/************************************************************************* * * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * Copyright 2008 by Sun Microsystems, Inc. * * OpenOffice.org - a multi-platform office productivity suite * * $RCSfile: viewcontactofsdrole2obj.cxx,v $ * * $Revision: 1.2.18.1 $ * * This file is part of OpenOffice.org. * * OpenOffice.org is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License version 3 * only, as published by the Free Software Foundation. * * OpenOffice.org is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License version 3 for more details * (a copy is included in the LICENSE file that accompanied this code). * * You should have received a copy of the GNU Lesser General Public License * version 3 along with OpenOffice.org. If not, see * * for a copy of the LGPLv3 License. * ************************************************************************/ // MARKER(update_precomp.py): autogen include statement, do not remove #include "precompiled_svx.hxx" #include #include #include #include #include #include #include #include #include #include #include #include #include #include ////////////////////////////////////////////////////////////////////////////// namespace sdr { namespace contact { // Create a Object-Specific ViewObjectContact, set ViewContact and // ObjectContact. Always needs to return something. ViewObjectContact& ViewContactOfSdrOle2Obj::CreateObjectSpecificViewObjectContact(ObjectContact& rObjectContact) { ViewObjectContact* pRetval = new ViewObjectContactOfSdrOle2Obj(rObjectContact, *this); DBG_ASSERT(pRetval, "ViewContact::CreateObjectSpecificViewObjectContact() failed (!)"); return *pRetval; } ViewContactOfSdrOle2Obj::ViewContactOfSdrOle2Obj(SdrOle2Obj& rOle2Obj) : ViewContactOfSdrRectObj(rOle2Obj) { } ViewContactOfSdrOle2Obj::~ViewContactOfSdrOle2Obj() { } drawinglayer::primitive2d::Primitive2DSequence ViewContactOfSdrOle2Obj::createPrimitive2DSequenceWithParameters( bool bHighContrast) const { drawinglayer::primitive2d::Primitive2DSequence xRetval; SdrText* pSdrText = GetOle2Obj().getText(0); if(pSdrText) { // take unrotated snap rect (direct model data) for position and size const Rectangle& rRectangle = GetOle2Obj().GetGeoRect(); const basegfx::B2DRange aObjectRange(rRectangle.Left(), rRectangle.Top(), rRectangle.Right(), rRectangle.Bottom()); // create object matrix const GeoStat& rGeoStat(GetOle2Obj().GetGeoStat()); const double fShearX(rGeoStat.nShearWink ? tan((36000 - rGeoStat.nShearWink) * F_PI18000) : 0.0); const double fRotate(rGeoStat.nDrehWink ? (36000 - rGeoStat.nDrehWink) * F_PI18000 : 0.0); basegfx::B2DHomMatrix aObjectMatrix; aObjectMatrix.scale(aObjectRange.getWidth(), aObjectRange.getHeight()); aObjectMatrix.shearX(fShearX); aObjectMatrix.rotate(fRotate); aObjectMatrix.translate(aObjectRange.getMinX(), aObjectRange.getMinY()); // Prepare attribute settings, will be used soon anyways const SfxItemSet& rItemSet = GetOle2Obj().GetMergedItemSet(); drawinglayer::attribute::SdrLineFillShadowTextAttribute* pAttribute = drawinglayer::primitive2d::createNewSdrLineFillShadowTextAttribute(rItemSet, *pSdrText); if(!pAttribute) { // force existence, even when not visible pAttribute = new drawinglayer::attribute::SdrLineFillShadowTextAttribute(0, 0, 0, 0, 0, 0); } // #i102063# embed OLE content in an own primitive; this will be able to decompose accessing // the weak SdrOle2 reference and will also implement getB2DRange() for fast BoundRect // calculations without OLE Graphic access (which may trigger e.g. chart recalculation). // It will also take care of HighContrast and ScaleContent const drawinglayer::primitive2d::Primitive2DReference xOleContent( new drawinglayer::primitive2d::SdrOleContentPrimitive2D( GetOle2Obj(), aObjectMatrix, // #i104867# add GraphicVersion number to be able to check for // content change in the primitive later GetOle2Obj().getEmbeddedObjectRef().getGraphicVersion(), bHighContrast)); // create primitive. Use Ole2 primitive here. Prepare attribute settings, will be used soon anyways. const drawinglayer::primitive2d::Primitive2DSequence xOLEContent(&xOleContent, 1); const drawinglayer::primitive2d::Primitive2DReference xReference(new drawinglayer::primitive2d::SdrOle2Primitive2D( xOLEContent, aObjectMatrix, *pAttribute)); xRetval = drawinglayer::primitive2d::Primitive2DSequence(&xReference, 1); delete pAttribute; } return xRetval; } drawinglayer::primitive2d::Primitive2DSequence ViewContactOfSdrOle2Obj::createViewIndependentPrimitive2DSequence() const { // do as if no HC and call standard creator return createPrimitive2DSequenceWithParameters(false); } } // end of namespace contact } // end of namespace sdr ////////////////////////////////////////////////////////////////////////////// // eof