/************************************************************************* * * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * Copyright 2000, 2010 Oracle and/or its affiliates. * * OpenOffice.org - a multi-platform office productivity suite * * This file is part of OpenOffice.org. * * OpenOffice.org is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License version 3 * only, as published by the Free Software Foundation. * * OpenOffice.org is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License version 3 for more details * (a copy is included in the LICENSE file that accompanied this code). * * You should have received a copy of the GNU Lesser General Public License * version 3 along with OpenOffice.org. If not, see * * for a copy of the LGPLv3 License. * ************************************************************************/ #ifndef __com_sun_star_script_XEngineListener_idl__ #define __com_sun_star_script_XEngineListener_idl__ #include #include #include #include //============================================================================= module com { module sun { module star { module script { //============================================================================= /** makes it possible to receive events from a scripting engine. @deprecated */ published interface XEngineListener: com::sun::star::lang::XEventListener { //------------------------------------------------------------------------- /** gets fired when an interrupt occurs during the script execution.

If you call the method, the execution stops. So in this situation, the stack and variable values are still available by using the appropriate XDebugging methods.

*/ void interrupt( [in] com::sun::star::script::InterruptEngineEvent Evt ); //------------------------------------------------------------------------- /** gets fired when the script gets into execution state. */ void running( [in] com::sun::star::lang::EventObject Evt ); //------------------------------------------------------------------------- /** gets fired when the script execution has finished. */ void finished( [in] com::sun::star::script::FinishEngineEvent Evt ); }; //============================================================================= }; }; }; }; #endif