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If not, see * * for a copy of the LGPLv3 License. * ************************************************************************/ // MARKER(update_precomp.py): autogen include statement, do not remove #include "precompiled_tools.hxx" #if !defined( UNX ) #include #else #include #endif #include #include #include "bootstrp/inimgr.hxx" #include "bootstrp/appdef.hxx" /****************************************************************************/ IniManager::IniManager( ByteString &rDir, ByteString &rLocalDir ) /****************************************************************************/ : bUpdate( TRUE ) { sLocalPath = ByteString( getenv( "LOCALINI" )); if ( !sLocalPath.Len()) sLocalPath = rLocalDir; sGlobalDir = rDir; #if !defined( UNX ) && !defined( OS2 ) mkdir(( char * ) sLocalPath.GetBuffer()); #else mkdir( sLocalPath.GetBuffer() ,00777 ); #endif } /****************************************************************************/ IniManager::IniManager( ByteString &rDir ) /****************************************************************************/ : bUpdate( TRUE ) { sLocalPath = GetLocalIni(); sGlobalDir = rDir; #if !defined( UNX ) && !defined( OS2 ) mkdir(( char * ) sLocalPath.GetBuffer()); #else mkdir( sLocalPath.GetBuffer() ,00777 ); #endif } /****************************************************************************/ IniManager::IniManager() /****************************************************************************/ : bUpdate( TRUE ) { sLocalPath = GetLocalIni(); #if !defined( UNX ) && !defined( OS2 ) mkdir(( char * ) sLocalPath.GetBuffer()); #else mkdir( sLocalPath.GetBuffer(), 00777 ); #endif sGlobalDir = GetGlobalIni(); } /****************************************************************************/ ByteString IniManager::ToLocal( ByteString &rPath ) /****************************************************************************/ { ByteString sTmp( rPath ); #if !defined( UNX ) ByteString sUnc( _INI_UNC ); sUnc.ToUpperAscii(); ByteString sOldUnc( _INI_UNC_OLD ); sOldUnc.ToUpperAscii(); sTmp.ToUpperAscii(); sTmp.SearchAndReplace( sUnc, _INI_DRV ); sTmp.SearchAndReplace( sOldUnc, _INI_DRV ); sTmp.ToUpperAscii(); ByteString sIni( sGlobalDir ); sIni.ToUpperAscii(); sTmp.SearchAndReplace( sIni, sLocalPath ); while ( sTmp.SearchAndReplace( "\\\\", "\\" ) != STRING_NOTFOUND ) ; #else sTmp.SearchAndReplace( sGlobalDir, sLocalPath ); ByteString sOldGlobalDir( GetIniRootOld() ); sTmp.SearchAndReplace( sOldGlobalDir, sLocalPath ); while ( sTmp.SearchAndReplace( "//", "/" ) != STRING_NOTFOUND ) ; #endif return sTmp; } /****************************************************************************/ ByteString IniManager::GetLocalIni() /****************************************************************************/ { ByteString sLocalPath = ByteString( getenv( "LOCALINI" )); if ( !sLocalPath.Len()) { #ifdef UNX ByteString sLocal( getenv( "HOME" )); sLocal += ByteString( "/localini" ); #else ByteString sLocal( getenv( "TMP" )); sLocal += ByteString( "\\localini" ); #endif sLocalPath = sLocal; } return sLocalPath; } /****************************************************************************/ ByteString IniManager::GetGlobalIni() /****************************************************************************/ { ByteString sGlobalPath = ByteString( GetEnv( "GLOBALINI" )); if ( !sGlobalPath.Len()) sGlobalPath = ByteString( _INIROOT ); return sGlobalPath; } /****************************************************************************/ void IniManager::ForceUpdate() /****************************************************************************/ { UniString sUniGlobalDir( sGlobalDir, gsl_getSystemTextEncoding()); DirEntry aPath( UniString( sGlobalDir, gsl_getSystemTextEncoding())); Dir aDir( aPath, FSYS_KIND_DIR | FSYS_KIND_FILE); #ifndef UNX sLocalPath.EraseTrailingChars( '\\' ); sLocalPath += "\\"; #else sLocalPath.EraseTrailingChars( '/' ); sLocalPath += "/"; #endif for ( USHORT i=0; i < aDir.Count(); i++ ) { ByteString sEntry( aDir[i].GetName(), gsl_getSystemTextEncoding()); if (( sEntry != "." ) && ( sEntry != ".." )) { if ( !FileStat( aDir[i] ).IsKind( FSYS_KIND_DIR )) { ByteString sSrc( aDir[i].GetFull(), gsl_getSystemTextEncoding()); ByteString sDestination( sLocalPath ); sDestination += sEntry; UniString sUniDestination( sDestination, gsl_getSystemTextEncoding()); DirEntry aDestEntry( sUniDestination ); FileStat aDestStat( aDestEntry ); FileStat aSrcStat( aDir[i] ); if (( !aDestEntry.Exists() ) || ( aSrcStat.IsYounger( aDestStat ))) { FileCopier aFileCopier( aDir[ i ], aDestEntry ); aFileCopier.Execute(); while ( !aDestEntry.Exists()) aFileCopier.Execute(); } } } } } /****************************************************************************/ void IniManager::Update() /****************************************************************************/ { if ( bUpdate ) { ForceUpdate(); bUpdate = FALSE; } } /* vim:set shiftwidth=4 softtabstop=4 expandtab: */