/************************************************************************* * * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * Copyright 2008 by Sun Microsystems, Inc. * * OpenOffice.org - a multi-platform office productivity suite * * $RCSfile: sdrole2primitive2d.cxx,v $ * * $Revision: 1.2.18.1 $ * * This file is part of OpenOffice.org. * * OpenOffice.org is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License version 3 * only, as published by the Free Software Foundation. * * OpenOffice.org is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License version 3 for more details * (a copy is included in the LICENSE file that accompanied this code). * * You should have received a copy of the GNU Lesser General Public License * version 3 along with OpenOffice.org. If not, see * * for a copy of the LGPLv3 License. * ************************************************************************/ #include "precompiled_svx.hxx" #include #include #include #include #include ////////////////////////////////////////////////////////////////////////////// using namespace com::sun::star; ////////////////////////////////////////////////////////////////////////////// namespace drawinglayer { namespace primitive2d { Primitive2DSequence SdrOle2Primitive2D::createLocalDecomposition(const geometry::ViewInformation2D& /*aViewInformation*/) const { // to take care of getSdrLFSTAttribute() later, the same as in SdrGrafPrimitive2D::createLocalDecomposition // should happen. For the moment we only need the OLE itself // Added complete primitive preparation using getSdrLFSTAttribute() now. To not do stuff which is not needed now, it // may be supressed by using a static bool. The paint version only supported text. static bool bBehaveCompatibleToPaintVersion(true); Primitive2DSequence aRetval; // create unit outline polygon basegfx::B2DPolygon aUnitOutline(basegfx::tools::createPolygonFromRect(basegfx::B2DRange(0.0, 0.0, 1.0, 1.0))); // add fill if(!bBehaveCompatibleToPaintVersion && getSdrLFSTAttribute().getFill()) { appendPrimitive2DReferenceToPrimitive2DSequence(aRetval, createPolyPolygonFillPrimitive(basegfx::B2DPolyPolygon(aUnitOutline), getTransform(), *getSdrLFSTAttribute().getFill(), getSdrLFSTAttribute().getFillFloatTransGradient())); } // add line // #i97981# condition was inverse to purpose. When being compatible to paint version, // border needs to be suppressed if(!bBehaveCompatibleToPaintVersion && getSdrLFSTAttribute().getLine()) { // if line width is given, polygon needs to be grown by half of it to make the // outline to be outside of the bitmap if(0.0 != getSdrLFSTAttribute().getLine()->getWidth()) { // decompose to get scale basegfx::B2DVector aScale, aTranslate; double fRotate, fShearX; getTransform().decompose(aScale, aTranslate, fRotate, fShearX); // create expanded range (add relative half line width to unit rectangle) double fHalfLineWidth(getSdrLFSTAttribute().getLine()->getWidth() * 0.5); double fScaleX(0.0 != aScale.getX() ? fHalfLineWidth / fabs(aScale.getX()) : 1.0); double fScaleY(0.0 != aScale.getY() ? fHalfLineWidth / fabs(aScale.getY()) : 1.0); const basegfx::B2DRange aExpandedRange(-fScaleX, -fScaleY, 1.0 + fScaleX, 1.0 + fScaleY); basegfx::B2DPolygon aExpandedUnitOutline(basegfx::tools::createPolygonFromRect(aExpandedRange)); appendPrimitive2DReferenceToPrimitive2DSequence(aRetval, createPolygonLinePrimitive(aExpandedUnitOutline, getTransform(), *getSdrLFSTAttribute().getLine())); } else { appendPrimitive2DReferenceToPrimitive2DSequence(aRetval, createPolygonLinePrimitive(aUnitOutline, getTransform(), *getSdrLFSTAttribute().getLine())); } } else { // if initially no line is defined, create one for HitTest and BoundRect const attribute::SdrLineAttribute aBlackHairline(basegfx::BColor(0.0, 0.0, 0.0)); const Primitive2DReference xHiddenLineReference(createPolygonLinePrimitive(aUnitOutline, getTransform(), aBlackHairline)); const Primitive2DSequence xHiddenLineSequence(&xHiddenLineReference, 1); appendPrimitive2DReferenceToPrimitive2DSequence(aRetval, Primitive2DReference(new HitTestPrimitive2D(xHiddenLineSequence))); } // add graphic content appendPrimitive2DSequenceToPrimitive2DSequence(aRetval, getChildren()); // add text, no need to supress to stay compatible since text was // always supported by the old paints, too if(getSdrLFSTAttribute().getText()) { appendPrimitive2DReferenceToPrimitive2DSequence(aRetval, createTextPrimitive(basegfx::B2DPolyPolygon(aUnitOutline), getTransform(), *getSdrLFSTAttribute().getText(), getSdrLFSTAttribute().getLine(), false, false)); } // add shadow if(!bBehaveCompatibleToPaintVersion && getSdrLFSTAttribute().getShadow()) { aRetval = createEmbeddedShadowPrimitive(aRetval, *getSdrLFSTAttribute().getShadow()); } return aRetval; } SdrOle2Primitive2D::SdrOle2Primitive2D( const Primitive2DSequence& rChildren, const ::basegfx::B2DHomMatrix& rTransform, const attribute::SdrLineFillShadowTextAttribute& rSdrLFSTAttribute) : GroupPrimitive2D(rChildren), maTransform(rTransform), maSdrLFSTAttribute(rSdrLFSTAttribute) { } bool SdrOle2Primitive2D::operator==(const BasePrimitive2D& rPrimitive) const { if(GroupPrimitive2D::operator==(rPrimitive)) { const SdrOle2Primitive2D& rCompare = (SdrOle2Primitive2D&)rPrimitive; if(getTransform() == rCompare.getTransform() && getSdrLFSTAttribute() == rCompare.getSdrLFSTAttribute()) { return true; } } return false; } // provide unique ID ImplPrimitrive2DIDBlock(SdrOle2Primitive2D, PRIMITIVE2D_ID_SDROLE2PRIMITIVE2D) } // end of namespace primitive2d } // end of namespace drawinglayer ////////////////////////////////////////////////////////////////////////////// // eof