/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 . */ #include #include #include #include #include #include #include #include #include #include #include #include // #include //#define OPTICAL_CHECK_CLIPRANGE_FOR_MERGED_CELL #ifdef OPTICAL_CHECK_CLIPRANGE_FOR_MERGED_CELL #include #include #endif namespace svx::frame { namespace { class Cell { private: Style maLeft; Style maRight; Style maTop; Style maBottom; Style maTLBR; Style maBLTR; basegfx::B2DHomMatrix HelperCreateB2DHomMatrixFromB2DRange( const basegfx::B2DRange& rRange ) const; public: sal_Int32 mnAddLeft; sal_Int32 mnAddRight; sal_Int32 mnAddTop; sal_Int32 mnAddBottom; SvxRotateMode meRotMode; double mfOrientation; bool mbMergeOrig; bool mbOverlapX; bool mbOverlapY; public: explicit Cell(); void SetStyleLeft(const Style& rStyle) { maLeft = rStyle; } void SetStyleRight(const Style& rStyle) { maRight = rStyle; } void SetStyleTop(const Style& rStyle) { maTop = rStyle; } void SetStyleBottom(const Style& rStyle) { maBottom = rStyle; } void SetStyleTLBR(const Style& rStyle) { maTLBR = rStyle; } void SetStyleBLTR(const Style& rStyle) { maBLTR = rStyle; } const Style& GetStyleLeft() const { return maLeft; } const Style& GetStyleRight() const { return maRight; } const Style& GetStyleTop() const { return maTop; } const Style& GetStyleBottom() const { return maBottom; } const Style& GetStyleTLBR() const { return maTLBR; } const Style& GetStyleBLTR() const { return maBLTR; } bool IsMerged() const { return mbMergeOrig || mbOverlapX || mbOverlapY; } bool IsRotated() const { return mfOrientation != 0.0; } void MirrorSelfX(); basegfx::B2DHomMatrix CreateCoordinateSystemSingleCell( const Array& rArray, sal_Int32 nCol, sal_Int32 nRow ) const; basegfx::B2DHomMatrix CreateCoordinateSystemMergedCell( const Array& rArray, sal_Int32 nColLeft, sal_Int32 nRowTop, sal_Int32 nColRight, sal_Int32 nRowBottom ) const; }; } typedef std::vector< Cell > CellVec; basegfx::B2DHomMatrix Cell::HelperCreateB2DHomMatrixFromB2DRange( const basegfx::B2DRange& rRange ) const { if( rRange.isEmpty() ) return basegfx::B2DHomMatrix(); basegfx::B2DPoint aOrigin(rRange.getMinimum()); basegfx::B2DVector aX(rRange.getWidth(), 0.0); basegfx::B2DVector aY(0.0, rRange.getHeight()); if (IsRotated() && SvxRotateMode::SVX_ROTATE_MODE_STANDARD != meRotMode ) { // tdf#143377 We need to limit applying Skew to geometry since the closer // we get to 0.0 or PI the more sin(mfOrientation) will get to zero and the // huger the Skew effect will be. For that, use an epsilon-radius of 1/2 // degree around the dangerous points 0.0 and PI. // Snap to modulo to [0.0 .. 2PI[ to make compare easier const double fSnapped(::basegfx::snapToZeroRange(mfOrientation, M_PI * 2.0)); // As a compromise, allow up to 1/2 degree static const double fMinAng(M_PI/360.0); // Check if Skew makes sense or would be too huge const bool bForbidSkew( fSnapped < fMinAng || // range [0.0 .. fMinAng] fSnapped > (M_PI * 2.0) - fMinAng || // range [PI-fMinAng .. 2PI[ fabs(fSnapped - M_PI) < fMinAng); // range [PI-fMinAng .. PI+fMinAng] if(!bForbidSkew) { // when rotated, adapt values. Get Skew (cos/sin == 1/tan) const double fSkew(aY.getY() * (cos(mfOrientation) / sin(mfOrientation))); switch (meRotMode) { case SvxRotateMode::SVX_ROTATE_MODE_TOP: // shear Y-Axis aY.setX(-fSkew); break; case SvxRotateMode::SVX_ROTATE_MODE_CENTER: // shear origin half, Y full aOrigin.setX(aOrigin.getX() + (fSkew * 0.5)); aY.setX(-fSkew); break; case SvxRotateMode::SVX_ROTATE_MODE_BOTTOM: // shear origin full, Y full aOrigin.setX(aOrigin.getX() + fSkew); aY.setX(-fSkew); break; default: // SvxRotateMode::SVX_ROTATE_MODE_STANDARD, already excluded above break; } } } // use column vectors as coordinate axes, homogen column for translation return basegfx::utils::createCoordinateSystemTransform( aOrigin, aX, aY ); } basegfx::B2DHomMatrix Cell::CreateCoordinateSystemSingleCell( const Array& rArray, sal_Int32 nCol, sal_Int32 nRow) const { const Point aPoint( rArray.GetColPosition( nCol ), rArray.GetRowPosition( nRow ) ); const Size aSize( rArray.GetColWidth( nCol, nCol ) + 1, rArray.GetRowHeight( nRow, nRow ) + 1 ); const basegfx::B2DRange aRange( vcl::unotools::b2DRectangleFromRectangle( tools::Rectangle( aPoint, aSize ) ) ); return HelperCreateB2DHomMatrixFromB2DRange( aRange ); } basegfx::B2DHomMatrix Cell::CreateCoordinateSystemMergedCell( const Array& rArray, sal_Int32 nColLeft, sal_Int32 nRowTop, sal_Int32 nColRight, sal_Int32 nRowBottom) const { basegfx::B2DRange aRange( rArray.GetB2DRange( nColLeft, nRowTop, nColRight, nRowBottom ) ); // adjust rectangle for partly visible merged cells if( IsMerged() ) { // not *sure* what exactly this is good for, // it is just a hard set extension at merged cells, // probably *should* be included in the above extended // GetColPosition/GetColWidth already. This might be // added due to GetColPosition/GetColWidth not working // correctly over PageChanges (if used), but not sure. aRange.expand( basegfx::B2DRange( aRange.getMinX() - mnAddLeft, aRange.getMinY() - mnAddTop, aRange.getMaxX() + mnAddRight, aRange.getMaxY() + mnAddBottom ) ); } return HelperCreateB2DHomMatrixFromB2DRange( aRange ); } Cell::Cell() : mnAddLeft( 0 ), mnAddRight( 0 ), mnAddTop( 0 ), mnAddBottom( 0 ), meRotMode(SvxRotateMode::SVX_ROTATE_MODE_STANDARD ), mfOrientation( 0.0 ), mbMergeOrig( false ), mbOverlapX( false ), mbOverlapY( false ) { } void Cell::MirrorSelfX() { std::swap( maLeft, maRight ); std::swap( mnAddLeft, mnAddRight ); maLeft.MirrorSelf(); maRight.MirrorSelf(); mfOrientation = -mfOrientation; } static void lclRecalcCoordVec( std::vector& rCoords, const std::vector& rSizes ) { DBG_ASSERT( rCoords.size() == rSizes.size() + 1, "lclRecalcCoordVec - inconsistent vectors" ); auto aCIt = rCoords.begin(); for( const auto& rSize : rSizes ) { *(aCIt + 1) = *aCIt + rSize; ++aCIt; } } static void lclSetMergedRange( CellVec& rCells, sal_Int32 nWidth, sal_Int32 nFirstCol, sal_Int32 nFirstRow, sal_Int32 nLastCol, sal_Int32 nLastRow ) { for( sal_Int32 nCol = nFirstCol; nCol <= nLastCol; ++nCol ) { for( sal_Int32 nRow = nFirstRow; nRow <= nLastRow; ++nRow ) { Cell& rCell = rCells[ nRow * nWidth + nCol ]; rCell.mbMergeOrig = false; rCell.mbOverlapX = nCol > nFirstCol; rCell.mbOverlapY = nRow > nFirstRow; } } rCells[ nFirstRow * nWidth + nFirstCol ].mbMergeOrig = true; } const Style OBJ_STYLE_NONE; const Cell OBJ_CELL_NONE; struct ArrayImpl { CellVec maCells; std::vector maWidths; std::vector maHeights; mutable std::vector maXCoords; mutable std::vector maYCoords; sal_Int32 mnWidth; sal_Int32 mnHeight; sal_Int32 mnFirstClipCol; sal_Int32 mnFirstClipRow; sal_Int32 mnLastClipCol; sal_Int32 mnLastClipRow; mutable bool mbXCoordsDirty; mutable bool mbYCoordsDirty; bool mbMayHaveCellRotation; explicit ArrayImpl( sal_Int32 nWidth, sal_Int32 nHeight ); bool IsValidPos( sal_Int32 nCol, sal_Int32 nRow ) const { return (nCol < mnWidth) && (nRow < mnHeight); } sal_Int32 GetIndex( sal_Int32 nCol, sal_Int32 nRow ) const { return nRow * mnWidth + nCol; } const Cell& GetCell( sal_Int32 nCol, sal_Int32 nRow ) const; Cell& GetCellAcc( sal_Int32 nCol, sal_Int32 nRow ); sal_Int32 GetMergedFirstCol( sal_Int32 nCol, sal_Int32 nRow ) const; sal_Int32 GetMergedFirstRow( sal_Int32 nCol, sal_Int32 nRow ) const; sal_Int32 GetMergedLastCol( sal_Int32 nCol, sal_Int32 nRow ) const; sal_Int32 GetMergedLastRow( sal_Int32 nCol, sal_Int32 nRow ) const; const Cell& GetMergedOriginCell( sal_Int32 nCol, sal_Int32 nRow ) const; const Cell& GetMergedLastCell( sal_Int32 nCol, sal_Int32 nRow ) const; bool IsMergedOverlappedLeft( sal_Int32 nCol, sal_Int32 nRow ) const; bool IsMergedOverlappedRight( sal_Int32 nCol, sal_Int32 nRow ) const; bool IsMergedOverlappedTop( sal_Int32 nCol, sal_Int32 nRow ) const; bool IsMergedOverlappedBottom( sal_Int32 nCol, sal_Int32 nRow ) const; bool IsInClipRange( sal_Int32 nCol, sal_Int32 nRow ) const; bool IsColInClipRange( sal_Int32 nCol ) const; bool IsRowInClipRange( sal_Int32 nRow ) const; bool OverlapsClipRange( sal_Int32 nFirstCol, sal_Int32 nFirstRow, sal_Int32 nLastCol, sal_Int32 nLastRow ) const; sal_Int32 GetMirrorCol( sal_Int32 nCol ) const { return mnWidth - nCol - 1; } sal_Int32 GetColPosition( sal_Int32 nCol ) const; sal_Int32 GetRowPosition( sal_Int32 nRow ) const; bool HasCellRotation() const; }; ArrayImpl::ArrayImpl( sal_Int32 nWidth, sal_Int32 nHeight ) : mnWidth( nWidth ), mnHeight( nHeight ), mnFirstClipCol( 0 ), mnFirstClipRow( 0 ), mnLastClipCol( nWidth - 1 ), mnLastClipRow( nHeight - 1 ), mbXCoordsDirty( false ), mbYCoordsDirty( false ), mbMayHaveCellRotation( false ) { // default-construct all vectors maCells.resize( mnWidth * mnHeight ); maWidths.resize( mnWidth, 0 ); maHeights.resize( mnHeight, 0 ); maXCoords.resize( mnWidth + 1, 0 ); maYCoords.resize( mnHeight + 1, 0 ); } const Cell& ArrayImpl::GetCell( sal_Int32 nCol, sal_Int32 nRow ) const { return IsValidPos( nCol, nRow ) ? maCells[ GetIndex( nCol, nRow ) ] : OBJ_CELL_NONE; } Cell& ArrayImpl::GetCellAcc( sal_Int32 nCol, sal_Int32 nRow ) { static Cell aDummy; return IsValidPos( nCol, nRow ) ? maCells[ GetIndex( nCol, nRow ) ] : aDummy; } sal_Int32 ArrayImpl::GetMergedFirstCol( sal_Int32 nCol, sal_Int32 nRow ) const { sal_Int32 nFirstCol = nCol; while( (nFirstCol > 0) && GetCell( nFirstCol, nRow ).mbOverlapX ) --nFirstCol; return nFirstCol; } sal_Int32 ArrayImpl::GetMergedFirstRow( sal_Int32 nCol, sal_Int32 nRow ) const { sal_Int32 nFirstRow = nRow; while( (nFirstRow > 0) && GetCell( nCol, nFirstRow ).mbOverlapY ) --nFirstRow; return nFirstRow; } sal_Int32 ArrayImpl::GetMergedLastCol( sal_Int32 nCol, sal_Int32 nRow ) const { sal_Int32 nLastCol = nCol + 1; while( (nLastCol < mnWidth) && GetCell( nLastCol, nRow ).mbOverlapX ) ++nLastCol; return nLastCol - 1; } sal_Int32 ArrayImpl::GetMergedLastRow( sal_Int32 nCol, sal_Int32 nRow ) const { sal_Int32 nLastRow = nRow + 1; while( (nLastRow < mnHeight) && GetCell( nCol, nLastRow ).mbOverlapY ) ++nLastRow; return nLastRow - 1; } const Cell& ArrayImpl::GetMergedOriginCell( sal_Int32 nCol, sal_Int32 nRow ) const { return GetCell( GetMergedFirstCol( nCol, nRow ), GetMergedFirstRow( nCol, nRow ) ); } const Cell& ArrayImpl::GetMergedLastCell( sal_Int32 nCol, sal_Int32 nRow ) const { return GetCell( GetMergedLastCol( nCol, nRow ), GetMergedLastRow( nCol, nRow ) ); } bool ArrayImpl::IsMergedOverlappedLeft( sal_Int32 nCol, sal_Int32 nRow ) const { const Cell& rCell = GetCell( nCol, nRow ); return rCell.mbOverlapX || (rCell.mnAddLeft > 0); } bool ArrayImpl::IsMergedOverlappedRight( sal_Int32 nCol, sal_Int32 nRow ) const { return GetCell( nCol + 1, nRow ).mbOverlapX || (GetCell( nCol, nRow ).mnAddRight > 0); } bool ArrayImpl::IsMergedOverlappedTop( sal_Int32 nCol, sal_Int32 nRow ) const { const Cell& rCell = GetCell( nCol, nRow ); return rCell.mbOverlapY || (rCell.mnAddTop > 0); } bool ArrayImpl::IsMergedOverlappedBottom( sal_Int32 nCol, sal_Int32 nRow ) const { return GetCell( nCol, nRow + 1 ).mbOverlapY || (GetCell( nCol, nRow ).mnAddBottom > 0); } bool ArrayImpl::IsColInClipRange( sal_Int32 nCol ) const { return (mnFirstClipCol <= nCol) && (nCol <= mnLastClipCol); } bool ArrayImpl::IsRowInClipRange( sal_Int32 nRow ) const { return (mnFirstClipRow <= nRow) && (nRow <= mnLastClipRow); } bool ArrayImpl::OverlapsClipRange( sal_Int32 nFirstCol, sal_Int32 nFirstRow, sal_Int32 nLastCol, sal_Int32 nLastRow ) const { if(nLastCol < mnFirstClipCol) return false; if(nFirstCol > mnLastClipCol) return false; if(nLastRow < mnFirstClipRow) return false; if(nFirstRow > mnLastClipRow) return false; return true; } bool ArrayImpl::IsInClipRange( sal_Int32 nCol, sal_Int32 nRow ) const { return IsColInClipRange( nCol ) && IsRowInClipRange( nRow ); } sal_Int32 ArrayImpl::GetColPosition( sal_Int32 nCol ) const { if( mbXCoordsDirty ) { lclRecalcCoordVec( maXCoords, maWidths ); mbXCoordsDirty = false; } return maXCoords[ nCol ]; } sal_Int32 ArrayImpl::GetRowPosition( sal_Int32 nRow ) const { if( mbYCoordsDirty ) { lclRecalcCoordVec( maYCoords, maHeights ); mbYCoordsDirty = false; } return maYCoords[ nRow ]; } bool ArrayImpl::HasCellRotation() const { // check cell array for (const auto& aCell : maCells) { if (aCell.IsRotated()) { return true; } } return false; } namespace { class MergedCellIterator { public: explicit MergedCellIterator( const Array& rArray, sal_Int32 nCol, sal_Int32 nRow ); bool Is() const { return (mnCol <= mnLastCol) && (mnRow <= mnLastRow); } sal_Int32 Col() const { return mnCol; } sal_Int32 Row() const { return mnRow; } MergedCellIterator& operator++(); private: sal_Int32 mnFirstCol; sal_Int32 mnFirstRow; sal_Int32 mnLastCol; sal_Int32 mnLastRow; sal_Int32 mnCol; sal_Int32 mnRow; }; } MergedCellIterator::MergedCellIterator( const Array& rArray, sal_Int32 nCol, sal_Int32 nRow ) { DBG_ASSERT( rArray.IsMerged( nCol, nRow ), "svx::frame::MergedCellIterator::MergedCellIterator - not in merged range" ); rArray.GetMergedRange( mnFirstCol, mnFirstRow, mnLastCol, mnLastRow, nCol, nRow ); mnCol = mnFirstCol; mnRow = mnFirstRow; } MergedCellIterator& MergedCellIterator::operator++() { DBG_ASSERT( Is(), "svx::frame::MergedCellIterator::operator++() - already invalid" ); if( ++mnCol > mnLastCol ) { mnCol = mnFirstCol; ++mnRow; } return *this; } #define DBG_FRAME_CHECK( cond, funcname, error ) DBG_ASSERT( cond, "svx::frame::Array::" funcname " - " error ) #define DBG_FRAME_CHECK_COL( col, funcname ) DBG_FRAME_CHECK( (col) < GetColCount(), funcname, "invalid column index" ) #define DBG_FRAME_CHECK_ROW( row, funcname ) DBG_FRAME_CHECK( (row) < GetRowCount(), funcname, "invalid row index" ) #define DBG_FRAME_CHECK_COLROW( col, row, funcname ) DBG_FRAME_CHECK( ((col) < GetColCount()) && ((row) < GetRowCount()), funcname, "invalid cell index" ) #define DBG_FRAME_CHECK_COL_1( col, funcname ) DBG_FRAME_CHECK( (col) <= GetColCount(), funcname, "invalid column index" ) #define DBG_FRAME_CHECK_ROW_1( row, funcname ) DBG_FRAME_CHECK( (row) <= GetRowCount(), funcname, "invalid row index" ) #define CELL( col, row ) mxImpl->GetCell( col, row ) #define CELLACC( col, row ) mxImpl->GetCellAcc( col, row ) #define ORIGCELL( col, row ) mxImpl->GetMergedOriginCell( col, row ) #define LASTCELL( col, row ) mxImpl->GetMergedLastCell( col, row ) Array::Array() { Initialize( 0, 0 ); } Array::~Array() { } // array size and column/row indexes void Array::Initialize( sal_Int32 nWidth, sal_Int32 nHeight ) { mxImpl.reset( new ArrayImpl( nWidth, nHeight ) ); } sal_Int32 Array::GetColCount() const { return mxImpl->mnWidth; } sal_Int32 Array::GetRowCount() const { return mxImpl->mnHeight; } sal_Int32 Array::GetCellCount() const { return mxImpl->maCells.size(); } sal_Int32 Array::GetCellIndex( sal_Int32 nCol, sal_Int32 nRow, bool bRTL ) const { DBG_FRAME_CHECK_COLROW( nCol, nRow, "GetCellIndex" ); if (bRTL) nCol = mxImpl->GetMirrorCol(nCol); return mxImpl->GetIndex( nCol, nRow ); } // cell border styles void Array::SetCellStyleLeft( sal_Int32 nCol, sal_Int32 nRow, const Style& rStyle ) { DBG_FRAME_CHECK_COLROW( nCol, nRow, "SetCellStyleLeft" ); CELLACC( nCol, nRow ).SetStyleLeft(rStyle); } void Array::SetCellStyleRight( sal_Int32 nCol, sal_Int32 nRow, const Style& rStyle ) { DBG_FRAME_CHECK_COLROW( nCol, nRow, "SetCellStyleRight" ); CELLACC( nCol, nRow ).SetStyleRight(rStyle); } void Array::SetCellStyleTop( sal_Int32 nCol, sal_Int32 nRow, const Style& rStyle ) { DBG_FRAME_CHECK_COLROW( nCol, nRow, "SetCellStyleTop" ); CELLACC( nCol, nRow ).SetStyleTop(rStyle); } void Array::SetCellStyleBottom( sal_Int32 nCol, sal_Int32 nRow, const Style& rStyle ) { DBG_FRAME_CHECK_COLROW( nCol, nRow, "SetCellStyleBottom" ); CELLACC( nCol, nRow ).SetStyleBottom(rStyle); } void Array::SetCellStyleTLBR( sal_Int32 nCol, sal_Int32 nRow, const Style& rStyle ) { DBG_FRAME_CHECK_COLROW( nCol, nRow, "SetCellStyleTLBR" ); CELLACC( nCol, nRow ).SetStyleTLBR(rStyle); } void Array::SetCellStyleBLTR( sal_Int32 nCol, sal_Int32 nRow, const Style& rStyle ) { DBG_FRAME_CHECK_COLROW( nCol, nRow, "SetCellStyleBLTR" ); CELLACC( nCol, nRow ).SetStyleBLTR(rStyle); } void Array::SetCellStyleDiag( sal_Int32 nCol, sal_Int32 nRow, const Style& rTLBR, const Style& rBLTR ) { DBG_FRAME_CHECK_COLROW( nCol, nRow, "SetCellStyleDiag" ); Cell& rCell = CELLACC( nCol, nRow ); rCell.SetStyleTLBR(rTLBR); rCell.SetStyleBLTR(rBLTR); } void Array::SetColumnStyleLeft( sal_Int32 nCol, const Style& rStyle ) { DBG_FRAME_CHECK_COL( nCol, "SetColumnStyleLeft" ); for( sal_Int32 nRow = 0; nRow < mxImpl->mnHeight; ++nRow ) SetCellStyleLeft( nCol, nRow, rStyle ); } void Array::SetColumnStyleRight( sal_Int32 nCol, const Style& rStyle ) { DBG_FRAME_CHECK_COL( nCol, "SetColumnStyleRight" ); for( sal_Int32 nRow = 0; nRow < mxImpl->mnHeight; ++nRow ) SetCellStyleRight( nCol, nRow, rStyle ); } void Array::SetRowStyleTop( sal_Int32 nRow, const Style& rStyle ) { DBG_FRAME_CHECK_ROW( nRow, "SetRowStyleTop" ); for( sal_Int32 nCol = 0; nCol < mxImpl->mnWidth; ++nCol ) SetCellStyleTop( nCol, nRow, rStyle ); } void Array::SetRowStyleBottom( sal_Int32 nRow, const Style& rStyle ) { DBG_FRAME_CHECK_ROW( nRow, "SetRowStyleBottom" ); for( sal_Int32 nCol = 0; nCol < mxImpl->mnWidth; ++nCol ) SetCellStyleBottom( nCol, nRow, rStyle ); } void Array::SetCellRotation(sal_Int32 nCol, sal_Int32 nRow, SvxRotateMode eRotMode, double fOrientation) { DBG_FRAME_CHECK_COLROW(nCol, nRow, "SetCellRotation"); Cell& rTarget = CELLACC(nCol, nRow); rTarget.meRotMode = eRotMode; rTarget.mfOrientation = fOrientation; if (!mxImpl->mbMayHaveCellRotation) { // activate once when a cell gets actually rotated to allow fast // answering HasCellRotation() calls mxImpl->mbMayHaveCellRotation = rTarget.IsRotated(); } } bool Array::HasCellRotation() const { if (!mxImpl->mbMayHaveCellRotation) { // never set, no need to check return false; } return mxImpl->HasCellRotation(); } const Style& Array::GetCellStyleLeft( sal_Int32 nCol, sal_Int32 nRow ) const { // outside clipping rows or overlapped in merged cells: invisible if( !mxImpl->IsRowInClipRange( nRow ) || mxImpl->IsMergedOverlappedLeft( nCol, nRow ) ) return OBJ_STYLE_NONE; // left clipping border: always own left style if( nCol == mxImpl->mnFirstClipCol ) return ORIGCELL( nCol, nRow ).GetStyleLeft(); // right clipping border: always right style of left neighbor cell if( nCol == mxImpl->mnLastClipCol + 1 ) return ORIGCELL( nCol - 1, nRow ).GetStyleRight(); // outside clipping columns: invisible if( !mxImpl->IsColInClipRange( nCol ) ) return OBJ_STYLE_NONE; // inside clipping range: maximum of own left style and right style of left neighbor cell return std::max( ORIGCELL( nCol, nRow ).GetStyleLeft(), ORIGCELL( nCol - 1, nRow ).GetStyleRight() ); } const Style& Array::GetCellStyleRight( sal_Int32 nCol, sal_Int32 nRow ) const { // outside clipping rows or overlapped in merged cells: invisible if( !mxImpl->IsRowInClipRange( nRow ) || mxImpl->IsMergedOverlappedRight( nCol, nRow ) ) return OBJ_STYLE_NONE; // left clipping border: always left style of right neighbor cell if( nCol + 1 == mxImpl->mnFirstClipCol ) return ORIGCELL( nCol + 1, nRow ).GetStyleLeft(); // right clipping border: always own right style if( nCol == mxImpl->mnLastClipCol ) return LASTCELL( nCol, nRow ).GetStyleRight(); // outside clipping columns: invisible if( !mxImpl->IsColInClipRange( nCol ) ) return OBJ_STYLE_NONE; // inside clipping range: maximum of own right style and left style of right neighbor cell return std::max( ORIGCELL( nCol, nRow ).GetStyleRight(), ORIGCELL( nCol + 1, nRow ).GetStyleLeft() ); } const Style& Array::GetCellStyleTop( sal_Int32 nCol, sal_Int32 nRow ) const { // outside clipping columns or overlapped in merged cells: invisible if( !mxImpl->IsColInClipRange( nCol ) || mxImpl->IsMergedOverlappedTop( nCol, nRow ) ) return OBJ_STYLE_NONE; // top clipping border: always own top style if( nRow == mxImpl->mnFirstClipRow ) return ORIGCELL( nCol, nRow ).GetStyleTop(); // bottom clipping border: always bottom style of top neighbor cell if( nRow == mxImpl->mnLastClipRow + 1 ) return ORIGCELL( nCol, nRow - 1 ).GetStyleBottom(); // outside clipping rows: invisible if( !mxImpl->IsRowInClipRange( nRow ) ) return OBJ_STYLE_NONE; // inside clipping range: maximum of own top style and bottom style of top neighbor cell return std::max( ORIGCELL( nCol, nRow ).GetStyleTop(), ORIGCELL( nCol, nRow - 1 ).GetStyleBottom() ); } const Style& Array::GetCellStyleBottom( sal_Int32 nCol, sal_Int32 nRow ) const { // outside clipping columns or overlapped in merged cells: invisible if( !mxImpl->IsColInClipRange( nCol ) || mxImpl->IsMergedOverlappedBottom( nCol, nRow ) ) return OBJ_STYLE_NONE; // top clipping border: always top style of bottom neighbor cell if( nRow + 1 == mxImpl->mnFirstClipRow ) return ORIGCELL( nCol, nRow + 1 ).GetStyleTop(); // bottom clipping border: always own bottom style if( nRow == mxImpl->mnLastClipRow ) return LASTCELL( nCol, nRow ).GetStyleBottom(); // outside clipping rows: invisible if( !mxImpl->IsRowInClipRange( nRow ) ) return OBJ_STYLE_NONE; // inside clipping range: maximum of own bottom style and top style of bottom neighbor cell return std::max( ORIGCELL( nCol, nRow ).GetStyleBottom(), ORIGCELL( nCol, nRow + 1 ).GetStyleTop() ); } const Style& Array::GetCellStyleTLBR( sal_Int32 nCol, sal_Int32 nRow ) const { return CELL( nCol, nRow ).GetStyleTLBR(); } const Style& Array::GetCellStyleBLTR( sal_Int32 nCol, sal_Int32 nRow ) const { return CELL( nCol, nRow ).GetStyleBLTR(); } const Style& Array::GetCellStyleTL( sal_Int32 nCol, sal_Int32 nRow ) const { // not in clipping range: always invisible if( !mxImpl->IsInClipRange( nCol, nRow ) ) return OBJ_STYLE_NONE; // return style only for top-left cell sal_Int32 nFirstCol = mxImpl->GetMergedFirstCol( nCol, nRow ); sal_Int32 nFirstRow = mxImpl->GetMergedFirstRow( nCol, nRow ); return ((nCol == nFirstCol) && (nRow == nFirstRow)) ? CELL( nFirstCol, nFirstRow ).GetStyleTLBR() : OBJ_STYLE_NONE; } const Style& Array::GetCellStyleBR( sal_Int32 nCol, sal_Int32 nRow ) const { // not in clipping range: always invisible if( !mxImpl->IsInClipRange( nCol, nRow ) ) return OBJ_STYLE_NONE; // return style only for bottom-right cell sal_Int32 nLastCol = mxImpl->GetMergedLastCol( nCol, nRow ); sal_Int32 nLastRow = mxImpl->GetMergedLastRow( nCol, nRow ); return ((nCol == nLastCol) && (nRow == nLastRow)) ? CELL( mxImpl->GetMergedFirstCol( nCol, nRow ), mxImpl->GetMergedFirstRow( nCol, nRow ) ).GetStyleTLBR() : OBJ_STYLE_NONE; } const Style& Array::GetCellStyleBL( sal_Int32 nCol, sal_Int32 nRow ) const { // not in clipping range: always invisible if( !mxImpl->IsInClipRange( nCol, nRow ) ) return OBJ_STYLE_NONE; // return style only for bottom-left cell sal_Int32 nFirstCol = mxImpl->GetMergedFirstCol( nCol, nRow ); sal_Int32 nLastRow = mxImpl->GetMergedLastRow( nCol, nRow ); return ((nCol == nFirstCol) && (nRow == nLastRow)) ? CELL( nFirstCol, mxImpl->GetMergedFirstRow( nCol, nRow ) ).GetStyleBLTR() : OBJ_STYLE_NONE; } const Style& Array::GetCellStyleTR( sal_Int32 nCol, sal_Int32 nRow ) const { // not in clipping range: always invisible if( !mxImpl->IsInClipRange( nCol, nRow ) ) return OBJ_STYLE_NONE; // return style only for top-right cell sal_Int32 nFirstRow = mxImpl->GetMergedFirstRow( nCol, nRow ); sal_Int32 nLastCol = mxImpl->GetMergedLastCol( nCol, nRow ); return ((nCol == nLastCol) && (nRow == nFirstRow)) ? CELL( mxImpl->GetMergedFirstCol( nCol, nRow ), nFirstRow ).GetStyleBLTR() : OBJ_STYLE_NONE; } // cell merging void Array::SetMergedRange( sal_Int32 nFirstCol, sal_Int32 nFirstRow, sal_Int32 nLastCol, sal_Int32 nLastRow ) { DBG_FRAME_CHECK_COLROW( nFirstCol, nFirstRow, "SetMergedRange" ); DBG_FRAME_CHECK_COLROW( nLastCol, nLastRow, "SetMergedRange" ); #if OSL_DEBUG_LEVEL >= 2 { bool bFound = false; for( sal_Int32 nCurrCol = nFirstCol; !bFound && (nCurrCol <= nLastCol); ++nCurrCol ) for( sal_Int32 nCurrRow = nFirstRow; !bFound && (nCurrRow <= nLastRow); ++nCurrRow ) bFound = CELL( nCurrCol, nCurrRow ).IsMerged(); DBG_FRAME_CHECK( !bFound, "SetMergedRange", "overlapping merged ranges" ); } #endif if( mxImpl->IsValidPos( nFirstCol, nFirstRow ) && mxImpl->IsValidPos( nLastCol, nLastRow ) ) lclSetMergedRange( mxImpl->maCells, mxImpl->mnWidth, nFirstCol, nFirstRow, nLastCol, nLastRow ); } void Array::SetAddMergedLeftSize( sal_Int32 nCol, sal_Int32 nRow, sal_Int32 nAddSize ) { DBG_FRAME_CHECK_COLROW( nCol, nRow, "SetAddMergedLeftSize" ); DBG_FRAME_CHECK( mxImpl->GetMergedFirstCol( nCol, nRow ) == 0, "SetAddMergedLeftSize", "additional border inside array" ); for( MergedCellIterator aIt( *this, nCol, nRow ); aIt.Is(); ++aIt ) CELLACC( aIt.Col(), aIt.Row() ).mnAddLeft = nAddSize; } void Array::SetAddMergedRightSize( sal_Int32 nCol, sal_Int32 nRow, sal_Int32 nAddSize ) { DBG_FRAME_CHECK_COLROW( nCol, nRow, "SetAddMergedRightSize" ); DBG_FRAME_CHECK( mxImpl->GetMergedLastCol( nCol, nRow ) + 1 == mxImpl->mnWidth, "SetAddMergedRightSize", "additional border inside array" ); for( MergedCellIterator aIt( *this, nCol, nRow ); aIt.Is(); ++aIt ) CELLACC( aIt.Col(), aIt.Row() ).mnAddRight = nAddSize; } void Array::SetAddMergedTopSize( sal_Int32 nCol, sal_Int32 nRow, sal_Int32 nAddSize ) { DBG_FRAME_CHECK_COLROW( nCol, nRow, "SetAddMergedTopSize" ); DBG_FRAME_CHECK( mxImpl->GetMergedFirstRow( nCol, nRow ) == 0, "SetAddMergedTopSize", "additional border inside array" ); for( MergedCellIterator aIt( *this, nCol, nRow ); aIt.Is(); ++aIt ) CELLACC( aIt.Col(), aIt.Row() ).mnAddTop = nAddSize; } void Array::SetAddMergedBottomSize( sal_Int32 nCol, sal_Int32 nRow, sal_Int32 nAddSize ) { DBG_FRAME_CHECK_COLROW( nCol, nRow, "SetAddMergedBottomSize" ); DBG_FRAME_CHECK( mxImpl->GetMergedLastRow( nCol, nRow ) + 1 == mxImpl->mnHeight, "SetAddMergedBottomSize", "additional border inside array" ); for( MergedCellIterator aIt( *this, nCol, nRow ); aIt.Is(); ++aIt ) CELLACC( aIt.Col(), aIt.Row() ).mnAddBottom = nAddSize; } bool Array::IsMerged( sal_Int32 nCol, sal_Int32 nRow ) const { DBG_FRAME_CHECK_COLROW( nCol, nRow, "IsMerged" ); return CELL( nCol, nRow ).IsMerged(); } void Array::GetMergedOrigin( sal_Int32& rnFirstCol, sal_Int32& rnFirstRow, sal_Int32 nCol, sal_Int32 nRow ) const { DBG_FRAME_CHECK_COLROW( nCol, nRow, "GetMergedOrigin" ); rnFirstCol = mxImpl->GetMergedFirstCol( nCol, nRow ); rnFirstRow = mxImpl->GetMergedFirstRow( nCol, nRow ); } void Array::GetMergedRange( sal_Int32& rnFirstCol, sal_Int32& rnFirstRow, sal_Int32& rnLastCol, sal_Int32& rnLastRow, sal_Int32 nCol, sal_Int32 nRow ) const { GetMergedOrigin( rnFirstCol, rnFirstRow, nCol, nRow ); rnLastCol = mxImpl->GetMergedLastCol( nCol, nRow ); rnLastRow = mxImpl->GetMergedLastRow( nCol, nRow ); } // clipping void Array::SetClipRange( sal_Int32 nFirstCol, sal_Int32 nFirstRow, sal_Int32 nLastCol, sal_Int32 nLastRow ) { DBG_FRAME_CHECK_COLROW( nFirstCol, nFirstRow, "SetClipRange" ); DBG_FRAME_CHECK_COLROW( nLastCol, nLastRow, "SetClipRange" ); mxImpl->mnFirstClipCol = nFirstCol; mxImpl->mnFirstClipRow = nFirstRow; mxImpl->mnLastClipCol = nLastCol; mxImpl->mnLastClipRow = nLastRow; } // cell coordinates void Array::SetXOffset( sal_Int32 nXOffset ) { mxImpl->maXCoords[ 0 ] = nXOffset; mxImpl->mbXCoordsDirty = true; } void Array::SetYOffset( sal_Int32 nYOffset ) { mxImpl->maYCoords[ 0 ] = nYOffset; mxImpl->mbYCoordsDirty = true; } void Array::SetColWidth( sal_Int32 nCol, sal_Int32 nWidth ) { DBG_FRAME_CHECK_COL( nCol, "SetColWidth" ); mxImpl->maWidths[ nCol ] = nWidth; mxImpl->mbXCoordsDirty = true; } void Array::SetRowHeight( sal_Int32 nRow, sal_Int32 nHeight ) { DBG_FRAME_CHECK_ROW( nRow, "SetRowHeight" ); mxImpl->maHeights[ nRow ] = nHeight; mxImpl->mbYCoordsDirty = true; } void Array::SetAllColWidths( sal_Int32 nWidth ) { std::fill( mxImpl->maWidths.begin(), mxImpl->maWidths.end(), nWidth ); mxImpl->mbXCoordsDirty = true; } void Array::SetAllRowHeights( sal_Int32 nHeight ) { std::fill( mxImpl->maHeights.begin(), mxImpl->maHeights.end(), nHeight ); mxImpl->mbYCoordsDirty = true; } sal_Int32 Array::GetColPosition( sal_Int32 nCol ) const { DBG_FRAME_CHECK_COL_1( nCol, "GetColPosition" ); return mxImpl->GetColPosition( nCol ); } sal_Int32 Array::GetRowPosition( sal_Int32 nRow ) const { DBG_FRAME_CHECK_ROW_1( nRow, "GetRowPosition" ); return mxImpl->GetRowPosition( nRow ); } sal_Int32 Array::GetColWidth( sal_Int32 nFirstCol, sal_Int32 nLastCol ) const { DBG_FRAME_CHECK_COL( nFirstCol, "GetColWidth" ); DBG_FRAME_CHECK_COL( nLastCol, "GetColWidth" ); return GetColPosition( nLastCol + 1 ) - GetColPosition( nFirstCol ); } sal_Int32 Array::GetRowHeight( sal_Int32 nFirstRow, sal_Int32 nLastRow ) const { DBG_FRAME_CHECK_ROW( nFirstRow, "GetRowHeight" ); DBG_FRAME_CHECK_ROW( nLastRow, "GetRowHeight" ); return GetRowPosition( nLastRow + 1 ) - GetRowPosition( nFirstRow ); } sal_Int32 Array::GetWidth() const { return GetColPosition( mxImpl->mnWidth ) - GetColPosition( 0 ); } sal_Int32 Array::GetHeight() const { return GetRowPosition( mxImpl->mnHeight ) - GetRowPosition( 0 ); } basegfx::B2DRange Array::GetCellRange( sal_Int32 nCol, sal_Int32 nRow ) const { // get the Range of the fully expanded cell (if merged) const sal_Int32 nFirstCol(mxImpl->GetMergedFirstCol( nCol, nRow )); const sal_Int32 nFirstRow(mxImpl->GetMergedFirstRow( nCol, nRow )); const sal_Int32 nLastCol(mxImpl->GetMergedLastCol( nCol, nRow )); const sal_Int32 nLastRow(mxImpl->GetMergedLastRow( nCol, nRow )); const Point aPoint( GetColPosition( nFirstCol ), GetRowPosition( nFirstRow ) ); const Size aSize( GetColWidth( nFirstCol, nLastCol ) + 1, GetRowHeight( nFirstRow, nLastRow ) + 1 ); tools::Rectangle aRect(aPoint, aSize); // adjust rectangle for partly visible merged cells const Cell& rCell = CELL( nCol, nRow ); if( rCell.IsMerged() ) { // not *sure* what exactly this is good for, // it is just a hard set extension at merged cells, // probably *should* be included in the above extended // GetColPosition/GetColWidth already. This might be // added due to GetColPosition/GetColWidth not working // correctly over PageChanges (if used), but not sure. aRect.AdjustLeft( -(rCell.mnAddLeft) ); aRect.AdjustRight(rCell.mnAddRight ); aRect.AdjustTop( -(rCell.mnAddTop) ); aRect.AdjustBottom(rCell.mnAddBottom ); } return vcl::unotools::b2DRectangleFromRectangle(aRect); } // return output range of given row/col range in logical coordinates basegfx::B2DRange Array::GetB2DRange(sal_Int32 nFirstCol, sal_Int32 nFirstRow, sal_Int32 nLastCol, sal_Int32 nLastRow) const { const Point aPoint( GetColPosition( nFirstCol ), GetRowPosition( nFirstRow ) ); const Size aSize( GetColWidth( nFirstCol, nLastCol ) + 1, GetRowHeight( nFirstRow, nLastRow ) + 1 ); return vcl::unotools::b2DRectangleFromRectangle(tools::Rectangle(aPoint, aSize)); } // mirroring void Array::MirrorSelfX() { CellVec aNewCells; aNewCells.reserve( GetCellCount() ); sal_Int32 nCol, nRow; for( nRow = 0; nRow < mxImpl->mnHeight; ++nRow ) { for( nCol = 0; nCol < mxImpl->mnWidth; ++nCol ) { aNewCells.push_back( CELL( mxImpl->GetMirrorCol( nCol ), nRow ) ); aNewCells.back().MirrorSelfX(); } } for( nRow = 0; nRow < mxImpl->mnHeight; ++nRow ) { for( nCol = 0; nCol < mxImpl->mnWidth; ++nCol ) { if( CELL( nCol, nRow ).mbMergeOrig ) { sal_Int32 nLastCol = mxImpl->GetMergedLastCol( nCol, nRow ); sal_Int32 nLastRow = mxImpl->GetMergedLastRow( nCol, nRow ); lclSetMergedRange( aNewCells, mxImpl->mnWidth, mxImpl->GetMirrorCol( nLastCol ), nRow, mxImpl->GetMirrorCol( nCol ), nLastRow ); } } } mxImpl->maCells.swap( aNewCells ); std::reverse( mxImpl->maWidths.begin(), mxImpl->maWidths.end() ); mxImpl->mbXCoordsDirty = true; } // drawing static void HelperCreateHorizontalEntry( const Array& rArray, const Style& rStyle, sal_Int32 col, sal_Int32 row, const basegfx::B2DPoint& rOrigin, const basegfx::B2DVector& rX, const basegfx::B2DVector& rY, drawinglayer::primitive2d::SdrFrameBorderDataVector& rData, bool bUpper, const Color* pForceColor) { // prepare SdrFrameBorderData rData.emplace_back( bUpper ? rOrigin : basegfx::B2DPoint(rOrigin + rY), rX, rStyle, pForceColor); drawinglayer::primitive2d::SdrFrameBorderData& rInstance(rData.back()); // get involved styles at start const Style& rStartFromTR(rArray.GetCellStyleBL( col, row - 1 )); const Style& rStartLFromT(rArray.GetCellStyleLeft( col, row - 1 )); const Style& rStartLFromL(rArray.GetCellStyleTop( col - 1, row )); const Style& rStartLFromB(rArray.GetCellStyleLeft( col, row )); const Style& rStartFromBR(rArray.GetCellStyleTL( col, row )); rInstance.addSdrConnectStyleData(true, rStartFromTR, rX - rY, false); rInstance.addSdrConnectStyleData(true, rStartLFromT, -rY, true); rInstance.addSdrConnectStyleData(true, rStartLFromL, -rX, true); rInstance.addSdrConnectStyleData(true, rStartLFromB, rY, false); rInstance.addSdrConnectStyleData(true, rStartFromBR, rX + rY, false); // get involved styles at end const Style& rEndFromTL(rArray.GetCellStyleBR( col, row - 1 )); const Style& rEndRFromT(rArray.GetCellStyleRight( col, row - 1 )); const Style& rEndRFromR(rArray.GetCellStyleTop( col + 1, row )); const Style& rEndRFromB(rArray.GetCellStyleRight( col, row )); const Style& rEndFromBL(rArray.GetCellStyleTR( col, row )); rInstance.addSdrConnectStyleData(false, rEndFromTL, -rX - rY, true); rInstance.addSdrConnectStyleData(false, rEndRFromT, -rY, true); rInstance.addSdrConnectStyleData(false, rEndRFromR, rX, false); rInstance.addSdrConnectStyleData(false, rEndRFromB, rY, false); rInstance.addSdrConnectStyleData(false, rEndFromBL, rY - rX, true); } static void HelperCreateVerticalEntry( const Array& rArray, const Style& rStyle, sal_Int32 col, sal_Int32 row, const basegfx::B2DPoint& rOrigin, const basegfx::B2DVector& rX, const basegfx::B2DVector& rY, drawinglayer::primitive2d::SdrFrameBorderDataVector& rData, bool bLeft, const Color* pForceColor) { // prepare SdrFrameBorderData rData.emplace_back( bLeft ? rOrigin : basegfx::B2DPoint(rOrigin + rX), rY, rStyle, pForceColor); drawinglayer::primitive2d::SdrFrameBorderData& rInstance(rData.back()); // get involved styles at start const Style& rStartFromBL(rArray.GetCellStyleTR( col - 1, row )); const Style& rStartTFromL(rArray.GetCellStyleTop( col - 1, row )); const Style& rStartTFromT(rArray.GetCellStyleLeft( col, row - 1 )); const Style& rStartTFromR(rArray.GetCellStyleTop( col, row )); const Style& rStartFromBR(rArray.GetCellStyleTL( col, row )); rInstance.addSdrConnectStyleData(true, rStartFromBR, rX + rY, false); rInstance.addSdrConnectStyleData(true, rStartTFromR, rX, false); rInstance.addSdrConnectStyleData(true, rStartTFromT, -rY, true); rInstance.addSdrConnectStyleData(true, rStartTFromL, -rX, true); rInstance.addSdrConnectStyleData(true, rStartFromBL, rY - rX, true); // get involved styles at end const Style& rEndFromTL(rArray.GetCellStyleBR( col - 1, row )); const Style& rEndBFromL(rArray.GetCellStyleBottom( col - 1, row )); const Style& rEndBFromB(rArray.GetCellStyleLeft( col, row + 1 )); const Style& rEndBFromR(rArray.GetCellStyleBottom( col, row )); const Style& rEndFromTR(rArray.GetCellStyleBL( col, row )); rInstance.addSdrConnectStyleData(false, rEndFromTR, rX - rY, false); rInstance.addSdrConnectStyleData(false, rEndBFromR, rX, false); rInstance.addSdrConnectStyleData(false, rEndBFromB, rY, false); rInstance.addSdrConnectStyleData(false, rEndBFromL, -rX, true); rInstance.addSdrConnectStyleData(false, rEndFromTL, -rY - rX, true); } static void HelperClipLine( basegfx::B2DPoint& rStart, basegfx::B2DVector& rDirection, const basegfx::B2DRange& rClipRange) { basegfx::B2DPolygon aLine({rStart, rStart + rDirection}); const basegfx::B2DPolyPolygon aResultPP( basegfx::utils::clipPolygonOnRange( aLine, rClipRange, true, // bInside true)); // bStroke if(aResultPP.count() > 0) { const basegfx::B2DPolygon aResultP(aResultPP.getB2DPolygon(0)); if(aResultP.count() > 0) { const basegfx::B2DPoint aResultStart(aResultP.getB2DPoint(0)); const basegfx::B2DPoint aResultEnd(aResultP.getB2DPoint(aResultP.count() - 1)); if(aResultStart != aResultEnd) { rStart = aResultStart; rDirection = aResultEnd - aResultStart; } } } } static void HelperCreateTLBREntry( const Array& rArray, const Style& rStyle, drawinglayer::primitive2d::SdrFrameBorderDataVector& rData, const basegfx::B2DPoint& rOrigin, const basegfx::B2DVector& rX, const basegfx::B2DVector& rY, sal_Int32 nColLeft, sal_Int32 nColRight, sal_Int32 nRowTop, sal_Int32 nRowBottom, const Color* pForceColor, const basegfx::B2DRange* pClipRange) { if(rStyle.IsUsed()) { /// prepare geometry line data basegfx::B2DPoint aStart(rOrigin); basegfx::B2DVector aDirection(rX + rY); /// check if we need to clip geometry line data and do it if(nullptr != pClipRange) { HelperClipLine(aStart, aDirection, *pClipRange); } /// top-left and bottom-right Style Tables rData.emplace_back( aStart, aDirection, rStyle, pForceColor); drawinglayer::primitive2d::SdrFrameBorderData& rInstance(rData.back()); /// Fill top-left Style Table const Style& rTLFromRight(rArray.GetCellStyleTop(nColLeft, nRowTop)); const Style& rTLFromBottom(rArray.GetCellStyleLeft(nColLeft, nRowTop)); rInstance.addSdrConnectStyleData(true, rTLFromRight, rX, false); rInstance.addSdrConnectStyleData(true, rTLFromBottom, rY, false); /// Fill bottom-right Style Table const Style& rBRFromBottom(rArray.GetCellStyleRight(nColRight, nRowBottom)); const Style& rBRFromLeft(rArray.GetCellStyleBottom(nColRight, nRowBottom)); rInstance.addSdrConnectStyleData(false, rBRFromBottom, -rY, true); rInstance.addSdrConnectStyleData(false, rBRFromLeft, -rX, true); } } static void HelperCreateBLTREntry( const Array& rArray, const Style& rStyle, drawinglayer::primitive2d::SdrFrameBorderDataVector& rData, const basegfx::B2DPoint& rOrigin, const basegfx::B2DVector& rX, const basegfx::B2DVector& rY, sal_Int32 nColLeft, sal_Int32 nColRight, sal_Int32 nRowTop, sal_Int32 nRowBottom, const Color* pForceColor, const basegfx::B2DRange* pClipRange) { if(rStyle.IsUsed()) { /// prepare geometry line data basegfx::B2DPoint aStart(rOrigin + rY); basegfx::B2DVector aDirection(rX - rY); /// check if we need to clip geometry line data and do it if(nullptr != pClipRange) { HelperClipLine(aStart, aDirection, *pClipRange); } /// bottom-left and top-right Style Tables rData.emplace_back( aStart, aDirection, rStyle, pForceColor); drawinglayer::primitive2d::SdrFrameBorderData& rInstance(rData.back()); /// Fill bottom-left Style Table const Style& rBLFromTop(rArray.GetCellStyleLeft(nColLeft, nRowBottom)); const Style& rBLFromBottom(rArray.GetCellStyleBottom(nColLeft, nRowBottom)); rInstance.addSdrConnectStyleData(true, rBLFromTop, -rY, true); rInstance.addSdrConnectStyleData(true, rBLFromBottom, rX, false); /// Fill top-right Style Table const Style& rTRFromLeft(rArray.GetCellStyleTop(nColRight, nRowTop)); const Style& rTRFromBottom(rArray.GetCellStyleRight(nColRight, nRowTop)); rInstance.addSdrConnectStyleData(false, rTRFromLeft, -rX, true); rInstance.addSdrConnectStyleData(false, rTRFromBottom, rY, false); } } drawinglayer::primitive2d::Primitive2DContainer Array::CreateB2DPrimitiveRange( sal_Int32 nFirstCol, sal_Int32 nFirstRow, sal_Int32 nLastCol, sal_Int32 nLastRow, const Color* pForceColor ) const { DBG_FRAME_CHECK_COLROW( nFirstCol, nFirstRow, "CreateB2DPrimitiveRange" ); DBG_FRAME_CHECK_COLROW( nLastCol, nLastRow, "CreateB2DPrimitiveRange" ); #ifdef OPTICAL_CHECK_CLIPRANGE_FOR_MERGED_CELL std::vector aClipRanges; #endif // It may be necessary to extend the loop ranges by one cell to the outside, // when possible. This is needed e.g. when there is in Calc a Cell with an // upper CellBorder using DoubleLine and that is right/left connected upwards // to also DoubleLine. These upper DoubleLines will be extended to meet the // lower of the upper CellBorder and thus have graphical parts that are // displayed one cell below and right/left of the target cell - analog to // other examples in all other directions. // It would be possible to explicitly test this (if possible by indices at all) // looping and testing the styles in the outer cells to detect this, but since // for other usages (e.g. UI) usually nFirstRow==0 and nLastRow==GetRowCount()-1 // (and analog for Col) it is okay to just expand the range when available. // Do *not* change nFirstRow/nLastRow due to these needed to the boolean tests // below (!) // Checked usages, this method is used in Calc EditView/Print/Export stuff and // in UI (Dialog), not for Writer Tables and Draw/Impress tables. All usages // seem okay with this change, so I will add it. const sal_Int32 nStartRow(nFirstRow > 0 ? nFirstRow - 1 : nFirstRow); const sal_Int32 nEndRow(nLastRow < GetRowCount() - 1 ? nLastRow + 1 : nLastRow); const sal_Int32 nStartCol(nFirstCol > 0 ? nFirstCol - 1 : nFirstCol); const sal_Int32 nEndCol(nLastCol < GetColCount() - 1 ? nLastCol + 1 : nLastCol); // prepare SdrFrameBorderDataVector drawinglayer::primitive2d::SdrFrameBorderDataVector aData; // remember for which merged cells crossed lines were already created. To // do so, hold the sal_Int32 cell index in a set for fast check std::unordered_set< sal_Int32 > aMergedCells; for (sal_Int32 nRow(nStartRow); nRow <= nEndRow; ++nRow) { for (sal_Int32 nCol(nStartCol); nCol <= nEndCol; ++nCol) { // get Cell and CoordinateSystem (*only* for this Cell, do *not* expand for // merged cells (!)), check if used (non-empty vectors) const Cell& rCell(CELL(nCol, nRow)); basegfx::B2DHomMatrix aCoordinateSystem(rCell.CreateCoordinateSystemSingleCell(*this, nCol, nRow)); basegfx::B2DVector aX(basegfx::utils::getColumn(aCoordinateSystem, 0)); basegfx::B2DVector aY(basegfx::utils::getColumn(aCoordinateSystem, 1)); // get needed local values basegfx::B2DPoint aOrigin(basegfx::utils::getColumn(aCoordinateSystem, 2)); const bool bOverlapX(rCell.mbOverlapX); const bool bFirstCol(nCol == nFirstCol); // handle rotation: If cell is rotated, handle lower/right edge inside // this local geometry due to the created CoordinateSystem already representing // the needed transformations. const bool bRotated(rCell.IsRotated()); // Additionally avoid double-handling by suppressing handling when self not rotated, // but above/left is rotated and thus already handled. Two directly connected // rotated will paint/create both edges, they might be rotated differently. const bool bSuppressLeft(!bRotated && nCol > nFirstCol && CELL(nCol - 1, nRow).IsRotated()); const bool bSuppressAbove(!bRotated && nRow > nFirstRow && CELL(nCol, nRow - 1).IsRotated()); if(!aX.equalZero() && !aY.equalZero()) { // additionally needed local values const bool bOverlapY(rCell.mbOverlapY); const bool bLastCol(nCol == nLastCol); const bool bFirstRow(nRow == nFirstRow); const bool bLastRow(nRow == nLastRow); // create upper line for this Cell if ((!bOverlapY // true for first line in merged cells or cells || bFirstRow) // true for non_Calc usages of this tooling && !bSuppressAbove) // true when above is not rotated, so edge is already handled (see bRotated) { // get CellStyle - method will take care to get the correct one, e.g. // for merged cells (it uses ORIGCELL that works with topLeft's of these) const Style& rTop(GetCellStyleTop(nCol, nRow)); if(rTop.IsUsed()) { HelperCreateHorizontalEntry(*this, rTop, nCol, nRow, aOrigin, aX, aY, aData, true, pForceColor); } } // create lower line for this Cell if (bLastRow // true for non_Calc usages of this tooling || bRotated) // true if cell is rotated, handle lower edge in local geometry { const Style& rBottom(GetCellStyleBottom(nCol, nRow)); if(rBottom.IsUsed()) { HelperCreateHorizontalEntry(*this, rBottom, nCol, nRow + 1, aOrigin, aX, aY, aData, false, pForceColor); } } // create left line for this Cell if ((!bOverlapX // true for first column in merged cells or cells || bFirstCol) // true for non_Calc usages of this tooling && !bSuppressLeft) // true when left is not rotated, so edge is already handled (see bRotated) { const Style& rLeft(GetCellStyleLeft(nCol, nRow)); if(rLeft.IsUsed()) { HelperCreateVerticalEntry(*this, rLeft, nCol, nRow, aOrigin, aX, aY, aData, true, pForceColor); } } // create right line for this Cell if (bLastCol // true for non_Calc usages of this tooling || bRotated) // true if cell is rotated, handle right edge in local geometry { const Style& rRight(GetCellStyleRight(nCol, nRow)); if(rRight.IsUsed()) { HelperCreateVerticalEntry(*this, rRight, nCol + 1, nRow, aOrigin, aX, aY, aData, false, pForceColor); } } // tdf#126269 check for crossed lines, these need special treatment, especially // for merged cells (see comments in task). Separate treatment of merged and // non-merged cells to allow better handling of both types if(rCell.IsMerged()) { // first check if this merged cell was already handled. To do so, // calculate and use the index of the TopLeft cell sal_Int32 nColLeft(nCol), nRowTop(nRow), nColRight(nCol), nRowBottom(nRow); GetMergedRange(nColLeft, nRowTop, nColRight, nRowBottom, nCol, nRow); const sal_Int32 nIndexOfMergedCell(mxImpl->GetIndex(nColLeft, nRowTop)); if(aMergedCells.end() == aMergedCells.find(nIndexOfMergedCell)) { // not found, so not yet handled. Add now to mark as handled aMergedCells.insert(nIndexOfMergedCell); // Get and check if diagonal styles are used // Note: For GetCellStyleBLTR below I tried to use nRowBottom // as Y-value what seemed more logical, but that // is wrong. Despite defining a line starting at // bottom-left, the Style is defined in the cell at top-left const Style& rTLBR(GetCellStyleTLBR(nColLeft, nRowTop)); const Style& rBLTR(GetCellStyleBLTR(nColLeft, nRowTop)); if(rTLBR.IsUsed() || rBLTR.IsUsed()) { // test if merged cell overlaps ClipRange at all (needs visualization) if(mxImpl->OverlapsClipRange(nColLeft, nRowTop, nColRight, nRowBottom)) { // when merged, get extended coordinate system and derived values // for the full range of this merged cell. Only work with rMergedCell // (which is the top-left single cell of the merged cell) from here on const Cell& rMergedCell(CELL(nColLeft, nRowTop)); aCoordinateSystem = rMergedCell.CreateCoordinateSystemMergedCell( *this, nColLeft, nRowTop, nColRight, nRowBottom); aX = basegfx::utils::getColumn(aCoordinateSystem, 0); aY = basegfx::utils::getColumn(aCoordinateSystem, 1); aOrigin = basegfx::utils::getColumn(aCoordinateSystem, 2); // check if clip is needed basegfx::B2DRange aClipRange; // first use row/col ClipTest for raw check bool bNeedToClip( !mxImpl->IsColInClipRange(nColLeft) || !mxImpl->IsRowInClipRange(nRowTop) || !mxImpl->IsColInClipRange(nColRight) || !mxImpl->IsRowInClipRange(nRowBottom)); if(bNeedToClip) { // now get ClipRange and CellRange in logical coordinates aClipRange = GetB2DRange( mxImpl->mnFirstClipCol, mxImpl->mnFirstClipRow, mxImpl->mnLastClipCol, mxImpl->mnLastClipRow); basegfx::B2DRange aCellRange( GetB2DRange( nColLeft, nRowTop, nColRight, nRowBottom)); // intersect these to get the target ClipRange, ensure // that clip is needed aClipRange.intersect(aCellRange); bNeedToClip = !aClipRange.isEmpty(); #ifdef OPTICAL_CHECK_CLIPRANGE_FOR_MERGED_CELL aClipRanges.push_back(aClipRange); #endif } // create top-left to bottom-right geometry HelperCreateTLBREntry(*this, rTLBR, aData, aOrigin, aX, aY, nColLeft, nRowTop, nColRight, nRowBottom, pForceColor, bNeedToClip ? &aClipRange : nullptr); // create bottom-left to top-right geometry HelperCreateBLTREntry(*this, rBLTR, aData, aOrigin, aX, aY, nColLeft, nRowTop, nColRight, nRowBottom, pForceColor, bNeedToClip ? &aClipRange : nullptr); } } } } else { // must be in clipping range: else not visible. This // already clips completely for non-merged cells if( mxImpl->IsInClipRange( nCol, nRow ) ) { // get and check if diagonal styles are used const Style& rTLBR(GetCellStyleTLBR(nCol, nRow)); const Style& rBLTR(GetCellStyleBLTR(nCol, nRow)); if(rTLBR.IsUsed() || rBLTR.IsUsed()) { HelperCreateTLBREntry(*this, rTLBR, aData, aOrigin, aX, aY, nCol, nRow, nCol, nRow, pForceColor, nullptr); HelperCreateBLTREntry(*this, rBLTR, aData, aOrigin, aX, aY, nCol, nRow, nCol, nRow, pForceColor, nullptr); } } } } else if(!aY.equalZero()) { // cell has height, but no width. Create left vertical line for this Cell if ((!bOverlapX // true for first column in merged cells or cells || bFirstCol) // true for non_Calc usages of this tooling && !bSuppressLeft) // true when left is not rotated, so edge is already handled (see bRotated) { const Style& rLeft(GetCellStyleLeft(nCol, nRow)); if (rLeft.IsUsed()) { HelperCreateVerticalEntry(*this, rLeft, nCol, nRow, aOrigin, aX, aY, aData, true, pForceColor); } } } else { // Cell has *no* size, thus no visualization } } } // create instance of SdrFrameBorderPrimitive2D if // SdrFrameBorderDataVector is used drawinglayer::primitive2d::Primitive2DContainer aSequence; if(!aData.empty()) { aSequence.append( drawinglayer::primitive2d::Primitive2DReference( new drawinglayer::primitive2d::SdrFrameBorderPrimitive2D( std::move(aData), true))); // force visualization to minimal one discrete unit (pixel) } #ifdef OPTICAL_CHECK_CLIPRANGE_FOR_MERGED_CELL for(auto const& rClipRange : aClipRanges) { // draw ClipRange in yellow to allow simple interactive optical control in office aSequence.append( drawinglayer::primitive2d::Primitive2DReference( new drawinglayer::primitive2d::PolygonHairlinePrimitive2D( basegfx::utils::createPolygonFromRect(rClipRange), basegfx::BColor(1.0, 1.0, 0.0)))); } #endif return aSequence; } drawinglayer::primitive2d::Primitive2DContainer Array::CreateB2DPrimitiveArray() const { drawinglayer::primitive2d::Primitive2DContainer aPrimitives; if (mxImpl->mnWidth && mxImpl->mnHeight) { aPrimitives = CreateB2DPrimitiveRange(0, 0, mxImpl->mnWidth - 1, mxImpl->mnHeight - 1, nullptr); } return aPrimitives; } #undef ORIGCELL #undef LASTCELL #undef CELLACC #undef CELL #undef DBG_FRAME_CHECK_ROW_1 #undef DBG_FRAME_CHECK_COL_1 #undef DBG_FRAME_CHECK_COLROW #undef DBG_FRAME_CHECK_ROW #undef DBG_FRAME_CHECK_COL #undef DBG_FRAME_CHECK } /* vim:set shiftwidth=4 softtabstop=4 expandtab: */