/************************************************************************* * * $RCSfile: float3d.src,v $ * * $Revision: 1.18 $ * * last change: $Author: kz $ $Date: 2001-06-08 21:58:13 $ * * The Contents of this file are made available subject to the terms of * either of the following licenses * * - GNU Lesser General Public License Version 2.1 * - Sun Industry Standards Source License Version 1.1 * * Sun Microsystems Inc., October, 2000 * * GNU Lesser General Public License Version 2.1 * ============================================= * Copyright 2000 by Sun Microsystems, Inc. * 901 San Antonio Road, Palo Alto, CA 94303, USA * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License version 2.1, as published by the Free Software Foundation. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, * MA 02111-1307 USA * * * Sun Industry Standards Source License Version 1.1 * ================================================= * The contents of this file are subject to the Sun Industry Standards * Source License Version 1.1 (the "License"); You may not use this file * except in compliance with the License. You may obtain a copy of the * License at http://www.openoffice.org/license.html. * * Software provided under this License is provided on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, * WITHOUT LIMITATION, WARRANTIES THAT THE SOFTWARE IS FREE OF DEFECTS, * MERCHANTABLE, FIT FOR A PARTICULAR PURPOSE, OR NON-INFRINGING. * See the License for the specific provisions governing your rights and * obligations concerning the Software. * * The Initial Developer of the Original Code is: Sun Microsystems, Inc. * * Copyright: 2000 by Sun Microsystems, Inc. * * All Rights Reserved. * * Contributor(s): _______________________________________ * * ************************************************************************/ #include "dialogs.hrc" #include "float3d.hrc" #define WIDTH 158 #define HEIGHT 197 #define HEIGHT 209 #define BORDER 3 #define BUTTON_WIDTH 13 #define BUTTON_HEIGHT 13 #define VT_BUTTON_WIDTH 18 #define GROUP_Y (BORDER + BUTTON_HEIGHT + 3) #define GROUP_HEIGHT 95 #define GROUP_WIDTH (WIDTH - 2 * BORDER) #define GROUP_PREV_X 60 #define GROUP_PREV_Y (GROUP_Y + GROUP_HEIGHT + 1) #define GROUP_PREV_WIDTH (WIDTH - BORDER - GROUP_PREV_X) #define GROUP_PREV_HEIGHT (HEIGHT - GROUP_PREV_Y - BORDER) #define BUTTON_SIZE MAP_APPFONT( BUTTON_WIDTH, BUTTON_WIDTH ); #ifndef STD_MASKCOLOR #define STD_MASKCOLOR Color { Red=0xC000; Green=0xC000; Blue=0xC000; } #endif DockingWindow RID_SVXFLOAT_3D { HelpID = SID_3D_WIN ; Border = TRUE ; Hide = TRUE ; SVLook = TRUE ; Sizeable = TRUE ; Moveable = TRUE ; Closeable = TRUE ; Zoomable = TRUE ; Dockable = TRUE ; EnableResizing = TRUE ; Size = MAP_APPFONT ( WIDTH , HEIGHT ) ; Text = "3D-Effekte" ; Text [ ENGLISH ] = "3-D Effects" ; Text [ english_us ] = "3D Effects" ; Closeable = TRUE ; Zoomable = TRUE ; ImageButton BTN_FAVORITES { Pos = MAP_APPFONT ( 4 , BORDER ) ; Size = MAP_APPFONT ( VT_BUTTON_WIDTH , BUTTON_HEIGHT ) ; TabStop = TRUE ; QuickHelpText = "Favoriten" ; QuickHelpText [ ENGLISH ] = "Favorites" ; ButtonImage = Image { ImageBitmap = Bitmap { File = "3dfavor.bmp" ; }; MaskColor = STD_MASKCOLOR ; }; QuickHelpText [ portuguese ] = "Favoritos" ; QuickHelpText [ english_us ] = "Favorites" ; QuickHelpText [ portuguese_brazilian ] = "Favoriten" ; QuickHelpText [ swedish ] = "Favoriter" ; QuickHelpText [ danish ] = "Favoriter" ; QuickHelpText [ italian ] = "Preferiti" ; QuickHelpText [ spanish ] = "Favoritos" ; QuickHelpText [ french ] = "Favoris" ; QuickHelpText [ dutch ] = "Favorieten" ; QuickHelpText[ russian ] = ""; QuickHelpText[ polish ] = "Ulubione!"; QuickHelpText[ japanese ] = "Cɓ!"; QuickHelpText[ chinese_simplified ] = "ղ"; QuickHelpText[ chinese_traditional ] = "ڪ̷R"; QuickHelpText[ arabic ] = ""; QuickHelpText[ dutch ] = "Favorieten"; QuickHelpText[ chinese_simplified ] = "ղ"; QuickHelpText[ greek ] = ""; QuickHelpText[ korean ] = " ã!"; QuickHelpText[ turkish ] = "Favoriten"; QuickHelpText[ catalan ] = "Favoritos"; QuickHelpText[ finnish ] = "Suosikit!"; }; ImageButton BTN_GEO { Pos = MAP_APPFONT ( 22 , BORDER ) ; Size = MAP_APPFONT ( VT_BUTTON_WIDTH , BUTTON_HEIGHT ) ; TabStop = TRUE ; QuickHelpText = "Geometrie" ; QuickHelpText [ ENGLISH ] = "Geometry" ; ButtonImage = Image { ImageBitmap = Bitmap { File = "3dgeo.bmp" ; }; MaskColor = STD_MASKCOLOR ; }; QuickHelpText [ portuguese ] = "Geometria" ; QuickHelpText [ english_us ] = "Geometry" ; QuickHelpText [ portuguese_brazilian ] = "Geometrie" ; QuickHelpText [ swedish ] = "Geometri" ; QuickHelpText [ danish ] = "Geometri" ; QuickHelpText [ italian ] = "Geometria" ; QuickHelpText [ spanish ] = "Geometra" ; QuickHelpText [ french ] = "Gomtrie" ; QuickHelpText [ dutch ] = "Geometrie" ; QuickHelpText[ russian ] = ""; QuickHelpText[ polish ] = "Geometria!"; QuickHelpText[ japanese ] = "􉽊w!"; QuickHelpText[ chinese_simplified ] = ""; QuickHelpText[ chinese_traditional ] = "L"; QuickHelpText[ arabic ] = ""; QuickHelpText[ dutch ] = "Geometrie"; QuickHelpText[ chinese_simplified ] = ""; QuickHelpText[ greek ] = ""; QuickHelpText[ korean ] = "Ʈ!"; QuickHelpText[ turkish ] = "Geometrie"; QuickHelpText[ catalan ] = "Geometra"; QuickHelpText[ finnish ] = "Geometria!"; }; ImageButton BTN_REPRESENTATION { Pos = MAP_APPFONT ( 40 , BORDER ) ; Size = MAP_APPFONT ( VT_BUTTON_WIDTH , BUTTON_HEIGHT ) ; TabStop = TRUE ; QuickHelpText = "Darstellung" ; QuickHelpText [ ENGLISH ] = "Representation" ; ButtonImage = Image { ImageBitmap = Bitmap { File = "3drepres.bmp" ; }; MaskColor = STD_MASKCOLOR ; }; QuickHelpText [ portuguese ] = "Apresentao" ; QuickHelpText [ english_us ] = "Shading" ; QuickHelpText [ portuguese_brazilian ] = "Darstellung" ; QuickHelpText [ swedish ] = "Visning" ; QuickHelpText [ danish ] = "Visning" ; QuickHelpText [ italian ] = "Rappresentazione" ; QuickHelpText [ spanish ] = "Representacin" ; QuickHelpText [ french ] = "Reprsentation" ; QuickHelpText [ dutch ] = "Weergave" ; QuickHelpText[ russian ] = ""; QuickHelpText[ polish ] = "Przedstawienie!"; QuickHelpText[ japanese ] = "\\!"; QuickHelpText[ chinese_simplified ] = "ʾ"; QuickHelpText[ chinese_traditional ] = ""; QuickHelpText[ arabic ] = ""; QuickHelpText[ dutch ] = "Weergave"; QuickHelpText[ chinese_simplified ] = "ʾ"; QuickHelpText[ greek ] = ""; QuickHelpText[ korean ] = "̱!"; QuickHelpText[ turkish ] = "Darstellung"; QuickHelpText[ catalan ] = "Representacin"; QuickHelpText[ finnish ] = "Varjostus!"; }; ImageButton BTN_LIGHT { Pos = MAP_APPFONT ( 58 , BORDER ) ; Size = MAP_APPFONT ( VT_BUTTON_WIDTH , BUTTON_HEIGHT ) ; TabStop = TRUE ; QuickHelpText = "Beleuchtung" ; QuickHelpText [ ENGLISH ] = "Lighting" ; ButtonImage = Image { ImageBitmap = Bitmap { File = "3dlight.bmp" ; }; MaskColor = STD_MASKCOLOR ; }; QuickHelpText [ portuguese ] = "Iluminao" ; QuickHelpText [ english_us ] = "Illumination" ; QuickHelpText [ portuguese_brazilian ] = "Beleuchtung" ; QuickHelpText [ swedish ] = "Belysning" ; QuickHelpText [ danish ] = "Belysning" ; QuickHelpText [ italian ] = "Illuminazione" ; QuickHelpText [ spanish ] = "Iluminacin" ; QuickHelpText [ french ] = "Eclairage" ; QuickHelpText [ dutch ] = "Belichting" ; QuickHelpText[ russian ] = ""; QuickHelpText[ polish ] = "Owietlenie!"; QuickHelpText[ japanese ] = "Ɩ!"; QuickHelpText[ chinese_simplified ] = ""; QuickHelpText[ chinese_traditional ] = "ө"; QuickHelpText[ arabic ] = ""; QuickHelpText[ dutch ] = "Belichting"; QuickHelpText[ chinese_simplified ] = ""; QuickHelpText[ greek ] = ""; QuickHelpText[ korean ] = "!"; QuickHelpText[ turkish ] = "Beleuchtung"; QuickHelpText[ catalan ] = "Iluminacin"; QuickHelpText[ finnish ] = "Valaistus!"; }; ImageButton BTN_TEXTURE { Pos = MAP_APPFONT ( 76 , BORDER ) ; Size = MAP_APPFONT ( VT_BUTTON_WIDTH , BUTTON_HEIGHT ) ; QuickHelpText = "Texturen" ; QuickHelpText [ ENGLISH ] = "Textures" ; ButtonImage = Image { ImageBitmap = Bitmap { File = "3dtextur.bmp" ; }; MaskColor = STD_MASKCOLOR ; }; TabStop = TRUE ; QuickHelpText [ portuguese ] = "Texturas" ; QuickHelpText [ english_us ] = "Textures" ; QuickHelpText [ portuguese_brazilian ] = "Texturen" ; QuickHelpText [ swedish ] = "Texturer" ; QuickHelpText [ danish ] = "Teksturer" ; QuickHelpText [ italian ] = "Strutture" ; QuickHelpText [ spanish ] = "Texturas" ; QuickHelpText [ french ] = "Textures" ; QuickHelpText [ dutch ] = "Texturen" ; QuickHelpText[ russian ] = ""; QuickHelpText[ polish ] = "Tekstury!"; QuickHelpText[ japanese ] = "ø!"; QuickHelpText[ chinese_simplified ] = ""; QuickHelpText[ chinese_traditional ] = "z"; QuickHelpText[ arabic ] = ""; QuickHelpText[ dutch ] = "Texturen"; QuickHelpText[ chinese_simplified ] = ""; QuickHelpText[ greek ] = ""; QuickHelpText[ korean ] = "!"; QuickHelpText[ turkish ] = "Texturen"; QuickHelpText[ catalan ] = "Texturas"; QuickHelpText[ finnish ] = "Pintakuviot!"; }; ImageButton BTN_MATERIAL { Pos = MAP_APPFONT ( 94 , BORDER ) ; Size = MAP_APPFONT ( VT_BUTTON_WIDTH , BUTTON_HEIGHT ) ; TabStop = TRUE ; QuickHelpText = "Material" ; QuickHelpText [ ENGLISH ] = "Material" ; ButtonImage = Image { ImageBitmap = Bitmap { File = "material.bmp" ; }; MaskColor = STD_MASKCOLOR ; }; QuickHelpText [ portuguese ] = "Material" ; QuickHelpText [ english_us ] = "Material" ; QuickHelpText [ portuguese_brazilian ] = "Material" ; QuickHelpText [ swedish ] = "Material" ; QuickHelpText [ danish ] = "Materiale" ; QuickHelpText [ italian ] = "Materiale" ; QuickHelpText [ spanish ] = "Material" ; QuickHelpText [ french ] = "Matriau" ; QuickHelpText [ dutch ] = "Materiaal" ; QuickHelpText[ russian ] = ""; QuickHelpText[ polish ] = "Materia!"; QuickHelpText[ japanese ] = "f!"; QuickHelpText[ chinese_simplified ] = ""; QuickHelpText[ chinese_traditional ] = ""; QuickHelpText[ arabic ] = ""; QuickHelpText[ dutch ] = "Materiaal"; QuickHelpText[ chinese_simplified ] = ""; QuickHelpText[ greek ] = ""; QuickHelpText[ korean ] = "!"; QuickHelpText[ turkish ] = "Material"; QuickHelpText[ catalan ] = "Material"; QuickHelpText[ finnish ] = "Material!"; }; ImageButton BTN_UPDATE { Pos = MAP_APPFONT ( WIDTH - BORDER - BUTTON_WIDTH * 2 , BORDER ) ; Size = BUTTON_SIZE QuickHelpText = "Aktualisieren" ; QuickHelpText [ ENGLISH ] = "Update" ; TabStop = TRUE ; ButtonImage = Image { ImageBitmap = Bitmap { File = "sc10350.bmp" ; }; MaskColor = STD_MASKCOLOR ; }; QuickHelpText [ portuguese ] = "Actualizar" ; QuickHelpText [ english_us ] = "Update" ; QuickHelpText [ portuguese_brazilian ] = "Aktualisieren" ; QuickHelpText [ swedish ] = "Uppdatera" ; QuickHelpText [ danish ] = "Opdater" ; QuickHelpText [ italian ] = "Aggiorna" ; QuickHelpText [ spanish ] = "Actualizar" ; QuickHelpText [ french ] = "Actualiser" ; QuickHelpText [ dutch ] = "Actualiseren" ; QuickHelpText[ russian ] = ""; QuickHelpText[ polish ] = "Aktualizuj!"; QuickHelpText[ japanese ] = "XV!"; QuickHelpText[ chinese_simplified ] = ""; QuickHelpText[ chinese_traditional ] = "s"; QuickHelpText[ arabic ] = ""; QuickHelpText[ dutch ] = "Actualiseren"; QuickHelpText[ chinese_simplified ] = ""; QuickHelpText[ greek ] = ""; QuickHelpText[ korean ] = "Ʈ!"; QuickHelpText[ turkish ] = "Aktualisieren"; QuickHelpText[ catalan ] = "Actualizar"; QuickHelpText[ finnish ] = "Pivit!"; }; ImageButton BTN_ASSIGN { Pos = MAP_APPFONT ( WIDTH - BORDER - BUTTON_WIDTH , BORDER ) ; Size = BUTTON_SIZE QuickHelpText = "Zuweisen" ; QuickHelpText [ ENGLISH ] = "Assign" ; TabStop = TRUE ; ButtonImage = Image { ImageBitmap = Bitmap { File = "apply.bmp" ; }; MaskColor = STD_MASKCOLOR ; }; QuickHelpText [ portuguese ] = "Atribuir" ; QuickHelpText [ english_us ] = "Assign" ; QuickHelpText [ portuguese_brazilian ] = "Zuweisen" ; QuickHelpText [ swedish ] = "Tilldela" ; QuickHelpText [ danish ] = "Tildel" ; QuickHelpText [ italian ] = "Assegna" ; QuickHelpText [ spanish ] = "Asignar" ; QuickHelpText [ french ] = "Assigner" ; QuickHelpText [ dutch ] = "Toewijzen" ; QuickHelpText[ russian ] = ""; QuickHelpText[ polish ] = "Przypisz!"; QuickHelpText[ japanese ] = "蓖Ă!"; QuickHelpText[ chinese_simplified ] = "ָ"; QuickHelpText[ chinese_traditional ] = "w"; QuickHelpText[ arabic ] = ""; QuickHelpText[ dutch ] = "Toewijzen"; QuickHelpText[ chinese_simplified ] = "ָ"; QuickHelpText[ greek ] = ""; QuickHelpText[ korean ] = "Ҵ!"; QuickHelpText[ turkish ] = "Zuweisen"; QuickHelpText[ catalan ] = "Asignar"; QuickHelpText[ finnish ] = "Mrit!"; }; // Unterer Teil ImageButton BTN_CHANGE_TO_3D { Pos = MAP_APPFONT ( BORDER , HEIGHT - BUTTON_HEIGHT - BORDER ) ; Size = MAP_APPFONT ( BUTTON_WIDTH , BUTTON_HEIGHT ) ; QuickHelpText = "Umwandeln in 3D" ; QuickHelpText [ ENGLISH ] = "Convert to 3D" ; TabStop = TRUE ; ButtonImage = Image { ImageBitmap = Bitmap { File = "convrt3d.bmp" ; }; MaskColor = STD_MASKCOLOR ; }; TabStop = TRUE ; QuickHelpText [ portuguese ] = "Converte em 3-D" ; QuickHelpText [ english_us ] = "Convert to 3D" ; QuickHelpText [ portuguese_brazilian ] = "Umwandeln in 3D" ; QuickHelpText [ swedish ] = "Omvandla till 3D" ; QuickHelpText [ danish ] = "Konverter til 3D" ; QuickHelpText [ italian ] = "Converti in 3D" ; QuickHelpText [ spanish ] = "Convertir en 3D" ; QuickHelpText [ french ] = "Convertir en 3 D" ; QuickHelpText [ dutch ] = "Converteren naar 3D" ; QuickHelpText[ russian ] = " 3-"; QuickHelpText[ polish ] = "Konwertuj na 3-W!"; QuickHelpText[ japanese ] = "3Dɕϊ!"; QuickHelpText[ chinese_simplified ] = "ת 3 ά"; QuickHelpText[ chinese_traditional ] = "ܦ 3 "; QuickHelpText[ arabic ] = " "; QuickHelpText[ dutch ] = "Converteren naar 3D"; QuickHelpText[ chinese_simplified ] = "ת 3 ά"; QuickHelpText[ greek ] = " 3 D"; QuickHelpText[ korean ] = "3D ȯ!"; QuickHelpText[ turkish ] = "Umwandeln in 3D"; QuickHelpText[ catalan ] = "Convertir en 3D"; QuickHelpText[ finnish ] = "Muunna kolmiulotteiseksi!"; }; ImageButton BTN_LATHE_OBJ { Pos = MAP_APPFONT ( BORDER + BUTTON_WIDTH + 1 , HEIGHT - BUTTON_HEIGHT - BORDER ) ; Size = MAP_APPFONT ( BUTTON_WIDTH , BUTTON_HEIGHT ) ; QuickHelpText = "Umwandeln in Rotationskrper" ; QuickHelpText [ ENGLISH ] = "Convert to lathe object" ; TabStop = TRUE ; ButtonImage = Image { ImageBitmap = Bitmap { File = "rotate3d.bmp" ; }; MaskColor = STD_MASKCOLOR ; }; TabStop = TRUE ; QuickHelpText [ portuguese ] = "Converte em objecto de rotao" ; QuickHelpText [ english_us ] = "Convert to Lathe Object" ; QuickHelpText [ portuguese_brazilian ] = "Umwandeln in Rotationsk?per" ; QuickHelpText [ swedish ] = "Omvandla till rotationsobjekt" ; QuickHelpText [ danish ] = "Konverter til rotationslegeme" ; QuickHelpText [ italian ] = "Converti in corpo di rotazione" ; QuickHelpText [ spanish ] = "Convertir en cuerpo de rotacin" ; QuickHelpText [ french ] = "Convertir en corps de rvolution" ; QuickHelpText [ dutch ] = "Veranderen in rotatieobjecten" ; QuickHelpText[ russian ] = " "; QuickHelpText[ polish ] = "Konwertuj na obiekt obrotowy!"; QuickHelpText[ japanese ] = "]̂ɕϊ!"; QuickHelpText[ chinese_simplified ] = "תת"; QuickHelpText[ chinese_traditional ] = "ܦ"; QuickHelpText[ arabic ] = " "; QuickHelpText[ dutch ] = "Veranderen in rotatieobjecten"; QuickHelpText[ chinese_simplified ] = "תת"; QuickHelpText[ greek ] = " "; QuickHelpText[ korean ] = "ȸü ȯ!"; QuickHelpText[ turkish ] = "Umwandeln in Rotationskrper"; QuickHelpText[ catalan ] = "Convertir en cuerpo de rotacin"; QuickHelpText[ finnish ] = "Muunna Lathe-objektiksi!"; }; ImageButton BTN_PERSPECTIVE { Pos = MAP_APPFONT ( BORDER + ( BUTTON_WIDTH + 1 ) * 2 , HEIGHT - BUTTON_HEIGHT - BORDER ) ; Size = MAP_APPFONT ( BUTTON_WIDTH , BUTTON_HEIGHT ) ; QuickHelpText = "Perspektive ein-/ausschalten" ; QuickHelpText [ ENGLISH ] = "Perspective" ; TabStop = TRUE ; ButtonImage = Image { ImageBitmap = Bitmap { File = "persp3d.bmp" ; }; MaskColor = STD_MASKCOLOR ; }; TabStop = TRUE ; QuickHelpText [ portuguese ] = "Activa/Desactiva Perspectiva" ; QuickHelpText [ english_us ] = "Perspective On/Off" ; QuickHelpText [ portuguese_brazilian ] = "Perspektive ein-/ausschalten" ; QuickHelpText [ swedish ] = "Perspektiv p/av" ; QuickHelpText [ danish ] = "Aktiver/deaktiver perspektiv" ; QuickHelpText [ italian ] = "Attiva/disattiva prospettiva" ; QuickHelpText [ spanish ] = "Activar/desactivar perspectiva" ; QuickHelpText [ french ] = "Activer/dsactiver la perspective" ; QuickHelpText [ dutch ] = "Perspectief in-/uitschakelen" ; QuickHelpText[ russian ] = "./. "; QuickHelpText[ polish ] = "Wcz/Wycz perspektyw!"; QuickHelpText[ japanese ] = "ߖ@ /!"; QuickHelpText[ chinese_simplified ] = "ʾ/͸"; QuickHelpText[ chinese_traditional ] = "/Jz"; QuickHelpText[ arabic ] = "/ "; QuickHelpText[ dutch ] = "Perspectief in-/uitschakelen"; QuickHelpText[ chinese_simplified ] = "ʾ/͸"; QuickHelpText[ greek ] = " /"; QuickHelpText[ korean ] = "ٹ /!"; QuickHelpText[ turkish ] = "Perspektive ein-/ausschalten"; QuickHelpText[ catalan ] = "Activar/desactivar perspectiva"; QuickHelpText[ finnish ] = "Perspektiivi On/Off!"; }; Control CTL_PREVIEW { Border = TRUE ; Pos = MAP_APPFONT ( GROUP_PREV_X + 6 , GROUP_PREV_Y + 9 ) ; Size = MAP_APPFONT ( GROUP_PREV_WIDTH - 12 , GROUP_PREV_HEIGHT - 15 ) ; TabStop = TRUE ; }; Control CTL_LIGHT_PREVIEW { Border = TRUE ; Pos = MAP_APPFONT ( GROUP_PREV_X + 6 , GROUP_PREV_Y + 9 ) ; Size = MAP_APPFONT ( GROUP_PREV_WIDTH - 12 , GROUP_PREV_HEIGHT - 15 ) ; TabStop = TRUE ; }; GroupBox GRP_PREVIEW { Pos = MAP_APPFONT ( GROUP_PREV_X , GROUP_PREV_Y ) ; Size = MAP_APPFONT ( GROUP_PREV_WIDTH , GROUP_PREV_HEIGHT ) ; Text = "Vorschau" ; Text [ ENGLISH ] = "Preview" ; Text [ english_us ] = "Preview" ; Text [ portuguese_brazilian ] = "Vorschau" ; Text [ swedish ] = "Frhandsvisning" ; Text [ danish ] = "Eksempel" ; Text [ italian ] = "Anteprima" ; Text [ spanish ] = "Previsualizacin " ; Text [ french ] = "Aperu" ; Text [ dutch ] = "Voorbeeld" ; Text [ portuguese ] = "Previsualizar" ; Text[ chinese_simplified ] = "Ԥ"; Text[ russian ] = ""; Text[ polish ] = "Podgld"; Text[ japanese ] = "ޭ"; Text[ chinese_traditional ] = "w"; Text[ arabic ] = ""; Text[ dutch ] = "Voorbeeld"; Text[ chinese_simplified ] = "Ԥ"; Text[ greek ] = ""; Text[ korean ] = "̸ "; Text[ turkish ] = "nizleme"; Text[ catalan ] = "Previsualizacin "; Text[ finnish ] = "Esikatselu"; }; // Favoriten Control CTL_FAVORITES { //HelpId = HID_SD_CTL_FAVORITES ; Border = TRUE ; Pos = MAP_APPFONT ( BORDER + 6 , GROUP_Y + 9 ) ; Size = MAP_APPFONT ( GROUP_WIDTH - 12 , GROUP_HEIGHT - 15 ) ; TabStop = TRUE ; Hide = TRUE ; }; GroupBox GRP_FAVORITES { Pos = MAP_APPFONT ( BORDER , GROUP_Y ) ; Size = MAP_APPFONT ( GROUP_WIDTH , GROUP_HEIGHT ) ; Text = "Favoriten" ; Text [ ENGLISH ] = "Preview" ; Text [ english_us ] = "Favorites" ; Text [ portuguese_brazilian ] = "Favoriten" ; Text [ swedish ] = "Favoriter" ; Text [ danish ] = "Favoriter" ; Text [ italian ] = "Preferiti" ; Text [ spanish ] = "Favoritos" ; Text [ french ] = "Favoris" ; Text [ dutch ] = "Favorieten" ; Text [ portuguese ] = "Favoritos" ; Text[ chinese_simplified ] = "ղ"; Text[ russian ] = ""; Text[ polish ] = "Ulubione"; Text[ japanese ] = "Cɓ"; Text[ chinese_traditional ] = "ڪ̷R"; Text[ arabic ] = ""; Text[ dutch ] = "Favorieten"; Text[ chinese_simplified ] = "ղ"; Text[ greek ] = ""; Text[ korean ] = " ã"; Text[ turkish ] = "Sk kullanlanlar"; Text[ catalan ] = "Favoritos"; Text[ finnish ] = "Suosikit"; }; ImageButton BTN_ONLY_3D { Pos = MAP_APPFONT ( BORDER , GROUP_PREV_Y+1 ) ; Size = MAP_APPFONT ( BUTTON_WIDTH , BUTTON_HEIGHT ) ; QuickHelpText = "Nur 3D-Attribute zuweisen" ; QuickHelpText [ ENGLISH ] = "Assign only 3D attributes" ; ButtonImage = Image { ImageBitmap = Bitmap { File = "only3d.bmp" ; }; MaskColor = STD_MASKCOLOR ; }; TabStop = TRUE ; QuickHelpText [ portuguese ] = "Atribui apenas atributos 3-D" ; QuickHelpText [ english_us ] = "3D Attributes Only" ; QuickHelpText [ portuguese_brazilian ] = "Nur 3D-Attribute zuweisen" ; QuickHelpText [ swedish ] = "Tilldela bara 3D-attribut" ; QuickHelpText [ danish ] = "Tildel kun 3D-attributter" ; QuickHelpText [ italian ] = "Assegna solo attributi 3D" ; QuickHelpText [ spanish ] = "Asignar solo atributos 3D" ; QuickHelpText [ french ] = "Assigner uniquement les attributs 3 D" ; QuickHelpText [ dutch ] = "Alleen 3D-attributen toewijzen" ; QuickHelpText[ russian ] = " 3-"; QuickHelpText[ polish ] = "Przypisz tylko atrybuty 3-W!"; QuickHelpText[ japanese ] = "3D̑̂݊蓖!"; QuickHelpText[ chinese_simplified ] = "ָֻ 3 ά"; QuickHelpText[ chinese_traditional ] = "uw 3 ݩ"; QuickHelpText[ arabic ] = " "; QuickHelpText[ dutch ] = "Alleen 3D-attributen toewijzen"; QuickHelpText[ chinese_simplified ] = "ָֻ 3 ά"; QuickHelpText[ greek ] = " 3"; QuickHelpText[ korean ] = "3D-Ӽ!"; QuickHelpText[ turkish ] = "Nur 3D-Attribute zuweisen"; QuickHelpText[ catalan ] = "Asignar solo atributos 3D"; QuickHelpText[ finnish ] = "Vain 3D-mritteet!"; }; ImageButton BTN_ALL_ATTRIBUTES { Pos = MAP_APPFONT ( BORDER + BUTTON_WIDTH , GROUP_PREV_Y+1 ) ; Size = MAP_APPFONT ( BUTTON_WIDTH , BUTTON_HEIGHT ) ; QuickHelpText = "Alle Attribute zuweisen" ; QuickHelpText [ ENGLISH ] = "Assign all attributes" ; ButtonImage = Image { ImageBitmap = Bitmap { File = "allattri.bmp" ; }; MaskColor = STD_MASKCOLOR ; }; TabStop = TRUE ; QuickHelpText [ portuguese ] = "Aplica todos os atributos" ; QuickHelpText [ english_us ] = "Assign All Attributes" ; QuickHelpText [ portuguese_brazilian ] = "Alle Attribute zuweisen" ; QuickHelpText [ swedish ] = "Tilldela alla attribut" ; QuickHelpText [ danish ] = "Tildel alle attributter" ; QuickHelpText [ italian ] = "Assegna tutti gli attributi" ; QuickHelpText [ spanish ] = "Asignar todos los atributos" ; QuickHelpText [ french ] = "Appliquer tous les attributs" ; QuickHelpText [ dutch ] = "Alle attributen toewijzen" ; QuickHelpText[ russian ] = " "; QuickHelpText[ polish ] = "Przypisz wszystkie atrybuty!"; QuickHelpText[ japanese ] = "ׂĂ̑蓖Ă!"; QuickHelpText[ chinese_simplified ] = ""; QuickHelpText[ chinese_traditional ] = "wҦݩ"; QuickHelpText[ arabic ] = " "; QuickHelpText[ dutch ] = "Alle attributen toewijzen"; QuickHelpText[ chinese_simplified ] = ""; QuickHelpText[ greek ] = " "; QuickHelpText[ korean ] = " Ӽ Ҵ!"; QuickHelpText[ turkish ] = "Alle Attribute zuweisen"; QuickHelpText[ catalan ] = "Asignar todos los atributos"; QuickHelpText[ finnish ] = "Mrit kaikki mritteet!"; }; // Geometrie FixedText FT_HORIZONTAL { Pos = MAP_APPFONT ( 13 , 37 ) ; Size = MAP_APPFONT ( 43 , 10 ) ; Text = "Horizontal" ; Text [ ENGLISH ] = "Horizontal" ; Text [ english_us ] = "Horizontal" ; Text [ portuguese_brazilian ] = "Horizontal" ; Text [ swedish ] = "Horisontell" ; Text [ danish ] = "Vandret" ; Text [ italian ] = "Orizzontale" ; Text [ spanish ] = "Horizontal" ; Text [ french ] = "horizontaux" ; Text [ dutch ] = "Horizontaal" ; Text [ portuguese ] = "Horizontal" ; Text[ chinese_simplified ] = "ˮƽ"; Text[ russian ] = ""; Text[ polish ] = "Poziomo"; Text[ japanese ] = ""; Text[ chinese_traditional ] = "V"; Text[ arabic ] = ""; Text[ dutch ] = "Horizontaal"; Text[ chinese_simplified ] = "ˮƽ"; Text[ greek ] = ""; Text[ korean ] = ""; Text[ turkish ] = "Yatay"; Text[ catalan ] = "Horizontal"; Text[ finnish ] = "Vaakataso"; }; NumericField NUM_HORIZONTAL { Border = TRUE ; Pos = MAP_APPFONT ( 59 , 35 ) ; Size = MAP_APPFONT ( 22 , 12 ) ; TabStop = TRUE ; Repeat = TRUE ; Spin = TRUE ; Minimum = 2 ; First = 2 ; Maximum = 256 ; Last = 256 ; }; FixedText FT_VERTICAL { Size = MAP_APPFONT ( 36 , 10 ) ; Pos = MAP_APPFONT ( 85 , 37 ) ; Text = "Vertikal" ; Text [ ENGLISH ] = "Vertical" ; Text [ english_us ] = "Vertical" ; Text [ portuguese_brazilian ] = "Vertikal" ; Text [ swedish ] = "Vertikal" ; Text [ danish ] = "Lodret" ; Text [ italian ] = "Verticale" ; Text [ spanish ] = "Vertical" ; Text [ french ] = "verticaux" ; Text [ dutch ] = "Verticaal" ; Text [ portuguese ] = "Vertical" ; Text[ chinese_simplified ] = "ֱ"; Text[ russian ] = ""; Text[ polish ] = "Pionowo"; Text[ japanese ] = ""; Text[ chinese_traditional ] = "V"; Text[ arabic ] = ""; Text[ dutch ] = "Verticaal"; Text[ chinese_simplified ] = "ֱ"; Text[ greek ] = ""; Text[ korean ] = ""; Text[ turkish ] = "Dikey"; Text[ catalan ] = "Vertical"; Text[ finnish ] = "Pystysuora"; }; NumericField NUM_VERTICAL { Border = TRUE ; Pos = MAP_APPFONT ( 124 , 35 ) ; Size = MAP_APPFONT ( 22 , 12 ) ; TabStop = TRUE ; Repeat = TRUE ; Spin = TRUE ; Minimum = 2 ; First = 2 ; Maximum = 256 ; Last = 256 ; }; GroupBox GRP_SEGMENTS { Pos = MAP_APPFONT ( BORDER + 6 , GROUP_Y + 8 ) ; Size = MAP_APPFONT ( GROUP_WIDTH - 2 * 6 , 24 ) ; Text = "Segmente" ; Text [ ENGLISH ] = "Segments" ; Text [ english_us ] = "Segments" ; Text [ portuguese_brazilian ] = "Segmente" ; Text [ swedish ] = "Segment" ; Text [ danish ] = "Segmenter" ; Text [ italian ] = "Segmenti" ; Text [ spanish ] = "Segmentos" ; Text [ french ] = "Segments" ; Text [ dutch ] = "Segmenten" ; Text [ portuguese ] = "Segmentos" ; Text[ chinese_simplified ] = "ֶ"; Text[ russian ] = ""; Text[ polish ] = "Segmenty"; Text[ japanese ] = "ؕ"; Text[ chinese_traditional ] = "q"; Text[ arabic ] = ""; Text[ dutch ] = "Segmenten"; Text[ chinese_simplified ] = "ֶ"; Text[ greek ] = ""; Text[ korean ] = "׸Ʈ"; Text[ turkish ] = "Paralar"; Text[ catalan ] = "Segmentos"; Text[ finnish ] = "Osiot"; }; FixedText FT_PERCENT_DIAGONAL { Pos = MAP_APPFONT ( 9 , 56 ) ; Size = MAP_APPFONT ( 72 , 10 ) ; Text = "Kantenrundung" ; Text [ ENGLISH ] = "Percent diagonal" ; Text [ english_us ] = "Rounded edges" ; Text [ portuguese_brazilian ] = "Kantenrundung" ; Text [ swedish ] = "Rundade kanter" ; Text [ danish ] = "Kant-afrunding" ; Text [ italian ] = "Bordi arrotondati" ; Text [ spanish ] = "Aristas redondeadas" ; Text [ french ] = "Arrondi d'artes" ; Text [ dutch ] = "Kantenronding" ; Text [ portuguese ] = "Arredondar arestas" ; Text[ chinese_simplified ] = "߽DZԲ"; Text[ russian ] = " "; Text[ polish ] = "Zaokr. krawdzi"; Text[ japanese ] = "pۂ"; Text[ chinese_traditional ] = "䨤ܶ"; Text[ arabic ] = " "; Text[ dutch ] = "Kantenronding"; Text[ chinese_simplified ] = "߽DZԲ"; Text[ greek ] = " "; Text[ korean ] = "𼭸 ձ۸"; Text[ turkish ] = "Kenar eimi"; Text[ catalan ] = "Aristas redondeadas"; Text[ finnish ] = "Pyristetyt kulmat"; }; MetricField MTR_PERCENT_DIAGONAL { Border = TRUE ; Pos = MAP_APPFONT ( 99 , 54 ) ; Size = MAP_APPFONT ( 50 , 12 ) ; TabStop = TRUE ; Repeat = TRUE ; Spin = TRUE ; SpinSize = 5 ; Maximum = 100 ; Last = 100 ; Unit = FUNIT_CUSTOM ; CustomUnitText = " %" ; }; FixedText FT_BACKSCALE { Pos = MAP_APPFONT ( 9 , 70 ) ; Size = MAP_APPFONT ( 72 , 10 ) ; Text = "Tiefenskalierung" ; Text [ ENGLISH ] = "Backscale" ; Text [ portuguese ] = "Escala de profundidade" ; Text [ english_us ] = "Scaled depth" ; Text [ portuguese_brazilian ] = "Tiefenskalierung" ; Text [ swedish ] = "Djupskalning" ; Text [ danish ] = "Dybdeskalering" ; Text [ italian ] = "Scala profondit" ; Text [ spanish ] = "Escala de profundidad" ; Text [ french ] = "chelle de profondeur" ; Text [ dutch ] = "Diepte op schaal brengen" ; Text[ chinese_simplified ] = "ȱ"; Text[ russian ] = " "; Text[ polish ] = "Skalowanie gbi"; Text[ japanese ] = "s̐["; Text[ chinese_traditional ] = "`פ"; Text[ arabic ] = " "; Text[ dutch ] = "Diepte op schaal brengen"; Text[ chinese_simplified ] = "ȱ"; Text[ greek ] = " "; Text[ korean ] = " "; Text[ turkish ] = "Derinlik leklendirmesi"; Text[ catalan ] = "Escala de profundidad"; Text[ finnish ] = "Skaalattu syvyys"; }; MetricField MTR_BACKSCALE { Border = TRUE ; Pos = MAP_APPFONT ( 99 , 68 ) ; Size = MAP_APPFONT ( 50 , 12 ) ; TabStop = TRUE ; Repeat = TRUE ; Spin = TRUE ; SpinSize = 5 ; Maximum = 10000 ; Unit = FUNIT_CUSTOM ; CustomUnitText = " %" ; Last = 10000 ; }; FixedText FT_END_ANGLE { Pos = MAP_APPFONT ( 9 , 84 ) ; Size = MAP_APPFONT ( 72 , 10 ) ; Text = "Endwinkel" ; Text [ ENGLISH ] = "End angle" ; Text [ english_us ] = "Rotation angle" ; Text [ portuguese_brazilian ] = "Endwinkel" ; Text [ swedish ] = "Slutvinkel" ; Text [ danish ] = "Slutvinkel" ; Text [ italian ] = "Angolo finale" ; Text [ spanish ] = "ngulo final" ; Text [ french ] = "Angle final" ; Text [ dutch ] = "Eindhoek" ; Text [ portuguese ] = "ngulo de rotao" ; Text[ chinese_simplified ] = "תǶ"; Text[ russian ] = " "; Text[ polish ] = "Kt kocowy"; Text[ japanese ] = "]px"; Text[ chinese_traditional ] = "ਤ"; Text[ arabic ] = " "; Text[ dutch ] = "Eindhoek"; Text[ chinese_simplified ] = "תǶ"; Text[ greek ] = " "; Text[ korean ] = ""; Text[ turkish ] = "Dn as"; Text[ catalan ] = "ngulo final"; Text[ finnish ] = "Kiertokulma"; }; MetricField MTR_END_ANGLE { Border = TRUE ; Pos = MAP_APPFONT ( 99 , 82 ) ; Size = MAP_APPFONT ( 50 , 12 ) ; TabStop = TRUE ; Repeat = TRUE ; Spin = TRUE ; SpinSize = 5 ; Unit = FUNIT_CUSTOM ; Maximum = 36000 ; Last = 36000 ; DecimalDigits = 1 ; CustomUnitText = " " ; }; FixedText FT_DEPTH { Pos = MAP_APPFONT ( 9 , 98 ) ; Size = MAP_APPFONT ( 72 , 10 ) ; Text = "Tiefe" ; Text [ ENGLISH ] = "Depth" ; Text [ english_us ] = "Depth" ; Text [ portuguese_brazilian ] = "Tiefe" ; Text [ swedish ] = "Djup" ; Text [ danish ] = "Dybde" ; Text [ italian ] = "Profondit" ; Text [ spanish ] = "Profundidad" ; Text [ french ] = "Profondeur" ; Text [ dutch ] = "Diepte" ; Text [ portuguese ] = "Profundidade" ; Text[ chinese_simplified ] = ""; Text[ russian ] = ""; Text[ polish ] = "Gbia"; Text[ japanese ] = "s"; Text[ chinese_traditional ] = "`"; Text[ arabic ] = ""; Text[ dutch ] = "Diepte"; Text[ chinese_simplified ] = ""; Text[ greek ] = ""; Text[ korean ] = ""; Text[ turkish ] = "Derinlik"; Text[ catalan ] = "Profundidad"; Text[ finnish ] = "Syvyys"; }; MetricField MTR_DEPTH { Border = TRUE ; Pos = MAP_APPFONT ( 99 , 96 ) ; Size = MAP_APPFONT ( 50 , 12 ) ; TabStop = TRUE ; Repeat = TRUE ; Spin = TRUE ; Unit = FUNIT_MM ; StrictFormat = TRUE ; Minimum = 0 ; First = 0 ; Maximum = 10000000 ; Last = 10000000 ; DecimalDigits = 2 ; SpinSize = 100 ; }; GroupBox GRP_GEOMETRIE { Pos = MAP_APPFONT ( BORDER , GROUP_Y ) ; Size = MAP_APPFONT ( WIDTH - 2 * BORDER , GROUP_HEIGHT ) ; Text = "Geometrie" ; Text [ ENGLISH ] = "Geometry" ; Text [ english_us ] = "Geometry" ; Text [ portuguese_brazilian ] = "Geometrie" ; Text [ swedish ] = "Geometri" ; Text [ danish ] = "Geometri" ; Text [ italian ] = "Geometria" ; Text [ spanish ] = "Geometra" ; Text [ french ] = "Gomtrie" ; Text [ dutch ] = "Geometrie" ; Text [ portuguese ] = "Geometria" ; Text[ chinese_simplified ] = ""; Text[ russian ] = ""; Text[ polish ] = "Geometria"; Text[ japanese ] = "􉽊w"; Text[ chinese_traditional ] = "X"; Text[ arabic ] = ""; Text[ dutch ] = "Geometrie"; Text[ chinese_simplified ] = ""; Text[ greek ] = ""; Text[ korean ] = ""; Text[ turkish ] = "Geometri"; Text[ catalan ] = "Geometra"; Text[ finnish ] = "Geometria"; }; ImageButton BTN_NORMALS_OBJ { Pos = MAP_APPFONT ( BORDER + 5 , GROUP_PREV_Y + 11 ) ; Size = MAP_APPFONT ( BUTTON_WIDTH , BUTTON_HEIGHT ) ; QuickHelpText = "Objektspezifisch" ; QuickHelpText [ ENGLISH ] = "object specific" ; ButtonImage = Image { ImageBitmap = Bitmap { File = "normobjs.bmp" ; }; MaskColor = STD_MASKCOLOR ; }; TabStop = TRUE ; QuickHelpText [ portuguese ] = "Especfico do objecto" ; QuickHelpText [ english_us ] = "Object-Specific" ; QuickHelpText [ portuguese_brazilian ] = "Objektspezifisch" ; QuickHelpText [ swedish ] = "Objektspecifik" ; QuickHelpText [ danish ] = "Objektspecifik" ; QuickHelpText [ italian ] = "Specifico per l'oggetto" ; QuickHelpText [ spanish ] = "Especfico del objeto" ; QuickHelpText [ french ] = "Spcifique l'objet" ; QuickHelpText [ dutch ] = "Objectspezifiek" ; QuickHelpText[ russian ] = " "; QuickHelpText[ polish ] = "Specyficzny dla obiektu!"; QuickHelpText[ japanese ] = "޼ުēL!"; QuickHelpText[ chinese_simplified ] = ""; QuickHelpText[ chinese_traditional ] = "S"; QuickHelpText[ arabic ] = " "; QuickHelpText[ dutch ] = "Objectspezifiek"; QuickHelpText[ chinese_simplified ] = ""; QuickHelpText[ greek ] = " "; QuickHelpText[ korean ] = "ü-Ư!"; QuickHelpText[ turkish ] = "Objektspezifisch"; QuickHelpText[ catalan ] = "Especfico del objeto"; QuickHelpText[ finnish ] = "Objektikohtainen!"; }; ImageButton BTN_NORMALS_FLAT { Pos = MAP_APPFONT ( BORDER + 5 + BUTTON_WIDTH , GROUP_PREV_Y + 11 ) ; Size = MAP_APPFONT ( BUTTON_WIDTH , BUTTON_HEIGHT ) ; QuickHelpText = "Flach" ; QuickHelpText [ ENGLISH ] = "Flat" ; ButtonImage = Image { ImageBitmap = Bitmap { File = "normflat.bmp" ; }; MaskColor = STD_MASKCOLOR ; }; TabStop = TRUE ; QuickHelpText [ portuguese ] = "Plano" ; QuickHelpText [ english_us ] = "Flat" ; QuickHelpText [ portuguese_brazilian ] = "Flach" ; QuickHelpText [ swedish ] = "Platt" ; QuickHelpText [ danish ] = "Flad" ; QuickHelpText [ italian ] = "Piano" ; QuickHelpText [ spanish ] = "Plano" ; QuickHelpText [ french ] = "Plat" ; QuickHelpText [ dutch ] = "Vlak" ; QuickHelpText[ russian ] = ""; QuickHelpText[ polish ] = "Paski!"; QuickHelpText[ japanese ] = "!"; QuickHelpText[ chinese_simplified ] = "ƽ̹"; QuickHelpText[ chinese_traditional ] = "Z"; QuickHelpText[ arabic ] = ""; QuickHelpText[ dutch ] = "Vlak"; QuickHelpText[ chinese_simplified ] = "ƽ̹"; QuickHelpText[ greek ] = ""; QuickHelpText[ korean ] = "!"; QuickHelpText[ turkish ] = "Flach"; QuickHelpText[ catalan ] = "Plano"; QuickHelpText[ finnish ] = "Litte!"; }; ImageButton BTN_NORMALS_SPHERE { Pos = MAP_APPFONT ( BORDER + 5 + BUTTON_WIDTH * 2 , GROUP_PREV_Y + 11 ) ; Size = MAP_APPFONT ( BUTTON_WIDTH , BUTTON_HEIGHT ) ; QuickHelpText = "Kugelfrmig" ; QuickHelpText [ ENGLISH ] = "spherical" ; ButtonImage = Image { ImageBitmap = Bitmap { File = "normsphe.bmp" ; }; MaskColor = STD_MASKCOLOR ; }; TabStop = TRUE ; QuickHelpText [ portuguese ] = "Esfrico" ; QuickHelpText [ english_us ] = "Spherical" ; QuickHelpText [ portuguese_brazilian ] = "Kugelf?mig" ; QuickHelpText [ swedish ] = "Sfrisk" ; QuickHelpText [ danish ] = "Kugleformet" ; QuickHelpText [ italian ] = "Sferico" ; QuickHelpText [ spanish ] = "Esfrico" ; QuickHelpText [ french ] = "Sphrique" ; QuickHelpText [ dutch ] = "Bolvormig" ; QuickHelpText[ russian ] = ""; QuickHelpText[ polish ] = "W ksztacie kuli!"; QuickHelpText[ japanese ] = "!"; QuickHelpText[ chinese_simplified ] = ""; QuickHelpText[ chinese_traditional ] = "y"; QuickHelpText[ arabic ] = ""; QuickHelpText[ dutch ] = "Bolvormig"; QuickHelpText[ chinese_simplified ] = ""; QuickHelpText[ greek ] = ""; QuickHelpText[ korean ] = "!"; QuickHelpText[ turkish ] = "Kugelfrmig"; QuickHelpText[ catalan ] = "Esfrico"; QuickHelpText[ finnish ] = "Pallomainen!"; }; ImageButton BTN_NORMALS_INVERT { Pos = MAP_APPFONT ( BORDER + 5 , GROUP_PREV_Y + 28 ) ; Size = MAP_APPFONT ( BUTTON_WIDTH , BUTTON_HEIGHT ) ; QuickHelpText = "Normalen umkehren" ; QuickHelpText [ ENGLISH ] = "Invert normals" ; ButtonImage = Image { ImageBitmap = Bitmap { File = "invert3d.bmp" ; }; MaskColor = STD_MASKCOLOR ; }; TabStop = TRUE ; QuickHelpText [ portuguese ] = "Inverter normais" ; QuickHelpText [ english_us ] = "Invert Normals" ; QuickHelpText [ portuguese_brazilian ] = "Normalen umkehren" ; QuickHelpText [ swedish ] = "Omvnda normaler" ; QuickHelpText [ danish ] = "Inverter normaler" ; QuickHelpText [ italian ] = "Inverti i normali" ; QuickHelpText [ spanish ] = "Invertir los normales" ; QuickHelpText [ french ] = "Inverser les verticales" ; QuickHelpText [ dutch ] = "Normalen omkeren" ; QuickHelpText[ russian ] = " . "; QuickHelpText[ polish ] = "Odwr normalne!"; QuickHelpText[ japanese ] = "@t]!"; QuickHelpText[ chinese_simplified ] = "÷"; QuickHelpText[ chinese_traditional ] = "ϸmku"; QuickHelpText[ arabic ] = " "; QuickHelpText[ dutch ] = "Normalen omkeren"; QuickHelpText[ chinese_simplified ] = "÷"; QuickHelpText[ greek ] = " !"; QuickHelpText[ korean ] = " ȯ!"; QuickHelpText[ turkish ] = "Normalen umkehren"; QuickHelpText[ catalan ] = "Invertir los normales"; QuickHelpText[ finnish ] = "Knn normaalit!"; }; ImageButton BTN_TWO_SIDED_LIGHTING { Pos = MAP_APPFONT ( BORDER + 5 + BUTTON_WIDTH * 2 , GROUP_PREV_Y + 28 ) ; Size = MAP_APPFONT ( BUTTON_WIDTH , BUTTON_HEIGHT ) ; QuickHelpText = "2-seitige Beleuchtung" ; QuickHelpText [ ENGLISH ] = "2 sided lighting" ; ButtonImage = Image { ImageBitmap = Bitmap { File = "lght2sid.bmp" ; }; MaskColor = STD_MASKCOLOR ; }; TabStop = TRUE ; QuickHelpText [ portuguese ] = "Iluminao de ambos os lados" ; QuickHelpText [ english_us ] = "Double-Sided Illumination" ; QuickHelpText [ portuguese_brazilian ] = "2-seitige Beleuchtung" ; QuickHelpText [ swedish ] = "2-sidig belysning" ; QuickHelpText [ danish ] = "2-sidet belysning" ; QuickHelpText [ italian ] = "Illuminazione su due lati" ; QuickHelpText [ spanish ] = "Iluminacin en dos lados" ; QuickHelpText [ french ] = "Eclairage des deux cts" ; QuickHelpText [ dutch ] = "Dubbelzijdige belichting" ; QuickHelpText[ russian ] = " "; QuickHelpText[ polish ] = "Dwustronne owietlenie!"; QuickHelpText[ japanese ] = "2ʂ̏Ɩ!"; QuickHelpText[ chinese_simplified ] = ""; QuickHelpText[ chinese_traditional ] = "ө"; QuickHelpText[ arabic ] = " "; QuickHelpText[ dutch ] = "Dubbelzijdige belichting"; QuickHelpText[ chinese_simplified ] = ""; QuickHelpText[ greek ] = " "; QuickHelpText[ korean ] = " !"; QuickHelpText[ turkish ] = "2-seitige Beleuchtung"; QuickHelpText[ catalan ] = "Iluminacin en dos lados"; QuickHelpText[ finnish ] = "Kaksipuolinen valaistus!"; }; GroupBox GRP_NORMALS { Pos = MAP_APPFONT ( BORDER , GROUP_PREV_Y ) ; Size = MAP_APPFONT ( WIDTH - ( WIDTH - GROUP_PREV_X ) - BORDER - 3 , 44 ) ; Text = "Normalen" ; Text [ ENGLISH ] = "Normals" ; Text [ english_us ] = "Normals" ; Text [ portuguese_brazilian ] = "Normalen" ; Text [ swedish ] = "Normaler" ; Text [ danish ] = "Normaler" ; Text [ italian ] = "Normali" ; Text [ spanish ] = "Normales" ; Text [ french ] = "Normales" ; Text [ dutch ] = "Normale" ; Text [ portuguese ] = "Verticais" ; Text[ chinese_simplified ] = ""; Text[ russian ] = ""; Text[ polish ] = "Normalne"; Text[ japanese ] = "@"; Text[ chinese_traditional ] = "ku"; Text[ arabic ] = ""; Text[ dutch ] = "Normale"; Text[ chinese_simplified ] = ""; Text[ greek ] = " "; Text[ korean ] = "⺻"; Text[ turkish ] = "Normaller"; Text[ catalan ] = "Normales"; Text[ finnish ] = "Normaalit"; }; ImageButton BTN_DOUBLE_SIDED { Pos = MAP_APPFONT ( BORDER , HEIGHT - BUTTON_HEIGHT * 2 - BORDER - 3 ) ; Size = MAP_APPFONT ( BUTTON_WIDTH , BUTTON_HEIGHT ) ; QuickHelpText = "Doppelseitig" ; QuickHelpText [ ENGLISH ] = "Double sided" ; ButtonImage = Image { ImageBitmap = Bitmap { File = "doublesi.bmp" ; }; MaskColor = STD_MASKCOLOR ; }; TabStop = TRUE ; QuickHelpText [ portuguese ] = "Ambos os lados" ; QuickHelpText [ english_us ] = "Double-Sided" ; QuickHelpText [ portuguese_brazilian ] = "Doppelseitig" ; QuickHelpText [ swedish ] = "Dubbelsidig" ; QuickHelpText [ danish ] = "Dobbeltsidet" ; QuickHelpText [ italian ] = "Su entrambi i lati" ; QuickHelpText [ spanish ] = "Doble pgina" ; QuickHelpText [ french ] = "Double-face" ; QuickHelpText [ dutch ] = "Dubbelzijdig" ; QuickHelpText[ russian ] = " "; QuickHelpText[ polish ] = "Dwustronny!"; QuickHelpText[ japanese ] = "!"; QuickHelpText[ chinese_simplified ] = "˫"; QuickHelpText[ chinese_traditional ] = ""; QuickHelpText[ arabic ] = " "; QuickHelpText[ dutch ] = "Dubbelzijdig"; QuickHelpText[ chinese_simplified ] = "˫"; QuickHelpText[ greek ] = ""; QuickHelpText[ korean ] = "!"; QuickHelpText[ turkish ] = "Doppelseitig"; QuickHelpText[ catalan ] = "Doble pgina"; QuickHelpText[ finnish ] = "Kaksipuolinen!"; }; // Darstellung FixedText FT_SHADEMODE { Pos = MAP_APPFONT ( 11 , 32 ) ; Size = MAP_APPFONT ( 40 , 10 ) ; Text = "Modus" ; Text [ ENGLISH ] = "Mode" ; Text [ english_us ] = "Mode" ; Text [ portuguese_brazilian ] = "Modus" ; Text [ swedish ] = "Lge" ; Text [ danish ] = "Modus" ; Text [ italian ] = "Modo" ; Text [ spanish ] = "Modo" ; Text [ french ] = "Mode" ; Text [ dutch ] = "Modus" ; Text [ portuguese ] = "Modo" ; Text[ chinese_simplified ] = "ģʽ"; Text[ russian ] = ""; Text[ polish ] = "Tryb"; Text[ japanese ] = "Ӱ"; Text[ chinese_traditional ] = "Ҧ"; Text[ arabic ] = ""; Text[ dutch ] = "Modus"; Text[ chinese_simplified ] = "ģʽ"; Text[ greek ] = ""; Text[ korean ] = ""; Text[ turkish ] = "Kip"; Text[ catalan ] = "Modo"; Text[ finnish ] = "Tila"; }; ListBox LB_SHADEMODE { Border = TRUE ; Pos = MAP_APPFONT ( 74 , 30 ) ; Size = MAP_APPFONT ( 75 , 100 ) ; TabStop = TRUE ; DropDown = TRUE ; StringList = { < "Flat" ; > ; < "Phong" ; > ; < "Gouraud" ; > ; }; stringlist [ portuguese ] = { < "plano" ; > ; < "Phong" ; > ; < "Gouraud" ; > ; }; stringlist [ english_us ] = { < "Flat" ; > ; < "Phong" ; > ; < "Gouraud" ; > ; }; stringlist [ portuguese_brazilian ] = { < "Flat" ; > ; < "Phong" ; > ; < "Gouraud" ; > ; }; stringlist [ swedish ] = { < "Flat" ; > ; < "Phong" ; > ; < "Gouraud" ; > ; }; stringlist [ danish ] = { < "Flad" ; > ; < "Phong" ; > ; < "Gouraud" ; > ; }; stringlist [ italian ] = { < "Flat" ; > ; < "Phong" ; > ; < "Gouraud" ; > ; }; stringlist [ spanish ] = { < "Plano" ; > ; < "Phong" ; > ; < "Gouraud" ; > ; }; stringlist [ french ] = { < "Plat" ; > ; < "Phong" ; > ; < "Gouraud" ; > ; }; stringlist [ dutch ] = { < "Vlak" ; > ; < "Phong" ; > ; < "Gouraud" ; > ; }; StringList [ chinese_simplified ] = { < "ƽ" ; > ; < "(Phong)" ; > ; < "(Gouraud)" ; > ; }; StringList [ russian ] = { < "" ; > ; < "" ; > ; < "" ; > ; }; StringList [ polish ] = { < "Paski" ; > ; < "Phong" ; > ; < "Gouraud" ; > ; }; StringList [ japanese ] = { < "" ; > ; < "̫(Phong)" ; > ; < "۰(Gouraud)" ; > ; }; StringList [ chinese_traditional ] = { < "" ; > ; < "" ; > ; < "" ; > ; }; StringList [ arabic ] = { < "" ; > ; < "Phong" ; > ; < "Gouraud" ; > ; }; StringList [ dutch ] = { < "Vlak" ; > ; < "Phong" ; > ; < "Gouraud" ; > ; }; StringList [ chinese_simplified ] = { < "ƽ" ; > ; < "(Phong)" ; > ; < "(Gouraud)" ; > ; }; StringList [ greek ] = { < "" ; > ; < "Phong" ; > ; < "Gouraud" ; > ; }; StringList [ korean ] = { < "" ; > ; < "Phong" ; > ; < "췯(Gouraud)" ; > ; }; StringList [ language_user1 ] = { < "Flat" ; > ; < "Phong" ; > ; < "Gouraud" ; > ; }; StringList [ turkish ] = { < "Flat" ; > ; < "Phong" ; > ; < "Gouraud" ; > ; }; StringList [ catalan ] = { < "Plano" ; > ; < "Phong" ; > ; < "Gouraud" ; > ; }; StringList [ finnish ] = { < "Litte" ; > ; < "Phong" ; > ; < "Gouraud" ; > ; }; }; ImageButton BTN_SHADOW_3D { Pos = MAP_APPFONT ( 14 , 52 ) ; Size = BUTTON_SIZE QuickHelpText = "3D-Schatten ein/-ausschalten" ; QuickHelpText [ ENGLISH ] = "3D shadow" ; TabStop = TRUE ; ButtonImage = Image { ImageBitmap = Bitmap { File = "shadow3d.bmp" ; }; MaskColor = STD_MASKCOLOR ; }; TabStop = TRUE ; QuickHelpText [ portuguese ] = "Activa/Desactiva sombras 3-D!" ; QuickHelpText [ english_us ] = "3D Shadowing On/Off" ; QuickHelpText [ portuguese_brazilian ] = "3D-Schatten ein/-ausschalten" ; QuickHelpText [ swedish ] = "3D-skugga p/av" ; QuickHelpText [ danish ] = "Aktiver/deaktiver 3D-skygge" ; QuickHelpText [ italian ] = "Mostra/nascondi ombre 3D" ; QuickHelpText [ spanish ] = "Activar/desactivar sombra 3D" ; QuickHelpText [ french ] = "Activer/dsactiver l'ombre 3 D" ; QuickHelpText [ dutch ] = "3D-schaduw in/-uitschakelen" ; QuickHelpText[ russian ] = "./. 3-"; QuickHelpText[ polish ] = "Wcz/Wycz cie 3-W!"; QuickHelpText[ japanese ] = "3D̉e@/!"; QuickHelpText[ chinese_simplified ] = "ʾ/ 3 άӰ"; QuickHelpText[ chinese_traditional ] = "/J 3 v"; QuickHelpText[ arabic ] = "/ "; QuickHelpText[ dutch ] = "3D-schaduw in/-uitschakelen"; QuickHelpText[ chinese_simplified ] = "ʾ/ 3 άӰ"; QuickHelpText[ greek ] = " 3 /"; QuickHelpText[ korean ] = "3D- /!"; QuickHelpText[ turkish ] = "3D-Schatten ein/-ausschalten"; QuickHelpText[ catalan ] = "Activar/desactivar sombra 3D"; QuickHelpText[ finnish ] = "3D-varjostus On/Off!"; }; FixedText FT_SLANT { Pos = MAP_APPFONT ( 31 , 54 ) ; Size = MAP_APPFONT ( 50 , 10 ) ; /* ### ACHTUNG: Neuer Text in Resource? Papierneigung : Neigung */ /* ### ACHTUNG: Neuer Text in Resource? Papierneigung : Neigung */ Text = "Papierneigung" ; Text [ ENGLISH ] = "Paper slant" ; Text [ english_us ] = "Surface angle" ; Text [ portuguese_brazilian ] = "Neigung" ; Text [ swedish ] = "Papperslutning" ; Text [ danish ] = "Papirhldning" ; Text [ italian ] = "Inclinazione carta" ; Text [ spanish ] = "ngulo superficie" ; Text [ french ] = "Inclinaison papier" ; Text [ dutch ] = "Helling" ; Text [ portuguese ] = "ngulo do papel" ; Text[ chinese_simplified ] = "ƽб"; Text[ russian ] = " "; Text[ polish ] = "Pochyl. papieru"; Text[ japanese ] = "p̌X"; Text[ chinese_traditional ] = "ɱ"; Text[ arabic ] = " "; Text[ dutch ] = "Helling"; Text[ chinese_simplified ] = "ƽб"; Text[ greek ] = " "; Text[ korean ] = " "; Text[ turkish ] = "Yzey as"; Text[ catalan ] = "ngulo superficie"; Text[ finnish ] = "Pintakulma"; }; MetricField MTR_SLANT { Border = TRUE ; Pos = MAP_APPFONT ( 96 , 52 ) ; Size = MAP_APPFONT ( 50 , 12 ) ; TabStop = TRUE ; Repeat = TRUE ; Spin = TRUE ; SpinSize = 5 ; Maximum = 90 ; Unit = FUNIT_CUSTOM ; CustomUnitText = " " ; Last = 90 ; }; GroupBox GRP_SHADOW { Pos = MAP_APPFONT ( BORDER + 6 , 43 ) ; Size = MAP_APPFONT ( GROUP_WIDTH - 2 * 6 , 25 ) ; Text = "Schatten" ; Text [ ENGLISH ] = "Shadow" ; Text [ english_us ] = "Shadow" ; Text [ portuguese_brazilian ] = "Schatten" ; Text [ swedish ] = "Skugga" ; Text [ danish ] = "Skygge" ; Text [ italian ] = "Ombre" ; Text [ spanish ] = "Sombra" ; Text [ french ] = "Ombre" ; Text [ dutch ] = "Schaduw" ; Text [ portuguese ] = "Sombras" ; Text[ chinese_simplified ] = "Ӱ"; Text[ russian ] = ""; Text[ polish ] = "Cie"; Text[ japanese ] = "e"; Text[ chinese_traditional ] = "v"; Text[ arabic ] = ""; Text[ dutch ] = "Schaduw"; Text[ chinese_simplified ] = "Ӱ"; Text[ greek ] = ""; Text[ korean ] = ""; Text[ turkish ] = "Glge"; Text[ catalan ] = "Sombra"; Text[ finnish ] = "Varjo"; }; FixedText FT_DISTANCE { Pos = MAP_APPFONT ( 13 , 81 ) ; Size = MAP_APPFONT ( 40 , 10 ) ; Text = "Entfernung" ; Text [ ENGLISH ] = "Distance" ; Text [ english_us ] = "Distance" ; Text [ portuguese_brazilian ] = "Entfernung" ; Text [ swedish ] = "Avstnd" ; Text [ danish ] = "Afstand" ; Text [ italian ] = "Distanza" ; Text [ spanish ] = "Distancia" ; Text [ french ] = "Distance" ; Text [ dutch ] = "Afstand" ; Text [ portuguese ] = "Distncia" ; Text[ chinese_simplified ] = ""; Text[ russian ] = ""; Text[ polish ] = "Odlego"; Text[ japanese ] = "Ԋu"; Text[ chinese_traditional ] = "j"; Text[ arabic ] = ""; Text[ dutch ] = "Afstand"; Text[ chinese_simplified ] = ""; Text[ greek ] = ""; Text[ korean ] = "Ÿ"; Text[ turkish ] = "Uzaklk"; Text[ catalan ] = "Distancia"; Text[ finnish ] = "Etisyys"; }; MetricField MTR_DISTANCE { Border = TRUE ; Pos = MAP_APPFONT ( 96 , 79 ) ; Size = MAP_APPFONT ( 50 , 12 ) ; TabStop = TRUE ; Repeat = TRUE ; Spin = TRUE ; StrictFormat = TRUE ; Unit = FUNIT_MM ; Minimum = 1 ; First = 1 ; Maximum = 1000000 ; Last = 1000000 ; DecimalDigits = 2 ; SpinSize = 100 ; }; FixedText FT_FOCAL_LENGTH { Pos = MAP_APPFONT ( 13 , 95 ) ; Size = MAP_APPFONT ( 40 , 10 ) ; Text = "Brennweite" ; Text [ ENGLISH ] = "Focal length" ; Text [ english_us ] = "Focal length" ; Text [ portuguese_brazilian ] = "Brennweite" ; Text [ swedish ] = "Brnnvidd" ; Text [ danish ] = "Brndvidde" ; Text [ italian ] = "Ampiezza focale" ; Text [ spanish ] = "Distancia focal" ; Text [ french ] = "Focale" ; Text [ dutch ] = "Focus" ; Text [ portuguese ] = "Distncia focal" ; Text[ chinese_simplified ] = ""; Text[ russian ] = " "; Text[ polish ] = "Ogniskowa"; Text[ japanese ] = "œ_"; Text[ chinese_traditional ] = "JZ"; Text[ arabic ] = " "; Text[ dutch ] = "Focus"; Text[ chinese_simplified ] = ""; Text[ greek ] = " "; Text[ korean ] = " Ÿ"; Text[ turkish ] = "Odak uzakl"; Text[ catalan ] = "Distancia focal"; Text[ finnish ] = "Polttopistepituus"; }; MetricField MTR_FOCAL_LENGTH { Border = TRUE ; Pos = MAP_APPFONT ( 96 , 93 ) ; Size = MAP_APPFONT ( 50 , 12 ) ; TabStop = TRUE ; Repeat = TRUE ; Spin = TRUE ; StrictFormat = TRUE ; Unit = FUNIT_MM ; Minimum = 1 ; First = 1 ; Maximum = 1000000 ; Last = 1000000 ; DecimalDigits = 2 ; SpinSize = 100 ; }; GroupBox GRP_CAMERA { Pos = MAP_APPFONT ( BORDER + 6 , 70 ) ; Size = MAP_APPFONT ( GROUP_WIDTH - 2 * 6 , 39 ) ; Text = "Kamera" ; Text [ ENGLISH ] = "Camera" ; Text [ english_us ] = "Camera" ; Text [ portuguese_brazilian ] = "Kamera" ; Text [ swedish ] = "Kamera" ; Text [ danish ] = "Kamera" ; Text [ italian ] = "Punto di osservazione" ; Text [ spanish ] = "Cmara" ; Text [ french ] = "Camra" ; Text [ dutch ] = "Camera" ; Text [ portuguese ] = "Cmera" ; Text[ chinese_simplified ] = ""; Text[ russian ] = ""; Text[ polish ] = "Kamera"; Text[ japanese ] = ""; Text[ chinese_traditional ] = "Ӭ۾"; Text[ arabic ] = ""; Text[ dutch ] = "Camera"; Text[ chinese_simplified ] = ""; Text[ greek ] = ""; Text[ korean ] = "ī޶"; Text[ turkish ] = "Kamera"; Text[ catalan ] = "Cmara"; Text[ finnish ] = "Kamera"; }; GroupBox GRP_REPRESENTATION { Pos = MAP_APPFONT ( BORDER , GROUP_Y ) ; Size = MAP_APPFONT ( WIDTH - 2 * BORDER , GROUP_HEIGHT ) ; Text = "Darstellung" ; Text [ ENGLISH ] = "Representation" ; Text [ english_us ] = "Shading" ; Text [ portuguese_brazilian ] = "Darstellung" ; Text [ swedish ] = "Visning" ; Text [ danish ] = "Visning" ; Text [ italian ] = "Rappresentazione" ; Text [ spanish ] = "Representacin" ; Text [ french ] = "Reprsentation" ; Text [ dutch ] = "Weergave" ; Text [ portuguese ] = "Destacar" ; Text[ chinese_simplified ] = "ʾ"; Text[ russian ] = ""; Text[ polish ] = "Wywietlenie"; Text[ japanese ] = "\\"; Text[ chinese_traditional ] = ""; Text[ arabic ] = ""; Text[ dutch ] = "Weergave"; Text[ chinese_simplified ] = "ʾ"; Text[ greek ] = ""; Text[ korean ] = "̱"; Text[ turkish ] = "Grnt"; Text[ catalan ] = "Representacin"; Text[ finnish ] = "Varjostus"; }; // Beleuchtung ImageButton BTN_LIGHT_1 { Pos = MAP_APPFONT ( 13 , 38 ) ; Size = BUTTON_SIZE QuickHelpText = "Lichtquelle 1" ; QuickHelpText [ ENGLISH ] = "Light source 1" ; ButtonImage = Image { ImageBitmap = Bitmap { File = "light.bmp" ; }; MaskColor = STD_MASKCOLOR ; }; TabStop = TRUE ; QuickHelpText [ portuguese ] = "Fonte de luz 1" ; QuickHelpText [ english_us ] = "Light Source 1!" ; QuickHelpText [ portuguese_brazilian ] = "Lichtquelle 1" ; QuickHelpText [ swedish ] = "Ljusklla 1" ; QuickHelpText [ danish ] = "Lyskilde 1" ; QuickHelpText [ italian ] = "Sorgente luminosa 1" ; QuickHelpText [ spanish ] = "Fuente de luz 1" ; QuickHelpText [ french ] = "Source de lumire 1" ; QuickHelpText [ dutch ] = "Lichtbron 1" ; QuickHelpText[ russian ] = " 1"; QuickHelpText[ polish ] = "rdo wiata 1!"; QuickHelpText[ japanese ] = " 1!"; QuickHelpText[ chinese_simplified ] = "Դ 1"; QuickHelpText[ chinese_traditional ] = " 1"; QuickHelpText[ arabic ] = " 1"; QuickHelpText[ dutch ] = "Lichtbron 1"; QuickHelpText[ chinese_simplified ] = "Դ 1"; QuickHelpText[ greek ] = " 1"; QuickHelpText[ korean ] = " 1!"; QuickHelpText[ turkish ] = "Lichtquelle 1"; QuickHelpText[ catalan ] = "Fuente de luz 1"; QuickHelpText[ finnish ] = "Valonlhde 1!"; }; ImageButton BTN_LIGHT_2 { Pos = MAP_APPFONT ( 13 + BUTTON_WIDTH + 1 , 38 ) ; Size = BUTTON_SIZE QuickHelpText = "Lichtquelle 2" ; QuickHelpText [ ENGLISH ] = "Light source 2" ; ButtonImage = Image { ImageBitmap = Bitmap { File = "light.bmp" ; }; MaskColor = STD_MASKCOLOR ; }; TabStop = TRUE ; QuickHelpText [ portuguese ] = "Fonte de luz 2" ; QuickHelpText [ english_us ] = "Light Source 2!" ; QuickHelpText [ portuguese_brazilian ] = "Lichtquelle 2" ; QuickHelpText [ swedish ] = "Ljusklla 2" ; QuickHelpText [ danish ] = "Lyskilde 2" ; QuickHelpText [ italian ] = "Sorgente luminosa 2" ; QuickHelpText [ spanish ] = "Fuente de luz 2" ; QuickHelpText [ french ] = "Source de lumire 2" ; QuickHelpText [ dutch ] = "Lichtbron 2" ; QuickHelpText[ russian ] = " 2"; QuickHelpText[ polish ] = "rdo wiata 2!"; QuickHelpText[ japanese ] = " 2!"; QuickHelpText[ chinese_simplified ] = "Դ 2"; QuickHelpText[ chinese_traditional ] = " 2"; QuickHelpText[ arabic ] = " 2"; QuickHelpText[ dutch ] = "Lichtbron 2"; QuickHelpText[ chinese_simplified ] = "Դ 2"; QuickHelpText[ greek ] = " 2"; QuickHelpText[ korean ] = " 2!"; QuickHelpText[ turkish ] = "Lichtquelle 2"; QuickHelpText[ catalan ] = "Fuente de luz 2"; QuickHelpText[ finnish ] = "Valonlhde 2!"; }; ImageButton BTN_LIGHT_3 { Pos = MAP_APPFONT ( 13 + BUTTON_WIDTH * 2 + 2 , 38 ) ; Size = BUTTON_SIZE QuickHelpText = "Lichtquelle 3" ; QuickHelpText [ ENGLISH ] = "Light source 3" ; ButtonImage = Image { ImageBitmap = Bitmap { File = "light.bmp" ; }; MaskColor = STD_MASKCOLOR ; }; TabStop = TRUE ; QuickHelpText [ portuguese ] = "Fonte de luz 3" ; QuickHelpText [ english_us ] = "Light Source 3!" ; QuickHelpText [ portuguese_brazilian ] = "Lichtquelle 3" ; QuickHelpText [ swedish ] = "Ljusklla 3" ; QuickHelpText [ danish ] = "Lyskilde 3" ; QuickHelpText [ italian ] = "Sorgente luminosa 3" ; QuickHelpText [ spanish ] = "Fuente de luz 3" ; QuickHelpText [ french ] = "Source de lumire 3" ; QuickHelpText [ dutch ] = "Lichtbron 3" ; QuickHelpText[ russian ] = " 3"; QuickHelpText[ polish ] = "rdo wiata 3!"; QuickHelpText[ japanese ] = " 3!"; QuickHelpText[ chinese_simplified ] = "Դ 3"; QuickHelpText[ chinese_traditional ] = " 3"; QuickHelpText[ arabic ] = " 3"; QuickHelpText[ dutch ] = "Lichtbron 3"; QuickHelpText[ chinese_simplified ] = "Դ 3"; QuickHelpText[ greek ] = " 3"; QuickHelpText[ korean ] = " 3!"; QuickHelpText[ turkish ] = "Lichtquelle 3"; QuickHelpText[ catalan ] = "Fuente de luz 3"; QuickHelpText[ finnish ] = "Valonlhde 3!"; }; ImageButton BTN_LIGHT_4 { Pos = MAP_APPFONT ( 13 + BUTTON_WIDTH * 3 + 3 , 38 ) ; Size = BUTTON_SIZE QuickHelpText = "Lichtquelle 4" ; QuickHelpText [ ENGLISH ] = "Light source 4" ; ButtonImage = Image { ImageBitmap = Bitmap { File = "light.bmp" ; }; MaskColor = STD_MASKCOLOR ; }; TabStop = TRUE ; QuickHelpText [ portuguese ] = "Fonte de luz 4" ; QuickHelpText [ english_us ] = "Light Source 4!" ; QuickHelpText [ portuguese_brazilian ] = "Lichtquelle 4" ; QuickHelpText [ swedish ] = "Ljusklla 4" ; QuickHelpText [ danish ] = "Lyskilde 4" ; QuickHelpText [ italian ] = "Sorgente luminosa 4" ; QuickHelpText [ spanish ] = "Fuente de luz 4" ; QuickHelpText [ french ] = "Source de lumire 4" ; QuickHelpText [ dutch ] = "Lichtbron 4" ; QuickHelpText[ russian ] = " 4"; QuickHelpText[ polish ] = "rdo wiata 4!"; QuickHelpText[ japanese ] = " 4!"; QuickHelpText[ chinese_simplified ] = "Դ 4"; QuickHelpText[ chinese_traditional ] = " 4"; QuickHelpText[ arabic ] = " 4"; QuickHelpText[ dutch ] = "Lichtbron 4"; QuickHelpText[ chinese_simplified ] = "Դ 4"; QuickHelpText[ greek ] = " 4"; QuickHelpText[ korean ] = " 4!"; QuickHelpText[ turkish ] = "Lichtquelle 4"; QuickHelpText[ catalan ] = "Fuente de luz 4"; QuickHelpText[ finnish ] = "Valonlhde 4!"; }; ImageButton BTN_LIGHT_5 { Pos = MAP_APPFONT ( 13 + BUTTON_WIDTH * 4 + 4 , 38 ) ; Size = BUTTON_SIZE QuickHelpText = "Lichtquelle 5" ; QuickHelpText [ ENGLISH ] = "Light source 5" ; ButtonImage = Image { ImageBitmap = Bitmap { File = "light.bmp" ; }; MaskColor = STD_MASKCOLOR ; }; TabStop = TRUE ; QuickHelpText [ portuguese ] = "Fonte de luz 5" ; QuickHelpText [ english_us ] = "Light Source 5!" ; QuickHelpText [ portuguese_brazilian ] = "Lichtquelle 5" ; QuickHelpText [ swedish ] = "Ljusklla 5" ; QuickHelpText [ danish ] = "Lyskilde 5" ; QuickHelpText [ italian ] = "Sorgente luminosa 5" ; QuickHelpText [ spanish ] = "Fuente de luz 5" ; QuickHelpText [ french ] = "Source de lumire 5" ; QuickHelpText [ dutch ] = "Lichtbron 5" ; QuickHelpText[ russian ] = " 5"; QuickHelpText[ polish ] = "rdo wiata 5!"; QuickHelpText[ japanese ] = " 5!"; QuickHelpText[ chinese_simplified ] = "Դ 5"; QuickHelpText[ chinese_traditional ] = " 5"; QuickHelpText[ arabic ] = " 5"; QuickHelpText[ dutch ] = "Lichtbron 5"; QuickHelpText[ chinese_simplified ] = "Դ 5"; QuickHelpText[ greek ] = " 5"; QuickHelpText[ korean ] = " 5!"; QuickHelpText[ turkish ] = "Lichtquelle 5"; QuickHelpText[ catalan ] = "Fuente de luz 5"; QuickHelpText[ finnish ] = "Valonlhde 5!"; }; ImageButton BTN_LIGHT_6 { Pos = MAP_APPFONT ( 13 + BUTTON_WIDTH * 5 + 5 , 38 ) ; Size = BUTTON_SIZE QuickHelpText = "Lichtquelle 6" ; QuickHelpText [ ENGLISH ] = "Light source 6" ; ButtonImage = Image { ImageBitmap = Bitmap { File = "light.bmp" ; }; MaskColor = STD_MASKCOLOR ; }; TabStop = TRUE ; QuickHelpText [ portuguese ] = "Fonte de luz 6" ; QuickHelpText [ english_us ] = "Light Source 6!" ; QuickHelpText [ portuguese_brazilian ] = "Lichtquelle 6" ; QuickHelpText [ swedish ] = "Ljusklla 6" ; QuickHelpText [ danish ] = "Lyskilde 6" ; QuickHelpText [ italian ] = "Sorgente luminosa 6" ; QuickHelpText [ spanish ] = "Fuente de luz 6" ; QuickHelpText [ french ] = "Source de lumire 6" ; QuickHelpText [ dutch ] = "Lichtbron 6" ; QuickHelpText[ russian ] = " 6"; QuickHelpText[ polish ] = "rdo wiata 6!"; QuickHelpText[ japanese ] = " 6!"; QuickHelpText[ chinese_simplified ] = "Դ 6"; QuickHelpText[ chinese_traditional ] = " 6"; QuickHelpText[ arabic ] = " 6"; QuickHelpText[ dutch ] = "Lichtbron 6"; QuickHelpText[ chinese_simplified ] = "Դ 6"; QuickHelpText[ greek ] = " 6"; QuickHelpText[ korean ] = " 6!"; QuickHelpText[ turkish ] = "Lichtquelle 6"; QuickHelpText[ catalan ] = "Fuente de luz 6"; QuickHelpText[ finnish ] = "Valonlhde 6!"; }; ImageButton BTN_LIGHT_7 { Pos = MAP_APPFONT ( 13 + BUTTON_WIDTH * 6 + 6 , 38 ) ; Size = BUTTON_SIZE QuickHelpText = "Lichtquelle 7" ; QuickHelpText [ ENGLISH ] = "Light source 7" ; ButtonImage = Image { ImageBitmap = Bitmap { File = "light.bmp" ; }; MaskColor = STD_MASKCOLOR ; }; TabStop = TRUE ; QuickHelpText [ portuguese ] = "Fonte de luz 7" ; QuickHelpText [ english_us ] = "Light Source 7!" ; QuickHelpText [ portuguese_brazilian ] = "Lichtquelle 7" ; QuickHelpText [ swedish ] = "Ljusklla 7" ; QuickHelpText [ danish ] = "Lyskilde 7" ; QuickHelpText [ italian ] = "Sorgente luminosa 7" ; QuickHelpText [ spanish ] = "Fuente de luz 7" ; QuickHelpText [ french ] = "Source de lumire 7" ; QuickHelpText [ dutch ] = "Lichtbron 7" ; QuickHelpText[ russian ] = " 7"; QuickHelpText[ polish ] = "rdo wiata 7!"; QuickHelpText[ japanese ] = " 7!"; QuickHelpText[ chinese_simplified ] = "Դ 7"; QuickHelpText[ chinese_traditional ] = " 7"; QuickHelpText[ arabic ] = " 7"; QuickHelpText[ dutch ] = "Lichtbron 7"; QuickHelpText[ chinese_simplified ] = "Դ 7"; QuickHelpText[ greek ] = " 7"; QuickHelpText[ korean ] = " 7!"; QuickHelpText[ turkish ] = "Lichtquelle 7"; QuickHelpText[ catalan ] = "Fuente de luz 7"; QuickHelpText[ finnish ] = "Valonlhde 7!"; }; ImageButton BTN_LIGHT_8 { Pos = MAP_APPFONT ( 13 + BUTTON_WIDTH * 7 + 7 , 38 ) ; Size = BUTTON_SIZE QuickHelpText = "Lichtquelle 8" ; QuickHelpText [ ENGLISH ] = "Light source 8" ; ButtonImage = Image { ImageBitmap = Bitmap { File = "light.bmp" ; }; MaskColor = STD_MASKCOLOR ; }; TabStop = TRUE ; QuickHelpText [ portuguese ] = "Fonte de luz 8" ; QuickHelpText [ english_us ] = "Light Source 8!" ; QuickHelpText [ portuguese_brazilian ] = "Lichtquelle 8" ; QuickHelpText [ swedish ] = "Ljusklla 8" ; QuickHelpText [ danish ] = "Lyskilde 8" ; QuickHelpText [ italian ] = "Sorgente luminosa 8" ; QuickHelpText [ spanish ] = "Fuente de luz 8" ; QuickHelpText [ french ] = "Source de lumire 8" ; QuickHelpText [ dutch ] = "Lichtbron 8" ; QuickHelpText[ russian ] = " 8"; QuickHelpText[ polish ] = "rdo wiata 8!"; QuickHelpText[ japanese ] = " 8!"; QuickHelpText[ chinese_simplified ] = "Դ 8"; QuickHelpText[ chinese_traditional ] = " 8"; QuickHelpText[ arabic ] = " 8"; QuickHelpText[ dutch ] = "Lichtbron 8"; QuickHelpText[ chinese_simplified ] = "Դ 8"; QuickHelpText[ greek ] = " 8"; QuickHelpText[ korean ] = " 8!"; QuickHelpText[ turkish ] = "Lichtquelle 8"; QuickHelpText[ catalan ] = "Fuente de luz 8"; QuickHelpText[ finnish ] = "Valonlhde 8!"; }; ListBox LB_LIGHT_1 { Border = TRUE ; Pos = MAP_APPFONT ( 13 , 54 ) ; Size = MAP_APPFONT ( 19 + 97 , 100 ) ; TabStop = TRUE ; DropDown = TRUE ; }; ListBox LB_LIGHT_2 { Border = TRUE ; Pos = MAP_APPFONT ( 13 , 54 ) ; Size = MAP_APPFONT ( 19 + 97 , 100 ) ; TabStop = TRUE ; DropDown = TRUE ; }; ListBox LB_LIGHT_3 { Border = TRUE ; Pos = MAP_APPFONT ( 13 , 54 ) ; Size = MAP_APPFONT ( 19 + 97 , 100 ) ; TabStop = TRUE ; DropDown = TRUE ; }; ListBox LB_LIGHT_4 { Border = TRUE ; Pos = MAP_APPFONT ( 13 , 54 ) ; Size = MAP_APPFONT ( 19 + 97 , 100 ) ; TabStop = TRUE ; DropDown = TRUE ; }; ListBox LB_LIGHT_5 { Border = TRUE ; Pos = MAP_APPFONT ( 13 , 54 ) ; Size = MAP_APPFONT ( 19 + 97 , 100 ) ; TabStop = TRUE ; DropDown = TRUE ; }; ListBox LB_LIGHT_6 { Border = TRUE ; Pos = MAP_APPFONT ( 13 , 54 ) ; Size = MAP_APPFONT ( 19 + 97 , 100 ) ; TabStop = TRUE ; DropDown = TRUE ; }; ListBox LB_LIGHT_7 { Border = TRUE ; Pos = MAP_APPFONT ( 13 , 54 ) ; Size = MAP_APPFONT ( 19 + 97 , 100 ) ; TabStop = TRUE ; DropDown = TRUE ; }; ListBox LB_LIGHT_8 { Border = TRUE ; Pos = MAP_APPFONT ( 13 , 54 ) ; Size = MAP_APPFONT ( 19 + 97 , 100 ) ; TabStop = TRUE ; DropDown = TRUE ; }; ImageButton BTN_LIGHT_COLOR { Pos = MAP_APPFONT ( 32 + BUTTON_WIDTH * 7 + 7 , 54 ) ; Size = BUTTON_SIZE QuickHelpText = "Farbe ber Farbdialog whlen" ; QuickHelpText [ ENGLISH ] = "Chose color with color dialog" ; ButtonImage = Image { ImageBitmap = Bitmap { File = "colordlg.bmp" ; }; MaskColor = STD_MASKCOLOR ; }; TabStop = TRUE ; QuickHelpText [ portuguese ] = "Caixa de dilogo das cores" ; QuickHelpText [ english_us ] = "Colors Dialog" ; QuickHelpText [ portuguese_brazilian ] = "Farbe ?er Farbdialog w?hlen" ; QuickHelpText [ swedish ] = "Vlj frg via frgdialog" ; QuickHelpText [ danish ] = "Vlg farve via farvedialog" ; QuickHelpText [ italian ] = "Scelta colore tramite apposito dialogo" ; QuickHelpText [ spanish ] = "Seleccionar colores en dilogo de colores" ; QuickHelpText [ french ] = "Slectionner la couleur partir de la bote de dialogue de couleurs" ; QuickHelpText [ dutch ] = "Kleur via kleurdialoog kiezen" ; QuickHelpText[ russian ] = " "; QuickHelpText[ polish ] = "Wybierz kolor przez dialog kolorw!"; QuickHelpText[ japanese ] = "F޲۸ނI!"; QuickHelpText[ chinese_simplified ] = "ɫԻ"; QuickHelpText[ chinese_traditional ] = "zLCC"; QuickHelpText[ arabic ] = " "; QuickHelpText[ dutch ] = "Kleur via kleurdialoog kiezen"; QuickHelpText[ chinese_simplified ] = "ɫԻ"; QuickHelpText[ greek ] = " "; QuickHelpText[ korean ] = " ȭڸ !"; QuickHelpText[ turkish ] = "Rengi, renk penceresinde se!"; QuickHelpText[ catalan ] = "Seleccionar colores en dilogo de colores"; QuickHelpText[ finnish ] = "Vrit-valintaikkuna!"; }; GroupBox GRP_LIGHTSOURCE { Pos = MAP_APPFONT ( BORDER + 6 , 27 ) ; Size = MAP_APPFONT ( GROUP_WIDTH - 2 * 6 , 46 ) ; Text = "Lichtquelle" ; Text [ ENGLISH ] = "Lichtquelle" ; Text [ portuguese ] = "Fonte de luz" ; Text [ english_us ] = "Light source" ; Text [ portuguese_brazilian ] = "Lichtquelle" ; Text [ swedish ] = "Ljusklla" ; Text [ danish ] = "Lyskilde" ; Text [ italian ] = "Sorgente luminosa" ; Text [ spanish ] = "Fuente de luz" ; Text [ french ] = "Source de lumire" ; Text [ dutch ] = "Lichtbron" ; Text[ chinese_simplified ] = "Դ"; Text[ russian ] = " "; Text[ polish ] = "rdo wiata"; Text[ japanese ] = ""; Text[ chinese_traditional ] = ""; Text[ arabic ] = " "; Text[ dutch ] = "Lichtbron"; Text[ chinese_simplified ] = "Դ"; Text[ greek ] = " "; Text[ korean ] = ""; Text[ turkish ] = "Ik kayna"; Text[ catalan ] = "Fuente de luz"; Text[ finnish ] = "Valon lhde"; }; ListBox LB_AMBIENTLIGHT { Border = TRUE ; Pos = MAP_APPFONT ( 13 , 85 ) ; Size = MAP_APPFONT ( 19 + 97 , 100 ) ; TabStop = TRUE ; DropDown = TRUE ; }; ImageButton BTN_AMBIENT_COLOR { Pos = MAP_APPFONT ( 32 + BUTTON_WIDTH * 7 + 7 , 85 ) ; Size = BUTTON_SIZE QuickHelpText = "Farbe ber Farbdialog whlen" ; QuickHelpText [ ENGLISH ] = "Chose color with color dialog" ; ButtonImage = Image { ImageBitmap = Bitmap { File = "colordlg.bmp" ; }; MaskColor = STD_MASKCOLOR ; }; TabStop = TRUE ; QuickHelpText [ portuguese ] = "Caixa de dilogo das cores" ; QuickHelpText [ english_us ] = "Colors Dialog" ; QuickHelpText [ portuguese_brazilian ] = "Farbe ?er Farbdialog w?hlen" ; QuickHelpText [ swedish ] = "Vlj frg via frgdialog" ; QuickHelpText [ danish ] = "Vlg farve via farvedialog" ; QuickHelpText [ italian ] = "Scelta colore tramite apposito dialogo" ; QuickHelpText [ spanish ] = "Seleccionar color en dilogo de colores" ; QuickHelpText [ french ] = "Slectionner la couleur partir de la bote de dialogue de couleurs" ; QuickHelpText [ dutch ] = "Kleur uit catalogus kiezen" ; QuickHelpText[ russian ] = " "; QuickHelpText[ polish ] = "Wybierz kolor przez dialog kolorw!"; QuickHelpText[ japanese ] = "F޲۸ނŐFI!"; QuickHelpText[ chinese_simplified ] = "ɫԻѡɫ"; QuickHelpText[ chinese_traditional ] = "zLCܤC"; QuickHelpText[ arabic ] = " "; QuickHelpText[ dutch ] = "Kleur uit catalogus kiezen"; QuickHelpText[ chinese_simplified ] = "ɫԻѡɫ"; QuickHelpText[ greek ] = " "; QuickHelpText[ korean ] = " ȭڸ !"; QuickHelpText[ turkish ] = "Rengi, renk penceresinde se!"; QuickHelpText[ catalan ] = "Seleccionar color en dilogo de colores"; QuickHelpText[ finnish ] = "Vrit-valintaikkuna!"; }; GroupBox GRP_AMBIENTLIGHT { Pos = MAP_APPFONT ( BORDER + 6 , 74 ) ; Size = MAP_APPFONT ( GROUP_WIDTH - 2 * 6 , 30 ) ; Text = "Umgebungslicht" ; Text [ ENGLISH ] = "Ambient light" ; Text [ english_us ] = "Ambient light" ; Text [ portuguese_brazilian ] = "Umgebungslicht" ; Text [ swedish ] = "Omgivningsljus" ; Text [ danish ] = "Omgivelseslys" ; Text [ italian ] = "Luce ambientale" ; Text [ spanish ] = "Luz ambiental" ; Text [ french ] = "Luminire ambiante" ; Text [ dutch ] = "Omgevingslicht" ; Text [ portuguese ] = "Luz ambiente" ; Text[ chinese_simplified ] = "Χ"; Text[ russian ] = " "; Text[ polish ] = "wiato otaczajce"; Text[ japanese ] = "̖͂邳"; Text[ chinese_traditional ] = "gu"; Text[ arabic ] = " "; Text[ dutch ] = "Omgevingslicht"; Text[ chinese_simplified ] = "Χ"; Text[ greek ] = " "; Text[ korean ] = "ֺ"; Text[ turkish ] = "Ortam "; Text[ catalan ] = "Luz ambiental"; Text[ finnish ] = "Ympriv valaistus"; }; GroupBox GRP_LIGHT { Pos = MAP_APPFONT ( BORDER , GROUP_Y ) ; Size = MAP_APPFONT ( WIDTH - 2 * BORDER , GROUP_HEIGHT ) ; Text = "Beleuchtung" ; Text [ ENGLISH ] = "Lighting" ; Text [ english_us ] = "Illumination" ; Text [ portuguese_brazilian ] = "Beleuchtung" ; Text [ swedish ] = "Belysning" ; Text [ danish ] = "Belysning" ; Text [ italian ] = "Illuminazione" ; Text [ spanish ] = "Iluminacin" ; Text [ french ] = "clairage" ; Text [ dutch ] = "Belichting" ; Text [ portuguese ] = "Iluminao" ; Text[ chinese_simplified ] = ""; Text[ russian ] = ""; Text[ polish ] = "Owietlenie"; Text[ japanese ] = "Ƃf"; Text[ chinese_traditional ] = "ө"; Text[ arabic ] = ""; Text[ dutch ] = "Belichting"; Text[ chinese_simplified ] = ""; Text[ greek ] = ""; Text[ korean ] = ""; Text[ turkish ] = "Iklandrma"; Text[ catalan ] = "Iluminacin"; Text[ finnish ] = "Valaistus"; }; FixedText FT_LIGHT_X { Pos = MAP_APPFONT ( BORDER + 5 , GROUP_PREV_Y + 10 ) ; Size = MAP_APPFONT ( 40 , 10 ) ; Text = "X" ; }; FixedText FT_LIGHT_Y { Pos = MAP_APPFONT ( BORDER + 5 , GROUP_PREV_Y + 22 ) ; Size = MAP_APPFONT ( 40 , 10 ) ; Text = "Y" ; }; FixedText FT_LIGHT_Z { Pos = MAP_APPFONT ( BORDER + 5 , GROUP_PREV_Y + 34 ) ; Size = MAP_APPFONT ( 40 , 10 ) ; Text = "Z" ; }; GroupBox GRP_LIGHT_INFO { Pos = MAP_APPFONT ( BORDER , GROUP_PREV_Y ) ; Size = MAP_APPFONT ( WIDTH - ( WIDTH - GROUP_PREV_X ) - BORDER - 3 , 46 ) ; Text = "Lichtrichtung" ; Text [ ENGLISH ] = "Light direction" ; Text [ english_us ] = "Direction" ; Text [ portuguese_brazilian ] = "Lichtrichtung" ; Text [ swedish ] = "Ljusriktning" ; Text [ danish ] = "Lysretning" ; Text [ italian ] = "Direzione illuminazione" ; Text [ spanish ] = "Direccin de la luz" ; Text [ french ] = "Direction" ; Text [ dutch ] = "Lichtrichting" ; Text [ portuguese ] = "Direco da luz" ; Text[ chinese_simplified ] = "Դ"; Text[ russian ] = " "; Text[ polish ] = "Kierunek wiata"; Text[ japanese ] = "̕"; Text[ chinese_traditional ] = "V"; Text[ arabic ] = " "; Text[ dutch ] = "Lichtrichting"; Text[ chinese_simplified ] = "Դ"; Text[ greek ] = " "; Text[ korean ] = " "; Text[ turkish ] = "Ik yn"; Text[ catalan ] = "Direccin de la luz"; Text[ finnish ] = "Suunta"; }; // Texturen FixedText FT_TEX_KIND { Pos = MAP_APPFONT ( 11 , 31 ) ; Size = MAP_APPFONT ( 40 , 10 ) ; Text = "Art" ; Text [ ENGLISH ] = "Kind" ; Text [ english_us ] = "Type" ; Text [ portuguese_brazilian ] = "Art" ; Text [ swedish ] = "Typ" ; Text [ danish ] = "Type" ; Text [ italian ] = "Tipo" ; Text [ spanish ] = "Tipo" ; Text [ french ] = "Type" ; Text [ dutch ] = "Type" ; Text [ portuguese ] = "Tipo" ; Text[ chinese_simplified ] = ""; Text[ russian ] = ""; Text[ polish ] = "Typ"; Text[ japanese ] = ""; Text[ chinese_traditional ] = ""; Text[ arabic ] = ""; Text[ dutch ] = "Type"; Text[ chinese_simplified ] = ""; Text[ greek ] = ""; Text[ korean ] = ""; Text[ turkish ] = "Tr"; Text[ catalan ] = "Tipo"; Text[ finnish ] = "Tyyppi"; }; ImageButton BTN_TEX_LUMINANCE { Pos = MAP_APPFONT ( 70 , 29 ) ; Size = BUTTON_SIZE QuickHelpText = "Schwarzwei" ; QuickHelpText [ ENGLISH ] = "Black & white" ; ButtonImage = Image { ImageBitmap = Bitmap { File = "luminanc.bmp" ; }; MaskColor = STD_MASKCOLOR ; }; TabStop = TRUE ; QuickHelpText [ portuguese ] = "Preto & Branco" ; QuickHelpText [ english_us ] = "Black & White" ; QuickHelpText [ portuguese_brazilian ] = "Schwarzwei?" ; QuickHelpText [ swedish ] = "Svartvit" ; QuickHelpText [ danish ] = "Sort-hvid" ; QuickHelpText [ italian ] = "Bianco e nero" ; QuickHelpText [ spanish ] = "Blanco y negro" ; QuickHelpText [ french ] = "Noir et blanc" ; QuickHelpText [ dutch ] = "Zwart-wit" ; QuickHelpText[ russian ] = "-"; QuickHelpText[ polish ] = "Czarno-biay!"; QuickHelpText[ japanese ] = "!"; QuickHelpText[ chinese_simplified ] = "ڰ"; QuickHelpText[ chinese_traditional ] = "¥"; QuickHelpText[ arabic ] = " "; QuickHelpText[ dutch ] = "Zwart-wit"; QuickHelpText[ chinese_simplified ] = "ڰ"; QuickHelpText[ greek ] = ""; QuickHelpText[ korean ] = "!"; QuickHelpText[ turkish ] = "Schwarzwei"; QuickHelpText[ catalan ] = "Blanco y negro"; QuickHelpText[ finnish ] = "Mustavalkoinen!"; }; ImageButton BTN_TEX_COLOR { Pos = MAP_APPFONT ( 70 + BUTTON_WIDTH , 29 ) ; Size = BUTTON_SIZE QuickHelpText = "Farbe" ; QuickHelpText [ ENGLISH ] = "Color" ; ButtonImage = Image { ImageBitmap = Bitmap { File = "color.bmp" ; }; MaskColor = STD_MASKCOLOR ; }; TabStop = TRUE ; QuickHelpText [ portuguese ] = "Cor" ; QuickHelpText [ english_us ] = "Color" ; QuickHelpText [ portuguese_brazilian ] = "Farbe" ; QuickHelpText [ swedish ] = "Frg" ; QuickHelpText [ danish ] = "Farve" ; QuickHelpText [ italian ] = "Colore" ; QuickHelpText [ spanish ] = "Color" ; QuickHelpText [ french ] = "Couleur" ; QuickHelpText [ dutch ] = "Kleur" ; QuickHelpText[ russian ] = ""; QuickHelpText[ polish ] = "Kolor!"; QuickHelpText[ japanese ] = "F!"; QuickHelpText[ chinese_simplified ] = "ɫ"; QuickHelpText[ chinese_traditional ] = "C"; QuickHelpText[ arabic ] = ""; QuickHelpText[ dutch ] = "Kleur"; QuickHelpText[ chinese_simplified ] = "ɫ"; QuickHelpText[ greek ] = ""; QuickHelpText[ korean ] = "!"; QuickHelpText[ turkish ] = "Farbe"; QuickHelpText[ catalan ] = "Color"; QuickHelpText[ finnish ] = "Vri!"; }; FixedText FT_TEX_MODE { Pos = MAP_APPFONT ( 11 , 47 ) ; Size = MAP_APPFONT ( 40 , 10 ) ; Text = "Modus" ; Text [ ENGLISH ] = "Mode" ; Text [ english_us ] = "Mode" ; Text [ portuguese_brazilian ] = "Modus" ; Text [ swedish ] = "Lge" ; Text [ danish ] = "Modus" ; Text [ italian ] = "Modo" ; Text [ spanish ] = "Modo" ; Text [ french ] = "Mode" ; Text [ dutch ] = "Modus" ; Text [ portuguese ] = "Modo" ; Text[ chinese_simplified ] = "ģʽ"; Text[ russian ] = ""; Text[ polish ] = "Tryb"; Text[ japanese ] = "Ӱ"; Text[ chinese_traditional ] = "Ҧ"; Text[ arabic ] = ""; Text[ dutch ] = "Modus"; Text[ chinese_simplified ] = "ģʽ"; Text[ greek ] = ""; Text[ korean ] = ""; Text[ turkish ] = "Kip"; Text[ catalan ] = "Modo"; Text[ finnish ] = "Tila"; }; ImageButton BTN_TEX_REPLACE { Pos = MAP_APPFONT ( 70 , 45 ) ; Size = BUTTON_SIZE QuickHelpText = "Nur Textur" ; QuickHelpText [ ENGLISH ] = "Only Texture" ; ButtonImage = Image { ImageBitmap = Bitmap { File = "replac3d.bmp" ; }; MaskColor = STD_MASKCOLOR ; }; TabStop = TRUE ; QuickHelpText [ portuguese ] = "S textura" ; QuickHelpText [ english_us ] = "Only Texture" ; QuickHelpText [ portuguese_brazilian ] = "Nur Textur" ; QuickHelpText [ swedish ] = "Bara textur" ; QuickHelpText [ danish ] = "Kun tekstur" ; QuickHelpText [ italian ] = "Solo struttura" ; QuickHelpText [ spanish ] = "Solo textura" ; QuickHelpText [ french ] = "Uniquement la texture" ; QuickHelpText [ dutch ] = "Alleen textuur" ; QuickHelpText[ russian ] = " "; QuickHelpText[ polish ] = "Tylko tekstura!"; QuickHelpText[ japanese ] = "ø̂!"; QuickHelpText[ chinese_simplified ] = "ֻ"; QuickHelpText[ chinese_traditional ] = "uOz"; QuickHelpText[ arabic ] = " "; QuickHelpText[ dutch ] = "Alleen textuur"; QuickHelpText[ chinese_simplified ] = "ֻ"; QuickHelpText[ greek ] = " "; QuickHelpText[ korean ] = "!"; QuickHelpText[ turkish ] = "Nur Textur"; QuickHelpText[ catalan ] = "Solo textura"; QuickHelpText[ finnish ] = "Vain pintakuvio!"; }; ImageButton BTN_TEX_MODULATE { Pos = MAP_APPFONT ( 70 + BUTTON_WIDTH , 45 ) ; Size = BUTTON_SIZE QuickHelpText = "Textur und Schattierung" ; QuickHelpText [ ENGLISH ] = "Texture and shading" ; ButtonImage = Image { ImageBitmap = Bitmap { File = "modula3d.bmp" ; }; MaskColor = STD_MASKCOLOR ; }; TabStop = TRUE ; QuickHelpText [ portuguese ] = "Textura e sombreado" ; QuickHelpText [ english_us ] = "Texture and Shading" ; QuickHelpText [ portuguese_brazilian ] = "Textur und Schattierung" ; QuickHelpText [ swedish ] = "Textur och skugga" ; QuickHelpText [ danish ] = "Tekstur og nuance" ; QuickHelpText [ italian ] = "Struttura e ombre" ; QuickHelpText [ spanish ] = "Textura y sombras" ; QuickHelpText [ french ] = "Texture et ombre" ; QuickHelpText [ dutch ] = "Textuur en schaduw" ; QuickHelpText[ russian ] = " "; QuickHelpText[ polish ] = "Tekstura i cieniowanie!"; QuickHelpText[ japanese ] = "øƉet!"; QuickHelpText[ chinese_simplified ] = "Ӱ"; QuickHelpText[ chinese_traditional ] = "zMv"; QuickHelpText[ arabic ] = " "; QuickHelpText[ dutch ] = "Textuur en schaduw"; QuickHelpText[ chinese_simplified ] = "Ӱ"; QuickHelpText[ greek ] = " "; QuickHelpText[ korean ] = " !"; QuickHelpText[ turkish ] = "Textur und Schattierung"; QuickHelpText[ catalan ] = "Textura y sombras"; QuickHelpText[ finnish ] = "Pintakuvio ja varjostus!"; }; ImageButton BTN_TEX_BLEND { Pos = MAP_APPFONT ( 70 + BUTTON_WIDTH * 2 , 45 ) ; Size = BUTTON_SIZE QuickHelpText = "Textur, Schattierung und Farbe" ; QuickHelpText [ ENGLISH ] = "Texture, shadingand color" ; ButtonImage = Image { ImageBitmap = Bitmap { File = "blend3d.bmp" ; }; MaskColor = STD_MASKCOLOR ; }; TabStop = TRUE ; QuickHelpText [ portuguese ] = "Textura, sombras e cor" ; QuickHelpText [ english_us ] = "Texture, Shadow and Color" ; QuickHelpText [ portuguese_brazilian ] = "Textur, Schattierung und Farbe" ; QuickHelpText [ swedish ] = "Textur, skugga och frg" ; QuickHelpText [ danish ] = "Tekstur, nuance og farve" ; QuickHelpText [ italian ] = "Struttura, ombra e colore" ; QuickHelpText [ spanish ] = "Textura, sombra y color" ; QuickHelpText [ french ] = "Texture, ombre et couleur" ; QuickHelpText [ dutch ] = "Textuur, schaduw en kleur" ; QuickHelpText[ russian ] = ", , "; QuickHelpText[ polish ] = "Tekstura, Cieniowanie i Kolor!"; QuickHelpText[ japanese ] = "ø, etyѐF!"; QuickHelpText[ chinese_simplified ] = "Ӱɫ"; QuickHelpText[ chinese_traditional ] = "zAvMC"; QuickHelpText[ arabic ] = "̡ "; QuickHelpText[ dutch ] = "Textuur, schaduw en kleur"; QuickHelpText[ chinese_simplified ] = "Ӱɫ"; QuickHelpText[ greek ] = ", "; QuickHelpText[ korean ] = ", ׸ !"; QuickHelpText[ turkish ] = "Textur, Schattierung und Farbe"; QuickHelpText[ catalan ] = "Textura, sombra y color"; QuickHelpText[ finnish ] = "Pintakuvio, varjo ja vri!"; }; FixedText FT_TEX_PROJECTION_X { Pos = MAP_APPFONT ( 11 , 62 ) ; Size = MAP_APPFONT ( 40 , 10 ) ; Text = "Projektion X" ; Text [ ENGLISH ] = "Projection X" ; Text [ english_us ] = "Projection X" ; Text [ portuguese_brazilian ] = "Projektion X" ; Text [ swedish ] = "Projektion X" ; Text [ danish ] = "Projektion X" ; Text [ italian ] = "Proiezione X" ; Text [ spanish ] = "Proyeccin X" ; Text [ french ] = "Projection X" ; Text [ dutch ] = "Projectie X" ; Text [ portuguese ] = "Projeco X" ; Text[ chinese_simplified ] = "ͶӰ X"; Text[ russian ] = " X"; Text[ polish ] = "Projekcja X"; Text[ japanese ] = "ۼުX"; Text[ chinese_traditional ] = "v X"; Text[ arabic ] = " "; Text[ dutch ] = "Projectie X"; Text[ chinese_simplified ] = "ͶӰ X"; Text[ greek ] = " X"; Text[ korean ] = " X"; Text[ turkish ] = "zdm X"; Text[ catalan ] = "Proyeccin X"; Text[ finnish ] = "Projektio X"; }; ImageButton BTN_TEX_OBJECT_X { Pos = MAP_APPFONT ( 70 , 60 ) ; Size = BUTTON_SIZE QuickHelpText = "Objektspezifisch" ; QuickHelpText [ ENGLISH ] = "object specific" ; ButtonImage = Image { ImageBitmap = Bitmap { File = "objspc3d.bmp" ; }; MaskColor = STD_MASKCOLOR ; }; TabStop = TRUE ; QuickHelpText [ portuguese ] = "Especfico do objecto" ; QuickHelpText [ english_us ] = "Object-Specific" ; QuickHelpText [ portuguese_brazilian ] = "Objektspezifisch" ; QuickHelpText [ swedish ] = "Objektspecifik" ; QuickHelpText [ danish ] = "Objektspecifik" ; QuickHelpText [ italian ] = "Specifico per l'oggetto" ; QuickHelpText [ spanish ] = "Especfico del objeto" ; QuickHelpText [ french ] = "Spcifique l'objet" ; QuickHelpText [ dutch ] = "Passend bij object" ; QuickHelpText[ russian ] = " "; QuickHelpText[ polish ] = "Specyficzny dla obiektu!"; QuickHelpText[ japanese ] = "ޭ޸Ă̓ꐫ!"; QuickHelpText[ chinese_simplified ] = ""; QuickHelpText[ chinese_traditional ] = "S"; QuickHelpText[ arabic ] = " "; QuickHelpText[ dutch ] = "Passend bij object"; QuickHelpText[ chinese_simplified ] = ""; QuickHelpText[ greek ] = " "; QuickHelpText[ korean ] = "ü-Ư!"; QuickHelpText[ turkish ] = "Objektspezifisch"; QuickHelpText[ catalan ] = "Especfico del objeto"; QuickHelpText[ finnish ] = "Objektikohtainen!"; }; ImageButton BTN_TEX_PARALLEL_X { Pos = MAP_APPFONT ( 70 + BUTTON_WIDTH , 60 ) ; Size = BUTTON_SIZE QuickHelpText = "Parallel" ; QuickHelpText [ ENGLISH ] = "Parallel" ; ButtonImage = Image { ImageBitmap = Bitmap { File = "parallel.bmp" ; }; MaskColor = STD_MASKCOLOR ; }; TabStop = TRUE ; QuickHelpText [ portuguese ] = "Paralelo" ; QuickHelpText [ english_us ] = "Parallel" ; QuickHelpText [ portuguese_brazilian ] = "Parallel" ; QuickHelpText [ swedish ] = "Parallell" ; QuickHelpText [ danish ] = "Parallel" ; QuickHelpText [ italian ] = "Parallelo" ; QuickHelpText [ spanish ] = "Paralelo" ; QuickHelpText [ french ] = "Parallle" ; QuickHelpText [ dutch ] = "Parallel" ; QuickHelpText[ russian ] = ""; QuickHelpText[ polish ] = "Rwnolegle!"; QuickHelpText[ japanese ] = "s!"; QuickHelpText[ chinese_simplified ] = "ƽ"; QuickHelpText[ chinese_traditional ] = ""; QuickHelpText[ arabic ] = ""; QuickHelpText[ dutch ] = "Parallel"; QuickHelpText[ chinese_simplified ] = "ƽ"; QuickHelpText[ greek ] = ""; QuickHelpText[ korean ] = "!"; QuickHelpText[ turkish ] = "Parallel"; QuickHelpText[ catalan ] = "Paralelo"; QuickHelpText[ finnish ] = "Samansuuntainen!"; }; ImageButton BTN_TEX_CIRCLE_X { Pos = MAP_APPFONT ( 70 + BUTTON_WIDTH * 2 , 60 ) ; Size = BUTTON_SIZE QuickHelpText = "Kreisfrmig" ; QuickHelpText [ ENGLISH ] = "circular" ; ButtonImage = Image { ImageBitmap = Bitmap { File = "sphere3d.bmp" ; }; MaskColor = STD_MASKCOLOR ; }; TabStop = TRUE ; QuickHelpText [ portuguese ] = "Circular" ; QuickHelpText [ english_us ] = "Circular" ; QuickHelpText [ portuguese_brazilian ] = "Kreisf?mig" ; QuickHelpText [ swedish ] = "Cirkelformad" ; QuickHelpText [ danish ] = "Cirkelformet" ; QuickHelpText [ italian ] = "Circolare" ; QuickHelpText [ spanish ] = "Circular" ; QuickHelpText [ french ] = "Circulaire" ; QuickHelpText [ dutch ] = "Cirkelvormig" ; QuickHelpText[ russian ] = ""; QuickHelpText[ polish ] = "W ksztacie koa!"; QuickHelpText[ japanese ] = "~`!"; QuickHelpText[ chinese_simplified ] = "Բ"; QuickHelpText[ chinese_traditional ] = ""; QuickHelpText[ arabic ] = ""; QuickHelpText[ dutch ] = "Cirkelvormig"; QuickHelpText[ chinese_simplified ] = "Բ"; QuickHelpText[ greek ] = ""; QuickHelpText[ korean ] = "!"; QuickHelpText[ turkish ] = "Kreisfrmig"; QuickHelpText[ catalan ] = "Circular"; QuickHelpText[ finnish ] = "Pyre!"; }; FixedText FT_TEX_PROJECTION_Y { Pos = MAP_APPFONT ( 11 , 77 ) ; Size = MAP_APPFONT ( 40 , 10 ) ; Text = "Projektion Y" ; Text [ ENGLISH ] = "Projection Y" ; Text [ english_us ] = "Projection Y" ; Text [ portuguese_brazilian ] = "Projektion Y" ; Text [ swedish ] = "Projektion Y" ; Text [ danish ] = "Projektion Y" ; Text [ italian ] = "Proiezione Y" ; Text [ spanish ] = "Proyeccin Y" ; Text [ french ] = "Projection Y" ; Text [ dutch ] = "Projectie Y" ; Text [ portuguese ] = "Projeco Y" ; Text[ chinese_simplified ] = "ͶӰ Y"; Text[ russian ] = " Y"; Text[ polish ] = "Projekcja Y"; Text[ japanese ] = "ۼުY"; Text[ chinese_traditional ] = "v Y"; Text[ arabic ] = " "; Text[ dutch ] = "Projectie Y"; Text[ chinese_simplified ] = "ͶӰ Y"; Text[ greek ] = " Y"; Text[ korean ] = " Y"; Text[ turkish ] = "zdm Y"; Text[ catalan ] = "Proyeccin Y"; Text[ finnish ] = "Projektio Y"; }; ImageButton BTN_TEX_OBJECT_Y { Pos = MAP_APPFONT ( 70 , 75 ) ; Size = BUTTON_SIZE QuickHelpText = "Objektspezifisch" ; QuickHelpText [ ENGLISH ] = "Object specific" ; ButtonImage = Image { ImageBitmap = Bitmap { File = "objspc3d.bmp" ; }; MaskColor = STD_MASKCOLOR ; }; TabStop = TRUE ; QuickHelpText [ portuguese ] = "Especfico do objecto" ; QuickHelpText [ english_us ] = "Object-Specific" ; QuickHelpText [ portuguese_brazilian ] = "Objektspezifisch" ; QuickHelpText [ swedish ] = "Objektspecifik" ; QuickHelpText [ danish ] = "Objektspecifik" ; QuickHelpText [ italian ] = "Specifico per l'oggetto" ; QuickHelpText [ spanish ] = "Especfico del objeto" ; QuickHelpText [ french ] = "Spcifique l'objet" ; QuickHelpText [ dutch ] = "Passend bij object" ; QuickHelpText[ russian ] = " "; QuickHelpText[ polish ] = "Specyficzny dla obiektu!"; QuickHelpText[ japanese ] = "޼ޭĂ̓ꐫ!"; QuickHelpText[ chinese_simplified ] = ""; QuickHelpText[ chinese_traditional ] = "S"; QuickHelpText[ arabic ] = " "; QuickHelpText[ dutch ] = "Passend bij object"; QuickHelpText[ chinese_simplified ] = ""; QuickHelpText[ greek ] = " "; QuickHelpText[ korean ] = "ü-Ư!"; QuickHelpText[ turkish ] = "Objektspezifisch"; QuickHelpText[ catalan ] = "Especfico del objeto"; QuickHelpText[ finnish ] = "Objektikohtainen!"; }; ImageButton BTN_TEX_PARALLEL_Y { Pos = MAP_APPFONT ( 70 + BUTTON_WIDTH , 75 ) ; Size = BUTTON_SIZE QuickHelpText = "Parallel" ; QuickHelpText [ ENGLISH ] = "Parallel" ; ButtonImage = Image { ImageBitmap = Bitmap { File = "parallel.bmp" ; }; MaskColor = STD_MASKCOLOR ; }; TabStop = TRUE ; QuickHelpText [ portuguese ] = "Paralelo" ; QuickHelpText [ english_us ] = "Parallel" ; QuickHelpText [ portuguese_brazilian ] = "Parallel" ; QuickHelpText [ swedish ] = "Parallell" ; QuickHelpText [ danish ] = "Parallel" ; QuickHelpText [ italian ] = "Parallelo" ; QuickHelpText [ spanish ] = "Paralelo" ; QuickHelpText [ french ] = "Parallle" ; QuickHelpText [ dutch ] = "Parallel" ; QuickHelpText[ russian ] = ""; QuickHelpText[ polish ] = "Rwnolegle!"; QuickHelpText[ japanese ] = "s!"; QuickHelpText[ chinese_simplified ] = "ƽ"; QuickHelpText[ chinese_traditional ] = ""; QuickHelpText[ arabic ] = ""; QuickHelpText[ dutch ] = "Parallel"; QuickHelpText[ chinese_simplified ] = "ƽ"; QuickHelpText[ greek ] = ""; QuickHelpText[ korean ] = "!"; QuickHelpText[ turkish ] = "Parallel"; QuickHelpText[ catalan ] = "Paralelo"; QuickHelpText[ finnish ] = "Samansuuntainen!"; }; ImageButton BTN_TEX_CIRCLE_Y { Pos = MAP_APPFONT ( 70 + BUTTON_WIDTH * 2 , 75 ) ; Size = BUTTON_SIZE QuickHelpText = "Kreisfrmig" ; QuickHelpText [ ENGLISH ] = "Circular" ; ButtonImage = Image { ImageBitmap = Bitmap { File = "sphere3d.bmp" ; }; MaskColor = STD_MASKCOLOR ; }; TabStop = TRUE ; QuickHelpText [ portuguese ] = "Circular" ; QuickHelpText [ english_us ] = "Circular" ; QuickHelpText [ portuguese_brazilian ] = "Kreisf?mig" ; QuickHelpText [ swedish ] = "Cirkelformad" ; QuickHelpText [ danish ] = "Cirkelformet" ; QuickHelpText [ italian ] = "Circolare" ; QuickHelpText [ spanish ] = "Circular" ; QuickHelpText [ french ] = "Circulaire" ; QuickHelpText [ dutch ] = "Cirkelvormig" ; QuickHelpText[ russian ] = ""; QuickHelpText[ polish ] = "W ksztacie koa!"; QuickHelpText[ japanese ] = "~`!"; QuickHelpText[ chinese_simplified ] = "Բ"; QuickHelpText[ chinese_traditional ] = ""; QuickHelpText[ arabic ] = ""; QuickHelpText[ dutch ] = "Cirkelvormig"; QuickHelpText[ chinese_simplified ] = "Բ"; QuickHelpText[ greek ] = ""; QuickHelpText[ korean ] = "!"; QuickHelpText[ turkish ] = "Kreisfrmig"; QuickHelpText[ catalan ] = "Circular"; QuickHelpText[ finnish ] = "Pyre!"; }; FixedText FT_TEX_FILTER { Pos = MAP_APPFONT ( 11 , 92 ) ; Size = MAP_APPFONT ( 40 , 10 ) ; Text = "Filtern" ; Text [ ENGLISH ] = "Filtering" ; Text [ english_us ] = "Filtering" ; Text [ portuguese_brazilian ] = "Filtern" ; Text [ swedish ] = "Filtrera" ; Text [ danish ] = "Filtrer" ; Text [ italian ] = "Filtra" ; Text [ spanish ] = "Filtrar" ; Text [ french ] = "Filtrer" ; Text [ dutch ] = "Filteren" ; Text [ portuguese ] = "Filtros" ; Text[ chinese_simplified ] = ""; Text[ russian ] = ""; Text[ polish ] = "Filtrowanie"; Text[ japanese ] = "̨"; Text[ chinese_traditional ] = "Lo"; Text[ arabic ] = ""; Text[ dutch ] = "Filteren"; Text[ chinese_simplified ] = ""; Text[ greek ] = ""; Text[ korean ] = "͸"; Text[ turkish ] = "Filtrele"; Text[ catalan ] = "Filtrar"; Text[ finnish ] = "Suodatus"; }; ImageButton BTN_TEX_FILTER { Pos = MAP_APPFONT ( 70 , 90 ) ; Size = BUTTON_SIZE QuickHelpText = "Filtern ein/aus" ; QuickHelpText [ ENGLISH ] = "filtering" ; ButtonImage = Image { ImageBitmap = Bitmap { File = "filter3d.bmp" ; }; MaskColor = STD_MASKCOLOR ; }; TabStop = TRUE ; QuickHelpText [ portuguese ] = "Activa/Desactiva filtro" ; QuickHelpText [ english_us ] = "Filtering On/Off" ; QuickHelpText [ portuguese_brazilian ] = "Filtern ein/aus" ; QuickHelpText [ swedish ] = "Filtrera p/av" ; QuickHelpText [ danish ] = "Aktiver/deaktiver filtrering" ; QuickHelpText [ italian ] = "Filtro on/off" ; QuickHelpText [ spanish ] = "Activar/desactivar filtracin" ; QuickHelpText [ french ] = "Activer/dsactiver le filtre" ; QuickHelpText [ dutch ] = "Filteren aan/uit" ; QuickHelpText[ russian ] = "./. "; QuickHelpText[ polish ] = "Wcz/Wycz filtrowanie!"; QuickHelpText[ japanese ] = "̨ /!"; QuickHelpText[ chinese_simplified ] = "/ʧ"; QuickHelpText[ chinese_traditional ] = "E/Lo"; QuickHelpText[ arabic ] = "/ "; QuickHelpText[ dutch ] = "Filteren aan/uit"; QuickHelpText[ chinese_simplified ] = "/ʧ"; QuickHelpText[ greek ] = " /"; QuickHelpText[ korean ] = " /!"; QuickHelpText[ turkish ] = "Filtern ein/aus"; QuickHelpText[ catalan ] = "Activar/desactivar filtracin"; QuickHelpText[ finnish ] = "Suodatus On/Off!"; }; GroupBox GRP_TEXTURE { Pos = MAP_APPFONT ( BORDER , GROUP_Y ) ; Size = MAP_APPFONT ( WIDTH - 2 * BORDER , GROUP_HEIGHT ) ; Text = "Texturen" ; Text [ ENGLISH ] = "Textures" ; Text [ english_us ] = "Textures" ; Text [ portuguese_brazilian ] = "Texturen" ; Text [ swedish ] = "Texturer" ; Text [ danish ] = "Teksturer" ; Text [ italian ] = "Motivi" ; Text [ spanish ] = "Texturas" ; Text [ french ] = "Textures" ; Text [ dutch ] = "Texturen" ; Text [ portuguese ] = "Texturas" ; Text[ chinese_simplified ] = ""; Text[ russian ] = ""; Text[ polish ] = "Tekstury"; Text[ japanese ] = "ø"; Text[ chinese_traditional ] = "z"; Text[ arabic ] = ""; Text[ dutch ] = "Texturen"; Text[ chinese_simplified ] = ""; Text[ greek ] = ""; Text[ korean ] = ""; Text[ turkish ] = "Yzeyler"; Text[ catalan ] = "Texturas"; Text[ finnish ] = "Pintakuviot"; }; // Material /* Control CTL_MATERIAL { //HelpId = HID_SD_CTL_FAVORITES ; Border = TRUE ; Pos = MAP_APPFONT ( BORDER + 6 , GROUP_Y + 9 ) ; Size = MAP_APPFONT ( GROUP_WIDTH - 12 , GROUP_HEIGHT - 15 ) ; TabStop = TRUE ; Hide = TRUE ; }; */ // Materialeditor FixedText FT_MAT_FAVORITES { Pos = MAP_APPFONT ( 6 , 30 ) ; Size = MAP_APPFONT ( 54 , 10 ) ; Text = "Favoriten" ; Text [ ENGLISH ] = "Favorites" ; Text [ english_us ] = "Favorites" ; Text [ portuguese_brazilian ] = "Favoriten" ; Text [ swedish ] = "Favoriter" ; Text [ danish ] = "Favoriter" ; Text [ italian ] = "Preferiti" ; Text [ spanish ] = "Favoritos" ; Text [ french ] = "Favoris" ; Text [ dutch ] = "Favorieten" ; Text [ portuguese ] = "Favoritos" ; Text[ chinese_simplified ] = "ղ"; Text[ russian ] = ""; Text[ polish ] = "Ulubione"; Text[ japanese ] = "Cɓ"; Text[ chinese_traditional ] = "ڪ̷R"; Text[ arabic ] = ""; Text[ dutch ] = "Favorieten"; Text[ chinese_simplified ] = "ղ"; Text[ greek ] = ""; Text[ korean ] = " ã"; Text[ turkish ] = "Sk kullanlanlar"; Text[ catalan ] = "Favoritos"; Text[ finnish ] = "Suosikit"; }; ListBox LB_MAT_FAVORITES { Border = TRUE ; Pos = MAP_APPFONT ( 80 , 28 ) ; Size = MAP_APPFONT ( 66 , 100 ) ; TabStop = TRUE ; DropDown = TRUE ; StringList = { < "Benutzerdefiniert" ; > ; < "Metall" ; > ; < "Gold" ; > ; < "Chrom" ; > ; < "Plastik" ; > ; < "Holz" ; > ; }; StringList [ ENGLISH ] = { < "User-defined" ; > ; < "Metal" ; > ; < "Gold" ; > ; < "Chrome" ; > ; < "Plastic" ; > ; < "Wood" ; > ; }; stringlist [ portuguese ] = { < "Definido pelo utilizador" ; > ; < "Metal" ; > ; < "Ouro" ; > ; < "Cromado" ; > ; < "Plstico" ; > ; < "Madeira" ; > ; }; stringlist [ english_us ] = { < "User-defined" ; > ; < "Metal" ; > ; < "Gold" ; > ; < "Chrome" ; > ; < "Plastic" ; > ; < "Wood" ; > ; }; stringlist [ portuguese_brazilian ] = { < "Benutzerdefiniert" ; > ; < "Metall" ; > ; < "Gold" ; > ; < "Chrom" ; > ; < "Plastik" ; > ; < "Holz" ; > ; }; stringlist [ swedish ] = { < "Anvndardefinierad" ; > ; < "Metall" ; > ; < "Guld" ; > ; < "Krom" ; > ; < "Plast" ; > ; < "Tr" ; > ; }; stringlist [ danish ] = { < "Brugerdefineret" ; > ; < "Metal" ; > ; < "Guld" ; > ; < "Krom" ; > ; < "Plastik" ; > ; < "Tr" ; > ; }; stringlist [ italian ] = { < "Definito dall'utente" ; > ; < "Metallo" ; > ; < "Oro" ; > ; < "Cromato" ; > ; < "Plastica" ; > ; < "Legno" ; > ; }; stringlist [ spanish ] = { < "Definido por el usuario" ; > ; < "Metal" ; > ; < "Oro" ; > ; < "Cromo" ; > ; < "Plstico" ; > ; < "Madera" ; > ; }; stringlist [ french ] = { < "Dfini par l'utilisateur" ; > ; < "Mtal" ; > ; < "Or" ; > ; < "Chrome" ; > ; < "Plastique" ; > ; < "Bois" ; > ; }; stringlist [ dutch ] = { < "Gebruikergedefinieerd" ; > ; < "Metaal" ; > ; < "Goud" ; > ; < "Chroom" ; > ; < "Plastic" ; > ; < "Hout" ; > ; }; StringList [ chinese_simplified ] = { < "ʹԶ" ; > ; < "" ; > ; < "" ; > ; < "" ; > ; < "" ; > ; < "ľͷ" ; > ; }; StringList [ russian ] = { < " " ; > ; < "" ; > ; < "" ; > ; < "" ; > ; < "" ; > ; < "" ; > ; }; StringList [ polish ] = { < "Zdef. przez uytk." ; > ; < "Metal" ; > ; < "Zoto" ; > ; < "Chrom" ; > ; < "Plastyk" ; > ; < "Drewno" ; > ; }; StringList [ japanese ] = { < "հްݒ" ; > ; < "" ; > ; < "ް" ; > ; < "" ; > ; < "׽" ; > ; < "؍" ; > ; }; StringList [ chinese_traditional ] = { < "ϥΪ̦ۭq" ; > ; < "" ; > ; < "" ; > ; < "" ; > ; < "콦" ; > ; < "Y" ; > ; }; StringList [ arabic ] = { < " " ; > ; < "" ; > ; < "" ; > ; < "" ; > ; < "" ; > ; < "" ; > ; }; StringList [ dutch ] = { < "Gebruikergedefinieerd" ; > ; < "Metaal" ; > ; < "Goud" ; > ; < "Chroom" ; > ; < "Plastic" ; > ; < "Hout" ; > ; }; StringList [ chinese_simplified ] = { < "ʹԶ" ; > ; < "" ; > ; < "" ; > ; < "" ; > ; < "" ; > ; < "ľͷ" ; > ; }; StringList [ greek ] = { < " " ; > ; < "" ; > ; < "" ; > ; < "" ; > ; < "" ; > ; < "" ; > ; }; StringList [ korean ] = { < " " ; > ; < "ݼ" ; > ; < "" ; > ; < "ũ" ; > ; < "öƽ" ; > ; < "" ; > ; }; StringList [ language_user1 ] = { < "Benutzerdefiniert" ; > ; < "Metall" ; > ; < "Gold" ; > ; < "Chrom" ; > ; < "Plastik" ; > ; < "Holz" ; > ; }; StringList [ turkish ] = { < "Kullanc tanml" ; > ; < "Metal" ; > ; < "Altn" ; > ; < "Krom" ; > ; < "Plastik" ; > ; < "Ahap" ; > ; }; StringList [ catalan ] = { < "Definido por el usuario" ; > ; < "Metal" ; > ; < "Oro" ; > ; < "Cromo" ; > ; < "Plstico" ; > ; < "Madera" ; > ; }; StringList [ finnish ] = { < "Kyttjn mrittmt" ; > ; < "Metalli" ; > ; < "Kulta" ; > ; < "Kromi" ; > ; < "Muovi" ; > ; < "Puu" ; > ; }; }; FixedText FT_MAT_COLOR { Pos = MAP_APPFONT ( 6 , 45 ) ; Size = MAP_APPFONT ( 60 , 10 ) ; Text = "Objektfarbe" ; Text [ ENGLISH ] = "Object color" ; Text [ english_us ] = "Object color" ; Text [ portuguese_brazilian ] = "Objektfarbe" ; Text [ swedish ] = "Objektfrg" ; Text [ danish ] = "Objektfarve" ; Text [ italian ] = "Colore oggetto" ; Text [ spanish ] = "Color del objeto" ; Text [ french ] = "Couleur d'objet" ; Text [ dutch ] = "Objectkleur" ; Text [ portuguese ] = "Cor do objecto" ; Text[ chinese_simplified ] = "ɫ"; Text[ russian ] = " "; Text[ polish ] = "Kolor obiektu"; Text[ japanese ] = "޼ުĂ̐F"; Text[ chinese_traditional ] = "C"; Text[ arabic ] = " "; Text[ dutch ] = "Objectkleur"; Text[ chinese_simplified ] = "ɫ"; Text[ greek ] = " "; Text[ korean ] = "ü "; Text[ turkish ] = "Nesne rengi"; Text[ catalan ] = "Color del objeto"; Text[ finnish ] = "Objektin vri"; }; ListBox LB_MAT_COLOR { Border = TRUE ; Pos = MAP_APPFONT ( 80 , 43 ) ; Size = MAP_APPFONT ( 52 , 100 ) ; TabStop = TRUE ; DropDown = TRUE ; }; ImageButton BTN_MAT_COLOR { Pos = MAP_APPFONT ( 35 + BUTTON_WIDTH * 7 + 7 , 43 ) ; Size = BUTTON_SIZE QuickHelpText = "Farbe ber Farbdialog whlen" ; QuickHelpText [ ENGLISH ] = "Chose color with color dialog" ; ButtonImage = Image { ImageBitmap = Bitmap { File = "colordlg.bmp" ; }; MaskColor = STD_MASKCOLOR ; }; TabStop = TRUE ; QuickHelpText [ portuguese ] = "Caixa de dilogo das cores" ; QuickHelpText [ english_us ] = "Colors Dialog" ; QuickHelpText [ portuguese_brazilian ] = "Farbe ?er Farbdialog w?hlen" ; QuickHelpText [ swedish ] = "Vlj frg via frgdialog" ; QuickHelpText [ danish ] = "Vlg farve via farvedialog" ; QuickHelpText [ italian ] = "Scelta colore tramite apposito dialogo" ; QuickHelpText [ spanish ] = "Seleccionar colores en dilogo de colores" ; QuickHelpText [ french ] = "Slectionner la couleur partir de la bote de dialogue de couleurs" ; QuickHelpText [ dutch ] = "Kleur via kleurendialoog kiezen" ; QuickHelpText[ russian ] = " "; QuickHelpText[ polish ] = "Wybierz kolor przez dialog kolorw!"; QuickHelpText[ japanese ] = "F޲۸ނ̐FI!"; QuickHelpText[ chinese_simplified ] = "ɫԻ"; QuickHelpText[ chinese_traditional ] = "zLCC"; QuickHelpText[ arabic ] = " "; QuickHelpText[ dutch ] = "Kleur via kleurendialoog kiezen"; QuickHelpText[ chinese_simplified ] = "ɫԻ"; QuickHelpText[ greek ] = " "; QuickHelpText[ korean ] = " ȭڸ !"; QuickHelpText[ turkish ] = "Rengi, renk penceresinde se!"; QuickHelpText[ catalan ] = "Seleccionar colores en dilogo de colores"; QuickHelpText[ finnish ] = "Vrit-valintaikkuna!"; }; FixedText FT_MAT_EMISSION { Pos = MAP_APPFONT ( 6, 59 ) ; Size = MAP_APPFONT ( 60 , 10 ) ; Text = "Leuchtfarbe" ; Text [ ENGLISH ] = "Emission" ; Text [ english_us ] = "Illumination color" ; Text [ portuguese_brazilian ] = "Leuchtfarbe" ; Text [ swedish ] = "Lysfrg" ; Text [ danish ] = "Lysfarve" ; Text [ italian ] = "Illuminazione" ; Text [ spanish ] = "Iluminacin" ; Text [ french ] = "Luminescence" ; Text [ dutch ] = "Lichtgevende kleur" ; Text [ portuguese ] = "Cor de iluminao" ; Text[ chinese_simplified ] = "ɫ"; Text[ russian ] = " "; Text[ polish ] = "Kolor owietlenia"; Text[ japanese ] = "Ƃ炷F"; Text[ chinese_traditional ] = "өC"; Text[ arabic ] = " "; Text[ dutch ] = "Lichtgevende kleur"; Text[ chinese_simplified ] = "ɫ"; Text[ greek ] = " "; Text[ korean ] = ""; Text[ turkish ] = "Ik rengi"; Text[ catalan ] = "Iluminacin"; Text[ finnish ] = "Valaistuksen vri"; }; ListBox LB_MAT_EMISSION { Border = TRUE ; Pos = MAP_APPFONT ( 80 , 57 ) ; Size = MAP_APPFONT ( 52 , 100 ) ; TabStop = TRUE ; DropDown = TRUE ; }; ImageButton BTN_EMISSION_COLOR { Pos = MAP_APPFONT ( 35 + BUTTON_WIDTH * 7 + 7 , 57 ) ; Size = BUTTON_SIZE QuickHelpText = "Farbe ber Farbdialog whlen" ; QuickHelpText [ ENGLISH ] = "Chose color with color dialog" ; ButtonImage = Image { ImageBitmap = Bitmap { File = "colordlg.bmp" ; }; MaskColor = STD_MASKCOLOR ; }; TabStop = TRUE ; QuickHelpText [ portuguese ] = "Caixa de dilogo das cores" ; QuickHelpText [ english_us ] = "Colors Dialog" ; QuickHelpText [ portuguese_brazilian ] = "Farbe ?er Farbdialog w?hlen" ; QuickHelpText [ swedish ] = "Vlj frg via frgdialog" ; QuickHelpText [ danish ] = "Vlg farve via farvedialog" ; QuickHelpText [ italian ] = "Scelta colore tramite apposito dialogo" ; QuickHelpText [ spanish ] = "Seleccionar color en dilogo de colores" ; QuickHelpText [ french ] = "Slectionner la couleur partir de la bote de dialogue de couleurs" ; QuickHelpText [ dutch ] = "Kleur via kleurdialoog kiezen" ; QuickHelpText[ russian ] = " "; QuickHelpText[ polish ] = "Wybierz kolor przez dialog kolorw!"; QuickHelpText[ japanese ] = "F޲۸ނ̐FI!"; QuickHelpText[ chinese_simplified ] = "ɫԻѡɫ"; QuickHelpText[ chinese_traditional ] = "zLCC"; QuickHelpText[ arabic ] = " "; QuickHelpText[ dutch ] = "Kleur via kleurdialoog kiezen"; QuickHelpText[ chinese_simplified ] = "ɫԻѡɫ"; QuickHelpText[ greek ] = " "; QuickHelpText[ korean ] = " ȭڸ !"; QuickHelpText[ turkish ] = "Rengi, renk penceresinde se!"; QuickHelpText[ catalan ] = "Seleccionar color en dilogo de colores"; QuickHelpText[ finnish ] = "Vrit-valintaikkuna!"; }; FixedText FT_MAT_SPECULAR { Pos = MAP_APPFONT ( 14 , 82 ) ; Size = MAP_APPFONT ( 44 , 10 ) ; Text = "Farbe" ; Text [ ENGLISH ] = "Color" ; Text [ english_us ] = "Color" ; Text [ portuguese_brazilian ] = "Farbe" ; Text [ swedish ] = "Frg" ; Text [ danish ] = "Farve" ; Text [ italian ] = "Colore" ; Text [ spanish ] = "Color" ; Text [ french ] = "Couleur" ; Text [ dutch ] = "Kleur" ; Text [ portuguese ] = "Cor" ; Text[ chinese_simplified ] = "ɫ"; Text[ russian ] = ""; Text[ polish ] = "Kolor"; Text[ japanese ] = "F"; Text[ chinese_traditional ] = "C"; Text[ arabic ] = ""; Text[ dutch ] = "Kleur"; Text[ chinese_simplified ] = "ɫ"; Text[ greek ] = ""; Text[ korean ] = ""; Text[ turkish ] = "Renk"; Text[ catalan ] = "Color"; Text[ finnish ] = "Vri"; }; ListBox LB_MAT_SPECULAR { Border = TRUE ; Pos = MAP_APPFONT ( 80 , 80 ) ; Size = MAP_APPFONT ( 52 , 100 ) ; TabStop = TRUE ; DropDown = TRUE ; }; ImageButton BTN_SPECULAR_COLOR { Pos = MAP_APPFONT ( 35 + BUTTON_WIDTH * 7 + 7 , 80 ) ; Size = BUTTON_SIZE QuickHelpText = "Farbe ber Farbdialog whlen" ; QuickHelpText [ ENGLISH ] = "Chose color with color dialog" ; ButtonImage = Image { ImageBitmap = Bitmap { File = "colordlg.bmp" ; }; MaskColor = STD_MASKCOLOR ; }; TabStop = TRUE ; QuickHelpText [ portuguese ] = "Caixa de dilogo das cores" ; QuickHelpText [ english_us ] = "Colors Dialog" ; QuickHelpText [ portuguese_brazilian ] = "Farbe ?er Farbdialog w?hlen" ; QuickHelpText [ swedish ] = "Vlj frg via frgdialog" ; QuickHelpText [ danish ] = "Vlg farve via farvedialog" ; QuickHelpText [ italian ] = "Scelta colore tramite apposito dialogo" ; QuickHelpText [ spanish ] = "Seleccionar colores en dilogo de colores" ; QuickHelpText [ french ] = "Slectionner la couleur partir de la bote de dialogue de couleurs" ; QuickHelpText [ dutch ] = "Kleur via kleurendialoog kiezen" ; QuickHelpText[ russian ] = " "; QuickHelpText[ polish ] = "Wybierz kolor przez dialog kolorw!"; QuickHelpText[ japanese ] = "F޲۸ނ̐FI!"; QuickHelpText[ chinese_simplified ] = "ɫԻѡɫ"; QuickHelpText[ chinese_traditional ] = "zLCC"; QuickHelpText[ arabic ] = " "; QuickHelpText[ dutch ] = "Kleur via kleurendialoog kiezen"; QuickHelpText[ chinese_simplified ] = "ɫԻѡɫ"; QuickHelpText[ greek ] = " "; QuickHelpText[ korean ] = " ȭڸ !"; QuickHelpText[ turkish ] = "Rengi, renk penceresinde se!"; QuickHelpText[ catalan ] = "Seleccionar colores en dilogo de colores"; QuickHelpText[ finnish ] = "Vrit-valintaikkuna!"; }; FixedText FT_MAT_SPECULAR_INTENSITY { Pos = MAP_APPFONT ( 14 , 96 ) ; Size = MAP_APPFONT ( 44 , 10 ) ; Text = "Intensitt" ; Text [ ENGLISH ] = "Intensity" ; Text [ english_us ] = "Intensity" ; Text [ portuguese_brazilian ] = "Intensit?t" ; Text [ swedish ] = "Intensitet" ; Text [ danish ] = "Intensitet" ; Text [ italian ] = "Intensit" ; Text [ spanish ] = "Intensidad" ; Text [ french ] = "Intensit" ; Text [ dutch ] = "Intensiteit" ; Text [ portuguese ] = "Intensidade" ; Text[ chinese_simplified ] = "ǿ"; Text[ russian ] = ""; Text[ polish ] = "Intensywno"; Text[ japanese ] = "Óx"; Text[ chinese_traditional ] = "j"; Text[ arabic ] = ""; Text[ dutch ] = "Intensiteit"; Text[ chinese_simplified ] = "ǿ"; Text[ greek ] = ""; Text[ korean ] = ""; Text[ turkish ] = "Younluk"; Text[ catalan ] = "Intensidad"; Text[ finnish ] = "Intensiteetti"; }; MetricField MTR_MAT_SPECULAR_INTENSITY { Border = TRUE ; Pos = MAP_APPFONT ( 80 , 94 ) ; Size = MAP_APPFONT ( 52 , 12 ) ; TabStop = TRUE ; Repeat = TRUE ; Spin = TRUE ; Unit = FUNIT_CUSTOM ; CustomUnitText = " %" ; Minimum = 1 ; First = 1 ; Maximum = 100 ; Last = 100 ; SpinSize = 1 ; }; GroupBox GRP_MAT_SPECULAR { Pos = MAP_APPFONT ( BORDER + 6 , 72 ) ; Size = MAP_APPFONT ( GROUP_WIDTH - 2 * 6 , 39 ) ; Text = "Glanzpunkt" ; Text [ ENGLISH ] = "Specular" ; Text [ english_us ] = "Specular" ; Text [ portuguese_brazilian ] = "Glanzpunkt" ; Text [ swedish ] = "Spegelglans" ; Text [ danish ] = "Spejlglans" ; Text [ italian ] = "Riflesso" ; Text [ spanish ] = "Punto de brillo" ; Text [ french ] = "Point brillant" ; Text [ dutch ] = "Glanspunt" ; Text [ portuguese ] = "Ponto brilhante" ; Text[ chinese_simplified ] = ""; Text[ russian ] = " "; Text[ polish ] = "Byszczcy punkt"; Text[ japanese ] = "_"; Text[ chinese_traditional ] = "oI"; Text[ arabic ] = " "; Text[ dutch ] = "Glanspunt"; Text[ chinese_simplified ] = ""; Text[ greek ] = " "; Text[ korean ] = "϶Ʈ"; Text[ turkish ] = "Parlama noktas"; Text[ catalan ] = "Punto de brillo"; Text[ finnish ] = "Heijastava"; }; /* ImageButton BTN_MAT_FAVORITES { Pos = MAP_APPFONT( BORDER, GROUP_PREV_Y+1 ); Size = MAP_APPFONT( BUTTON_WIDTH, BUTTON_HEIGHT ); QuickHelpText = "Material Favoriten" ; QuickHelpText[ ENGLISH ] = "Material favorites" ; ButtonImage = Image { ImageBitmap = Bitmap { File = "matfavor.bmp" ; }; MaskColor = STD_MASKCOLOR ; }; TabStop = TRUE; }; ImageButton BTN_MAT_EDITOR { Pos = MAP_APPFONT( BORDER + BUTTON_WIDTH, GROUP_PREV_Y+1 ); Size = MAP_APPFONT( BUTTON_WIDTH, BUTTON_HEIGHT ); QuickHelpText = "Material Editor" ; QuickHelpText[ ENGLISH ] = "Material editor" ; ButtonImage = Image { ImageBitmap = Bitmap { File = "matedit.bmp" ; }; MaskColor = STD_MASKCOLOR ; }; TabStop = TRUE; }; */ GroupBox GRP_MATERIAL { Pos = MAP_APPFONT ( BORDER , GROUP_Y ) ; Size = MAP_APPFONT ( GROUP_WIDTH , GROUP_HEIGHT ) ; Text = "Material" ; Text [ ENGLISH ] = "Material" ; Text [ portuguese ] = "Material" ; Text [ english_us ] = "Material" ; Text [ portuguese_brazilian ] = "Material" ; Text [ swedish ] = "Material" ; Text [ danish ] = "Materiale" ; Text [ italian ] = "Materiale" ; Text [ spanish ] = "Material" ; Text [ french ] = "Matriau" ; Text [ dutch ] = "Materiaal" ; Text[ chinese_simplified ] = ""; Text[ russian ] = ""; Text[ polish ] = "Materia"; Text[ japanese ] = "f"; Text[ chinese_traditional ] = ""; Text[ arabic ] = ""; Text[ dutch ] = "Materiaal"; Text[ chinese_simplified ] = ""; Text[ greek ] = ""; Text[ korean ] = ""; Text[ turkish ] = "Malzeme"; Text[ catalan ] = "Material"; Text[ finnish ] = "Materiaali"; }; Text [ portuguese_brazilian ] = "3D-Effekte" ; Text [ swedish ] = "3D-effekter" ; Text [ danish ] = "3D-effekter" ; Text [ italian ] = "Effetti 3D" ; Text [ spanish ] = "Efectos 3D" ; Text [ french ] = "Effets 3D" ; Text [ dutch ] = "3D-effecten" ; Text [ portuguese ] = "Efeitos 3D" ; Text[ chinese_simplified ] = "3 άЧ"; Text[ russian ] = " 3-"; Text[ polish ] = "Efekty 3-W"; Text[ japanese ] = "3D "; Text[ chinese_traditional ] = "3D ĪG"; Text[ arabic ] = " "; Text[ dutch ] = "3D-effecten"; Text[ chinese_simplified ] = "3 άЧ"; Text[ greek ] = " 3"; Text[ korean ] = "3D-ȿ"; Text[ turkish ] = "3B efektler"; Text[ catalan ] = "Efectos 3D"; Text[ finnish ] = "+3D-tehosteet"; }; Image RID_SVXIMAGE_LIGHT_ON { ImageBitmap = Bitmap { File = "lighton.bmp" ; }; MaskColor = STD_MASKCOLOR ; }; Image RID_SVXIMAGE_LIGHT_OFF { ImageBitmap = Bitmap { File = "light.bmp" ; }; MaskColor = STD_MASKCOLOR ; }; /*Image RID_SVXIMAGE_LIGHT_ON_SELECTED { ImageBitmap = Bitmap { File = "lightons.bmp" ; }; MaskColor = STD_MASKCOLOR ; }; Image RID_SVXIMAGE_LIGHT_OFF_SELECTED { ImageBitmap = Bitmap { File = "lightsel.bmp" ; }; MaskColor = STD_MASKCOLOR ; };*/ String RID_SVXFLOAT3D_FAVORITE { Text = "Favorit" ; Text [ ENGLISH ] = "Favorite" ; Text[ english_us ] = "Favorite"; Text[ portuguese ] = "Favorito"; Text[ russian ] = ""; Text[ greek ] = ""; Text[ dutch ] = "Favoriet"; Text[ french ] = "Favori"; Text[ spanish ] = "Favorito"; Text[ italian ] = "Preferito"; Text[ danish ] = "Favorit"; Text[ swedish ] = "Favorit"; Text[ polish ] = "Faworyt"; Text[ portuguese_brazilian ] = "Favorite"; Text[ japanese ] = "Cɓ"; Text[ korean ] = "ã"; Text[ chinese_simplified ] = "ղ"; Text[ chinese_traditional ] = "ڪ̷R"; Text[ turkish ] = "Favorite"; Text[ arabic ] = ""; Text[ catalan ] = "Favorito"; Text[ finnish ] = "Suosikki"; }; String RID_SVXFLOAT3D_FIX_X { Text = "X" ; Text [ ENGLISH ] = "X" ; Text[ english_us ] = "X"; Text[ portuguese ] = "X"; Text[ russian ] = "X"; Text[ greek ] = "X"; Text[ dutch ] = "X"; Text[ french ] = "X"; Text[ spanish ] = "X"; Text[ italian ] = "X"; Text[ danish ] = "X"; Text[ swedish ] = "X"; Text[ polish ] = "X"; Text[ portuguese_brazilian ] = "X"; Text[ japanese ] = "X"; Text[ korean ] = "X"; Text[ chinese_simplified ] = "X"; Text[ chinese_traditional ] = "X"; Text[ turkish ] = "X"; Text[ arabic ] = "X"; Text[ catalan ] = "X"; Text[ finnish ] = "Luku"; }; String RID_SVXFLOAT3D_FIX_Y { Text = "Y" ; Text [ ENGLISH ] = "Y" ; Text[ english_us ] = "Y"; Text[ portuguese ] = "Y"; Text[ russian ] = "Y"; Text[ greek ] = "Y"; Text[ dutch ] = "Y"; Text[ french ] = "Y"; Text[ spanish ] = "Y"; Text[ italian ] = "Y"; Text[ danish ] = "Y"; Text[ swedish ] = "Y"; Text[ polish ] = "Y"; Text[ portuguese_brazilian ] = "Y"; Text[ japanese ] = "Y"; Text[ korean ] = "Y"; Text[ chinese_simplified ] = "Y"; Text[ chinese_traditional ] = "Y"; Text[ turkish ] = "Y"; Text[ arabic ] = "Y"; Text[ catalan ] = "Y"; Text[ finnish ] = "Y"; }; String RID_SVXFLOAT3D_FIX_Z { Text = "Z" ; Text [ ENGLISH ] = "Z" ; Text[ english_us ] = "Z"; Text[ portuguese ] = "Z"; Text[ russian ] = "Z"; Text[ greek ] = "Z"; Text[ dutch ] = "Z"; Text[ french ] = "Z"; Text[ spanish ] = "Z"; Text[ italian ] = "Z"; Text[ danish ] = "Z"; Text[ swedish ] = "Z"; Text[ polish ] = "Z"; Text[ portuguese_brazilian ] = "Z"; Text[ japanese ] = "Z"; Text[ korean ] = "Z"; Text[ chinese_simplified ] = "Z"; Text[ chinese_traditional ] = "Z"; Text[ turkish ] = "Z"; Text[ arabic ] = "Z"; Text[ catalan ] = "Z"; Text[ finnish ] = "Z"; }; String RID_SVXFLOAT3D_FIX_R { Text = "R:" ; Text [ ENGLISH ] = "R:" ; Text[ english_us ] = "R:"; Text[ portuguese ] = "R:"; Text[ russian ] = "R:"; Text[ greek ] = "R:"; Text[ dutch ] = "R:"; Text[ french ] = "R :"; Text[ spanish ] = "R:"; Text[ italian ] = "R:"; Text[ danish ] = "R:"; Text[ swedish ] = "R:"; Text[ polish ] = "R:"; Text[ portuguese_brazilian ] = "R:"; Text[ japanese ] = "R:"; Text[ korean ] = "R:"; Text[ chinese_simplified ] = "R:"; Text[ chinese_traditional ] = "R:"; Text[ turkish ] = "R:"; Text[ arabic ] = "R:"; Text[ catalan ] = "R:"; Text[ finnish ] = "R:"; }; String RID_SVXFLOAT3D_FIX_G { Text = "G:" ; Text [ ENGLISH ] = "G:" ; Text[ english_us ] = "G:"; Text[ portuguese ] = "G:"; Text[ russian ] = "G:"; Text[ greek ] = "G:"; Text[ dutch ] = "G:"; Text[ french ] = "V :"; Text[ spanish ] = "V:"; Text[ italian ] = "G:"; Text[ danish ] = "G:"; Text[ swedish ] = "G:"; Text[ polish ] = "G:"; Text[ portuguese_brazilian ] = "G:"; Text[ japanese ] = "G:"; Text[ korean ] = "G:"; Text[ chinese_simplified ] = "G:"; Text[ chinese_traditional ] = "G:"; Text[ turkish ] = "G:"; Text[ arabic ] = "G:"; Text[ catalan ] = "V:"; Text[ finnish ] = "G:"; }; String RID_SVXFLOAT3D_FIX_B { Text = "B:" ; Text [ ENGLISH ] = "B:" ; Text[ english_us ] = "B:"; Text[ portuguese ] = "B:"; Text[ russian ] = "B:"; Text[ greek ] = "B:"; Text[ dutch ] = "B:"; Text[ french ] = "B :"; Text[ spanish ] = "A:"; Text[ italian ] = "B:"; Text[ danish ] = "B:"; Text[ swedish ] = "B:"; Text[ polish ] = "B:"; Text[ portuguese_brazilian ] = "B:"; Text[ japanese ] = "B:"; Text[ korean ] = "B:"; Text[ chinese_simplified ] = "B:"; Text[ chinese_traditional ] = "B:"; Text[ turkish ] = "B:"; Text[ arabic ] = "B:"; Text[ catalan ] = "A:"; Text[ finnish ] = "B:"; };