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If not, see * * for a copy of the LGPLv3 License. * ************************************************************************/ // MARKER(update_precomp.py): autogen include statement, do not remove #include "precompiled_svx.hxx" #include #include #include #include #include #include ////////////////////////////////////////////////////////////////////////////// namespace sdr { namespace contact { ViewContactOfSdrPathObj::ViewContactOfSdrPathObj(SdrPathObj& rPathObj) : ViewContactOfTextObj(rPathObj) { } ViewContactOfSdrPathObj::~ViewContactOfSdrPathObj() { } drawinglayer::primitive2d::Primitive2DSequence ViewContactOfSdrPathObj::createViewIndependentPrimitive2DSequence() const { const SfxItemSet& rItemSet = GetPathObj().GetMergedItemSet(); const drawinglayer::attribute::SdrLineFillShadowTextAttribute aAttribute( drawinglayer::primitive2d::createNewSdrLineFillShadowTextAttribute( rItemSet, GetPathObj().getText(0))); basegfx::B2DPolyPolygon aUnitPolyPolygon(GetPathObj().GetPathPoly()); sal_uInt32 nPolyCount(aUnitPolyPolygon.count()); sal_uInt32 nPointCount(0); for(sal_uInt32 a(0); a < nPolyCount; a++) { nPointCount += aUnitPolyPolygon.getB2DPolygon(a).count(); } if(!nPointCount) { OSL_ENSURE(false, "PolyPolygon object without geometry detected, this should not be created (!)"); basegfx::B2DPolygon aFallbackLine; aFallbackLine.append(basegfx::B2DPoint(0.0, 0.0)); aFallbackLine.append(basegfx::B2DPoint(1000.0, 1000.0)); aUnitPolyPolygon = basegfx::B2DPolyPolygon(aFallbackLine); nPolyCount = 1; } // prepare object transformation and unit polygon (direct model data) basegfx::B2DHomMatrix aObjectMatrix; const bool bIsLine( !aUnitPolyPolygon.areControlPointsUsed() && 1 == nPolyCount && 2 == aUnitPolyPolygon.getB2DPolygon(0).count()); if(bIsLine) { // special handling for single line mode (2 points) const basegfx::B2DPolygon aSubPolygon(aUnitPolyPolygon.getB2DPolygon(0)); const basegfx::B2DPoint aStart(aSubPolygon.getB2DPoint(0)); const basegfx::B2DPoint aEnd(aSubPolygon.getB2DPoint(1)); const basegfx::B2DVector aLine(aEnd - aStart); // #i102548# create new unit polygon for line (horizontal) basegfx::B2DPolygon aNewPolygon; aNewPolygon.append(basegfx::B2DPoint(0.0, 0.0)); aNewPolygon.append(basegfx::B2DPoint(1.0, 0.0)); aUnitPolyPolygon.setB2DPolygon(0, aNewPolygon); // #i102548# fill objectMatrix with rotation and offset (no shear for lines) aObjectMatrix = basegfx::tools::createScaleShearXRotateTranslateB2DHomMatrix( aLine.getLength(), 1.0, 0.0, atan2(aLine.getY(), aLine.getX()), aStart.getX(), aStart.getY()); } else { // #i102548# create unscaled, unsheared, unrotated and untranslated polygon // (unit polygon) by creating the object matrix and back-transforming the polygon const basegfx::B2DRange aObjectRange(basegfx::tools::getRange(aUnitPolyPolygon)); const GeoStat& rGeoStat(GetPathObj().GetGeoStat()); const double fWidth(aObjectRange.getWidth()); const double fHeight(aObjectRange.getHeight()); const double fScaleX(basegfx::fTools::equalZero(fWidth) ? 1.0 : fWidth); const double fScaleY(basegfx::fTools::equalZero(fHeight) ? 1.0 : fHeight); aObjectMatrix = basegfx::tools::createScaleShearXRotateTranslateB2DHomMatrix( fScaleX, fScaleY, rGeoStat.nShearWink ? tan((36000 - rGeoStat.nShearWink) * F_PI18000) : 0.0, rGeoStat.nDrehWink ? (36000 - rGeoStat.nDrehWink) * F_PI18000 : 0.0, aObjectRange.getMinX(), aObjectRange.getMinY()); // ceate unit polygon from object's absolute path basegfx::B2DHomMatrix aInverse(aObjectMatrix); aInverse.invert(); aUnitPolyPolygon.transform(aInverse); } // create primitive. Always create primitives to allow the decomposition of // SdrPathPrimitive2D to create needed invisible elements for HitTest and/or BoundRect const drawinglayer::primitive2d::Primitive2DReference xReference( new drawinglayer::primitive2d::SdrPathPrimitive2D( aObjectMatrix, aAttribute, aUnitPolyPolygon)); return drawinglayer::primitive2d::Primitive2DSequence(&xReference, 1); } } // end of namespace contact } // end of namespace sdr ////////////////////////////////////////////////////////////////////////////// // eof /* vim:set shiftwidth=4 softtabstop=4 expandtab: */