/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 . */ #ifndef INCLUDED_VCL_INC_HEADLESS_SVPFRAME_HXX #define INCLUDED_VCL_INC_HEADLESS_SVPFRAME_HXX #include #include #include #include #include #ifdef IOS #define SvpSalGraphics AquaSalGraphics #define SvpSalInstance AquaSalInstance #endif class SvpSalInstance; class SvpSalGraphics; class SvpSalFrame : public SalFrame { SvpSalInstance* m_pInstance; SvpSalFrame* m_pParent; // pointer to parent frame std::list< SvpSalFrame* > m_aChildren; // List of child frames sal_uLong m_nStyle; bool m_bVisible; bool m_bDamageTracking; bool m_bTopDown; basebmp::Format m_nScanlineFormat; long m_nMinWidth; long m_nMinHeight; long m_nMaxWidth; long m_nMaxHeight; SystemEnvData m_aSystemChildData; basebmp::BitmapDeviceSharedPtr m_aFrame; std::list< SvpSalGraphics* > m_aGraphics; static SvpSalFrame* s_pFocusFrame; public: SvpSalFrame( SvpSalInstance* pInstance, SalFrame* pParent, sal_uLong nSalFrameStyle, bool bTopDown, basebmp::Format nScanlineFormat, SystemParentData* pSystemParent = NULL ); virtual ~SvpSalFrame(); void GetFocus(); void LoseFocus(); void PostPaint(bool bImmediate) const; void AllocateFrame(); #if defined IOS || defined ANDROID const basebmp::BitmapDeviceSharedPtr& getDevice() const { return m_aFrame; } #endif // SalFrame virtual SalGraphics* AcquireGraphics() SAL_OVERRIDE; virtual void ReleaseGraphics( SalGraphics* pGraphics ) SAL_OVERRIDE; virtual bool PostEvent( void* pData ) SAL_OVERRIDE; virtual void SetTitle( const OUString& rTitle ) SAL_OVERRIDE; virtual void SetIcon( sal_uInt16 nIcon ) SAL_OVERRIDE; virtual void SetMenu( SalMenu* pMenu ) SAL_OVERRIDE; virtual void DrawMenuBar() SAL_OVERRIDE; virtual void SetExtendedFrameStyle( SalExtStyle nExtStyle ) SAL_OVERRIDE; virtual void Show( bool bVisible, bool bNoActivate = false ) SAL_OVERRIDE; virtual void Enable( bool bEnable ) SAL_OVERRIDE; virtual void SetMinClientSize( long nWidth, long nHeight ) SAL_OVERRIDE; virtual void SetMaxClientSize( long nWidth, long nHeight ) SAL_OVERRIDE; virtual void SetPosSize( long nX, long nY, long nWidth, long nHeight, sal_uInt16 nFlags ) SAL_OVERRIDE; virtual void GetClientSize( long& rWidth, long& rHeight ) SAL_OVERRIDE; virtual void GetWorkArea( Rectangle& rRect ) SAL_OVERRIDE; virtual SalFrame* GetParent() const SAL_OVERRIDE; virtual void SetWindowState( const SalFrameState* pState ) SAL_OVERRIDE; virtual bool GetWindowState( SalFrameState* pState ) SAL_OVERRIDE; virtual void ShowFullScreen( bool bFullScreen, sal_Int32 nDisplay ) SAL_OVERRIDE; virtual void StartPresentation( bool bStart ) SAL_OVERRIDE; virtual void SetAlwaysOnTop( bool bOnTop ) SAL_OVERRIDE; virtual void ToTop( sal_uInt16 nFlags ) SAL_OVERRIDE; virtual void SetPointer( PointerStyle ePointerStyle ) SAL_OVERRIDE; virtual void CaptureMouse( bool bMouse ) SAL_OVERRIDE; virtual void SetPointerPos( long nX, long nY ) SAL_OVERRIDE; using SalFrame::Flush; virtual void Flush() SAL_OVERRIDE; virtual void Sync() SAL_OVERRIDE; virtual void SetInputContext( SalInputContext* pContext ) SAL_OVERRIDE; virtual void EndExtTextInput( sal_uInt16 nFlags ) SAL_OVERRIDE; virtual OUString GetKeyName( sal_uInt16 nKeyCode ) SAL_OVERRIDE; virtual bool MapUnicodeToKeyCode( sal_Unicode aUnicode, LanguageType aLangType, KeyCode& rKeyCode ) SAL_OVERRIDE; virtual LanguageType GetInputLanguage() SAL_OVERRIDE; virtual void UpdateSettings( AllSettings& rSettings ) SAL_OVERRIDE; virtual void Beep() SAL_OVERRIDE; virtual const SystemEnvData* GetSystemData() const SAL_OVERRIDE; virtual SalPointerState GetPointerState() SAL_OVERRIDE; virtual SalIndicatorState GetIndicatorState() SAL_OVERRIDE; virtual void SimulateKeyPress( sal_uInt16 nKeyCode ) SAL_OVERRIDE; virtual void SetParent( SalFrame* pNewParent ) SAL_OVERRIDE; virtual bool SetPluginParent( SystemParentData* pNewParent ) SAL_OVERRIDE; virtual void ResetClipRegion() SAL_OVERRIDE; virtual void BeginSetClipRegion( sal_uLong nRects ) SAL_OVERRIDE; virtual void UnionClipRegion( long nX, long nY, long nWidth, long nHeight ) SAL_OVERRIDE; virtual void EndSetClipRegion() SAL_OVERRIDE; // If enabled we can get damage notifications for regions immediately rendered to ... virtual void enableDamageTracker( bool bOn = true ); virtual void damaged( const basegfx::B2IBox& /* rDamageRect */) {} /*TODO: functional implementation */ virtual void SetScreenNumber( unsigned int nScreen ) SAL_OVERRIDE { (void)nScreen; } virtual void SetApplicationID(const OUString &rApplicationID) SAL_OVERRIDE { (void) rApplicationID; } bool IsVisible() { return m_bVisible; } static SvpSalFrame* GetFocusFrame() { return s_pFocusFrame; } }; #endif // INCLUDED_VCL_INC_HEADLESS_SVPFRAME_HXX /* vim:set shiftwidth=4 softtabstop=4 expandtab: */