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If not, see * * for a copy of the LGPLv3 License. * ************************************************************************/ #include "precompiled_svx.hxx" #include #include #include #include #include #include #include #include ////////////////////////////////////////////////////////////////////////////// namespace drawinglayer { namespace primitive2d { Primitive2DSequence SdrGrafPrimitive2D::create2DDecomposition(const geometry::ViewInformation2D& /*aViewInformation*/) const { Primitive2DSequence aRetval; // create unit outline polygon basegfx::B2DPolygon aUnitOutline(basegfx::tools::createUnitPolygon()); // add fill, but only when graphic ist transparent if(!getSdrLFSTAttribute().getFill().isDefault() && isTransparent()) { appendPrimitive2DReferenceToPrimitive2DSequence(aRetval, createPolyPolygonFillPrimitive( basegfx::B2DPolyPolygon(aUnitOutline), getTransform(), getSdrLFSTAttribute().getFill(), getSdrLFSTAttribute().getFillFloatTransGradient())); } // add line if(!getSdrLFSTAttribute().getLine().isDefault()) { // if line width is given, polygon needs to be grown by half of it to make the // outline to be outside of the bitmap if(0.0 != getSdrLFSTAttribute().getLine().getWidth()) { // decompose to get scale basegfx::B2DVector aScale, aTranslate; double fRotate, fShearX; getTransform().decompose(aScale, aTranslate, fRotate, fShearX); // create expanded range (add relative half line width to unit rectangle) double fHalfLineWidth(getSdrLFSTAttribute().getLine().getWidth() * 0.5); double fScaleX(0.0 != aScale.getX() ? fHalfLineWidth / fabs(aScale.getX()) : 1.0); double fScaleY(0.0 != aScale.getY() ? fHalfLineWidth / fabs(aScale.getY()) : 1.0); const basegfx::B2DRange aExpandedRange(-fScaleX, -fScaleY, 1.0 + fScaleX, 1.0 + fScaleY); basegfx::B2DPolygon aExpandedUnitOutline(basegfx::tools::createPolygonFromRect(aExpandedRange)); appendPrimitive2DReferenceToPrimitive2DSequence(aRetval, createPolygonLinePrimitive( aExpandedUnitOutline, getTransform(), getSdrLFSTAttribute().getLine(), attribute::SdrLineStartEndAttribute())); } else { appendPrimitive2DReferenceToPrimitive2DSequence(aRetval, createPolygonLinePrimitive( aUnitOutline, getTransform(), getSdrLFSTAttribute().getLine(), attribute::SdrLineStartEndAttribute())); } } // add graphic content if(255L != getGraphicAttr().GetTransparency()) { const Primitive2DReference xGraphicContentPrimitive( new GraphicPrimitive2D( getTransform(), getGraphicObject(), getGraphicAttr())); appendPrimitive2DReferenceToPrimitive2DSequence(aRetval, xGraphicContentPrimitive); } // add text if(!getSdrLFSTAttribute().getText().isDefault()) { appendPrimitive2DReferenceToPrimitive2DSequence(aRetval, createTextPrimitive( basegfx::B2DPolyPolygon(aUnitOutline), getTransform(), getSdrLFSTAttribute().getText(), getSdrLFSTAttribute().getLine(), false, false, false)); } // add shadow if(!getSdrLFSTAttribute().getShadow().isDefault()) { aRetval = createEmbeddedShadowPrimitive( aRetval, getSdrLFSTAttribute().getShadow()); } return aRetval; } SdrGrafPrimitive2D::SdrGrafPrimitive2D( const basegfx::B2DHomMatrix& rTransform, const attribute::SdrLineFillShadowTextAttribute& rSdrLFSTAttribute, const GraphicObject& rGraphicObject, const GraphicAttr& rGraphicAttr) : BufferedDecompositionPrimitive2D(), maTransform(rTransform), maSdrLFSTAttribute(rSdrLFSTAttribute), maGraphicObject(rGraphicObject), maGraphicAttr(rGraphicAttr) { // reset some values from GraphicAttr which are part of transformation already maGraphicAttr.SetRotation(0L); } bool SdrGrafPrimitive2D::operator==(const BasePrimitive2D& rPrimitive) const { if(BufferedDecompositionPrimitive2D::operator==(rPrimitive)) { const SdrGrafPrimitive2D& rCompare = (SdrGrafPrimitive2D&)rPrimitive; return (getTransform() == rCompare.getTransform() && getSdrLFSTAttribute() == rCompare.getSdrLFSTAttribute() && getGraphicObject() == rCompare.getGraphicObject() && getGraphicAttr() == rCompare.getGraphicAttr()); } return false; } bool SdrGrafPrimitive2D::isTransparent() const { return ((0L != getGraphicAttr().GetTransparency()) || (getGraphicObject().IsTransparent())); } // provide unique ID ImplPrimitrive2DIDBlock(SdrGrafPrimitive2D, PRIMITIVE2D_ID_SDRGRAFPRIMITIVE2D) } // end of namespace primitive2d } // end of namespace drawinglayer ////////////////////////////////////////////////////////////////////////////// // eof /* vim:set shiftwidth=4 softtabstop=4 expandtab: */