/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 . */ #pragma once #include #include #include "font/FontMetricData.hxx" #include "salgdiimpl.hxx" #include "sallayout.hxx" #include "SalGradient.hxx" #include #include "WidgetDrawInterface.hxx" #include #include class SalBitmap; class FontAttributes; namespace vcl::font { class FontSelectPattern; class PhysicalFontFace; class PhysicalFontCollection; } class SalLayout; namespace tools { class Rectangle; } class OutputDevice; class FreetypeFont; struct SystemGraphicsData; namespace basegfx { class B2DVector; class B2DPolygon; class B2DPolyPolygon; } namespace vcl { class AbstractTrueTypeFont; class FileDefinitionWidgetDraw; typedef struct TTGlobalFontInfo_ TTGlobalFontInfo; } typedef sal_Unicode sal_Ucs; // TODO: use sal_UCS4 instead of sal_Unicode // note: if you add any new methods to class SalGraphics using coordinates // make sure they have a corresponding protected pure virtual method // which has to be implemented by the platform dependent part. // Add a method that performs coordinate mirroring if required, (see // existing methods as sample) and then calls the equivalent pure method. // note: all positions are in pixel and relative to // the top/left-position of the virtual output area class VCL_PLUGIN_PUBLIC SalGraphics : protected vcl::WidgetDrawInterface { public: SalGraphics(); ~SalGraphics() COVERITY_NOEXCEPT_FALSE override; virtual SalGraphicsImpl* GetImpl() const = 0; void setAntiAlias(bool bNew) { m_bAntiAlias = bNew; // Temporary store in both if (GetImpl()) GetImpl()->setAntiAlias(bNew); } bool getAntiAlias() const { return m_bAntiAlias; } // public SalGraphics methods, the interface to the independent vcl part // get device resolution virtual void GetResolution( sal_Int32& rDPIX, sal_Int32& rDPIY ) = 0; // get the depth of the device virtual sal_uInt16 GetBitCount() const = 0; // get the width of the device virtual tools::Long GetGraphicsWidth() const = 0; // set the clip region to empty virtual void ResetClipRegion() = 0; // set the line color to transparent (= don't draw lines) virtual void SetLineColor() = 0; // set the line color to a specific color virtual void SetLineColor( Color nColor ) = 0; // set the fill color to transparent (= don't fill) virtual void SetFillColor() = 0; // set the fill color to a specific color, shapes will be // filled accordingly virtual void SetFillColor( Color nColor ) = 0; // enable/disable XOR drawing virtual void SetXORMode( bool bSet, bool bInvertOnly ) = 0; // set line color for raster operations virtual void SetROPLineColor( SalROPColor nROPColor ) = 0; // set fill color for raster operations virtual void SetROPFillColor( SalROPColor nROPColor ) = 0; // set the text color to a specific color virtual void SetTextColor( Color nColor ) = 0; // set the font virtual void SetFont(LogicalFontInstance*, int nFallbackLevel) = 0; // release the fonts void ReleaseFonts() { SetFont( nullptr, 0 ); } // get the current font's metrics virtual void GetFontMetric( FontMetricDataRef&, int nFallbackLevel ) = 0; // get the repertoire of the current font virtual FontCharMapRef GetFontCharMap() const = 0; // get the layout capabilities of the current font virtual bool GetFontCapabilities(vcl::FontCapabilities &rFontCapabilities) const = 0; // graphics must fill supplied font list virtual void GetDevFontList( vcl::font::PhysicalFontCollection* ) = 0; // graphics must drop any cached font info virtual void ClearDevFontCache() = 0; virtual bool AddTempDevFont( vcl::font::PhysicalFontCollection*, const OUString& rFileURL, const OUString& rFontName ) = 0; virtual std::unique_ptr GetTextLayout(int nFallbackLevel) = 0; virtual void DrawTextLayout( const GenericSalLayout& ) = 0; virtual void DrawSalLayout(const GenericSalLayout&, void*, const basegfx::BColor&, bool ) const {} virtual bool supportsOperation( OutDevSupportType ) const = 0; // mirroring specifics SalLayoutFlags GetLayout() const { return m_nLayout; } void SetLayout( SalLayoutFlags aLayout ) { m_nLayout = aLayout;} SAL_DLLPRIVATE void mirror( tools::Long& nX, const OutputDevice& rOutDev ) const; // only called mirror2 to avoid ambiguity [[nodiscard]] SAL_DLLPRIVATE tools::Long mirror2( tools::Long nX, const OutputDevice& rOutDev ) const; SAL_DLLPRIVATE void mirror( tools::Long& nX, tools::Long nWidth, const OutputDevice& rOutDev, bool bBack = false ) const; SAL_DLLPRIVATE bool mirror( sal_uInt32 nPoints, const Point *pPtAry, Point *pPtAry2, const OutputDevice& rOutDev ) const; SAL_DLLPRIVATE void mirror( tools::Rectangle& rRect, const OutputDevice&, bool bBack = false ) const; SAL_DLLPRIVATE void mirror( vcl::Region& rRgn, const OutputDevice& rOutDev ) const; SAL_DLLPRIVATE void mirror( ImplControlValue&, const OutputDevice& ) const; SAL_DLLPRIVATE basegfx::B2DPolyPolygon mirror( const basegfx::B2DPolyPolygon& i_rPoly, const OutputDevice& rOutDev ) const; SAL_DLLPRIVATE const basegfx::B2DHomMatrix& getMirror( const OutputDevice& rOutDev ) const; // non virtual methods; these do possible coordinate mirroring and // then delegate to protected virtual methods SAL_DLLPRIVATE void SetClipRegion( const vcl::Region&, const OutputDevice& rOutDev ); // draw --> LineColor and FillColor and RasterOp and ClipRegion SAL_DLLPRIVATE void DrawPixel( tools::Long nX, tools::Long nY, const OutputDevice& rOutDev ); SAL_DLLPRIVATE void DrawPixel( tools::Long nX, tools::Long nY, Color nColor, const OutputDevice& rOutDev ); SAL_DLLPRIVATE void DrawLine( tools::Long nX1, tools::Long nY1, tools::Long nX2, tools::Long nY2, const OutputDevice& rOutDev ); SAL_DLLPRIVATE void DrawRect( tools::Long nX, tools::Long nY, tools::Long nWidth, tools::Long nHeight, const OutputDevice& rOutDev ); SAL_DLLPRIVATE void DrawPolyLine( sal_uInt32 nPoints, Point const * pPtAry, const OutputDevice& rOutDev ); SAL_DLLPRIVATE void DrawPolygon( sal_uInt32 nPoints, const Point* pPtAry, const OutputDevice& rOutDev ); SAL_DLLPRIVATE void DrawPolyPolygon( sal_uInt32 nPoly, const sal_uInt32* pPoints, const Point** pPtAry, const OutputDevice& rOutDev ); SAL_DLLPRIVATE void DrawPolyPolygon( const basegfx::B2DHomMatrix& rObjectToDevice, const basegfx::B2DPolyPolygon &i_rPolyPolygon, double i_fTransparency, const OutputDevice& i_rOutDev); SAL_DLLPRIVATE bool DrawPolyLine( const basegfx::B2DHomMatrix& rObjectToDevice, const basegfx::B2DPolygon& i_rPolygon, double i_fTransparency, double i_fLineWidth, const std::vector< double >* i_pStroke, // MM01 basegfx::B2DLineJoin i_eLineJoin, css::drawing::LineCap i_eLineCap, double i_fMiterMinimumAngle, bool bPixelSnapHairline, const OutputDevice& i_rOutDev); SAL_DLLPRIVATE bool DrawPolyLineBezier( sal_uInt32 nPoints, const Point* pPtAry, const PolyFlags* pFlgAry, const OutputDevice& rOutDev ); SAL_DLLPRIVATE bool DrawPolygonBezier( sal_uInt32 nPoints, const Point* pPtAry, const PolyFlags* pFlgAry, const OutputDevice& rOutDev ); SAL_DLLPRIVATE bool DrawPolyPolygonBezier( sal_uInt32 nPoly, const sal_uInt32* pPoints, const Point* const* pPtAry, const PolyFlags* const* pFlgAry, const OutputDevice& rOutDev ); SAL_DLLPRIVATE bool DrawGradient( const tools::PolyPolygon& rPolyPoly, const Gradient& rGradient, const OutputDevice& rOutDev); // CopyArea --> No RasterOp, but ClipRegion void CopyArea( tools::Long nDestX, tools::Long nDestY, tools::Long nSrcX, tools::Long nSrcY, tools::Long nSrcWidth, tools::Long nSrcHeight, const OutputDevice& rOutDev ); // CopyBits --> RasterOp and ClipRegion // CopyBits() CopyBits on same Graphics SAL_DLLPRIVATE void CopyBits( const SalTwoRect& rPosAry, const OutputDevice& rOutDev); // CopyBits --> RasterOp and ClipRegion // CopyBits() CopyBits on different Graphics void CopyBits( const SalTwoRect& rPosAry, SalGraphics& rSrcGraphics, const OutputDevice& rOutDev, const OutputDevice& rSrcOutDev ); SAL_DLLPRIVATE void DrawBitmap( const SalTwoRect& rPosAry, const SalBitmap& rSalBitmap, const OutputDevice& rOutDev ); SAL_DLLPRIVATE void DrawBitmap( const SalTwoRect& rPosAry, const SalBitmap& rSalBitmap, const SalBitmap& rTransparentBitmap, const OutputDevice& rOutDev ); SAL_DLLPRIVATE void DrawMask( const SalTwoRect& rPosAry, const SalBitmap& rSalBitmap, Color nMaskColor, const OutputDevice& rOutDev ); SAL_DLLPRIVATE std::shared_ptr GetBitmap( tools::Long nX, tools::Long nY, tools::Long nWidth, tools::Long nHeight, const OutputDevice& rOutDev ); SAL_DLLPRIVATE Color GetPixel( tools::Long nX, tools::Long nY, const OutputDevice& rOutDev ); // invert --> ClipRegion (only Windows) SAL_DLLPRIVATE void Invert( tools::Long nX, tools::Long nY, tools::Long nWidth, tools::Long nHeight, SalInvert nFlags, const OutputDevice& rOutDev ); SAL_DLLPRIVATE void Invert( sal_uInt32 nPoints, const Point* pPtAry, SalInvert nFlags, const OutputDevice& rOutDev ); SAL_DLLPRIVATE bool DrawEPS( tools::Long nX, tools::Long nY, tools::Long nWidth, tools::Long nHeight, void* pPtr, sal_uInt32 nSize, const OutputDevice& rOutDev ); // native widget rendering functions /** * @see WidgetDrawInterface::isNativeControlSupported */ inline bool IsNativeControlSupported(ControlType, ControlPart); /** * @see WidgetDrawInterface::hitTestNativeControl */ SAL_DLLPRIVATE bool HitTestNativeScrollbar( ControlPart nPart, const tools::Rectangle& rControlRegion, const Point& aPos, bool& rIsInside, const OutputDevice& rOutDev); /** * @see WidgetDrawInterface::drawNativeControl */ SAL_DLLPRIVATE bool DrawNativeControl( ControlType nType, ControlPart nPart, const tools::Rectangle& rControlRegion, ControlState nState, const ImplControlValue& aValue, const OUString& aCaption, const OutputDevice& rOutDev, const Color& rBackgroundColor = COL_AUTO ); /** * @see WidgetDrawInterface::getNativeControlRegion */ SAL_DLLPRIVATE bool GetNativeControlRegion( ControlType nType, ControlPart nPart, const tools::Rectangle& rControlRegion, ControlState nState, const ImplControlValue& aValue, tools::Rectangle &rNativeBoundingRegion, tools::Rectangle &rNativeContentRegion, const OutputDevice& rOutDev ); /** * @see WidgetDrawInterface::updateSettings */ inline bool UpdateSettings(AllSettings&); SAL_DLLPRIVATE bool BlendBitmap( const SalTwoRect& rPosAry, const SalBitmap& rSalBitmap, const OutputDevice& rOutDev ); SAL_DLLPRIVATE bool BlendAlphaBitmap( const SalTwoRect& rPosAry, const SalBitmap& rSalSrcBitmap, const SalBitmap& rSalMaskBitmap, const SalBitmap& rSalAlphaBitmap, const OutputDevice& rOutDev ); SAL_DLLPRIVATE bool DrawAlphaBitmap( const SalTwoRect&, const SalBitmap& rSourceBitmap, const SalBitmap& rAlphaBitmap, const OutputDevice& rOutDev ); SAL_DLLPRIVATE bool DrawTransformedBitmap( const basegfx::B2DPoint& rNull, const basegfx::B2DPoint& rX, const basegfx::B2DPoint& rY, const SalBitmap& rSourceBitmap, const SalBitmap* pAlphaBitmap, double fAlpha, const OutputDevice& rOutDev ); SAL_DLLPRIVATE bool HasFastDrawTransformedBitmap() const; SAL_DLLPRIVATE bool DrawAlphaRect( tools::Long nX, tools::Long nY, tools::Long nWidth, tools::Long nHeight, sal_uInt8 nTransparency, const OutputDevice& rOutDev ); SAL_DLLPRIVATE virtual OUString getRenderBackendName() const; virtual SystemGraphicsData GetGraphicsData() const = 0; // Backends like the svp/gtk ones use cairo and hidpi scale at the surface // but bitmaps aren't hidpi, so if this returns true for the case that the // surface is hidpi then pScaleOut contains the scaling factor. So we can // create larger hires bitmaps which we know will be logically scaled down // by this factor but physically just copied virtual bool ShouldDownscaleIconsAtSurface(double* pScaleOut) const; #if ENABLE_CAIRO_CANVAS /// Check whether cairo will work virtual bool SupportsCairo() const = 0; /// Create Surface from given cairo surface virtual cairo::SurfaceSharedPtr CreateSurface(const cairo::CairoSurfaceSharedPtr& rSurface) const = 0; /// Create surface with given dimensions virtual cairo::SurfaceSharedPtr CreateSurface(const OutputDevice& rRefDevice, int x, int y, int width, int height) const = 0; /// Create Surface for given bitmap data virtual cairo::SurfaceSharedPtr CreateBitmapSurface(const OutputDevice& rRefDevice, const BitmapSystemData& rData, const Size& rSize) const = 0; virtual css::uno::Any GetNativeSurfaceHandle(cairo::SurfaceSharedPtr& rSurface, const basegfx::B2ISize& rSize) const = 0; #endif // ENABLE_CAIRO_CANVAS protected: friend class vcl::FileDefinitionWidgetDraw; virtual void setClipRegion( const vcl::Region& ) = 0; // draw --> LineColor and FillColor and RasterOp and ClipRegion virtual void drawPixel( tools::Long nX, tools::Long nY ) = 0; virtual void drawPixel( tools::Long nX, tools::Long nY, Color nColor ) = 0; virtual void drawLine( tools::Long nX1, tools::Long nY1, tools::Long nX2, tools::Long nY2 ) = 0; virtual void drawRect( tools::Long nX, tools::Long nY, tools::Long nWidth, tools::Long nHeight ) = 0; virtual void drawPolyLine( sal_uInt32 nPoints, const Point* pPtAry ) = 0; virtual void drawPolygon( sal_uInt32 nPoints, const Point* pPtAry ) = 0; virtual void drawPolyPolygon( sal_uInt32 nPoly, const sal_uInt32* pPoints, const Point** pPtAry ) = 0; virtual void drawPolyPolygon( const basegfx::B2DHomMatrix& rObjectToDevice, const basegfx::B2DPolyPolygon&, double fTransparency) = 0; virtual bool drawPolyLine( const basegfx::B2DHomMatrix& rObjectToDevice, const basegfx::B2DPolygon&, double fTransparency, double fLineWidth, const std::vector< double >* pStroke, // MM01 basegfx::B2DLineJoin, css::drawing::LineCap, double fMiterMinimumAngle, bool bPixelSnapHairline) = 0; virtual bool drawPolyLineBezier( sal_uInt32 nPoints, const Point* pPtAry, const PolyFlags* pFlgAry ) = 0; virtual bool drawPolygonBezier( sal_uInt32 nPoints, const Point* pPtAry, const PolyFlags* pFlgAry ) = 0; virtual bool drawPolyPolygonBezier( sal_uInt32 nPoly, const sal_uInt32* pPoints, const Point* const* pPtAry, const PolyFlags* const* pFlgAry ) = 0; virtual bool drawGradient( const tools::PolyPolygon& rPolyPoly, const Gradient& rGradient ) = 0; virtual bool implDrawGradient(basegfx::B2DPolyPolygon const & /*rPolyPolygon*/, SalGradient const & /*rGradient*/) { return false; } // CopyArea --> No RasterOp, but ClipRegion virtual void copyArea( tools::Long nDestX, tools::Long nDestY, tools::Long nSrcX, tools::Long nSrcY, tools::Long nSrcWidth, tools::Long nSrcHeight, bool bWindowInvalidate ) = 0; // CopyBits and DrawBitmap --> RasterOp and ClipRegion // CopyBits() --> pSrcGraphics == NULL, then CopyBits on same Graphics virtual void copyBits( const SalTwoRect& rPosAry, SalGraphics* pSrcGraphics ) = 0; virtual void drawBitmap( const SalTwoRect& rPosAry, const SalBitmap& rSalBitmap ) = 0; virtual void drawBitmap( const SalTwoRect& rPosAry, const SalBitmap& rSalBitmap, const SalBitmap& rMaskBitmap ) = 0; virtual void drawMask( const SalTwoRect& rPosAry, const SalBitmap& rSalBitmap, Color nMaskColor ) = 0; virtual std::shared_ptr getBitmap( tools::Long nX, tools::Long nY, tools::Long nWidth, tools::Long nHeight ) = 0; virtual Color getPixel( tools::Long nX, tools::Long nY ) = 0; // invert --> ClipRegion (only Windows or VirDevs) virtual void invert( tools::Long nX, tools::Long nY, tools::Long nWidth, tools::Long nHeight, SalInvert nFlags) = 0; virtual void invert( sal_uInt32 nPoints, const Point* pPtAry, SalInvert nFlags ) = 0; virtual bool drawEPS( tools::Long nX, tools::Long nY, tools::Long nWidth, tools::Long nHeight, void* pPtr, sal_uInt32 nSize ) = 0; /** Blend the bitmap with the current buffer */ virtual bool blendBitmap( const SalTwoRect&, const SalBitmap& rBitmap ) = 0; /** Draw the bitmap by blending using the mask and alpha channel */ virtual bool blendAlphaBitmap( const SalTwoRect&, const SalBitmap& rSrcBitmap, const SalBitmap& rMaskBitmap, const SalBitmap& rAlphaBitmap ) = 0; /** Render bitmap with alpha channel @param rSourceBitmap Source bitmap to blit @param rAlphaBitmap Alpha channel to use for blitting @return true, if the operation succeeded, and false otherwise. In this case, clients should try to emulate alpha compositing themselves */ virtual bool drawAlphaBitmap( const SalTwoRect&, const SalBitmap& rSourceBitmap, const SalBitmap& rAlphaBitmap ) = 0; /** draw transformed bitmap (maybe with alpha) where Null, X, Y define the coordinate system @param fAlpha additional alpha (0 to 1) to apply while drawing */ virtual bool drawTransformedBitmap( const basegfx::B2DPoint& rNull, const basegfx::B2DPoint& rX, const basegfx::B2DPoint& rY, const SalBitmap& rSourceBitmap, const SalBitmap* pAlphaBitmap, double fAlpha) = 0; /// Returns true if the drawTransformedBitmap() call is fast, and so it should /// be used directly without trying to optimize some calls e.g. by calling drawBitmap() /// instead (which is faster for most VCL backends). These optimizations are not /// done unconditionally because they may be counter-productive for some fast VCL backends /// (for example, some OutputDevice optimizations could try access the pixels, which /// would make performance worse for GPU-backed backends). /// See also tdf#138068. virtual bool hasFastDrawTransformedBitmap() const = 0; /** Render solid rectangle with given transparency * * @param nX Top left coordinate of rectangle * @param nY Bottom right coordinate of rectangle * @param nWidth Width of rectangle * @param nHeight Height of rectangle * @param nTransparency Transparency value (0-255) to use. 0 blits and opaque, 255 a * fully transparent rectangle * @returns true if successfully drawn, false if not able to draw rectangle */ virtual bool drawAlphaRect( tools::Long nX, tools::Long nY, tools::Long nWidth, tools::Long nHeight, sal_uInt8 nTransparency ) = 0; private: SalLayoutFlags m_nLayout; //< 0: mirroring off, 1: mirror x-axis // for buffering the Mirror-Matrix, see ::getMirror enum class MirrorMode { NONE, Antiparallel, AntiparallelBiDi, BiDi }; MirrorMode m_eLastMirrorMode; tools::Long m_nLastMirrorTranslation; basegfx::B2DHomMatrix m_aLastMirror; SAL_DLLPRIVATE MirrorMode GetMirrorMode(const OutputDevice& rOutDev) const; protected: /// flags which hold the SetAntialiasing() value from OutputDevice bool m_bAntiAlias : 1; inline tools::Long GetDeviceWidth(const OutputDevice& rOutDev) const; /** * Handle damage done by drawing with a widget draw override * * If a m_pWidgetDraw is set and successfully draws using drawNativeControl, * this function is called to handle the damage done to the graphics buffer. * * @param rDamagedRegion the region damaged by drawNativeControl. **/ virtual inline void handleDamage(const tools::Rectangle& rDamagedRegion); // native controls bool initWidgetDrawBackends(bool bForce = false); std::unique_ptr m_pWidgetDraw; vcl::WidgetDrawInterface* forWidget() { return m_pWidgetDraw ? m_pWidgetDraw.get() : this; } }; bool SalGraphics::IsNativeControlSupported(ControlType eType, ControlPart ePart) { return forWidget()->isNativeControlSupported(eType, ePart); } bool SalGraphics::UpdateSettings(AllSettings& rSettings) { return forWidget()->updateSettings(rSettings); } void SalGraphics::handleDamage(const tools::Rectangle&) {} class VCL_DLLPUBLIC SalGraphicsAutoDelegateToImpl : public SalGraphics { public: sal_uInt16 GetBitCount() const override { return GetImpl()->GetBitCount(); } tools::Long GetGraphicsWidth() const override { return GetImpl()->GetGraphicsWidth(); } void ResetClipRegion() override { GetImpl()->ResetClipRegion(); } void setClipRegion( const vcl::Region& i_rClip ) override { GetImpl()->setClipRegion(i_rClip); } void SetLineColor() override { GetImpl()->SetLineColor(); } void SetLineColor( Color nColor ) override { GetImpl()->SetLineColor(nColor); } void SetFillColor() override { GetImpl()->SetFillColor(); } void SetFillColor( Color nColor ) override { GetImpl()->SetFillColor (nColor); } void SetROPLineColor(SalROPColor aColor) override { GetImpl()->SetROPLineColor(aColor); } void SetROPFillColor( SalROPColor aColor) override { GetImpl()->SetROPFillColor(aColor); } void SetXORMode(bool bSet, bool bInvertOnly) override { GetImpl()->SetXORMode(bSet, bInvertOnly); } void drawPixel( tools::Long nX, tools::Long nY ) override { GetImpl()->drawPixel(nX, nY); } void drawPixel( tools::Long nX, tools::Long nY, Color nColor ) override { GetImpl()->drawPixel(nX, nY, nColor); } void drawLine( tools::Long nX1, tools::Long nY1, tools::Long nX2, tools::Long nY2 ) override { GetImpl()->drawLine(nX1, nY1, nX2, nY2); } void drawRect( tools::Long nX, tools::Long nY, tools::Long nDX, tools::Long nDY ) override { GetImpl()->drawRect(nX, nY, nDX, nDY); } void drawPolyLine( sal_uInt32 nPoints, const Point *pPtAry ) override { GetImpl()->drawPolyLine(nPoints, pPtAry); } void drawPolygon( sal_uInt32 nPoints, const Point* pPtAry ) override { GetImpl()->drawPolygon(nPoints, pPtAry); } void drawPolyPolygon(sal_uInt32 nPoly, const sal_uInt32* pPoints, const Point** pPtAry) override { GetImpl()->drawPolyPolygon (nPoly, pPoints, pPtAry); } void drawPolyPolygon( const basegfx::B2DHomMatrix& rObjectToDevice, const basegfx::B2DPolyPolygon& rPolyPolygon, double fTransparency) override { GetImpl()->drawPolyPolygon(rObjectToDevice, rPolyPolygon, fTransparency); } bool drawPolyLine( const basegfx::B2DHomMatrix& rObjectToDevice, const basegfx::B2DPolygon& rPolygon, double fTransparency, double fLineWidth, const std::vector< double >* pStroke, basegfx::B2DLineJoin eJoin, css::drawing::LineCap eLineCap, double fMiterMinimumAngle, bool bPixelSnapHairline) override { return GetImpl()->drawPolyLine(rObjectToDevice, rPolygon, fTransparency, fLineWidth, pStroke, eJoin, eLineCap, fMiterMinimumAngle, bPixelSnapHairline); } bool drawPolyLineBezier( sal_uInt32 nPoints, const Point* pPtAry, const PolyFlags* pFlgAry ) override { return GetImpl()->drawPolyLineBezier(nPoints, pPtAry, pFlgAry); } bool drawPolygonBezier( sal_uInt32 nPoints, const Point* pPtAry, const PolyFlags* pFlgAry ) override { return GetImpl()->drawPolygonBezier(nPoints, pPtAry, pFlgAry); } bool drawPolyPolygonBezier( sal_uInt32 nPoly, const sal_uInt32* pPoints, const Point* const* pPtAry, const PolyFlags* const* pFlgAry) override { return GetImpl()->drawPolyPolygonBezier(nPoly, pPoints, pPtAry, pFlgAry); } void invert(tools::Long nX, tools::Long nY, tools::Long nWidth, tools::Long nHeight, SalInvert nFlags) override { GetImpl()->invert(nX, nY, nWidth, nHeight, nFlags); } void invert(sal_uInt32 nPoints, const Point* pPtAry, SalInvert nFlags) override { GetImpl()->invert(nPoints, pPtAry, nFlags); } bool drawEPS(tools::Long nX, tools::Long nY, tools::Long nWidth, tools::Long nHeight, void* pPtr, sal_uInt32 nSize) override { return GetImpl()->drawEPS(nX, nY, nWidth, nHeight, pPtr, nSize); } void copyBits(const SalTwoRect& rPosAry, SalGraphics* pSrcGraphics) override { GetImpl()->copyBits(rPosAry, pSrcGraphics); } void copyArea (tools::Long nDestX, tools::Long nDestY, tools::Long nSrcX, tools::Long nSrcY, tools::Long nSrcWidth, tools::Long nSrcHeight, bool bWindowInvalidate) override { GetImpl()->copyArea(nDestX, nDestY, nSrcX, nSrcY, nSrcWidth, nSrcHeight, bWindowInvalidate); } void drawBitmap(const SalTwoRect& rPosAry, const SalBitmap& rSalBitmap) override { GetImpl()->drawBitmap(rPosAry, rSalBitmap); } void drawBitmap(const SalTwoRect& rPosAry, const SalBitmap& rSalBitmap, const SalBitmap& rMaskBitmap) override { GetImpl()->drawBitmap(rPosAry, rSalBitmap, rMaskBitmap); } void drawMask(const SalTwoRect& rPosAry, const SalBitmap& rSalBitmap, Color nMaskColor) override { GetImpl()->drawMask(rPosAry, rSalBitmap, nMaskColor); } std::shared_ptr getBitmap(tools::Long nX, tools::Long nY, tools::Long nWidth, tools::Long nHeight) override { return GetImpl()->getBitmap(nX, nY, nWidth, nHeight); } Color getPixel(tools::Long nX, tools::Long nY) override { return GetImpl()->getPixel(nX, nY); } bool blendBitmap(const SalTwoRect& rPosAry, const SalBitmap& rBitmap) override { return GetImpl()->blendBitmap(rPosAry, rBitmap); } bool blendAlphaBitmap(const SalTwoRect& rPosAry, const SalBitmap& rSourceBitmap, const SalBitmap& rMaskBitmap, const SalBitmap& rAlphaBitmap) override { return GetImpl()->blendAlphaBitmap(rPosAry, rSourceBitmap, rMaskBitmap, rAlphaBitmap); } bool drawAlphaBitmap(const SalTwoRect& rPosAry, const SalBitmap& rSourceBitmap, const SalBitmap& rAlphaBitmap) override { return GetImpl()->drawAlphaBitmap(rPosAry, rSourceBitmap, rAlphaBitmap); } bool drawTransformedBitmap(const basegfx::B2DPoint& rNull, const basegfx::B2DPoint& rX, const basegfx::B2DPoint& rY, const SalBitmap& rSourceBitmap, const SalBitmap* pAlphaBitmap, double fAlpha) override { return GetImpl()->drawTransformedBitmap(rNull, rX, rY, rSourceBitmap, pAlphaBitmap, fAlpha); } bool hasFastDrawTransformedBitmap() const override { return GetImpl()->hasFastDrawTransformedBitmap(); } bool drawAlphaRect(tools::Long nX, tools::Long nY, tools::Long nWidth, tools::Long nHeight, sal_uInt8 nTransparency) override { return GetImpl()->drawAlphaRect(nX, nY, nWidth, nHeight, nTransparency); } bool drawGradient(const tools::PolyPolygon& rPolygon, const Gradient& rGradient) override { return GetImpl()->drawGradient(rPolygon, rGradient); } bool implDrawGradient(basegfx::B2DPolyPolygon const& rPolyPolygon, SalGradient const& rGradient) override { return GetImpl()->implDrawGradient(rPolyPolygon, rGradient); } bool supportsOperation(OutDevSupportType eType) const override { return GetImpl()->supportsOperation(eType); } OUString getRenderBackendName() const override { return GetImpl()->getRenderBackendName(); } }; /* vim:set shiftwidth=4 softtabstop=4 expandtab: */