/************************************************************************* * * OpenOffice.org - a multi-platform office productivity suite * * $RCSfile: objfac3d.cxx,v $ * * $Revision: 1.4 $ * * last change: $Author: rt $ $Date: 2005-09-08 22:40:56 $ * * The Contents of this file are made available subject to * the terms of GNU Lesser General Public License Version 2.1. * * * GNU Lesser General Public License Version 2.1 * ============================================= * Copyright 2005 by Sun Microsystems, Inc. * 901 San Antonio Road, Palo Alto, CA 94303, USA * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License version 2.1, as published by the Free Software Foundation. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, * MA 02111-1307 USA * ************************************************************************/ #ifndef _SVDPAGE_HXX #include "svdpage.hxx" #endif #ifndef _E3D_GLOBL3D_HXX #include "globl3d.hxx" #endif #ifndef _E3D_POLYSC3D_HXX #include "polysc3d.hxx" #endif #ifndef _E3D_DLIGHT3D_HXX #include "dlight3d.hxx" #endif #ifndef _E3D_PLIGHT3D_HXX #include "plight3d.hxx" #endif #ifndef _E3D_POLYOB3D_HXX #include "polyob3d.hxx" #endif #ifndef _E3D_CUBE3D_HXX #include "cube3d.hxx" #endif #ifndef _E3D_SPHERE3D_HXX #include "sphere3d.hxx" #endif #ifndef _E3D_EXTRUD3D_HXX #include "extrud3d.hxx" #endif #ifndef _E3D_LATHE3D_HXX #include "lathe3d.hxx" #endif #ifndef _E3D_POLYGON3D_HXX #include "polygn3d.hxx" #endif #ifndef _OBJFAC3D_HXX #include "objfac3d.hxx" #endif #ifndef _SVDOBJ_HXX #include "svdobj.hxx" #endif /************************************************************************* |* |* Konstruktor |* \************************************************************************/ static BOOL bInit = FALSE; E3dObjFactory::E3dObjFactory() { if ( !bInit ) { SdrObjFactory::InsertMakeObjectHdl(LINK(this, E3dObjFactory, MakeObject)); bInit = TRUE; } } /************************************************************************* |* |* Destruktor |* \************************************************************************/ E3dObjFactory::~E3dObjFactory() { } /************************************************************************* |* |* Chart-interne Objekte erzeugen |* \************************************************************************/ IMPL_LINK( E3dObjFactory, MakeObject, SdrObjFactory*, pObjFactory) { if ( pObjFactory->nInventor == E3dInventor ) { switch ( pObjFactory->nIdentifier ) { case E3D_POLYSCENE_ID: pObjFactory->pNewObj = new E3dPolyScene(); break; //BFS01 case E3D_LIGHT_ID: //BFS01 pObjFactory->pNewObj = new E3dLight(); //BFS01 break; //BFS01 case E3D_DISTLIGHT_ID: //BFS01 pObjFactory->pNewObj = new E3dDistantLight(); //BFS01 break; //BFS01 case E3D_POINTLIGHT_ID: //BFS01 pObjFactory->pNewObj = new E3dPointLight(); //BFS01 break; //BFS01 case E3D_SPOTLIGHT_ID: //BFS01 break; case E3D_OBJECT_ID: pObjFactory->pNewObj = new E3dObject(); break; //BFS01 case E3D_POLYOBJ_ID : //BFS01 pObjFactory->pNewObj = new E3dPolyObj(); //BFS01 break; case E3D_POLYGONOBJ_ID : pObjFactory->pNewObj = new E3dPolygonObj(); break; case E3D_CUBEOBJ_ID : pObjFactory->pNewObj = new E3dCubeObj(); break; case E3D_SPHEREOBJ_ID: // FG: ruft den dummy constructor, da dieser Aufruf nur beim Laden von Dokumenten erfolgt. // die wirkliche Anzahkl Segmente wird aber erst nach dem Laden der Member festgelegt. // dies hat zur Folge das die erste Kugel gleich wieder zerstoert wird, obwohl sie nie // gebraucht worden ist. pObjFactory->pNewObj = new E3dSphereObj(123); break; case E3D_POINTOBJ_ID: pObjFactory->pNewObj = new E3dPointObj(); break; case E3D_EXTRUDEOBJ_ID: pObjFactory->pNewObj = new E3dExtrudeObj(); break; case E3D_LATHEOBJ_ID: pObjFactory->pNewObj = new E3dLatheObj(); break; case E3D_LABELOBJ_ID: pObjFactory->pNewObj = new E3dLabelObj(); break; case E3D_COMPOUNDOBJ_ID: pObjFactory->pNewObj = new E3dCompoundObject(); break; } } return 0; }