/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 . */ #ifndef INCLUDED_SW_INC_DCONTACT_HXX #define INCLUDED_SW_INC_DCONTACT_HXX #include <svx/svdobj.hxx> #include <svx/svdovirt.hxx> #include "fmtanchr.hxx" #include "frmfmt.hxx" #include <list> #include <vector> #include <memory> #include "calbck.hxx" #include "anchoreddrawobject.hxx" class SwFlyFrame; class SwFrame; class SwPageFrame; class SwVirtFlyDrawObj; class SwFlyDrawObj; class SwRect; class SwDrawContact; struct SwPosition; class SdrTextObj; class SwContact; /** The other way round: Search format for given object. If object is a SwVirtFlyDrawObj the format will be obtained from it. If not it is a simple DrawObject. It has a UserCall which is client of the format we are looking for. Implementation in dcontact.cxx. */ SW_DLLPUBLIC SwFrameFormat *FindFrameFormat( SdrObject *pObj ); inline const SwFrameFormat *FindFrameFormat( const SdrObject *pObj ) { return ::FindFrameFormat( const_cast<SdrObject*>(pObj) ); } bool HasWrap( const SdrObject* pObj ); void setContextWritingMode( SdrObject* pObj, SwFrame const * pAnchor ); /// @return BoundRect plus distance. SwRect GetBoundRectOfAnchoredObj( const SdrObject* pObj ); /// @return UserCall of goup object (if applicable). SwContact* GetUserCall( const SdrObject* ); /// @return TRUE if the SrdObject is a Marquee object. bool IsMarqueeTextObj( const SdrObject& rObj ); /// Base class for the following contact objects (frame + draw objects). class SW_DLLPUBLIC SwContact : public SdrObjUserCall, public SwClient { /** boolean, indicating destruction of contact object important note: boolean has to be set at the beginning of each destructor in the subclasses using method <SetInDTOR()>. */ bool mbInDTOR; /** method to move object to visible/invisible layer Implementation for the public method <MoveObjToVisibleLayer(..)> and <MoveObjToInvisibleLayer(..)> If object is in invisble respectively visible layer, its moved to the corresponding visible respectively invisible layers. For group object the members are individually moved to the corresponding layer, because <SdrObjGroup::GetLayer()> does return 0, if members aren't on the same layer as the group object, and <SdrObjGroup::SetLayer(..)|NbcSetLayer(..)> sets also the layer of the members. @param _bToVisible input parameter - boolean indicating, if object has to be moved to visible (== true) or invisible (== false) layer. @param _pDrawObj input parameter, which will be changed - drawing object, which will change its layer. */ void MoveObjToLayer( const bool _bToVisible, SdrObject* _pDrawObj ); protected: void SetInDTOR(); virtual void SwClientNotify(const SwModify&, const SfxHint& rHint) override; public: /// For reader. Only the connection is created. SwContact( SwFrameFormat *pToRegisterIn ); virtual ~SwContact() override; virtual const SwAnchoredObject* GetAnchoredObj( const SdrObject* _pSdrObj ) const = 0; virtual SwAnchoredObject* GetAnchoredObj( SdrObject* _pSdrObj ) = 0; virtual const SdrObject *GetMaster() const = 0; virtual SdrObject *GetMaster() = 0; SwFrameFormat *GetFormat() { return static_cast<SwFrameFormat*>(GetRegisteredIn()); } const SwFrameFormat *GetFormat() const { return static_cast<const SwFrameFormat*>(GetRegisteredIn()); } bool IsInDTOR() const { return mbInDTOR;} /** method to move drawing object to corresponding visible layer uses method <MoveObjToLayer(..)> @param _pDrawObj drawing object, which will be moved to the visible layer */ virtual void MoveObjToVisibleLayer( SdrObject* _pDrawObj ); /** method to move drawing object to corresponding invisible layer uses method <MoveObjToLayer(..)> @param _pDrawObj drawing object, which will be moved to the visible layer */ virtual void MoveObjToInvisibleLayer( SdrObject* _pDrawObj ); /** some virtual helper methods for information about the object (Writer fly frame resp. drawing object) */ const SwFormatAnchor& GetAnchorFormat() const { assert( GetFormat() ); return GetFormat()->GetAnchor(); } RndStdIds GetAnchorId() const { return GetAnchorFormat().GetAnchorId(); } bool ObjAnchoredAtPage() const { return GetAnchorId() == RndStdIds::FLY_AT_PAGE; } bool ObjAnchoredAtFly() const { return GetAnchorId() == RndStdIds::FLY_AT_FLY; } bool ObjAnchoredAtPara() const { return GetAnchorId() == RndStdIds::FLY_AT_PARA; } bool ObjAnchoredAtChar() const { return GetAnchorId() == RndStdIds::FLY_AT_CHAR; } bool ObjAnchoredAsChar() const { return GetAnchorId() == RndStdIds::FLY_AS_CHAR; } const SwPosition& GetContentAnchor() const { assert( GetAnchorFormat().GetContentAnchor() ); return *(GetAnchorFormat().GetContentAnchor()); } /** get data collection of anchored objects, handled by with contact */ virtual void GetAnchoredObjs( std::vector<SwAnchoredObject*>& _roAnchoredObjs ) const = 0; /** get minimum order number of anchored objects handled by with contact */ sal_uInt32 GetMinOrdNum() const; /** get maximum order number of anchored objects handled by with contact */ sal_uInt32 GetMaxOrdNum() const; }; /** ContactObject for connection between frames (or their formats respectively) in SwClient and the drawobjects of Drawing (DsrObjUserCall). */ class SW_DLLPUBLIC SwFlyDrawContact final : public SwContact { private: typedef std::unique_ptr< SwFlyDrawObj, SdrObjectFreeOp > SwFlyDrawObjPtr; SwFlyDrawObjPtr mpMasterObj; void SwClientNotify(const SwModify&, const SfxHint& rHint) override; sal_uInt32 GetOrdNumForNewRef(const SwFlyFrame* pFly); public: /// Creates DrawObject and registers it with the Model. SwFlyDrawContact(SwFlyFrameFormat* pToRegisterIn, SdrModel& rTargetModel); static SwVirtFlyDrawObj* CreateNewRef(SwFlyFrame* pFly, SwFlyFrameFormat* pFormat); virtual ~SwFlyDrawContact() override; virtual const SwAnchoredObject* GetAnchoredObj( const SdrObject* _pSdrObj ) const override; virtual SwAnchoredObject* GetAnchoredObj( SdrObject* _pSdrObj ) override; virtual const SdrObject* GetMaster() const override { return const_cast<SwFlyDrawContact*>(this)->GetMaster(); }; virtual SdrObject* GetMaster() override; /** override methods to control Writer fly frames, which are linked, and to assure that all objects anchored at/inside the Writer fly frame are also made visible/invisible. */ virtual void MoveObjToVisibleLayer( SdrObject* _pDrawObj ) override; virtual void MoveObjToInvisibleLayer( SdrObject* _pDrawObj ) override; /** get data collection of anchored objects handled by with contact */ virtual void GetAnchoredObjs( std::vector<SwAnchoredObject*>& _roAnchoredObjs ) const override; }; /** new class for re-direct methods calls at a 'virtual' drawing object to its referenced object. */ class SwDrawVirtObj : public SdrVirtObj { private: // data for connection to writer layout /** anchored drawing object instance for the 'virtual' drawing object */ SwAnchoredDrawObject maAnchoredDrawObj; /** writer-drawing contact object the 'virtual' drawing object is controlled by. This object is also the <UserCall> of the drawing object, if it's inserted into the drawing layer. */ SwDrawContact& mrDrawContact; protected: /** AW: Need own sdr::contact::ViewContact since AnchorPos from parent is not used but something own (top left of new SnapRect minus top left of original SnapRect) */ virtual std::unique_ptr<sdr::contact::ViewContact> CreateObjectSpecificViewContact() override; // protected destructor virtual ~SwDrawVirtObj() override; public: SwDrawVirtObj( SdrModel& rSdrModel, SdrObject& _rNewObj, SwDrawContact& _rDrawContact); /// access to offset virtual const Point GetOffset() const override; virtual SwDrawVirtObj* CloneSdrObject(SdrModel& rTargetModel) const override; SwDrawVirtObj& operator= (const SwDrawVirtObj& rObj); /// connection to writer layout const SwAnchoredObject& GetAnchoredObj() const { return maAnchoredDrawObj; } SwAnchoredObject& AnchoredObj() { return maAnchoredDrawObj; } const SwFrame* GetAnchorFrame() const; SwFrame* AnchorFrame(); void RemoveFromWriterLayout(); /// connection to drawing layer void AddToDrawingPage(); void RemoveFromDrawingPage(); /** is 'virtual' drawing object connected to writer layout and / to drawing layer. */ bool IsConnected() const; virtual void NbcSetAnchorPos(const Point& rPnt) override; /// All overridden methods which need to use the offset virtual void RecalcBoundRect() override; virtual ::basegfx::B2DPolyPolygon TakeXorPoly() const override; virtual ::basegfx::B2DPolyPolygon TakeContour() const override; virtual void AddToHdlList(SdrHdlList& rHdlList) const override; virtual void NbcMove(const Size& rSiz) override; virtual void NbcResize(const Point& rRef, const Fraction& xFact, const Fraction& yFact) override; virtual void NbcRotate(const Point& rRef, long nAngle, double sn, double cs) override; virtual void NbcMirror(const Point& rRef1, const Point& rRef2) override; virtual void NbcShear(const Point& rRef, long nAngle, double tn, bool bVShear) override; virtual void Move(const Size& rSiz) override; virtual void Resize(const Point& rRef, const Fraction& xFact, const Fraction& yFact, bool bUnsetRelative = true) override; virtual void Rotate(const Point& rRef, long nAngle, double sn, double cs) override; virtual void Mirror(const Point& rRef1, const Point& rRef2) override; virtual void Shear(const Point& rRef, long nAngle, double tn, bool bVShear) override; virtual void RecalcSnapRect() override; virtual const tools::Rectangle& GetSnapRect() const override; virtual void SetSnapRect(const tools::Rectangle& rRect) override; virtual void NbcSetSnapRect(const tools::Rectangle& rRect) override; virtual const tools::Rectangle& GetLogicRect() const override; virtual void SetLogicRect(const tools::Rectangle& rRect) override; virtual void NbcSetLogicRect(const tools::Rectangle& rRect) override; virtual Point GetSnapPoint(sal_uInt32 i) const override; virtual Point GetPoint(sal_uInt32 i) const override; virtual void NbcSetPoint(const Point& rPnt, sal_uInt32 i) override; virtual bool HasTextEdit() const override; virtual SdrLayerID GetLayer() const override; virtual void NbcSetLayer(SdrLayerID nLayer) override; virtual void SetLayer(SdrLayerID nLayer) override; virtual void SetBoundRectDirty() override; virtual const tools::Rectangle& GetCurrentBoundRect() const override; virtual const tools::Rectangle& GetLastBoundRect() const override; }; bool CheckControlLayer( const SdrObject *pObj ); /** ContactObject for connection of formats as representatives of draw objects in SwClient and the objects themselves in Drawing (SDrObjUserCall). */ typedef std::unique_ptr< SwDrawVirtObj, SdrObjectFreeOp > SwDrawVirtObjPtr; class SwDrawContact final : public SwContact { private: /** anchored drawing object instance for the 'master' drawing object */ SwAnchoredDrawObject maAnchoredDrawObj; /** container for 'virtual' drawing object supporting drawing objects in headers/footers. */ std::vector< SwDrawVirtObjPtr > maDrawVirtObjs; /** boolean indicating set 'master' drawing object has been cleared. */ bool mbMasterObjCleared : 1; /** internal flag to indicate that disconnect from layout is in progress */ bool mbDisconnectInProgress : 1; /** Needed data for handling of nested <SdrObjUserCall> events in method <Changed_(..)> */ bool mbUserCallActive : 1; /** event type, which is handled for <mpSdrObjHandledByCurrentUserCall>. Note: value only valid, if <mbUserCallActive> is true. */ SdrUserCallType meEventTypeOfCurrentUserCall; friend class NestedUserCallHdl; void RemoveAllVirtObjs(); void InvalidateObjs_( const bool _bUpdateSortedObjsList = false ); SwDrawContact( const SwDrawContact& ) = delete; SwDrawContact& operator=( const SwDrawContact& ) = delete; virtual void SwClientNotify(const SwModify&, const SfxHint& rHint) override; public: SwDrawContact( SwFrameFormat *pToRegisterIn, SdrObject *pObj ); virtual ~SwDrawContact() override; virtual const SwAnchoredObject* GetAnchoredObj( const SdrObject* _pSdrObj ) const override; virtual SwAnchoredObject* GetAnchoredObj( SdrObject* _pSdrObj ) override; virtual const SdrObject* GetMaster() const override { return const_cast<SwDrawContact*>(this)->GetMaster(); }; virtual SdrObject* GetMaster() override; const SwFrame* GetAnchorFrame( const SdrObject* _pDrawObj = nullptr ) const; SwFrame* GetAnchorFrame( SdrObject const * _pDrawObj = nullptr ); const SwPageFrame* GetPageFrame() const { return maAnchoredDrawObj.GetPageFrame(); } SwPageFrame* GetPageFrame() { return maAnchoredDrawObj.GetPageFrame(); } void ChkPage(); SwPageFrame* FindPage( const SwRect &rRect ); /** Inserts SdrObject in the arrays of the layout ((SwPageFrame and SwFrame). The anchor is determined according to the attribute SwFormatAnchor. If required the object gets unregistered with the old anchor. */ void ConnectToLayout( const SwFormatAnchor *pAnch = nullptr ); /** method to insert 'master' drawing object into drawing page */ void InsertMasterIntoDrawPage(); void DisconnectFromLayout( bool _bMoveMasterToInvisibleLayer = true ); /** disconnect for a dedicated drawing object - could be 'master' or 'virtual'. */ void DisconnectObjFromLayout( SdrObject* _pDrawObj ); /** method to remove 'master' drawing object from drawing page. To be used by the undo for delete of object. Call it after method <DisconnectFromLayout( bool = true )> is already performed. Note: <DisconnectFromLayout( bool )> no longer removes the 'master' drawing object from drawing page. */ void RemoveMasterFromDrawPage(); /** get drawing object ('master' or 'virtual') by frame. */ SdrObject* GetDrawObjectByAnchorFrame( const SwFrame& _rAnchorFrame ); /// Virtual methods of SdrObjUserCall. virtual void Changed(const SdrObject& rObj, SdrUserCallType eType, const tools::Rectangle& rOldBoundRect) override; /** Used by Changed() and by UndoDraw. Notifies paragraphs that have to get out of the way. */ void Changed_(const SdrObject& rObj, SdrUserCallType eType, const tools::Rectangle* pOldBoundRect); /// Moves all SW-connections to new Master) void ChangeMasterObject( SdrObject *pNewMaster ); SwDrawVirtObj* AddVirtObj(); void NotifyBackgrdOfAllVirtObjs( const tools::Rectangle* pOldBoundRect ); /** get data collection of anchored objects, handled by with contact */ static void GetTextObjectsFromFormat( std::list<SdrTextObj*>&, SwDoc* ); virtual void GetAnchoredObjs( std::vector<SwAnchoredObject*>& _roAnchoredObjs ) const override; }; #endif /* vim:set shiftwidth=4 softtabstop=4 expandtab: */