/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 . */ #include // Class to manage the 3D default attributes E3dDefaultAttributes::E3dDefaultAttributes() { Reset(); } void E3dDefaultAttributes::Reset() { // Cube object aDefaultCubePos = basegfx::B3DPoint(-500.0, -500.0, -500.0); aDefaultCubeSize = basegfx::B3DVector(1000.0, 1000.0, 1000.0); bDefaultCubePosIsCenter = false; // Sphere object aDefaultSphereCenter = basegfx::B3DPoint(0.0, 0.0, 0.0); aDefaultSphereSize = basegfx::B3DPoint(1000.0, 1000.0, 1000.0); // Lathe object bDefaultLatheSmoothed = true; bDefaultLatheSmoothFrontBack = false; bDefaultLatheCharacterMode = false; bDefaultLatheCloseFront = true; bDefaultLatheCloseBack = true; // Extrude object bDefaultExtrudeSmoothed = true; bDefaultExtrudeSmoothFrontBack = false; bDefaultExtrudeCharacterMode = false; bDefaultExtrudeCloseFront = true; bDefaultExtrudeCloseBack = true; } /* vim:set shiftwidth=4 softtabstop=4 expandtab: */