/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 . */ #include #include #include #include using namespace ::com::sun::star; SwShadowCursor::~SwShadowCursor() { if( USHRT_MAX != nOldMode ) DrawCursor( aOldPt, nOldHeight, nOldMode ); } void SwShadowCursor::SetPos( const Point& rPt, long nHeight, sal_uInt16 nMode ) { Point aPt( pWin->LogicToPixel( rPt )); nHeight = pWin->LogicToPixel( Size( 0, nHeight )).Height(); if( aOldPt != aPt || nOldHeight != nHeight || nOldMode != nMode ) { if( USHRT_MAX != nOldMode ) DrawCursor( aOldPt, nOldHeight, nOldMode ); DrawCursor( aPt, nHeight, nMode ); nOldMode = nMode; nOldHeight = nHeight; aOldPt = aPt; } } void SwShadowCursor::DrawTri( const Point& rPt, long nHeight, bool bLeft ) { long nLineDiff = nHeight / 2; long nLineDiffHalf = nLineDiff / 2; // Dot above Point aPt1( (bLeft ? rPt.X() - 3 : rPt.X() + 3), rPt.Y() + nLineDiffHalf ); // Dot below Point aPt2( aPt1.X(), aPt1.Y() + nHeight - nLineDiff - 1 ); long nDiff = bLeft ? -1 : 1; while( aPt1.Y() <= aPt2.Y() ) { pWin->DrawLine( aPt1, aPt2 ); aPt1.AdjustY( 1 ); aPt2.AdjustY( -1 ); aPt2.setX( aPt1.AdjustX(nDiff ) ); } } void SwShadowCursor::DrawCursor( const Point& rPt, long nHeight, sal_uInt16 nMode ) { nHeight = (((nHeight / 4)+1) * 4) + 1; pWin->Push(); pWin->SetMapMode(MapMode(MapUnit::MapPixel)); pWin->SetRasterOp( RasterOp::Xor ); pWin->SetLineColor( Color( sal_uInt32(aCol) ^ sal_uInt32(COL_WHITE) ) ); // 1. The Line: pWin->DrawLine( Point( rPt.X(), rPt.Y() + 1), Point( rPt.X(), rPt.Y() - 2 + nHeight )); // 2. The Triangle if( text::HoriOrientation::LEFT == nMode || text::HoriOrientation::CENTER == nMode ) // Arrow to the right DrawTri( rPt, nHeight, false ); if( text::HoriOrientation::RIGHT == nMode || text::HoriOrientation::CENTER == nMode ) // Arrow to the left DrawTri( rPt, nHeight, true ); pWin->Pop(); } void SwShadowCursor::Paint() { if( USHRT_MAX != nOldMode ) DrawCursor( aOldPt, nOldHeight, nOldMode ); } tools::Rectangle SwShadowCursor::GetRect() const { long nH = nOldHeight; Point aPt( aOldPt ); nH = (((nH / 4)+1) * 4) + 1; long nWidth = nH / 4 + 3 + 1; Size aSz( nWidth, nH ); if( text::HoriOrientation::RIGHT == nOldMode ) aPt.AdjustX( -(aSz.Width()) ); else if( text::HoriOrientation::CENTER == nOldMode ) { aPt.AdjustX( -(aSz.Width()) ); aSz.setWidth( aSz.Width() * 2 ); } return pWin->PixelToLogic( tools::Rectangle( aPt, aSz ) ); } /* vim:set shiftwidth=4 softtabstop=4 expandtab: */