/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
 *
 * This file incorporates work covered by the following license notice:
 *
 *   Licensed to the Apache Software Foundation (ASF) under one or more
 *   contributor license agreements. See the NOTICE file distributed
 *   with this work for additional information regarding copyright
 *   ownership. The ASF licenses this file to you under the Apache
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 *   except in compliance with the License. You may obtain a copy of
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 */

#ifndef INCLUDED_VCL_INC_OUTFONT_HXX
#define INCLUDED_VCL_INC_OUTFONT_HXX

#include <rtl/ustring.hxx>
#include <sal/log.hxx>
#include <sal/types.h>
#include <i18nlangtag/lang.h>
#include <tools/solar.h>
#include <vcl/dllapi.h>
#include <unotools/fontdefs.hxx>
#include <vcl/vclenum.hxx>

#include <unordered_map>

class PhysicalFontFace;
class PhysicalFontFamily;
class ImplGetDevFontList;
class ImplGetDevSizeList;
class ImplFontEntry;
class ImplFontCache;
class ImplPreMatchFontSubstitution;
class ImplGlyphFallbackFontSubstitution;
class FontSelectPattern;
namespace vcl { class Font; }
class ConvertChar;
struct FontMatchStatus;
class OutputDevice;
class Size;

namespace com { namespace sun { namespace star { namespace lang { struct Locale; }}}}

// - ImplFontAttributes -

// device independent font properties

class ImplFontAttributes
{
public: // TODO: create matching interface class
    const OUString& GetFamilyName() const   { return maName; }
    const OUString& GetStyleName() const    { return maStyleName; }
    FontWeight      GetWeight() const       { return meWeight; }
    FontItalic      GetSlant() const        { return meItalic; }
    FontFamily      GetFamilyType() const   { return meFamily; }
    FontPitch       GetPitch() const        { return mePitch; }
    FontWidth       GetWidthType() const    { return meWidthType; }
    bool            IsSymbolFont() const    { return mbSymbolFlag; }
    void            SetFamilyName(const OUString& sFamilyName)  { maName = sFamilyName; }
    void            SetStyleName( const OUString& sStyleName)   { maStyleName = sStyleName; }
    void            SetFamilyType(const FontFamily eFontFamily) { meFamily = eFontFamily; }
    void            SetPitch(const FontPitch ePitch )          { mePitch = ePitch; }
    void            SetItalic(const FontItalic eItalic )       { meItalic = eItalic; }
    void            SetWeight(const FontWeight eWeight )       { meWeight = eWeight; }
    void            SetWidthType(const FontWidth eWidthType)   { meWidthType = eWidthType; }
    void            SetSymbolFlag(const bool bSymbolFlag )     { mbSymbolFlag = bSymbolFlag; }
    bool operator==(const ImplFontAttributes& rOther) const;
    bool operator!=(const ImplFontAttributes& rOther) const
    {
        return !(*this == rOther);
    }

private:
    OUString        maName;         // Font Family Name
    OUString        maStyleName;    // Font Style Name
    FontWeight      meWeight;       // Weight Type
    FontItalic      meItalic;       // Slant Type
    FontFamily      meFamily;       // Family Type
    FontPitch       mePitch;        // Pitch Type
    FontWidth       meWidthType;    // Width Type
    bool            mbSymbolFlag;
};

// - ImplDevFontAttributes -

// device dependent font properties

class ImplDevFontAttributes : public ImplFontAttributes
{
public: // TODO: create matching interface class
    bool               IsEmbeddable() const      { return mbEmbeddable; }
    bool               IsSubsettable() const     { return mbSubsettable; }

public: // TODO: hide members behind accessor methods
    OUString           maMapNames;       // List of family name aliases separated with ';'
    int                mnQuality;        // Quality (used when similar fonts compete)
    bool               mbOrientation;    // true: physical font can be rotated
    bool               mbDevice;         // true: built in font
    bool               mbSubsettable;    // true: a subset of the font can be created
    bool               mbEmbeddable;     // true: the font can be embedded
};

class FontSelectPatternAttributes : public ImplFontAttributes
{
public:
                        FontSelectPatternAttributes( const vcl::Font&, const OUString& rSearchName,
                            const Size&, float fExactHeight );
#ifdef WNT
                        FontSelectPatternAttributes( const PhysicalFontFace&, const Size&,
                            float fExactHeight, int nOrientation, bool bVertical );
#endif

    size_t              hashCode() const;
    bool operator==(const FontSelectPatternAttributes& rOther) const;
    bool operator!=(const FontSelectPatternAttributes& rOther) const
    {
        return !(*this == rOther);
    }

public:
    OUString            maTargetName;       // name of the font name token that is chosen
    OUString            maSearchName;       // name of the font that matches best
    int                 mnWidth;            // width of font in pixel units
    int                 mnHeight;           // height of font in pixel units
    float               mfExactHeight;      // requested height (in pixels with subpixel details)
    int                 mnOrientation;      // text orientation in 3600 system
    LanguageType        meLanguage;         // text language
    bool                mbVertical;         // vertical mode of requested font
    bool                mbNonAntialiased;   // true if antialiasing is disabled

    bool                mbEmbolden;         // Force emboldening
    ItalicMatrix        maItalicMatrix;     // Force matrix for slant
};

class FontSelectPattern : public FontSelectPatternAttributes
{
public:
                        FontSelectPattern( const vcl::Font&, const OUString& rSearchName,
                            const Size&, float fExactHeight );
#ifdef WNT
// ifdeffed to prevent it going into unusedcode.easy
                        FontSelectPattern( const PhysicalFontFace&, const Size&,
                            float fExactHeight, int nOrientation, bool bVertical );
#endif

public: // TODO: change to private
    const PhysicalFontFace* mpFontData;         // a matching PhysicalFontFace object
    ImplFontEntry*      mpFontEntry;        // pointer to the resulting FontCache entry
    void copyAttributes(const FontSelectPatternAttributes &rAttributes);
};

// - ImplFontMetricData -

class ImplFontMetricData : public ImplFontAttributes
{
public:
    explicit ImplFontMetricData( const FontSelectPattern& );
    void    ImplInitTextLineSize( const OutputDevice* pDev );
    void    ImplInitAboveTextLineSize();

public: // TODO: hide members behind accessor methods
    // font instance attributes from the font request
    long                mnWidth;                    // Reference Width
    short               mnOrientation;              // Rotation in 1/10 degrees

    // font metrics measured for the font instance
    long                mnAscent;                   // Ascent
    long                mnDescent;                  // Descent
    long                mnIntLeading;               // Internal Leading
    long                mnExtLeading;               // External Leading
    int                 mnSlant;                    // Slant (Italic/Oblique)
    long                mnMinKashida;               // Minimal width of kashida (Arabic)

    // font attributes queried from the font instance
    int                 meFamilyType;               // Font Family Type
    bool                mbDevice;                   // Flag for Device Fonts
    bool                mbScalableFont;
    bool                mbKernableFont;
    bool                mbFullstopCentered;

    // font metrics that are usually derived from the measurements
    long                mnUnderlineSize;            // Lineheight of Underline
    long                mnUnderlineOffset;          // Offset from Underline to Baseline
    long                mnBUnderlineSize;           // Height of bold underline
    long                mnBUnderlineOffset;         // Offset from bold underline to baseline
    long                mnDUnderlineSize;           // Height of double underline
    long                mnDUnderlineOffset1;        // Offset from double underline to baseline
    long                mnDUnderlineOffset2;        // Offset from double underline to baseline
    long                mnWUnderlineSize;           // Height of WaveLine underline
    long                mnWUnderlineOffset;         // Offset from WaveLine underline to baseline, but centrered to WaveLine
    long                mnAboveUnderlineSize;       // Height of single underline (for Vertical Right)
    long                mnAboveUnderlineOffset;     // Offset from single underline to baseline (for Vertical Right)
    long                mnAboveBUnderlineSize;      // Height of bold underline (for Vertical Right)
    long                mnAboveBUnderlineOffset;    // Offset from bold underline to baseline (for Vertical Right)
    long                mnAboveDUnderlineSize;      // Height of double underline (for Vertical Right)
    long                mnAboveDUnderlineOffset1;   // Offset from double underline to baseline (for Vertical Right)
    long                mnAboveDUnderlineOffset2;   // Offset from double underline to baseline (for Vertical Right)
    long                mnAboveWUnderlineSize;      // Height of WaveLine-strike-out (for Vertical Right)
    long                mnAboveWUnderlineOffset;    // Offset from WaveLine-strike-out to baseline, but centrered to the WaveLine (for Vertical Right)
    long                mnStrikeoutSize;            // Height of single strike-out
    long                mnStrikeoutOffset;          // Offset from single strike-out to baseline
    long                mnBStrikeoutSize;           // Height of bold strike-out
    long                mnBStrikeoutOffset;         // Offset of bold strike-out to baseline
    long                mnDStrikeoutSize;           // Height of double strike-out
    long                mnDStrikeoutOffset1;        // Offset of double strike-out to baseline
    long                mnDStrikeoutOffset2;        // Offset of double strike-out to baseline
};

// - ImplFontEntry -

// TODO: rename ImplFontEntry to LogicalFontInstance
// TODO: allow sharing of metrics for related fonts

class VCL_PLUGIN_PUBLIC ImplFontEntry
{
public:
    explicit            ImplFontEntry( const FontSelectPattern& );
    virtual             ~ImplFontEntry();

public: // TODO: make data members private
    ImplFontCache * m_pFontCache;
    FontSelectPattern  maFontSelData;      // FontSelectionData
    ImplFontMetricData  maMetric;           // Font Metric
    const ConvertChar*  mpConversion;       // used e.g. for StarBats->StarSymbol
    long                mnLineHeight;
    sal_uLong               mnRefCount;
    sal_uInt16              mnSetFontFlags;     // Flags returned by SalGraphics::SetFont()
    short               mnOwnOrientation;   // text angle if lower layers don't rotate text themselves
    short               mnOrientation;      // text angle in 3600 system
    bool                mbInit;             // true if maMetric member is valid

    void                AddFallbackForUnicode( sal_UCS4, FontWeight eWeight, const OUString& rFontName );
    bool                GetFallbackForUnicode( sal_UCS4, FontWeight eWeight, OUString* pFontName ) const;
    void                IgnoreFallbackForUnicode( sal_UCS4, FontWeight eWeight, const OUString& rFontName );

private:
    // cache of Unicode characters and replacement font names
    // TODO: a fallback map can be shared with many other ImplFontEntries
    // TODO: at least the ones which just differ in orientation, stretching or height
    typedef ::std::pair<sal_UCS4,FontWeight> GFBCacheKey;
    struct GFBCacheKey_Hash{ size_t operator()( const GFBCacheKey& ) const; };
    typedef ::std::unordered_map<GFBCacheKey,OUString,GFBCacheKey_Hash> UnicodeFallbackList;
    UnicodeFallbackList* mpUnicodeFallbackList;
};

class ImplTextLineInfo
{
private:
    long        mnWidth;
    sal_Int32   mnIndex;
    sal_Int32   mnLen;

public:
               ImplTextLineInfo( long nWidth, sal_Int32 nIndex, sal_Int32 nLen )
               {
                   if(nIndex == -1 || nIndex == 0x0FFFF || nLen == -1 || nLen == 0x0FFFF)
                   {
                        SAL_INFO("sal.rtl.xub",
                                 "ImplTextLine Info Suspicious arguments nIndex:" << nIndex << " nLen:" << nLen);
                   }
                   mnWidth = nWidth;
                   mnIndex = nIndex;
                   mnLen   = nLen;
               }

    long       GetWidth() const { return mnWidth; }
    sal_Int32  GetIndex() const { return mnIndex; }
    sal_Int32  GetLen() const { return mnLen; }
};

#define MULTITEXTLINEINFO_RESIZE    16

class ImplMultiTextLineInfo
{
private:
    ImplTextLineInfo**  mpLines;
    sal_Int32           mnLines;
    sal_Int32           mnSize;

public:
                        ImplMultiTextLineInfo();
                        ~ImplMultiTextLineInfo();

    void                AddLine( ImplTextLineInfo* pLine );
    void                Clear();

    ImplTextLineInfo*   GetLine( sal_Int32 nLine ) const
                            { return mpLines[nLine]; }
    sal_Int32           Count() const { return mnLines; }

private:
                            ImplMultiTextLineInfo( const ImplMultiTextLineInfo& ) = delete;
    ImplMultiTextLineInfo&  operator=( const ImplMultiTextLineInfo& ) = delete;
};

#endif // INCLUDED_VCL_INC_OUTFONT_HXX

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