/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 . */ #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include using namespace ::com::sun::star; struct SdrPageWindow::Impl { // #110094# ObjectContact section mutable sdr::contact::ObjectContact* mpObjectContact; // the SdrPageView this window belongs to SdrPageView& mrPageView; // the PaintWindow to paint on. Here is access to OutDev etc. // #i72752# change to pointer to allow patcing it in DrawLayer() if necessary SdrPaintWindow* mpPaintWindow; SdrPaintWindow* mpOriginalPaintWindow; // UNO stuff for xControls uno::Reference mxControlContainer; Impl( SdrPageView& rPageView, SdrPaintWindow& rPaintWindow ) : mpObjectContact(nullptr), mrPageView(rPageView), mpPaintWindow(&rPaintWindow), mpOriginalPaintWindow(nullptr) { } }; uno::Reference const & SdrPageWindow::GetControlContainer( bool _bCreateIfNecessary ) const { if (!mpImpl->mxControlContainer.is() && _bCreateIfNecessary) { SdrView& rView = GetPageView().GetView(); const SdrPaintWindow& rPaintWindow( GetOriginalPaintWindow() ? *GetOriginalPaintWindow() : GetPaintWindow() ); if ( rPaintWindow.OutputToWindow() && !rView.IsPrintPreview() ) { vcl::Window& rWindow = dynamic_cast< vcl::Window& >( rPaintWindow.GetOutputDevice() ); const_cast< SdrPageWindow* >( this )->mpImpl->mxControlContainer = VCLUnoHelper::CreateControlContainer( &rWindow ); // #100394# xC->setVisible triggers window->Show() and this has // problems when the view is not completely constructed which may // happen when loading. This leads to accessibility broadcasts which // throw asserts due to the not finished view. All this chain can be avoided // since xC->setVisible is here called only for the side effect in // UnoControlContainer::setVisible(...) which calls createPeer(...). // This will now be called directly from here. uno::Reference< awt::XControl > xControl(mpImpl->mxControlContainer, uno::UNO_QUERY); if(xControl.is()) { uno::Reference< uno::XInterface > xContext = xControl->getContext(); if(!xContext.is()) { xControl->createPeer( uno::Reference(), uno::Reference() ); } } } else { // Printer and VirtualDevice, or rather: no OutDev uno::Reference< lang::XMultiServiceFactory > xFactory( ::comphelper::getProcessServiceFactory() ); const_cast< SdrPageWindow* >( this )->mpImpl->mxControlContainer.set(xFactory->createInstance("com.sun.star.awt.UnoControlContainer"), uno::UNO_QUERY); uno::Reference< awt::XControlModel > xModel(xFactory->createInstance("com.sun.star.awt.UnoControlContainerModel"), uno::UNO_QUERY); uno::Reference< awt::XControl > xControl(mpImpl->mxControlContainer, uno::UNO_QUERY); if (xControl.is()) xControl->setModel(xModel); OutputDevice& rOutDev = rPaintWindow.GetOutputDevice(); Point aPosPix = rOutDev.GetMapMode().GetOrigin(); Size aSizePix = rOutDev.GetOutputSizePixel(); uno::Reference< awt::XWindow > xContComp(mpImpl->mxControlContainer, uno::UNO_QUERY); if( xContComp.is() ) xContComp->setPosSize(aPosPix.X(), aPosPix.Y(), aSizePix.Width(), aSizePix.Height(), awt::PosSize::POSSIZE); } FmFormView* pViewAsFormView = dynamic_cast< FmFormView* >( &rView ); if ( pViewAsFormView ) pViewAsFormView->InsertControlContainer(mpImpl->mxControlContainer); } return mpImpl->mxControlContainer; } SdrPageWindow::SdrPageWindow(SdrPageView& rPageView, SdrPaintWindow& rPaintWindow) : mpImpl(new Impl(rPageView, rPaintWindow)) { } SdrPageWindow::~SdrPageWindow() { // #i26631# ResetObjectContact(); if (mpImpl->mxControlContainer.is()) { auto & rView = static_cast(GetPageView().GetView()); // notify derived views FmFormView* pViewAsFormView = dynamic_cast< FmFormView* >( &rView ); if ( pViewAsFormView ) pViewAsFormView->RemoveControlContainer(mpImpl->mxControlContainer); // dispose the control container uno::Reference< lang::XComponent > xComponent(mpImpl->mxControlContainer, uno::UNO_QUERY); xComponent->dispose(); } } SdrPageView& SdrPageWindow::GetPageView() const { return mpImpl->mrPageView; } SdrPaintWindow& SdrPageWindow::GetPaintWindow() const { return *mpImpl->mpPaintWindow; } const SdrPaintWindow* SdrPageWindow::GetOriginalPaintWindow() const { return mpImpl->mpOriginalPaintWindow; } // OVERLAY MANAGER rtl::Reference< sdr::overlay::OverlayManager > const & SdrPageWindow::GetOverlayManager() const { return GetPaintWindow().GetOverlayManager(); } void SdrPageWindow::patchPaintWindow(SdrPaintWindow& rPaintWindow) { mpImpl->mpOriginalPaintWindow = mpImpl->mpPaintWindow; mpImpl->mpPaintWindow = &rPaintWindow; mpImpl->mpOriginalPaintWindow->setPatched(&rPaintWindow); } void SdrPageWindow::unpatchPaintWindow() { DBG_ASSERT(mpImpl->mpOriginalPaintWindow, "SdrPageWindow::unpatchPaintWindow: paint window not patched!" ); if (mpImpl->mpOriginalPaintWindow) { mpImpl->mpPaintWindow = mpImpl->mpOriginalPaintWindow; mpImpl->mpOriginalPaintWindow->setPatched(nullptr); mpImpl->mpOriginalPaintWindow = nullptr; } } void SdrPageWindow::PrePaint() { // give OC the chance to do ProcessDisplay preparations if(HasObjectContact()) { GetObjectContact().PrepareProcessDisplay(); } } void SdrPageWindow::PrepareRedraw(const vcl::Region& rReg) { // give OC the chance to do ProcessDisplay preparations if(HasObjectContact()) { GetObjectContact().PrepareProcessDisplay(); } // if necessary, remember changed RedrawArea at PaintWindow for usage with // overlay and PreRenderDevice stuff GetPaintWindow().SetRedrawRegion(rReg); } // clip test #ifdef CLIPPER_TEST #include #include #include #include #include #include #include // for ::std::sort #include namespace { void impPaintStrokePolygon(const basegfx::B2DPolygon& rCandidate, OutputDevice& rOutDev, Color aColor) { basegfx::B2DPolygon aCandidate(rCandidate); if(aCandidate.areControlPointsUsed()) { aCandidate = basegfx::utils::adaptiveSubdivideByAngle(rCandidate); } if(aCandidate.count()) { const sal_uInt32 nLoopCount(aCandidate.isClosed() ? aCandidate.count() : aCandidate.count() - 1); rOutDev.SetFillColor(); rOutDev.SetLineColor(aColor); for(sal_uInt32 a(0); a < nLoopCount; a++) { const basegfx::B2DPoint aBStart(aCandidate.getB2DPoint(a)); const basegfx::B2DPoint aBEnd(aCandidate.getB2DPoint((a + 1) % aCandidate.count())); const Point aStart(FRound(aBStart.getX()), FRound(aBStart.getY())); const Point aEnd(FRound(aBEnd.getX()), FRound(aBEnd.getY())); rOutDev.DrawLine(aStart, aEnd); } } } void impTryTest(const SdrPageView& rPageView, OutputDevice& rOutDev) { if(rPageView.GetPage() && rPageView.GetPage()->GetObjCount() >= 2) { SdrPage* pPage = rPageView.GetPage(); SdrObject* pObjA = pPage->GetObj(0); if(dynamic_cast( pObjA)) { basegfx::B2DPolyPolygon aPolyA(pObjA->GetPathPoly()); aPolyA = basegfx::utils::correctOrientations(aPolyA); basegfx::B2DPolyPolygon aPolyB; for(sal_uInt32 a(1); a < rPageView.GetPage()->GetObjCount(); a++) { SdrObject* pObjB = pPage->GetObj(a); if(dynamic_cast( pObjB)) { basegfx::B2DPolyPolygon aCandidate(pObjB->GetPathPoly()); aCandidate = basegfx::utils::correctOrientations(aCandidate); aPolyB.append(aCandidate); } } if(aPolyA.count() && aPolyA.isClosed() && aPolyB.count()) { // poly A is the clipregion, clip poly b against it. Algo depends on // poly b being closed. basegfx::B2DPolyPolygon aResult(basegfx::utils::clipPolyPolygonOnPolyPolygon(aPolyB, aPolyA)); for(auto const& rPolygon : aResult) { int nR = comphelper::rng::uniform_int_distribution(0, 254); int nG = comphelper::rng::uniform_int_distribution(0, 254); int nB = comphelper::rng::uniform_int_distribution(0, 254); Color aColor(nR, nG, nB); impPaintStrokePolygon(rPolygon, rOutDev, aColor); } } } } } } // end of anonymous namespace #endif // CLIPPER_TEST void SdrPageWindow::RedrawAll( sdr::contact::ViewObjectContactRedirector* pRedirector ) { // set Redirector GetObjectContact().SetViewObjectContactRedirector(pRedirector); // set PaintingPageView const SdrView& rView = mpImpl->mrPageView.GetView(); SdrModel& rModel = *(rView.GetModel()); // get to be processed layers const bool bPrinter(GetPaintWindow().OutputToPrinter()); SdrLayerIDSet aProcessLayers = bPrinter ? mpImpl->mrPageView.GetPrintableLayers() : mpImpl->mrPageView.GetVisibleLayers(); // create PaintInfoRec; use Rectangle only temporarily const vcl::Region& rRegion = GetPaintWindow().GetRedrawRegion(); // create processing data sdr::contact::DisplayInfo aDisplayInfo; // Draw all layers. do NOT draw form layer from CompleteRedraw, this is done separately // as a single layer paint const SdrLayerAdmin& rLayerAdmin = rModel.GetLayerAdmin(); const SdrLayerID nControlLayerId = rLayerAdmin.GetLayerID(rLayerAdmin.GetControlLayerName()); aProcessLayers.Clear(nControlLayerId); // still something to paint? if(!aProcessLayers.IsEmpty()) { aDisplayInfo.SetProcessLayers(aProcessLayers); // Set region as redraw area aDisplayInfo.SetRedrawArea(rRegion); // Draw/Impress aDisplayInfo.SetPageProcessingActive(rView.IsPagePaintingAllowed()); // #i72889# // paint page GetObjectContact().ProcessDisplay(aDisplayInfo); } // reset redirector GetObjectContact().SetViewObjectContactRedirector(nullptr); // LineClip test #ifdef CLIPPER_TEST if(true) { impTryTest(GetPageView(), GetPaintWindow().GetOutputDevice()); } #endif // CLIPPER_TEST } void SdrPageWindow::RedrawLayer(const SdrLayerID* pId, sdr::contact::ViewObjectContactRedirector* pRedirector, basegfx::B2IRectangle const*const pPageFrame) { // set redirector GetObjectContact().SetViewObjectContactRedirector(pRedirector); // set PaintingPageView const SdrView& rView = mpImpl->mrPageView.GetView(); SdrModel& rModel = *(rView.GetModel()); // get the layers to process const bool bPrinter(GetPaintWindow().OutputToPrinter()); SdrLayerIDSet aProcessLayers = bPrinter ? mpImpl->mrPageView.GetPrintableLayers() : mpImpl->mrPageView.GetVisibleLayers(); // is the given layer visible at all? if(aProcessLayers.IsSet(*pId)) { // find out if we are painting the ControlLayer const SdrLayerAdmin& rLayerAdmin = rModel.GetLayerAdmin(); const SdrLayerID nControlLayerId = rLayerAdmin.GetLayerID(rLayerAdmin.GetControlLayerName()); const bool bControlLayerProcessingActive(nControlLayerId == *pId); // create PaintInfoRec, use Rectangle only temporarily const vcl::Region& rRegion = GetPaintWindow().GetRedrawRegion(); // create processing data sdr::contact::DisplayInfo aDisplayInfo; // is it the control layer? If Yes, set flag aDisplayInfo.SetControlLayerProcessingActive(bControlLayerProcessingActive); // Draw just the one given layer aProcessLayers.ClearAll(); aProcessLayers.Set(*pId); aDisplayInfo.SetProcessLayers(aProcessLayers); // Set region as redraw area aDisplayInfo.SetRedrawArea(rRegion); // Writer or calc, coming from original RedrawOneLayer. // #i72889# no page painting for layer painting aDisplayInfo.SetPageProcessingActive(false); if (pPageFrame) // Writer page frame for anchor based clipping { aDisplayInfo.SetWriterPageFrame(*pPageFrame); } // paint page GetObjectContact().ProcessDisplay(aDisplayInfo); } // reset redirector GetObjectContact().SetViewObjectContactRedirector(nullptr); } // Invalidate call, used from ObjectContact(OfPageView) in InvalidatePartOfView(...) void SdrPageWindow::InvalidatePageWindow(const basegfx::B2DRange& rRange) { if (GetPageView().IsVisible() && GetPaintWindow().OutputToWindow()) { const SvtOptionsDrawinglayer aDrawinglayerOpt; OutputDevice& rWindow(GetPaintWindow().GetOutputDevice()); basegfx::B2DRange aDiscreteRange(rRange); aDiscreteRange.transform(rWindow.GetViewTransformation()); if (aDrawinglayerOpt.IsAntiAliasing()) { // invalidate one discrete unit more under the assumption that AA // needs one pixel more aDiscreteRange.grow(1.0); } const tools::Rectangle aVCLDiscreteRectangle( static_cast(floor(aDiscreteRange.getMinX())), static_cast(floor(aDiscreteRange.getMinY())), static_cast(ceil(aDiscreteRange.getMaxX())), static_cast(ceil(aDiscreteRange.getMaxY()))); const bool bWasMapModeEnabled(rWindow.IsMapModeEnabled()); rWindow.EnableMapMode(false); GetPageView().GetView().InvalidateOneWin(rWindow, aVCLDiscreteRectangle); rWindow.EnableMapMode(bWasMapModeEnabled); } else if (comphelper::LibreOfficeKit::isActive()) { // we don't really have to have a paint window with LOK; OTOH we know // that the drawinglayer units are 100ths of mm, so they are easy to // convert to twips const tools::Rectangle aRect100thMM( static_cast(floor(rRange.getMinX())), static_cast(floor(rRange.getMinY())), static_cast(ceil(rRange.getMaxX())), static_cast(ceil(rRange.getMaxY()))); const tools::Rectangle aRectTwips = OutputDevice::LogicToLogic(aRect100thMM, MapMode(MapUnit::Map100thMM), MapMode(MapUnit::MapTwip)); if (SfxViewShell* pViewShell = SfxViewShell::Current()) SfxLokHelper::notifyInvalidation(pViewShell, aRectTwips.toString()); } } // ObjectContact section const sdr::contact::ObjectContact& SdrPageWindow::GetObjectContact() const { if (!mpImpl->mpObjectContact) { mpImpl->mpObjectContact = GetPageView().GetView().createViewSpecificObjectContact( const_cast(*this), "svx::svdraw::SdrPageWindow mpObjectContact"); } return *mpImpl->mpObjectContact; } sdr::contact::ObjectContact& SdrPageWindow::GetObjectContact() { if (!mpImpl->mpObjectContact) { mpImpl->mpObjectContact = GetPageView().GetView().createViewSpecificObjectContact( *this, "svx::svdraw::SdrPageWindow mpObjectContact" ); } return *mpImpl->mpObjectContact; } bool SdrPageWindow::HasObjectContact() const { return mpImpl->mpObjectContact != nullptr; } // #i26631# void SdrPageWindow::ResetObjectContact() { if (mpImpl->mpObjectContact) { delete mpImpl->mpObjectContact; mpImpl->mpObjectContact = nullptr; } } void SdrPageWindow::SetDesignMode( bool _bDesignMode ) const { const sdr::contact::ObjectContactOfPageView* pOC = dynamic_cast< const sdr::contact::ObjectContactOfPageView* >( &GetObjectContact() ); DBG_ASSERT( pOC, "SdrPageWindow::SetDesignMode: invalid object contact!" ); if ( pOC ) pOC->SetUNOControlsDesignMode( _bDesignMode ); } /* vim:set shiftwidth=4 softtabstop=4 expandtab: */