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#ifndef _RING_HXX
#define _RING_HXX

#include <swdllapi.h>
#include <swtypes.hxx>

class SW_DLLPUBLIC Ring
{
    Ring *pNext;
    Ring* pPrev;    // In order to speed up inserting and deleting.

protected:
    Ring()          { pNext = this; pPrev = this; }
    Ring( Ring * );
public:
    virtual ~Ring();
    void MoveTo( Ring *pDestRing );
    void MoveRingTo( Ring *pDestRing );

    Ring* GetNext() const       { return pNext; }
    Ring* GetPrev() const       { return pPrev; }

    sal_uInt32 numberOf() const;
};


#endif

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