/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 . */ #include #include #include #include #include #include #include #include #include #include #include #include #include namespace { //rhbz#1007697 do this in two loops, one to collect the candidates //and another to update them because updating a candidate can //trigger the candidate to be deleted, so asking for its //sibling after that is going to fail hard class CandidateMgr { std::vector > m_aCandidates; std::set > m_aDeletedCandidates; DECL_LINK(WindowEventListener, VclWindowEvent&, void); public: void PaintTransparentChildren(vcl::Window const & rWindow, tools::Rectangle const& rPixelRect); ~CandidateMgr(); }; } IMPL_LINK(CandidateMgr, WindowEventListener, VclWindowEvent&, rEvent, void) { vcl::Window* pWindow = rEvent.GetWindow(); if (rEvent.GetId() == VclEventId::ObjectDying) { m_aDeletedCandidates.insert(pWindow); } } CandidateMgr::~CandidateMgr() { for (VclPtr& pCandidate : m_aCandidates) { if (m_aDeletedCandidates.find(pCandidate) != m_aDeletedCandidates.end()) continue; pCandidate->RemoveEventListener(LINK(this, CandidateMgr, WindowEventListener)); } } void PaintTransparentChildren(vcl::Window const & rWindow, tools::Rectangle const& rPixelRect) { if (!rWindow.IsChildTransparentModeEnabled()) return; CandidateMgr aManager; aManager.PaintTransparentChildren(rWindow, rPixelRect); } void CandidateMgr::PaintTransparentChildren(vcl::Window const & rWindow, tools::Rectangle const& rPixelRect) { vcl::Window * pCandidate = rWindow.GetWindow( GetWindowType::FirstChild ); while (pCandidate) { if (pCandidate->IsPaintTransparent()) { const tools::Rectangle aCandidatePosSizePixel( pCandidate->GetPosPixel(), pCandidate->GetSizePixel()); if (aCandidatePosSizePixel.Overlaps(rPixelRect)) { m_aCandidates.emplace_back(pCandidate); pCandidate->AddEventListener(LINK(this, CandidateMgr, WindowEventListener)); } } pCandidate = pCandidate->GetWindow( GetWindowType::Next ); } for (const auto& rpCandidate : m_aCandidates) { pCandidate = rpCandidate.get(); if (m_aDeletedCandidates.find(pCandidate) != m_aDeletedCandidates.end()) continue; //rhbz#1007697 this can cause the window itself to be //deleted. So we are listening to see if that happens //and if so, then skip the update pCandidate->Invalidate(InvalidateFlags::NoTransparent|InvalidateFlags::Children); // important: actually paint the child here! if (m_aDeletedCandidates.find(pCandidate) != m_aDeletedCandidates.end()) continue; pCandidate->PaintImmediately(); } } SdrPreRenderDevice::SdrPreRenderDevice(OutputDevice& rOriginal) : mpOutputDevice(&rOriginal), mpPreRenderDevice(VclPtr::Create()) { } SdrPreRenderDevice::~SdrPreRenderDevice() { mpPreRenderDevice.disposeAndClear(); } void SdrPreRenderDevice::PreparePreRenderDevice() { // compare size of mpPreRenderDevice with size of visible area if(mpPreRenderDevice->GetOutputSizePixel() != mpOutputDevice->GetOutputSizePixel()) { mpPreRenderDevice->SetOutputSizePixel(mpOutputDevice->GetOutputSizePixel()); } // Also compare the MapModes for zoom/scroll changes if(mpPreRenderDevice->GetMapMode() != mpOutputDevice->GetMapMode()) { mpPreRenderDevice->SetMapMode(mpOutputDevice->GetMapMode()); } // #i29186# mpPreRenderDevice->SetDrawMode(mpOutputDevice->GetDrawMode()); mpPreRenderDevice->SetSettings(mpOutputDevice->GetSettings()); } void SdrPreRenderDevice::OutputPreRenderDevice(const vcl::Region& rExpandedRegion) { // region to pixels const vcl::Region aRegionPixel(mpOutputDevice->LogicToPixel(rExpandedRegion)); //RegionHandle aRegionHandle(aRegionPixel.BeginEnumRects()); //Rectangle aRegionRectanglePixel; // MapModes off bool bMapModeWasEnabledDest(mpOutputDevice->IsMapModeEnabled()); bool bMapModeWasEnabledSource(mpPreRenderDevice->IsMapModeEnabled()); mpOutputDevice->EnableMapMode(false); mpPreRenderDevice->EnableMapMode(false); RectangleVector aRectangles; aRegionPixel.GetRegionRectangles(aRectangles); for(const auto& rRect : aRectangles) { // for each rectangle, copy the area const Point aTopLeft(rRect.TopLeft()); const Size aSize(rRect.GetSize()); mpOutputDevice->DrawOutDev( aTopLeft, aSize, aTopLeft, aSize, *mpPreRenderDevice); } mpOutputDevice->EnableMapMode(bMapModeWasEnabledDest); mpPreRenderDevice->EnableMapMode(bMapModeWasEnabledSource); } void SdrPaintView::InitOverlayManager(const rtl::Reference & xOverlayManager) { Color aColA(SvtOptionsDrawinglayer::GetStripeColorA()); Color aColB(SvtOptionsDrawinglayer::GetStripeColorB()); if (Application::GetSettings().GetStyleSettings().GetHighContrastMode()) { aColA = aColB = Application::GetSettings().GetStyleSettings().GetHighlightColor(); aColB.Invert(); } xOverlayManager->setStripeColorA(aColA); xOverlayManager->setStripeColorB(aColB); xOverlayManager->setStripeLengthPixel(officecfg::Office::Common::Drawinglayer::StripeLength::get()); } rtl::Reference SdrPaintView::CreateOverlayManager(OutputDevice& rOutputDevice) const { rtl::Reference xOverlayManager; // is it a window? if (OUTDEV_WINDOW == rOutputDevice.GetOutDevType()) { vcl::Window* pWindow = rOutputDevice.GetOwnerWindow(); // decide which OverlayManager to use if (IsBufferedOverlayAllowed() && !pWindow->SupportsDoubleBuffering()) { // buffered OverlayManager, buffers its background and refreshes from there // for pure overlay changes (no system redraw). The 3rd parameter specifies // whether that refresh itself will use a 2nd vdev to avoid flickering. // Also hand over the old OverlayManager if existent; this means to take over // the registered OverlayObjects from it xOverlayManager = sdr::overlay::OverlayManagerBuffered::create(rOutputDevice); } else { // unbuffered OverlayManager, just invalidates places where changes // take place // Also hand over the old OverlayManager if existent; this means to take over // the registered OverlayObjects from it xOverlayManager = sdr::overlay::OverlayManager::create(rOutputDevice); } OSL_ENSURE(xOverlayManager.is(), "SdrPaintWindow::SdrPaintWindow: Could not allocate an overlayManager (!)"); // Request a repaint so that the buffered overlay manager fills // its buffer properly. This is a workaround for missing buffer // updates. if (!comphelper::LibreOfficeKit::isActive()) { pWindow->Invalidate(); } InitOverlayManager(xOverlayManager); } return xOverlayManager; } void SdrPaintWindow::impCreateOverlayManager() { // not yet one created? if(!mxOverlayManager.is()) mxOverlayManager = mrPaintView.CreateOverlayManager(GetOutputDevice()); } SdrPaintWindow::SdrPaintWindow(SdrPaintView& rNewPaintView, OutputDevice& rOut, vcl::Window* pWindow) : mpOutputDevice(&rOut), mpWindow(pWindow), mrPaintView(rNewPaintView), mbTemporaryTarget(false), // #i72889# mbOutputToWindow(OUTDEV_WINDOW == mpOutputDevice->GetOutDevType()), mpPatched(nullptr) { } SdrPaintWindow::~SdrPaintWindow() { mxOverlayManager.clear(); mpPreRenderDevice.reset(); } rtl::Reference< sdr::overlay::OverlayManager > const & SdrPaintWindow::GetOverlayManager() const { if(!mxOverlayManager.is()) { // Create buffered overlay manager by default. const_cast< SdrPaintWindow* >(this)->impCreateOverlayManager(); } return mxOverlayManager; } tools::Rectangle SdrPaintWindow::GetVisibleArea() const { Size aVisSizePixel(GetOutputDevice().GetOutputSizePixel()); return GetOutputDevice().PixelToLogic(tools::Rectangle(Point(0,0), aVisSizePixel)); } bool SdrPaintWindow::OutputToRecordingMetaFile() const { GDIMetaFile* pMetaFile = mpOutputDevice->GetConnectMetaFile(); return (pMetaFile && pMetaFile->IsRecord() && !pMetaFile->IsPause()); } void SdrPaintWindow::PreparePreRenderDevice() { const bool bPrepareBufferedOutput( mrPaintView.IsBufferedOutputAllowed() && !OutputToPrinter() && !mpOutputDevice->IsVirtual() && !OutputToRecordingMetaFile()); if(bPrepareBufferedOutput) { if(!mpPreRenderDevice) { mpPreRenderDevice.reset(new SdrPreRenderDevice(*mpOutputDevice)); } mpPreRenderDevice->PreparePreRenderDevice(); } else { mpPreRenderDevice.reset(); } } void SdrPaintWindow::OutputPreRenderDevice(const vcl::Region& rExpandedRegion) { if(mpPreRenderDevice) { mpPreRenderDevice->OutputPreRenderDevice(rExpandedRegion); } } // #i73602# add flag if buffer shall be used void SdrPaintWindow::DrawOverlay(const vcl::Region& rRegion) { // ## force creation of OverlayManager since the first repaint needs to // save the background to get a controlled start into overlay mechanism impCreateOverlayManager(); if(mxOverlayManager.is() && !OutputToPrinter()) { if(mpPreRenderDevice) { mxOverlayManager->completeRedraw(rRegion, &mpPreRenderDevice->GetPreRenderDevice()); } else { mxOverlayManager->completeRedraw(rRegion); } } } void SdrPaintWindow::SetRedrawRegion(const vcl::Region& rNew) { maRedrawRegion = rNew; } /* vim:set shiftwidth=4 softtabstop=4 expandtab: */