/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4; fill-column: 100 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 . */ #pragma once #include #include #include #include #include #include #include class AccessibilityTools { public: /** Maximum number of children to work on. This is especially useful for * Calc which has a million elements, if not more. */ static const sal_Int32 MAX_CHILDREN = 500; static css::uno::Reference getAccessibleObjectForRole(const css::uno::Reference& xacc, sal_Int16 role); static bool equals(const css::uno::Reference& xacc1, const css::uno::Reference& xacc2); static bool equals(const css::uno::Reference& xctx1, const css::uno::Reference& xctx2); static bool equals(const css::uno::Reference& xsts1, const css::uno::Reference& xsts2); static OUString getRoleName(const sal_Int16 role); static OUString getStateName(const sal_Int16 state); static OUString getEventIdName(const sal_Int16 event_id); template static std::string debugString(const css::uno::Reference& x) { return debugString(x.get()); } template static std::string debugString(const T& x) { return debugString(&x); } template static std::string debugString(const T* p) { /* only the forwarding to debugName() might actually dereference @c p, * and we rely on specializations to be as constant as possible and not * violate the cast here. In practice it'll be the case for all types * handle if we carefully write the specializations. In most case the * specialization could take a const itself if the methods were * properly marked const, but well. */ return debugString(const_cast(p)); } template static std::string debugString(T* p) { CPPUNIT_NS::OStringStream ost; ost << "(" << static_cast(p) << ")"; if (p != nullptr) ost << " " << debugName(p); return ost.str(); } /** * @brief Process events until a condition or a timeout * @param cUntilCallback Callback condition * @param nTimeoutMs Maximum time in ms to wait for condition * @returns @c true if the condition was met, or @c false if the timeout * has been reached. * * Processes events until idle, and either until the given condition * becomes @c true or a timeout is reached. * * This is similar to Scheduler::ProcessEventsToIdle() but awaits a * condition up to a timeout. This is useful if the waited-on condition * might happen after the first idle time. The timeout helps in case the * condition is not satisfied in reasonable time. * * @p cUntilCallback is called each time the scheduler reaches idle to check * whether the condition is met. * * Example: * @code * ProcessEvents([&]() { return taskHasRun; }); * @endcode * * @see Scheduler::ProcessEventsToIdle() */ static bool Await(const std::function& cUntilCallback, sal_uInt64 nTimeoutMs = 3000); /** * @brief Process events for a given time * @param nTimeoutMs Time to dispatch events for * * Process events for a given time. This can be useful if waiting is in * order but there is no actual condition to wait on (e.g. expect * something *not* to happen). This similar in spirit to * @c sleep(nTimeoutMs), but dispatches events during the wait. * * This function should be used sparsely because waiting a given time is * rarely a good solution for a problem, but in some specific situations * there is no better alternative (like, again, waiting for something not * to happen). */ static void Wait(sal_uInt64 nTimeoutMs); private: static OUString debugName(css::accessibility::XAccessibleContext* xctx); static OUString debugName(css::accessibility::XAccessible* xacc); static OUString debugName(css::accessibility::XAccessibleStateSet* xsts); static OUString debugName(const css::accessibility::AccessibleEventObject* evobj); }; CPPUNIT_NS_BEGIN /* How to generate those automatically? We don't want to match all types * not to mess up cppunit for types we don't support */ #define AT_ASSERTION_TRAITS(T) \ template <> struct assertion_traits> \ { \ static bool equal(const css::uno::Reference& x, const css::uno::Reference& y) \ { \ return AccessibilityTools::equals(x, y); \ } \ \ static std::string toString(const css::uno::Reference& x) \ { \ return AccessibilityTools::debugString(x); \ } \ } AT_ASSERTION_TRAITS(css::accessibility::XAccessible); AT_ASSERTION_TRAITS(css::accessibility::XAccessibleContext); AT_ASSERTION_TRAITS(css::accessibility::XAccessibleStateSet); #undef AT_ASSERTION_TRAITS CPPUNIT_NS_END /* vim:set shiftwidth=4 softtabstop=4 expandtab cinoptions=b1,g0,N-s cinkeys+=0=break: */