/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 . */ #ifndef INCLUDED_VCL_INC_OSX_SALMENU_H #define INCLUDED_VCL_INC_OSX_SALMENU_H #include #include #include #include #include class AquaSalFrame; class AquaSalMenuItem; class AquaSalMenu : public SalMenu { std::vector< AquaSalMenuItem* > maItems; public: // for OOStatusView struct MenuBarButtonEntry { SalMenuButtonItem maButton; NSImage* mpNSImage; // cached image NSString* mpToolTipString; MenuBarButtonEntry() : mpNSImage( nil ), mpToolTipString( nil ) {} MenuBarButtonEntry( const SalMenuButtonItem& i_rItem ) : maButton( i_rItem), mpNSImage( nil ), mpToolTipString( nil ) {} }; private: std::vector< MenuBarButtonEntry > maButtons; MenuBarButtonEntry* findButtonItem( sal_uInt16 i_nItemId ); static void statusLayout(); public: AquaSalMenu( bool bMenuBar ); virtual ~AquaSalMenu() override; virtual bool VisibleMenuBar() override; virtual void InsertItem( SalMenuItem* pSalMenuItem, unsigned nPos ) override; virtual void RemoveItem( unsigned nPos ) override; virtual void SetSubMenu( SalMenuItem* pSalMenuItem, SalMenu* pSubMenu, unsigned nPos ) override; virtual void SetFrame( const SalFrame* pFrame ) override; virtual void CheckItem( unsigned nPos, bool bCheck ) override; virtual void EnableItem( unsigned nPos, bool bEnable ) override; virtual void SetItemText( unsigned nPos, SalMenuItem* pSalMenuItem, const OUString& rText ) override; virtual void SetItemImage( unsigned nPos, SalMenuItem* pSalMenuItem, const Image& rImage) override; virtual void SetAccelerator( unsigned nPos, SalMenuItem* pSalMenuItem, const vcl::KeyCode& rKeyCode, const OUString& rKeyName ) override; virtual bool ShowNativePopupMenu(FloatingWindow * pWin, const tools::Rectangle& rRect, FloatWinPopupFlags nFlags) override; virtual bool AddMenuBarButton( const SalMenuButtonItem& ) override; virtual void RemoveMenuBarButton( sal_uInt16 nId ) override; virtual tools::Rectangle GetMenuBarButtonRectPixel( sal_uInt16 i_nItemId, SalFrame* i_pReferenceFrame ) override; int getItemIndexByPos( sal_uInt16 nPos ) const; const AquaSalFrame* getFrame() const; void setMainMenu(); static void unsetMainMenu(); static void setDefaultMenu(); static void enableMainMenu( bool bEnable ); static void addFallbackMenuItem( NSMenuItem* NewItem ); static void removeFallbackMenuItem( NSMenuItem* pOldItem ); const std::vector< MenuBarButtonEntry >& getButtons() const { return maButtons; } bool mbMenuBar; // true - Menubar, false - Menu NSMenu* mpMenu; // The Carbon reference to this menu VclPtr mpVCLMenu; // the corresponding vcl Menu object const AquaSalFrame* mpFrame; // the frame to dispatch the menu events to AquaSalMenu* mpParentSalMenu; // the parent menu that contains us (and perhaps has a frame) static const AquaSalMenu* pCurrentMenuBar; }; class AquaSalMenuItem : public SalMenuItem { public: AquaSalMenuItem( const SalItemParams* ); virtual ~AquaSalMenuItem() override; sal_uInt16 mnId; // Item ID VclPtr mpVCLMenu; // VCL Menu into which this MenuItem is inserted AquaSalMenu* mpParentMenu; // The menu in which this menu item is inserted AquaSalMenu* mpSubMenu; // Sub menu of this item (if defined) NSMenuItem* mpMenuItem; // The NSMenuItem }; #endif // INCLUDED_VCL_INC_OSX_SALMENU_H /* vim:set shiftwidth=4 softtabstop=4 expandtab: */