/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 . */ #ifndef _SV_SALBMP_H #define _SV_SALBMP_H #include #include #include // -------------- // - SalBitmap - // -------------- struct BitmapBuffer; class BitmapColor; class BitmapPalette; class SalGraphics; class WinSalBitmap : public SalBitmap { private: Size maSize; HGLOBAL mhDIB; HBITMAP mhDDB; sal_uInt16 mnBitCount; public: HGLOBAL ImplGethDIB() const { return mhDIB; } HBITMAP ImplGethDDB() const { return mhDDB; } static HGLOBAL ImplCreateDIB( const Size& rSize, sal_uInt16 nBitCount, const BitmapPalette& rPal ); static HANDLE ImplCopyDIBOrDDB( HANDLE hHdl, bool bDIB ); static sal_uInt16 ImplGetDIBColorCount( HGLOBAL hDIB ); static void ImplDecodeRLEBuffer( const BYTE* pSrcBuf, BYTE* pDstBuf, const Size& rSizePixel, bool bRLE4 ); public: WinSalBitmap(); virtual ~WinSalBitmap(); public: bool Create( HANDLE hBitmap, bool bDIB, bool bCopyHandle ); virtual bool Create( const Size& rSize, sal_uInt16 nBitCount, const BitmapPalette& rPal ); virtual bool Create( const SalBitmap& rSalBmpImpl ); virtual bool Create( const SalBitmap& rSalBmpImpl, SalGraphics* pGraphics ); virtual bool Create( const SalBitmap& rSalBmpImpl, sal_uInt16 nNewBitCount ); virtual bool Create( const ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XBitmapCanvas > xBitmapCanvas, Size& rSize, bool bMask = false ); virtual void Destroy(); virtual Size GetSize() const { return maSize; } virtual sal_uInt16 GetBitCount() const { return mnBitCount; } virtual BitmapBuffer* AcquireBuffer( bool bReadOnly ); virtual void ReleaseBuffer( BitmapBuffer* pBuffer, bool bReadOnly ); virtual bool GetSystemData( BitmapSystemData& rData ); }; #endif // _SV_SALBMP_HXX /* vim:set shiftwidth=4 softtabstop=4 expandtab: */