/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 . */ #ifndef INCLUDED_VCL_INC_SCANLINEWRITER_HXX #define INCLUDED_VCL_INC_SCANLINEWRITER_HXX #include #include namespace vcl { // Write color information for 1, 4 and 8 bit palette bitmap scanlines. class ScanlineWriter { BitmapPalette& maPalette; sal_uInt8 const mnColorsPerByte; // number of colors that are stored in one byte sal_uInt8 const mnColorBitSize; // number of bits a color takes sal_uInt8 const mnColorBitMask; // bit mask used to isolate the color sal_uInt8* mpCurrentScanline; tools::Long mnX; public: ScanlineWriter(BitmapPalette& aPalette, sal_Int8 nColorsPerByte) : maPalette(aPalette) , mnColorsPerByte(nColorsPerByte) , mnColorBitSize( 8 / mnColorsPerByte) // bit size is number of bit in a byte divided by number of colors per byte (8 / 2 = 4 for 4-bit) , mnColorBitMask((1 << mnColorBitSize) - 1) // calculate the bit mask from the bit size , mpCurrentScanline(nullptr) , mnX(0) { } static std::unique_ptr Create(sal_uInt16 nBits, BitmapPalette& aPalette) { switch (nBits) { case 1: return std::make_unique(aPalette, 8); case 4: return std::make_unique(aPalette, 2); case 8: return std::make_unique(aPalette, 1); default: abort(); } } void writeRGB(sal_uInt8 nR, sal_uInt8 nG, sal_uInt8 nB) { // calculate to which index we will write tools::Long nScanlineIndex = mnX / mnColorsPerByte; // calculate the number of shifts to get the color information to the right place tools::Long nShift = (8 - mnColorBitSize) - ((mnX % mnColorsPerByte) * mnColorBitSize); sal_uInt16 nColorIndex = maPalette.GetBestIndex(BitmapColor(nR, nG, nB)); mpCurrentScanline[nScanlineIndex] &= ~(mnColorBitMask << nShift); // clear mpCurrentScanline[nScanlineIndex] |= (nColorIndex & mnColorBitMask) << nShift; // set mnX++; } void nextLine(sal_uInt8* pScanline) { mnX = 0; mpCurrentScanline = pScanline; } }; } // namespace vcl #endif /* vim:set shiftwidth=4 softtabstop=4 expandtab: */