/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 . */ #include #include #include #include #include #include #include using namespace ::com::sun::star; // #i28528# // Added extra Item (Bool) for chart2 to be able to show reduced line geometry Svx3DReducedLineGeometryItem::Svx3DReducedLineGeometryItem(bool bVal) : SfxBoolItem(SDRATTR_3DOBJ_REDUCED_LINE_GEOMETRY, bVal, SfxItemType::Svx3DReducedLineGeometryItemType) { } Svx3DReducedLineGeometryItem* Svx3DReducedLineGeometryItem::Clone(SfxItemPool*) const { return new Svx3DReducedLineGeometryItem(*this); } Svx3DNormalsKindItem::Svx3DNormalsKindItem(sal_uInt16 nVal) : SfxUInt16Item(SDRATTR_3DOBJ_NORMALS_KIND, nVal, SfxItemType::Svx3DNormalsKindItemType) { } Svx3DTextureProjectionXItem::Svx3DTextureProjectionXItem(sal_uInt16 nVal) : SfxUInt16Item(SDRATTR_3DOBJ_TEXTURE_PROJ_X, nVal, SfxItemType::Svx3DTextureProjectionXItemType) { } Svx3DTextureProjectionYItem::Svx3DTextureProjectionYItem(sal_uInt16 nVal) : SfxUInt16Item(SDRATTR_3DOBJ_TEXTURE_PROJ_Y, nVal, SfxItemType::Svx3DTextureProjectionYItemType) { } Svx3DTextureKindItem::Svx3DTextureKindItem(sal_uInt16 nVal) : SfxUInt16Item(SDRATTR_3DOBJ_TEXTURE_KIND, nVal, SfxItemType::Svx3DTextureKindItemType) { } Svx3DTextureModeItem::Svx3DTextureModeItem(sal_uInt16 nVal) : SfxUInt16Item(SDRATTR_3DOBJ_TEXTURE_MODE, nVal, SfxItemType::Svx3DTextureModeItemType) { } Svx3DPerspectiveItem::Svx3DPerspectiveItem(ProjectionType nVal) : SfxUInt16Item(SDRATTR_3DSCENE_PERSPECTIVE, static_cast(nVal), SfxItemType::Svx3DPerspectiveItemType) { } Svx3DShadeModeItem::Svx3DShadeModeItem(sal_uInt16 nVal) : SfxUInt16Item(SDRATTR_3DSCENE_SHADE_MODE, nVal, SfxItemType::Svx3DShadeModeItemType) { } Svx3DSmoothNormalsItem::Svx3DSmoothNormalsItem(bool bVal) : SfxBoolItem(SDRATTR_3DOBJ_SMOOTH_NORMALS, bVal, SfxItemType::Svx3DSmoothNormalsItemType) { } Svx3DSmoothNormalsItem* Svx3DSmoothNormalsItem::Clone(SfxItemPool*) const { return new Svx3DSmoothNormalsItem(*this); } Svx3DSmoothLidsItem::Svx3DSmoothLidsItem(bool bVal) : SfxBoolItem(SDRATTR_3DOBJ_SMOOTH_LIDS, bVal, SfxItemType::Svx3DSmoothLidsItemType) { } Svx3DSmoothLidsItem* Svx3DSmoothLidsItem::Clone(SfxItemPool*) const { return new Svx3DSmoothLidsItem(*this); } Svx3DCharacterModeItem::Svx3DCharacterModeItem(bool bVal) : SfxBoolItem(SDRATTR_3DOBJ_CHARACTER_MODE, bVal, SfxItemType::Svx3DCharacterModeItemType) { } Svx3DCharacterModeItem* Svx3DCharacterModeItem::Clone(SfxItemPool*) const { return new Svx3DCharacterModeItem(*this); } Svx3DCloseFrontItem::Svx3DCloseFrontItem(bool bVal) : SfxBoolItem(SDRATTR_3DOBJ_CLOSE_FRONT, bVal, SfxItemType::Svx3DCloseFrontItemType) { } Svx3DCloseFrontItem* Svx3DCloseFrontItem::Clone(SfxItemPool*) const { return new Svx3DCloseFrontItem(*this); } Svx3DCloseBackItem::Svx3DCloseBackItem(bool bVal) : SfxBoolItem(SDRATTR_3DOBJ_CLOSE_BACK, bVal, SfxItemType::Svx3DCloseBackItemType) { } Svx3DCloseBackItem* Svx3DCloseBackItem::Clone(SfxItemPool*) const { return new Svx3DCloseBackItem(*this); } // Svx3DNormalsKindItem: use drawing::NormalsKind bool Svx3DNormalsKindItem::QueryValue(uno::Any& rVal, sal_uInt8 /*nMemberId*/) const { rVal <<= static_cast(GetValue()); return true; } bool Svx3DNormalsKindItem::PutValue(const uno::Any& rVal, sal_uInt8 /*nMemberId*/) { drawing::NormalsKind eVar; if (!(rVal >>= eVar)) return false; SetValue(static_cast(eVar)); return true; } Svx3DNormalsKindItem* Svx3DNormalsKindItem::Clone(SfxItemPool* /*pPool*/) const { return new Svx3DNormalsKindItem(*this); } // Svx3DTextureProjectionXItem: use drawing::TextureProjectionMode bool Svx3DTextureProjectionXItem::QueryValue(uno::Any& rVal, sal_uInt8 /*nMemberId*/) const { rVal <<= static_cast(GetValue()); return true; } bool Svx3DTextureProjectionXItem::PutValue(const uno::Any& rVal, sal_uInt8 /*nMemberId*/) { drawing::TextureProjectionMode eVar; if (!(rVal >>= eVar)) return false; SetValue(static_cast(eVar)); return true; } Svx3DTextureProjectionXItem* Svx3DTextureProjectionXItem::Clone(SfxItemPool* /*pPool*/) const { return new Svx3DTextureProjectionXItem(*this); } // Svx3DTextureProjectionYItem: use drawing::TextureProjectionMode bool Svx3DTextureProjectionYItem::QueryValue(uno::Any& rVal, sal_uInt8 /*nMemberId*/) const { rVal <<= static_cast(GetValue()); return true; } bool Svx3DTextureProjectionYItem::PutValue(const uno::Any& rVal, sal_uInt8 /*nMemberId*/) { drawing::TextureProjectionMode eVar; if (!(rVal >>= eVar)) return false; SetValue(static_cast(eVar)); return true; } Svx3DTextureProjectionYItem* Svx3DTextureProjectionYItem::Clone(SfxItemPool* /*pPool*/) const { return new Svx3DTextureProjectionYItem(*this); } // Svx3DTextureKindItem: use drawing::TextureKind bool Svx3DTextureKindItem::QueryValue(uno::Any& rVal, sal_uInt8 /*nMemberId*/) const { rVal <<= static_cast(GetValue()); return true; } bool Svx3DTextureKindItem::PutValue(const uno::Any& rVal, sal_uInt8 /*nMemberId*/) { drawing::TextureKind2 eVar; if (!(rVal >>= eVar)) return false; SetValue(static_cast(eVar)); return true; } Svx3DTextureKindItem* Svx3DTextureKindItem::Clone(SfxItemPool* /*pPool*/) const { return new Svx3DTextureKindItem(*this); } // Svx3DTextureModeItem: use drawing:TextureMode bool Svx3DTextureModeItem::QueryValue(uno::Any& rVal, sal_uInt8 /*nMemberId*/) const { rVal <<= static_cast(GetValue()); return true; } bool Svx3DTextureModeItem::PutValue(const uno::Any& rVal, sal_uInt8 /*nMemberId*/) { drawing::TextureMode eVar; if (!(rVal >>= eVar)) return false; SetValue(static_cast(eVar)); return true; } Svx3DTextureModeItem* Svx3DTextureModeItem::Clone(SfxItemPool* /*pPool*/) const { return new Svx3DTextureModeItem(*this); } // Svx3DPerspectiveItem: use drawing::ProjectionMode bool Svx3DPerspectiveItem::QueryValue(uno::Any& rVal, sal_uInt8 /*nMemberId*/) const { rVal <<= static_cast(GetValue()); return true; } bool Svx3DPerspectiveItem::PutValue(const uno::Any& rVal, sal_uInt8 /*nMemberId*/) { drawing::ProjectionMode eVar; if (!(rVal >>= eVar)) return false; SetValue(static_cast(eVar)); return true; } Svx3DPerspectiveItem* Svx3DPerspectiveItem::Clone(SfxItemPool* /*pPool*/) const { return new Svx3DPerspectiveItem(*this); } // Svx3DShadeModeItem: use drawing::ShadeMode bool Svx3DShadeModeItem::QueryValue(uno::Any& rVal, sal_uInt8 /*nMemberId*/) const { rVal <<= static_cast(GetValue()); return true; } bool Svx3DShadeModeItem::PutValue(const uno::Any& rVal, sal_uInt8 /*nMemberId*/) { drawing::ShadeMode eVar; if (!(rVal >>= eVar)) return false; SetValue(static_cast(eVar)); return true; } Svx3DShadeModeItem* Svx3DShadeModeItem::Clone(SfxItemPool* /*pPool*/) const { return new Svx3DShadeModeItem(*this); } // EOF /* vim:set shiftwidth=4 softtabstop=4 expandtab: */