/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4; fill-column: 100 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include using namespace css; void test::AccessibleTestBase::setUp() { test::BootstrapFixture::setUp(); mxDesktop = frame::Desktop::create(m_xContext); } void test::AccessibleTestBase::close() { if (mxDocument.is()) { uno::Reference xCloseable(mxDocument, uno::UNO_QUERY_THROW); xCloseable->close(false); mxDocument.clear(); } } void test::AccessibleTestBase::tearDown() { close(); } void test::AccessibleTestBase::load(const rtl::OUString& sURL) { // make sure there is no open document in case it is called more than once close(); mxDocument = mxDesktop->loadComponentFromURL(sURL, u"_blank"_ustr, frame::FrameSearchFlag::AUTO, {}); uno::Reference xModel(mxDocument, uno::UNO_QUERY_THROW); mxWindow.set(xModel->getCurrentController()->getFrame()->getContainerWindow()); // bring window to front uno::Reference xTopWindow(mxWindow, uno::UNO_QUERY_THROW); xTopWindow->toFront(); } void test::AccessibleTestBase::loadFromSrc(const rtl::OUString& sSrcPath) { load(m_directories.getURLFromSrc(sSrcPath)); } uno::Reference test::AccessibleTestBase::getWindowAccessibleContext() { uno::Reference xAccessible(mxWindow, uno::UNO_QUERY_THROW); return xAccessible->getAccessibleContext(); } bool test::AccessibleTestBase::isDocumentRole(const sal_Int16 role) { return (role == accessibility::AccessibleRole::DOCUMENT || role == accessibility::AccessibleRole::DOCUMENT_PRESENTATION || role == accessibility::AccessibleRole::DOCUMENT_SPREADSHEET || role == accessibility::AccessibleRole::DOCUMENT_TEXT); } uno::Reference test::AccessibleTestBase::getDocumentAccessibleContext() { uno::Reference xModel(mxDocument, uno::UNO_QUERY_THROW); uno::Reference xAccessible( xModel->getCurrentController()->getFrame()->getComponentWindow(), uno::UNO_QUERY_THROW); return AccessibilityTools::getAccessibleObjectForPredicate( xAccessible->getAccessibleContext(), [](const uno::Reference& xCtx) { return (isDocumentRole(xCtx->getAccessibleRole()) && xCtx->getAccessibleStateSet() & accessibility::AccessibleStateType::SHOWING); }); } uno::Reference test::AccessibleTestBase::getFirstRelationTargetOfType( const uno::Reference& xContext, sal_Int16 relationType) { auto relset = xContext->getAccessibleRelationSet(); if (relset.is()) { for (sal_Int32 i = 0; i < relset->getRelationCount(); ++i) { const auto& rel = relset->getRelation(i); if (rel.RelationType == relationType) { for (const uno::Reference& targetAccessible : rel.TargetSet) { if (targetAccessible.is()) return targetAccessible->getAccessibleContext(); } } } } return nullptr; } std::deque> test::AccessibleTestBase::getAllChildren( const uno::Reference& xContext) { std::deque> children; auto childCount = xContext->getAccessibleChildCount(); for (sal_Int64 i = 0; i < childCount && i < AccessibilityTools::MAX_CHILDREN; i++) { auto child = xContext->getAccessibleChild(i); children.push_back(child->getAccessibleContext()); } return children; } /** Prints the tree of accessible objects starting at @p xContext to stdout */ void test::AccessibleTestBase::dumpA11YTree( const uno::Reference& xContext, const int depth) { Scheduler::ProcessEventsToIdle(); auto xRelSet = xContext->getAccessibleRelationSet(); std::cout << AccessibilityTools::debugString(xContext); /* relation set is not included in AccessibilityTools::debugString(), but might be useful in * this context, so we compute it here */ if (xRelSet.is()) { auto relCount = xRelSet->getRelationCount(); if (relCount) { std::cout << " rels=["; for (sal_Int32 i = 0; i < relCount; ++i) { if (i > 0) std::cout << ", "; const auto& rel = xRelSet->getRelation(i); std::cout << "(type=" << AccessibilityTools::getRelationTypeName(rel.RelationType) << " (" << rel.RelationType << ")"; std::cout << " targets=["; int j = 0; for (const uno::Reference& xTarget : rel.TargetSet) { if (j++ > 0) std::cout << ", "; std::cout << AccessibilityTools::debugString(xTarget); } std::cout << "])"; } std::cout << "]"; } } std::cout << std::endl; sal_Int32 i = 0; for (auto& child : getAllChildren(xContext)) { for (int j = 0; j < depth; j++) std::cout << " "; std::cout << " * child " << i++ << ": "; dumpA11YTree(child, depth + 1); } } /** Gets a child by name (usually in a menu) */ uno::Reference test::AccessibleTestBase::getItemFromName( const uno::Reference& xMenuCtx, std::u16string_view name) { auto childCount = xMenuCtx->getAccessibleChildCount(); std::cout << "looking up item " << OUString(name) << " in " << AccessibilityTools::debugString(xMenuCtx) << std::endl; for (sal_Int64 i = 0; i < childCount && i < AccessibilityTools::MAX_CHILDREN; i++) { auto item = xMenuCtx->getAccessibleChild(i)->getAccessibleContext(); if (AccessibilityTools::nameEquals(item, name)) { std::cout << "-> found " << AccessibilityTools::debugString(item) << std::endl; return item; } } std::cout << "-> NOT FOUND!" << std::endl; std::cout << " Contents was: "; dumpA11YTree(xMenuCtx, 1); return uno::Reference(); } bool test::AccessibleTestBase::activateMenuItem( const uno::Reference& xAction) { // assume first action is the right one, there's not description anyway CPPUNIT_ASSERT_EQUAL(sal_Int32(1), xAction->getAccessibleActionCount()); if (xAction->doAccessibleAction(0)) { Scheduler::ProcessEventsToIdle(); return true; } return false; } uno::Reference test::AccessibleTestBase::getFocusedObject( const uno::Reference& xCtx) { return AccessibilityTools::getAccessibleObjectForPredicate( xCtx, [](const uno::Reference& xCandidateCtx) { const auto states = (accessibility::AccessibleStateType::FOCUSED | accessibility::AccessibleStateType::SHOWING); return (xCandidateCtx->getAccessibleStateSet() & states) == states; }); } uno::Reference test::AccessibleTestBase::tabTo(const uno::Reference& xRoot, const sal_Int16 role, const std::u16string_view name, const EventPosterHelperBase* pEventPosterHelper) { AccessibleEventPosterHelper eventHelper; if (!pEventPosterHelper) { eventHelper.setWindow(xRoot); pEventPosterHelper = &eventHelper; } auto xOriginalFocus = getFocusedObject(xRoot); auto xFocus = xOriginalFocus; int nSteps = 0; std::cout << "Tabbing to '" << OUString(name) << "'..." << std::endl; while (xFocus && (nSteps == 0 || xFocus != xOriginalFocus)) { std::cout << " focused object is: " << AccessibilityTools::debugString(xFocus) << std::endl; if (xFocus->getAccessibleRole() == role && AccessibilityTools::nameEquals(xFocus, name)) { std::cout << " -> OK, focus matches" << std::endl; return xFocus; } if (++nSteps > 100) { std::cerr << "Object not found after tabbing 100 times! bailing out" << std::endl; break; } std::cout << " -> no match, sending " << std::endl; pEventPosterHelper->postKeyEventAsync(0, awt::Key::TAB); Scheduler::ProcessEventsToIdle(); const auto xPrevFocus = xFocus; xFocus = getFocusedObject(xRoot); if (!xFocus) std::cerr << "Focus lost after sending !" << std::endl; else if (xPrevFocus == xFocus) { std::cerr << "Focus didn't move after sending ! bailing out" << std::endl; std::cerr << "Focused object(s):" << std::endl; int iFocusedCount = 0; // count and print out objects with focused state AccessibilityTools::getAccessibleObjectForPredicate( xRoot, [&iFocusedCount](const uno::Reference& xCtx) { const auto states = (accessibility::AccessibleStateType::FOCUSED | accessibility::AccessibleStateType::SHOWING); if ((xCtx->getAccessibleStateSet() & states) == states) { std::cerr << " * " << AccessibilityTools::debugString(xCtx) << std::endl; iFocusedCount++; } return false; // keep going }); std::cerr << "Total focused element(s): " << iFocusedCount << std::endl; if (iFocusedCount > 1) std::cerr << "WARNING: there are more than one focused object! This usually means " "there is a BUG in the focus handling of that accessibility tree." << std::endl; break; } } std::cerr << "NOT FOUND" << std::endl; return nullptr; } bool test::AccessibleTestBase::tabTo( const uno::Reference& xRoot, const uno::Reference& xChild, const EventPosterHelperBase* pEventPosterHelper) { AccessibleEventPosterHelper eventHelper; if (!pEventPosterHelper) { eventHelper.setWindow(xRoot); pEventPosterHelper = &eventHelper; } std::cout << "Tabbing to " << AccessibilityTools::debugString(xChild) << "..." << std::endl; for (int i = 0; i < 100; i++) { if (xChild->getAccessibleStateSet() & accessibility::AccessibleStateType::FOCUSED) return true; std::cout << " no match, sending " << std::endl; pEventPosterHelper->postKeyEventAsync(0, awt::Key::TAB); Scheduler::ProcessEventsToIdle(); } std::cerr << "NOT FOUND" << std::endl; return false; } #if !defined(MACOSX) /* Dialog handling * * For now this doesn't actually work under macos, so the API is not available there not to create * confusion. The problem there is we don't get notified of new dialogs, so we can't manage them * or interact with them. */ test::AccessibleTestBase::Dialog::Dialog(uno::Reference& xDialog2, bool bAutoClose) : mbAutoClose(bAutoClose) , mxDialog2(xDialog2) { CPPUNIT_ASSERT(xDialog2.is()); mxAccessible.set(xDialog2, uno::UNO_QUERY); if (mxAccessible) setWindow(mxAccessible); else { std::cerr << "WARNING: AccessibleTestBase::Dialog() constructed with awt::XDialog2 '" << xDialog2->getTitle() << "' not implementing accessibility::XAccessible. Event delivery will not work." << std::endl; } } test::AccessibleTestBase::Dialog::~Dialog() { if (mbAutoClose) close(); } void test::AccessibleTestBase::Dialog::close(sal_Int32 result) { if (mxDialog2) { mxDialog2->endDialog(result); mxDialog2.clear(); } } std::shared_ptr test::AccessibleTestBase::awaitDialog(const std::u16string_view name, std::function callback, bool bAutoClose) { /* Helper class to wait on a dialog to pop up and to close, running user code between the * two. This has to work both for "other window"-style dialogues (non-modal), as well as * for modal dialogues using Dialog::Execute() (which runs a nested main loop, hence * blocking our test flow execution. * The approach here is to wait on the WindowActivate event for the dialog, and run the * test code in there. Then, close the dialog if not already done, resuming normal flow to * the caller. */ class ListenerHelper : public DialogWaiter { DialogCancelMode miPreviousDialogCancelMode; uno::Reference mxToolkit; bool mbWaitingForDialog; std::exception_ptr mpException; std::u16string_view msName; std::function mCallback; bool mbAutoClose; Timer maTimeoutTimer; Idle maIdleHandler; uno::Reference mxTopWindowListener; std::unique_ptr mxDialog; public: virtual ~ListenerHelper() { Application::SetDialogCancelMode(miPreviousDialogCancelMode); mxToolkit->removeTopWindowListener(mxTopWindowListener); maTimeoutTimer.Stop(); maIdleHandler.Stop(); } ListenerHelper(const std::u16string_view& name, std::function callback, bool bAutoClose) : mbWaitingForDialog(true) , msName(name) , mCallback(std::move(callback)) , mbAutoClose(bAutoClose) , maTimeoutTimer("workaround timer if we don't catch WindowActivate") , maIdleHandler("runs user callback in idle time") { mxTopWindowListener.set(new MyTopWindowListener(this)); mxToolkit.set(Application::GetVCLToolkit(), uno::UNO_QUERY_THROW); mxToolkit->addTopWindowListener(mxTopWindowListener); maTimeoutTimer.SetInvokeHandler(LINK(this, ListenerHelper, timeoutTimerHandler)); maTimeoutTimer.SetTimeout(120000); maTimeoutTimer.Start(); maIdleHandler.SetInvokeHandler(LINK(this, ListenerHelper, idleHandler)); maIdleHandler.SetPriority(TaskPriority::DEFAULT_IDLE); miPreviousDialogCancelMode = Application::GetDialogCancelMode(); Application::SetDialogCancelMode(DialogCancelMode::Off); } private: // mimic IMPL_LINK inline static void LinkStubtimeoutTimerHandler(void* instance, Timer* timer) { static_cast(instance)->timeoutTimerHandler(timer); } void timeoutTimerHandler(Timer*) { std::cerr << "timeout waiting for dialog '" << OUString(msName) << "' to show up" << std::endl; assert(mbWaitingForDialog); // This is not very nice, but it should help fail earlier if we never catch the dialog // yet we're in a sub-loop and waitEndDialog() didn't have a chance to run yet. throw new css::uno::RuntimeException(u"Timeout waiting for dialog"_ustr); } class MyTopWindowListener : public ::cppu::WeakImplHelper { private: ListenerHelper* mpHelper; public: MyTopWindowListener(ListenerHelper* pHelper) : mpHelper(pHelper) { assert(mpHelper); } // XTopWindowListener virtual void SAL_CALL windowOpened(const lang::EventObject&) override {} virtual void SAL_CALL windowClosing(const lang::EventObject&) override {} virtual void SAL_CALL windowClosed(const lang::EventObject&) override {} virtual void SAL_CALL windowMinimized(const lang::EventObject&) override {} virtual void SAL_CALL windowNormalized(const lang::EventObject&) override {} virtual void SAL_CALL windowDeactivated(const lang::EventObject&) override {} virtual void SAL_CALL windowActivated(const lang::EventObject& xEvent) override { assert(mpHelper->mbWaitingForDialog); if (!xEvent.Source) return; uno::Reference xDialog(xEvent.Source, uno::UNO_QUERY); if (!xDialog) return; // remove ourselves, we don't want to run again mpHelper->mxToolkit->removeTopWindowListener(this); mpHelper->mxDialog = std::make_unique(xDialog, true); mpHelper->maIdleHandler.Start(); } // XEventListener virtual void SAL_CALL disposing(const lang::EventObject&) override {} }; // mimic IMPL_LINK inline static void LinkStubidleHandler(void* instance, Timer* idle) { static_cast(instance)->idleHandler(idle); } void idleHandler(Timer*) { mbWaitingForDialog = false; maTimeoutTimer.ClearInvokeHandler(); maTimeoutTimer.Stop(); /* The popping up dialog ought to be the right one, or something's fishy and * we're bound to failure (e.g. waiting on a dialog that either will never come, or * that will not run after the current one -- deadlock style) */ if (msName != mxDialog->getWindow()->GetText()) { mpException = std::make_exception_ptr(css::uno::RuntimeException( "Unexpected dialog '" + mxDialog->getWindow()->GetText() + "' opened instead of the expected '" + msName + "'")); } else { std::cout << "found dialog, calling user callback" << std::endl; // set the real requested auto close now we're just calling the user callback mxDialog->setAutoClose(mbAutoClose); try { mCallback(*mxDialog); } catch (...) { mpException = std::current_exception(); } } mxDialog.reset(); } public: virtual bool waitEndDialog(sal_uInt64 nTimeoutMs) override { /* Usually this loop will actually never run at all because a previous * Scheduler::ProcessEventsToIdle() would have triggered the dialog already, but we * can't be sure of that or of delays, so be safe and wait with a timeout. */ if (mbWaitingForDialog) { Timer aTimer("wait for dialog"); aTimer.SetTimeout(nTimeoutMs); aTimer.Start(); do { Application::Yield(); } while (mbWaitingForDialog && aTimer.IsActive()); } if (mpException) std::rethrow_exception(mpException); return !mbWaitingForDialog; } }; return std::make_shared(name, callback, bAutoClose); } #endif //defined(MACOSX) /* vim:set shiftwidth=4 softtabstop=4 expandtab cinoptions=b1,g0,N-s cinkeys+=0=break: */