/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 . */ #include Viewport3D::Viewport3D() : m_aVRP(0, 0, 5), m_aVPN(0, 0, 1), m_aVUV(0, 1, 1), m_aPRP(0, 0, 2), m_eProjection(ProjectionType::Perspective), m_aDeviceRect(Point(0,0), Size(-1,-1)), m_aViewPoint (0, 0, 5000), m_bTfValid(false) { m_aViewWin.X = -1; m_aViewWin.Y = -1; m_aViewWin.W = 2; m_aViewWin.H = 2; } // Set ViewWindow (in View coordinates) void Viewport3D::SetViewWindow(double fX, double fY, double fW, double fH) { m_aViewWin.X = fX; m_aViewWin.Y = fY; if ( fW > 0 ) m_aViewWin.W = fW; else m_aViewWin.W = 1.0; if ( fH > 0 ) m_aViewWin.H = fH; else m_aViewWin.H = 1.0; } // Returns observer position (PRP) in world coordinates const basegfx::B3DPoint& Viewport3D::GetViewPoint() { // Calculate View transformations matrix if ( !m_bTfValid ) { double fV, fXupVp, fYupVp; m_aViewPoint = m_aVRP + m_aVPN * m_aPRP.getZ(); // Reset to Identity matrix m_aViewTf.identity(); // shift in the origin m_aViewTf.translate(-m_aVRP.getX(), -m_aVRP.getY(), -m_aVRP.getZ()); // fV = Length of the projection of aVPN on the yz plane: fV = m_aVPN.getYZLength(); if ( fV != 0 ) { basegfx::B3DHomMatrix aTemp; const double fSin(m_aVPN.getY() / fV); const double fCos(m_aVPN.getZ() / fV); aTemp.set(2, 2, fCos); aTemp.set(1, 1, fCos); aTemp.set(2, 1, fSin); aTemp.set(1, 2, -fSin); m_aViewTf *= aTemp; } { basegfx::B3DHomMatrix aTemp; const double fSin(-m_aVPN.getX()); const double fCos(fV); aTemp.set(2, 2, fCos); aTemp.set(0, 0, fCos); aTemp.set(0, 2, fSin); aTemp.set(2, 0, -fSin); m_aViewTf *= aTemp; } // Convert X- and Y- coordinates of the view up vector to the // (preliminary) view coordinate system. fXupVp = m_aViewTf.get(0, 0) * m_aVUV.getX() + m_aViewTf.get(0, 1) * m_aVUV.getY() + m_aViewTf.get(0, 2) * m_aVUV.getZ(); fYupVp = m_aViewTf.get(1, 0) * m_aVUV.getX() + m_aViewTf.get(1, 1) * m_aVUV.getY() + m_aViewTf.get(1, 2) * m_aVUV.getZ(); fV = std::hypot(fXupVp, fYupVp); if ( fV != 0 ) { basegfx::B3DHomMatrix aTemp; const double fSin(fXupVp / fV); const double fCos(fYupVp / fV); aTemp.set(1, 1, fCos); aTemp.set(0, 0, fCos); aTemp.set(1, 0, fSin); aTemp.set(0, 1, -fSin); m_aViewTf *= aTemp; } m_bTfValid = true; } return m_aViewPoint; } void Viewport3D::SetDeviceWindow(const tools::Rectangle& rRect) { m_aDeviceRect = rRect; } // Set View Reference Point void Viewport3D::SetVRP(const basegfx::B3DPoint& rNewVRP) { m_aVRP = rNewVRP; m_bTfValid = false; } // Set View Plane Normal void Viewport3D::SetVPN(const basegfx::B3DVector& rNewVPN) { m_aVPN = rNewVPN; m_aVPN.normalize(); m_bTfValid = false; } // Set View Up Vector void Viewport3D::SetVUV(const basegfx::B3DVector& rNewVUV) { m_aVUV = rNewVUV; m_bTfValid = false; } // Set Center Of Projection void Viewport3D::SetPRP(const basegfx::B3DPoint& rNewPRP) { m_aPRP = rNewPRP; m_aPRP.setX(0.0); m_aPRP.setY(0.0); m_bTfValid = false; } /* vim:set shiftwidth=4 softtabstop=4 expandtab: */