/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /************************************************************************* * * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * Copyright 2000, 2010 Oracle and/or its affiliates. * * OpenOffice.org - a multi-platform office productivity suite * * This file is part of OpenOffice.org. * * OpenOffice.org is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License version 3 * only, as published by the Free Software Foundation. * * OpenOffice.org is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License version 3 for more details * (a copy is included in the LICENSE file that accompanied this code). * * You should have received a copy of the GNU Lesser General Public License * version 3 along with OpenOffice.org. If not, see * * for a copy of the LGPLv3 License. * ************************************************************************/ #include "toolkit/awt/xsimpleanimation.hxx" #include "toolkit/helper/property.hxx" #include #include #include //........................................................................ namespace toolkit { //........................................................................ using namespace ::com::sun::star; //==================================================================== //= XSimpleAnimation //==================================================================== DBG_NAME( XSimpleAnimation ) //-------------------------------------------------------------------- XSimpleAnimation::XSimpleAnimation() { DBG_CTOR( XSimpleAnimation, NULL ); } //-------------------------------------------------------------------- XSimpleAnimation::~XSimpleAnimation() { DBG_DTOR( XSimpleAnimation, NULL ); } //-------------------------------------------------------------------- void SAL_CALL XSimpleAnimation::start() throw ( uno::RuntimeException ) { SolarMutexGuard aGuard; Throbber* pThrobber( dynamic_cast< Throbber* >( GetWindow() ) ); if ( pThrobber != NULL) pThrobber->start(); } //-------------------------------------------------------------------- void SAL_CALL XSimpleAnimation::stop() throw ( uno::RuntimeException ) { SolarMutexGuard aGuard; Throbber* pThrobber( dynamic_cast< Throbber* >( GetWindow() ) ); if ( pThrobber != NULL) pThrobber->stop(); } //-------------------------------------------------------------------- void SAL_CALL XSimpleAnimation::setImageList( const uno::Sequence< uno::Reference< graphic::XGraphic > >& rImageList ) throw ( uno::RuntimeException ) { SolarMutexGuard aGuard; Throbber* pThrobber( dynamic_cast< Throbber* >( GetWindow() ) ); if ( pThrobber != NULL) pThrobber->setImageList( rImageList ); } //-------------------------------------------------------------------- void SAL_CALL XSimpleAnimation::setProperty( const ::rtl::OUString& PropertyName, const uno::Any& Value ) throw( uno::RuntimeException ) { SolarMutexGuard aGuard; Throbber* pThrobber( dynamic_cast< Throbber* >( GetWindow() ) ); if ( pThrobber == NULL ) { VCLXWindow::setProperty( PropertyName, Value ); return; } sal_uInt16 nPropertyId = GetPropertyId( PropertyName ); switch ( nPropertyId ) { case BASEPROPERTY_STEP_TIME: { sal_Int32 nStepTime( 0 ); if ( Value >>= nStepTime ) pThrobber->setStepTime( nStepTime ); break; } case BASEPROPERTY_REPEAT: { sal_Bool bRepeat( sal_True ); if ( Value >>= bRepeat ) pThrobber->setRepeat( bRepeat ); break; } default: VCLXWindow::setProperty( PropertyName, Value ); } } //-------------------------------------------------------------------- uno::Any SAL_CALL XSimpleAnimation::getProperty( const ::rtl::OUString& PropertyName ) throw( uno::RuntimeException ) { SolarMutexGuard aGuard; Throbber* pThrobber( dynamic_cast< Throbber* >( GetWindow() ) ); if ( pThrobber == NULL ) return VCLXWindow::getProperty( PropertyName ); uno::Any aReturn; sal_uInt16 nPropertyId = GetPropertyId( PropertyName ); switch ( nPropertyId ) { case BASEPROPERTY_STEP_TIME: aReturn <<= pThrobber->getStepTime(); break; case BASEPROPERTY_REPEAT: aReturn <<= pThrobber->getRepeat(); break; default: aReturn = VCLXWindow::getProperty( PropertyName ); } return aReturn; } //........................................................................ } // namespace toolkit //........................................................................ /* vim:set shiftwidth=4 softtabstop=4 expandtab: */