUL_SA); *(ppSubSet++) = new Subset( 0xC544, 0xC78F, RID_SUBSETSTR_HANGUL_AH); *(ppSubSet++) = new Subset( 0xC790, 0xCC27, RID_SUBSETSTR_HANGUL_JA); *(ppSubSet++) = new Subset( 0xCC28, 0xCE73, RID_SUBSETSTR_HANGUL_CHA); *(ppSubSet++) = new Subset( 0xCE74, 0xD0BF, RID_SUBSETSTR_HANGUL_KA); *(ppSubSet++) = new Subset( 0xD0C0, 0xD30B, RID_SUBSETSTR_HANGUL_TA); *(ppSubSet++) = new Subset( 0xD30C, 0xD557, RID_SUBSETSTR_HANGUL_PA); *(ppSubSet++) = new Subset( 0xD558, 0xD7A3, RID_SUBSETSTR_HANGUL_HA); // *(ppSubSet++) = new Subset( 0xAC00, 0xD7A3, RID_SUBSETSTR_HANGUL); // *(ppSubSet++) = new Subset( 0xD800, 0xDFFF, RID_SUBSETSTR_SURROGATE); *(ppSubSet++) = new Subset( 0xE000, 0xF8FF, RID_SUBSETSTR_PRIVATE_USE_AREA); *(ppSubSet++) = new Subset( 0xF900, 0xFAFF, RID_SUBSETSTR_CJK_COMPAT_IDGRAPHS); *(ppSubSet++) = new Subset( 0xFB00, 0xFB4F, RID_SUBSETSTR_ALPHA_PRESENTATION); *(ppSubSet++) = new Subset( 0xFB50, 0xFDFF, RID_SUBSETSTR_ARABIC_PRESENT_A); *(ppSubSet++) = new Subset( 0xFE20, 0xFE2F, RID_SUBSETSTR_COMBINING_HALF_MARKS); *(ppSubSet++) = new Subset( 0xFE30, 0xFE4F, RID_SUBSETSTR_CJK_COMPAT_FORMS); *(ppSubSet++) = new Subset( 0xFE50, 0xFE6F, RID_SUBSETSTR_SMALL_FORM_VARIANTS); *(ppSubSet++) = new Subset( 0xFE70, 0xFEFF, RID_SUBSETSTR_ARABIC_PRESENT_B); *(ppSubSet++) = new Subset( 0xFF00, 0xFFEF, RID_SUBSETSTR_HALFW_FULLW_FORMS); *(ppSubSet++) = new Subset( 0xFFF0, 0xFFFF, RID_SUBSETSTR_SPECIALS); nAllSubSetCount = ppSubSet - ppAllSubsets; DBG_ASSERT( (nAllSubSetCount < RID_SUBSET_COUNT), "RID_SUBSET_COUNT too small"); DBG_ASSERT( (2*nAllSubSetCount > RID_SUBSET_COUNT), "RID_SUBSET_COUNT way to big"); } mnSubsets = nAllSubSetCount; maSubsets = new const Subset*[ mnSubsets ]; for( int i = 0; i < mnSubsets; ++i ) maSubsets[i] = ppAllSubsets[i]; } void SubsetMap::ApplyCharMap( const FontCharMap* pFontCharMap ) { if( !pFontCharMap ) return; int nSrc = 0; int nDst = 0; ULONG nIndex = 0; const ULONG nRanges = pFontCharMap->GetRangeCount(); while( nSrc < mnSubsets ) { sal_UCS4 cFirst, cLast; if( nIndex < nRanges ) pFontCharMap->GetRange( nIndex, cFirst, cLast ); else cFirst = cLast = ~0; const Subset* pS = maSubsets[ nSrc ]; if( cLast <= pS->GetRangeMin() ) if( nIndex < nRanges ) { ++nIndex; continue; } if( cFirst > pS->GetRangeMax() ) maSubsets[ nSrc ] = NULL; else if( nSrc != nDst ) { maSubsets[ nDst++ ] = maSubsets[ nSrc ]; maSubsets[ nSrc ] = NULL; } else ++nDst; ++nSrc; } mnSubsets = nDst; }