/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /************************************************************************* * * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * Copyright 2000, 2010 Oracle and/or its affiliates. * * OpenOffice.org - a multi-platform office productivity suite * * This file is part of OpenOffice.org. * * OpenOffice.org is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License version 3 * only, as published by the Free Software Foundation. * * OpenOffice.org is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License version 3 for more details * (a copy is included in the LICENSE file that accompanied this code). * * You should have received a copy of the GNU Lesser General Public License * version 3 along with OpenOffice.org. If not, see * * for a copy of the LGPLv3 License. * ************************************************************************/ // MARKER(update_precomp.py): autogen include statement, do not remove #include "precompiled_vcl.hxx" #include "osl/file.hxx" #include "osl/process.h" #include "osl/mutex.hxx" #include "rtl/bootstrap.h" #include "rtl/strbuf.hxx" #include "basegfx/range/b2drectangle.hxx" #include "basegfx/polygon/b2dpolygon.hxx" #include "basegfx/polygon/b2dpolygontools.hxx" #include "basegfx/matrix/b2dhommatrix.hxx" #include "basegfx/matrix/b2dhommatrixtools.hxx" #include "vcl/sysdata.hxx" #include "vcl/svapp.hxx" #include "ios/salconst.h" #include "ios/salgdi.h" #include "ios/salbmp.h" #include "ios/salframe.h" #include "ios/salcolorutils.hxx" #include "ios/salctfontutils.hxx" #include "fontsubset.hxx" #include "impfont.hxx" #include "region.h" #include "sallayout.hxx" #include "sft.hxx" using namespace vcl; typedef std::vector ByteVector; // ======================================================================= ImplIosFontData::ImplIosFontData( const ImplDevFontAttributes& rDFA, CTFontRef pFontRef ) : ImplFontData( rDFA, 0 ) , mpFontRef( pFontRef ) , mpCharMap( NULL ) , mbOs2Read( false ) , mbHasOs2Table( false ) , mbCmapEncodingRead( false ) , mbHasCJKSupport( false ) , mbFontCapabilitiesRead( false ) { } // ----------------------------------------------------------------------- ImplIosFontData::~ImplIosFontData() { if( mpCharMap ) mpCharMap->DeReference(); } // ----------------------------------------------------------------------- sal_IntPtr ImplIosFontData::GetFontId() const { return (sal_IntPtr)mpFontRef; } // ----------------------------------------------------------------------- ImplFontData* ImplIosFontData::Clone() const { ImplIosFontData* pClone = new ImplIosFontData(*this); if( mpCharMap ) mpCharMap->AddReference(); return pClone; } // ----------------------------------------------------------------------- ImplFontEntry* ImplIosFontData::CreateFontInstance(ImplFontSelectData& rFSD) const { return new ImplFontEntry(rFSD); } // ----------------------------------------------------------------------- inline FourCharCode GetTag(const char aTagName[5]) { return (aTagName[0]<<24)+(aTagName[1]<<16)+(aTagName[2]<<8)+(aTagName[3]); } static unsigned GetUShort( const unsigned char* p ){return((p[0]<<8)+p[1]);} static unsigned GetUInt( const unsigned char* p ) { return((p[0]<<24)+(p[1]<<16)+(p[2]<<8)+p[3]);} const ImplFontCharMap* ImplIosFontData::GetImplFontCharMap() const { // return the cached charmap if( mpCharMap ) return mpCharMap; // set the default charmap mpCharMap = ImplFontCharMap::GetDefaultMap(); mpCharMap->AddReference(); // get the CMAP raw data CFDataRef pData = CTFontCopyTable( mpFontRef, kCTFontTableCmap, kCTFontTableOptionNoOptions ); if( pData == NULL ) return mpCharMap; // parse the CMAP CmapResult aCmapResult; if( !ParseCMAP( CFDataGetBytePtr( pData ), CFDataGetLength( pData ), aCmapResult ) ) { CFRelease( pData ); return mpCharMap; } CFRelease( pData ); mpCharMap = new ImplFontCharMap( aCmapResult ); mpCharMap->AddReference(); return mpCharMap; } bool ImplIosFontData::GetImplFontCapabilities(vcl::FontCapabilities &rFontCapabilities) const { // read this only once per font if( mbFontCapabilitiesRead ) { rFontCapabilities = maFontCapabilities; return !rFontCapabilities.maUnicodeRange.empty() || !rFontCapabilities.maCodePageRange.empty(); } mbFontCapabilitiesRead = true; // prepare to get the GSUB table raw data CFDataRef pData = CTFontCopyTable( mpFontRef, kCTFontTableGSUB, kCTFontTableOptionNoOptions ); if( pData != NULL ) { vcl::getTTScripts(maFontCapabilities.maGSUBScriptTags, CFDataGetBytePtr( pData ), CFDataGetLength( pData ) ); CFRelease( pData ); } pData = CTFontCopyTable( mpFontRef, kCTFontTableOS2, kCTFontTableOptionNoOptions ); if( pData != NULL ) { vcl::getTTCoverage( maFontCapabilities.maUnicodeRange, maFontCapabilities.maCodePageRange, CFDataGetBytePtr( pData ), CFDataGetLength( pData ) ); CFRelease( pData ); } rFontCapabilities = maFontCapabilities; return !rFontCapabilities.maUnicodeRange.empty() || !rFontCapabilities.maCodePageRange.empty(); } // ----------------------------------------------------------------------- void ImplIosFontData::ReadOs2Table( void ) const { // read this only once per font if( mbOs2Read ) return; mbOs2Read = true; // get the OS/2 raw data CFDataRef pData = CTFontCopyTable( mpFontRef, kCTFontTableOS2, kCTFontTableOptionNoOptions ); if( pData == NULL ) return; mbHasOs2Table = true; // parse the OS/2 raw data // TODO: also analyze panose info, etc. // check if the fonts needs the "CJK extra leading" heuristic const sal_uInt32 nVersion = GetUShort( CFDataGetBytePtr( pData ) ); if( nVersion >= 0x0001 ) { sal_uInt32 ulUnicodeRange2 = GetUInt( CFDataGetBytePtr( pData ) + 46 ); if( ulUnicodeRange2 & 0x2DF00000 ) mbHasCJKSupport = true; } CFRelease( pData ); } void ImplIosFontData::ReadIosCmapEncoding( void ) const { // From the ATS framework, not present in the iOS SDK. Define only // the enum values actually used here to avoid copy-pasteing too // much... enum { kFontMacintoshPlatform = 1, }; enum { kFontJapaneseScript = 1, kFontTraditionalChineseScript = 2, kFontChineseScript = kFontTraditionalChineseScript, kFontKoreanScript = 3, kFontSimpleChineseScript = 25, }; // read this only once per font if( mbCmapEncodingRead ) return; mbCmapEncodingRead = true; CFDataRef pData = CTFontCopyTable( mpFontRef, kCTFontTableCmap, kCTFontTableOptionNoOptions ); DBG_ASSERT( (pData!=NULL), "ImplIosFontData::ReadIosCmapEncoding : CTFontCopyTable failed!\n"); if( pData == NULL ) return; if ( CFDataGetLength( pData ) < 24 ) { CFRelease( pData ); return; } if( GetUShort( CFDataGetBytePtr( pData ) ) != 0x0000 ) { CFRelease( pData ); return; } // check if the fonts needs the "CJK extra leading" heuristic int nSubTables = GetUShort( CFDataGetBytePtr( pData ) + 2 ); for( const unsigned char* p = CFDataGetBytePtr( pData ) + 4; --nSubTables >= 0; p += 8 ) { int nPlatform = GetUShort( p ); if( nPlatform == kFontMacintoshPlatform ) { int nEncoding = GetUShort (p + 2 ); if( nEncoding == kFontJapaneseScript || nEncoding == kFontTraditionalChineseScript || nEncoding == kFontKoreanScript || nEncoding == kFontSimpleChineseScript ) { mbHasCJKSupport = true; break; } } } CFRelease( pData ); } // ----------------------------------------------------------------------- bool ImplIosFontData::HasCJKSupport( void ) const { ReadOs2Table(); if( !mbHasOs2Table ) ReadIosCmapEncoding(); return mbHasCJKSupport; } // ======================================================================= IosSalGraphics::IosSalGraphics() : mpFrame( NULL ) , mxLayer( NULL ) , mrContext( NULL ) , mpXorEmulation( NULL ) , mnXorMode( 0 ) , mnWidth( 0 ) , mnHeight( 0 ) , mnBitmapDepth( 0 ) , mnRealDPIX( 0 ) , mnRealDPIY( 0 ) , mfFakeDPIScale( 1.0 ) , mxClipPath( NULL ) , maLineColor( COL_WHITE ) , maFillColor( COL_BLACK ) , mpIosFontData( NULL ) , mnRotation( 0 ) , mfFontStretch( 1.0 ) , mbNonAntialiasedText( false ) , mbPrinter( false ) , mbVirDev( false ) , mbWindow( false ) { // create the style object for font attributes mpAttributes = [NSMutableDictionary dictionary]; } // ----------------------------------------------------------------------- IosSalGraphics::~IosSalGraphics() { /* if( mnUpdateGraphicsEvent ) { Application::RemoveUserEvent( mnUpdateGraphicsEvent ); } */ CGPathRelease( mxClipPath ); [mpAttributes release]; if( mpXorEmulation ) delete mpXorEmulation; if( mxLayer ) CGLayerRelease( mxLayer ); else if( mrContext && mbWindow ) { // destroy backbuffer bitmap context that we created ourself CGContextRelease( mrContext ); mrContext = NULL; // memory is freed automatically by maOwnContextMemory } } bool IosSalGraphics::supportsOperation( OutDevSupportType eType ) const { bool bRet = false; switch( eType ) { case OutDevSupport_TransparentRect: case OutDevSupport_B2DClip: case OutDevSupport_B2DDraw: bRet = true; break; default: break; } return bRet; } // ======================================================================= void IosSalGraphics::updateResolution() { DBG_ASSERT( mbWindow, "updateResolution on inappropriate graphics" ); initResolution( (mbWindow && mpFrame) ? mpFrame->mpWindow : nil ); } void IosSalGraphics::initResolution( UIWindow* ) { // #i100617# read DPI only once; there is some kind of weird caching going on // if the main screen changes // FIXME: this is really unfortunate and needs to be investigated SalData* pSalData = GetSalData(); if( pSalData->mnDPIX == 0 || pSalData->mnDPIY == 0 ) { UIScreen* pScreen = [UIScreen mainScreen]; mnRealDPIX = mnRealDPIY = 160; if( pScreen ) { mnRealDPIX *= [pScreen scale]; mnRealDPIY *= [pScreen scale]; } else { OSL_FAIL( "no screen found" ); } pSalData->mnDPIX = mnRealDPIX; pSalData->mnDPIY = mnRealDPIY; } else { mnRealDPIX = pSalData->mnDPIX; mnRealDPIY = pSalData->mnDPIY; } mfFakeDPIScale = 1.0; } void IosSalGraphics::GetResolution( long& rDPIX, long& rDPIY ) { if( !mnRealDPIY ) initResolution( (mbWindow && mpFrame) ? mpFrame->mpWindow : nil ); rDPIX = static_cast(mfFakeDPIScale * mnRealDPIX); rDPIY = static_cast(mfFakeDPIScale * mnRealDPIY); } void IosSalGraphics::copyResolution( IosSalGraphics& rGraphics ) { if( !rGraphics.mnRealDPIY && rGraphics.mbWindow && rGraphics.mpFrame ) rGraphics.initResolution( rGraphics.mpFrame->mpWindow ); mnRealDPIX = rGraphics.mnRealDPIX; mnRealDPIY = rGraphics.mnRealDPIY; mfFakeDPIScale = rGraphics.mfFakeDPIScale; } // ----------------------------------------------------------------------- sal_uInt16 IosSalGraphics::GetBitCount() const { sal_uInt16 nBits = mnBitmapDepth ? mnBitmapDepth : 32;//24; return nBits; } // ----------------------------------------------------------------------- static const basegfx::B2DPoint aHalfPointOfs ( 0.5, 0.5 ); static void AddPolygonToPath( CGMutablePathRef xPath, const ::basegfx::B2DPolygon& rPolygon, bool bClosePath, bool bPixelSnap, bool bLineDraw ) { // short circuit if there is nothing to do const int nPointCount = rPolygon.count(); if( nPointCount <= 0 ) return; (void)bPixelSnap; // TODO const CGAffineTransform* pTransform = NULL; const bool bHasCurves = rPolygon.areControlPointsUsed(); for( int nPointIdx = 0, nPrevIdx = 0;; nPrevIdx = nPointIdx++ ) { int nClosedIdx = nPointIdx; if( nPointIdx >= nPointCount ) { // prepare to close last curve segment if needed if( bClosePath && (nPointIdx == nPointCount) ) nClosedIdx = 0; else break; } ::basegfx::B2DPoint aPoint = rPolygon.getB2DPoint( nClosedIdx ); if( bPixelSnap) { // snap device coordinates to full pixels aPoint.setX( basegfx::fround( aPoint.getX() ) ); aPoint.setY( basegfx::fround( aPoint.getY() ) ); } if( bLineDraw ) aPoint += aHalfPointOfs; if( !nPointIdx ) { // first point => just move there CGPathMoveToPoint( xPath, pTransform, aPoint.getX(), aPoint.getY() ); continue; } bool bPendingCurve = false; if( bHasCurves ) { bPendingCurve = rPolygon.isNextControlPointUsed( nPrevIdx ); bPendingCurve |= rPolygon.isPrevControlPointUsed( nClosedIdx ); } if( !bPendingCurve ) // line segment CGPathAddLineToPoint( xPath, pTransform, aPoint.getX(), aPoint.getY() ); else // cubic bezier segment { basegfx::B2DPoint aCP1 = rPolygon.getNextControlPoint( nPrevIdx ); basegfx::B2DPoint aCP2 = rPolygon.getPrevControlPoint( nClosedIdx ); if( bLineDraw ) { aCP1 += aHalfPointOfs; aCP2 += aHalfPointOfs; } CGPathAddCurveToPoint( xPath, pTransform, aCP1.getX(), aCP1.getY(), aCP2.getX(), aCP2.getY(), aPoint.getX(), aPoint.getY() ); } } if( bClosePath ) CGPathCloseSubpath( xPath ); } static void AddPolyPolygonToPath( CGMutablePathRef xPath, const ::basegfx::B2DPolyPolygon& rPolyPoly, bool bPixelSnap, bool bLineDraw ) { // short circuit if there is nothing to do const int nPolyCount = rPolyPoly.count(); if( nPolyCount <= 0 ) return; for( int nPolyIdx = 0; nPolyIdx < nPolyCount; ++nPolyIdx ) { const ::basegfx::B2DPolygon rPolygon = rPolyPoly.getB2DPolygon( nPolyIdx ); AddPolygonToPath( xPath, rPolygon, true, bPixelSnap, bLineDraw ); } } // ----------------------------------------------------------------------- void IosSalGraphics::ResetClipRegion() { // release old path and indicate no clipping if( mxClipPath ) { CGPathRelease( mxClipPath ); mxClipPath = NULL; } if( CheckContext() ) SetState(); } // ----------------------------------------------------------------------- bool IosSalGraphics::setClipRegion( const Region& i_rClip ) { // release old clip path if( mxClipPath ) { CGPathRelease( mxClipPath ); mxClipPath = NULL; } mxClipPath = CGPathCreateMutable(); // set current path, either as polypolgon or sequence of rectangles if( i_rClip.HasPolyPolygon() ) { basegfx::B2DPolyPolygon aClip( const_cast(i_rClip).ConvertToB2DPolyPolygon() ); AddPolyPolygonToPath( mxClipPath, aClip, !getAntiAliasB2DDraw(), false ); } else { long nX, nY, nW, nH; ImplRegionInfo aInfo; bool bRegionRect = i_rClip.ImplGetFirstRect(aInfo, nX, nY, nW, nH ); while( bRegionRect ) { if( nW && nH ) { CGRect aRect = {{nX,nY}, {nW,nH}}; CGPathAddRect( mxClipPath, NULL, aRect ); } bRegionRect = i_rClip.ImplGetNextRect( aInfo, nX, nY, nW, nH ); } } // set the current path as clip region if( CheckContext() ) SetState(); return true; } // ----------------------------------------------------------------------- void IosSalGraphics::SetLineColor() { maLineColor.SetAlpha( 0.0 ); // transparent if( CheckContext() ) CGContextSetStrokeColor( mrContext, maLineColor.AsArray() ); } // ----------------------------------------------------------------------- void IosSalGraphics::SetLineColor( SalColor nSalColor ) { maLineColor = RGBAColor( nSalColor ); if( CheckContext() ) CGContextSetStrokeColor( mrContext, maLineColor.AsArray() ); } // ----------------------------------------------------------------------- void IosSalGraphics::SetFillColor() { maFillColor.SetAlpha( 0.0 ); // transparent if( CheckContext() ) CGContextSetFillColor( mrContext, maFillColor.AsArray() ); } // ----------------------------------------------------------------------- void IosSalGraphics::SetFillColor( SalColor nSalColor ) { maFillColor = RGBAColor( nSalColor ); if( CheckContext() ) CGContextSetFillColor( mrContext, maFillColor.AsArray() ); } // ----------------------------------------------------------------------- static SalColor ImplGetROPSalColor( SalROPColor nROPColor ) { SalColor nSalColor; if ( nROPColor == SAL_ROP_0 ) nSalColor = MAKE_SALCOLOR( 0, 0, 0 ); else nSalColor = MAKE_SALCOLOR( 255, 255, 255 ); return nSalColor; } void IosSalGraphics::SetROPLineColor( SalROPColor nROPColor ) { if( ! mbPrinter ) SetLineColor( ImplGetROPSalColor( nROPColor ) ); } // ----------------------------------------------------------------------- void IosSalGraphics::SetROPFillColor( SalROPColor nROPColor ) { if( ! mbPrinter ) SetFillColor( ImplGetROPSalColor( nROPColor ) ); } // ----------------------------------------------------------------------- void IosSalGraphics::ImplDrawPixel( long nX, long nY, const RGBAColor& rColor ) { if( !CheckContext() ) return; // overwrite the fill color CGContextSetFillColor( mrContext, rColor.AsArray() ); // draw 1x1 rect, there is no pixel drawing in Quartz CGRect aDstRect = {{nX,nY,},{1,1}}; CGContextFillRect( mrContext, aDstRect ); RefreshRect( aDstRect ); // reset the fill color CGContextSetFillColor( mrContext, maFillColor.AsArray() ); } void IosSalGraphics::drawPixel( long nX, long nY ) { // draw pixel with current line color ImplDrawPixel( nX, nY, maLineColor ); } void IosSalGraphics::drawPixel( long nX, long nY, SalColor nSalColor ) { const RGBAColor aPixelColor( nSalColor ); ImplDrawPixel( nX, nY, aPixelColor ); } // ----------------------------------------------------------------------- void IosSalGraphics::drawLine( long nX1, long nY1, long nX2, long nY2 ) { if( nX1 == nX2 && nY1 == nY2 ) { // #i109453# platform independent code expects at least one pixel to be drawn drawPixel( nX1, nY1 ); return; } if( !CheckContext() ) return; CGContextBeginPath( mrContext ); CGContextMoveToPoint( mrContext, static_cast(nX1)+0.5, static_cast(nY1)+0.5 ); CGContextAddLineToPoint( mrContext, static_cast(nX2)+0.5, static_cast(nY2)+0.5 ); CGContextDrawPath( mrContext, kCGPathStroke ); Rectangle aRefreshRect( nX1, nY1, nX2, nY2 ); } // ----------------------------------------------------------------------- void IosSalGraphics::drawRect( long nX, long nY, long nWidth, long nHeight ) { if( !CheckContext() ) return; CGRect aRect( CGRectMake(nX, nY, nWidth, nHeight) ); if( IsPenVisible() ) { aRect.origin.x += 0.5; aRect.origin.y += 0.5; aRect.size.width -= 1; aRect.size.height -= 1; } if( IsBrushVisible() ) CGContextFillRect( mrContext, aRect ); if( IsPenVisible() ) CGContextStrokeRect( mrContext, aRect ); RefreshRect( nX, nY, nWidth, nHeight ); } // ----------------------------------------------------------------------- static void getBoundRect( sal_uLong nPoints, const SalPoint *pPtAry, long &rX, long& rY, long& rWidth, long& rHeight ) { long nX1 = pPtAry->mnX; long nX2 = nX1; long nY1 = pPtAry->mnY; long nY2 = nY1; for( sal_uLong n = 1; n < nPoints; n++ ) { if( pPtAry[n].mnX < nX1 ) nX1 = pPtAry[n].mnX; else if( pPtAry[n].mnX > nX2 ) nX2 = pPtAry[n].mnX; if( pPtAry[n].mnY < nY1 ) nY1 = pPtAry[n].mnY; else if( pPtAry[n].mnY > nY2 ) nY2 = pPtAry[n].mnY; } rX = nX1; rY = nY1; rWidth = nX2 - nX1 + 1; rHeight = nY2 - nY1 + 1; } static inline void alignLinePoint( const SalPoint* i_pIn, float& o_fX, float& o_fY ) { o_fX = static_cast(i_pIn->mnX ) + 0.5; o_fY = static_cast(i_pIn->mnY ) + 0.5; } void IosSalGraphics::drawPolyLine( sal_uLong nPoints, const SalPoint *pPtAry ) { if( nPoints < 1 ) return; if( !CheckContext() ) return; long nX = 0, nY = 0, nWidth = 0, nHeight = 0; getBoundRect( nPoints, pPtAry, nX, nY, nWidth, nHeight ); float fX, fY; CGContextBeginPath( mrContext ); alignLinePoint( pPtAry, fX, fY ); CGContextMoveToPoint( mrContext, fX, fY ); pPtAry++; for( sal_uLong nPoint = 1; nPoint < nPoints; nPoint++, pPtAry++ ) { alignLinePoint( pPtAry, fX, fY ); CGContextAddLineToPoint( mrContext, fX, fY ); } CGContextDrawPath( mrContext, kCGPathStroke ); RefreshRect( nX, nY, nWidth, nHeight ); } // ----------------------------------------------------------------------- void IosSalGraphics::drawPolygon( sal_uLong nPoints, const SalPoint *pPtAry ) { if( nPoints <= 1 ) return; if( !CheckContext() ) return; long nX = 0, nY = 0, nWidth = 0, nHeight = 0; getBoundRect( nPoints, pPtAry, nX, nY, nWidth, nHeight ); CGPathDrawingMode eMode; if( IsBrushVisible() && IsPenVisible() ) eMode = kCGPathEOFillStroke; else if( IsPenVisible() ) eMode = kCGPathStroke; else if( IsBrushVisible() ) eMode = kCGPathEOFill; else return; CGContextBeginPath( mrContext ); if( IsPenVisible() ) { float fX, fY; alignLinePoint( pPtAry, fX, fY ); CGContextMoveToPoint( mrContext, fX, fY ); pPtAry++; for( sal_uLong nPoint = 1; nPoint < nPoints; nPoint++, pPtAry++ ) { alignLinePoint( pPtAry, fX, fY ); CGContextAddLineToPoint( mrContext, fX, fY ); } } else { CGContextMoveToPoint( mrContext, pPtAry->mnX, pPtAry->mnY ); pPtAry++; for( sal_uLong nPoint = 1; nPoint < nPoints; nPoint++, pPtAry++ ) CGContextAddLineToPoint( mrContext, pPtAry->mnX, pPtAry->mnY ); } CGContextDrawPath( mrContext, eMode ); RefreshRect( nX, nY, nWidth, nHeight ); } // ----------------------------------------------------------------------- void IosSalGraphics::drawPolyPolygon( sal_uLong nPolyCount, const sal_uLong *pPoints, PCONSTSALPOINT *ppPtAry ) { if( nPolyCount <= 0 ) return; if( !CheckContext() ) return; // find bound rect long leftX = 0, topY = 0, maxWidth = 0, maxHeight = 0; getBoundRect( pPoints[0], ppPtAry[0], leftX, topY, maxWidth, maxHeight ); for( sal_uLong n = 1; n < nPolyCount; n++ ) { long nX = leftX, nY = topY, nW = maxWidth, nH = maxHeight; getBoundRect( pPoints[n], ppPtAry[n], nX, nY, nW, nH ); if( nX < leftX ) { maxWidth += leftX - nX; leftX = nX; } if( nY < topY ) { maxHeight += topY - nY; topY = nY; } if( nX + nW > leftX + maxWidth ) maxWidth = nX + nW - leftX; if( nY + nH > topY + maxHeight ) maxHeight = nY + nH - topY; } // prepare drawing mode CGPathDrawingMode eMode; if( IsBrushVisible() && IsPenVisible() ) eMode = kCGPathEOFillStroke; else if( IsPenVisible() ) eMode = kCGPathStroke; else if( IsBrushVisible() ) eMode = kCGPathEOFill; else return; // convert to CGPath CGContextBeginPath( mrContext ); if( IsPenVisible() ) { for( sal_uLong nPoly = 0; nPoly < nPolyCount; nPoly++ ) { const sal_uLong nPoints = pPoints[nPoly]; if( nPoints > 1 ) { const SalPoint *pPtAry = ppPtAry[nPoly]; float fX, fY; alignLinePoint( pPtAry, fX, fY ); CGContextMoveToPoint( mrContext, fX, fY ); pPtAry++; for( sal_uLong nPoint = 1; nPoint < nPoints; nPoint++, pPtAry++ ) { alignLinePoint( pPtAry, fX, fY ); CGContextAddLineToPoint( mrContext, fX, fY ); } CGContextClosePath(mrContext); } } } else { for( sal_uLong nPoly = 0; nPoly < nPolyCount; nPoly++ ) { const sal_uLong nPoints = pPoints[nPoly]; if( nPoints > 1 ) { const SalPoint *pPtAry = ppPtAry[nPoly]; CGContextMoveToPoint( mrContext, pPtAry->mnX, pPtAry->mnY ); pPtAry++; for( sal_uLong nPoint = 1; nPoint < nPoints; nPoint++, pPtAry++ ) CGContextAddLineToPoint( mrContext, pPtAry->mnX, pPtAry->mnY ); CGContextClosePath(mrContext); } } } CGContextDrawPath( mrContext, eMode ); RefreshRect( leftX, topY, maxWidth, maxHeight ); } // ----------------------------------------------------------------------- bool IosSalGraphics::drawPolyPolygon( const ::basegfx::B2DPolyPolygon& rPolyPoly, double fTransparency ) { // short circuit if there is nothing to do const int nPolyCount = rPolyPoly.count(); if( nPolyCount <= 0 ) return true; // ignore invisible polygons if( (fTransparency >= 1.0) || (fTransparency < 0) ) return true; // setup poly-polygon path CGMutablePathRef xPath = CGPathCreateMutable(); for( int nPolyIdx = 0; nPolyIdx < nPolyCount; ++nPolyIdx ) { const ::basegfx::B2DPolygon rPolygon = rPolyPoly.getB2DPolygon( nPolyIdx ); AddPolygonToPath( xPath, rPolygon, true, !getAntiAliasB2DDraw(), IsPenVisible() ); } const CGRect aRefreshRect = CGPathGetBoundingBox( xPath ); #ifndef NO_I97317_WORKAROUND // #i97317# workaround for Quartz having problems with drawing small polygons if( ! ((aRefreshRect.size.width <= 0.125) && (aRefreshRect.size.height <= 0.125)) ) #endif { // use the path to prepare the graphics context CGContextSaveGState( mrContext ); CGContextBeginPath( mrContext ); CGContextAddPath( mrContext, xPath ); // draw path with antialiased polygon CGContextSetShouldAntialias( mrContext, true ); CGContextSetAlpha( mrContext, 1.0 - fTransparency ); CGContextDrawPath( mrContext, kCGPathEOFillStroke ); CGContextRestoreGState( mrContext ); // mark modified rectangle as updated RefreshRect( aRefreshRect ); } CGPathRelease( xPath ); return true; } // ----------------------------------------------------------------------- bool IosSalGraphics::drawPolyLine( const ::basegfx::B2DPolygon& rPolyLine, double fTransparency, const ::basegfx::B2DVector& rLineWidths, basegfx::B2DLineJoin eLineJoin ) { // short circuit if there is nothing to do const int nPointCount = rPolyLine.count(); if( nPointCount <= 0 ) return true; // reject requests that cannot be handled yet if( rLineWidths.getX() != rLineWidths.getY() ) return false; // #i101491# Ios does not support B2DLINEJOIN_NONE; return false to use // the fallback (own geometry preparation) // #i104886# linejoin-mode and thus the above only applies to "fat" lines if( (basegfx::B2DLINEJOIN_NONE == eLineJoin) && (rLineWidths.getX() > 1.3) ) return false; // setup line attributes CGLineJoin aCGLineJoin = kCGLineJoinMiter; switch( eLineJoin ) { case ::basegfx::B2DLINEJOIN_NONE: aCGLineJoin = /*TODO?*/kCGLineJoinMiter; break; case ::basegfx::B2DLINEJOIN_MIDDLE: aCGLineJoin = /*TODO?*/kCGLineJoinMiter; break; case ::basegfx::B2DLINEJOIN_BEVEL: aCGLineJoin = kCGLineJoinBevel; break; case ::basegfx::B2DLINEJOIN_MITER: aCGLineJoin = kCGLineJoinMiter; break; case ::basegfx::B2DLINEJOIN_ROUND: aCGLineJoin = kCGLineJoinRound; break; } // setup poly-polygon path CGMutablePathRef xPath = CGPathCreateMutable(); AddPolygonToPath( xPath, rPolyLine, rPolyLine.isClosed(), !getAntiAliasB2DDraw(), true ); const CGRect aRefreshRect = CGPathGetBoundingBox( xPath ); #ifndef NO_I97317_WORKAROUND // #i97317# workaround for Quartz having problems with drawing small polygons if( ! ((aRefreshRect.size.width <= 0.125) && (aRefreshRect.size.height <= 0.125)) ) #endif { // use the path to prepare the graphics context CGContextSaveGState( mrContext ); CGContextAddPath( mrContext, xPath ); // draw path with antialiased line CGContextSetShouldAntialias( mrContext, true ); CGContextSetAlpha( mrContext, 1.0 - fTransparency ); CGContextSetLineJoin( mrContext, aCGLineJoin ); CGContextSetLineWidth( mrContext, rLineWidths.getX() ); CGContextDrawPath( mrContext, kCGPathStroke ); CGContextRestoreGState( mrContext ); // mark modified rectangle as updated RefreshRect( aRefreshRect ); } CGPathRelease( xPath ); return true; } // ----------------------------------------------------------------------- sal_Bool IosSalGraphics::drawPolyLineBezier( sal_uLong, const SalPoint*, const sal_uInt8* ) { return sal_False; } // ----------------------------------------------------------------------- sal_Bool IosSalGraphics::drawPolygonBezier( sal_uLong, const SalPoint*, const sal_uInt8* ) { return sal_False; } // ----------------------------------------------------------------------- sal_Bool IosSalGraphics::drawPolyPolygonBezier( sal_uLong, const sal_uLong*, const SalPoint* const*, const sal_uInt8* const* ) { return sal_False; } // ----------------------------------------------------------------------- void IosSalGraphics::copyBits( const SalTwoRect *pPosAry, SalGraphics *pSrcGraphics ) { if( !pSrcGraphics ) pSrcGraphics = this; //from unix salgdi2.cxx //[FIXME] find a better way to prevent calc from crashing when width and height are negative if( pPosAry->mnSrcWidth <= 0 || pPosAry->mnSrcHeight <= 0 || pPosAry->mnDestWidth <= 0 || pPosAry->mnDestHeight <= 0 ) { return; } // accelerate trivial operations /*const*/ IosSalGraphics* pSrc = static_cast(pSrcGraphics); const bool bSameGraphics = (this == pSrc) || (mbWindow && mpFrame && pSrc->mbWindow && (mpFrame == pSrc->mpFrame)); if( bSameGraphics && (pPosAry->mnSrcWidth == pPosAry->mnDestWidth) && (pPosAry->mnSrcHeight == pPosAry->mnDestHeight)) { // short circuit if there is nothing to do if( (pPosAry->mnSrcX == pPosAry->mnDestX) && (pPosAry->mnSrcY == pPosAry->mnDestY)) return; // use copyArea() if source and destination context are identical copyArea( pPosAry->mnDestX, pPosAry->mnDestY, pPosAry->mnSrcX, pPosAry->mnSrcY, pPosAry->mnSrcWidth, pPosAry->mnSrcHeight, 0 ); return; } ApplyXorContext(); pSrc->ApplyXorContext(); DBG_ASSERT( pSrc->mxLayer!=NULL, "IosSalGraphics::copyBits() from non-layered graphics" ); const CGPoint aDstPoint = { +pPosAry->mnDestX - pPosAry->mnSrcX, pPosAry->mnDestY - pPosAry->mnSrcY }; if( (pPosAry->mnSrcWidth == pPosAry->mnDestWidth && pPosAry->mnSrcHeight == pPosAry->mnDestHeight) && (!mnBitmapDepth || (aDstPoint.x + pSrc->mnWidth) <= mnWidth) ) // workaround a Quartz crasher { // in XOR mode the drawing context is redirected to the XOR mask // if source and target are identical then copyBits() paints onto the target context though CGContextRef xCopyContext = mrContext; if( mpXorEmulation && mpXorEmulation->IsEnabled() ) if( pSrcGraphics == this ) xCopyContext = mpXorEmulation->GetTargetContext(); CGContextSaveGState( xCopyContext ); const CGRect aDstRect = { {pPosAry->mnDestX, pPosAry->mnDestY}, {pPosAry->mnDestWidth, pPosAry->mnDestHeight} }; CGContextClipToRect( xCopyContext, aDstRect ); // draw at new destination // NOTE: flipped drawing gets disabled for this, else the subimage would be drawn upside down if( pSrc->IsFlipped() ) { CGContextTranslateCTM( xCopyContext, 0, +mnHeight ); CGContextScaleCTM( xCopyContext, +1, -1 ); } // TODO: pSrc->size() != this->size() ::CGContextDrawLayerAtPoint( xCopyContext, aDstPoint, pSrc->mxLayer ); CGContextRestoreGState( xCopyContext ); // mark the destination rectangle as updated RefreshRect( aDstRect ); } else { SalBitmap* pBitmap = pSrc->getBitmap( pPosAry->mnSrcX, pPosAry->mnSrcY, pPosAry->mnSrcWidth, pPosAry->mnSrcHeight ); if( pBitmap ) { SalTwoRect aPosAry( *pPosAry ); aPosAry.mnSrcX = 0; aPosAry.mnSrcY = 0; drawBitmap( &aPosAry, *pBitmap ); delete pBitmap; } } } // ----------------------------------------------------------------------- void IosSalGraphics::copyArea( long nDstX, long nDstY,long nSrcX, long nSrcY, long nSrcWidth, long nSrcHeight, sal_uInt16 /*nFlags*/ ) { ApplyXorContext(); DBG_ASSERT( mxLayer!=NULL, "IosSalGraphics::copyArea() for non-layered graphics" ); // in XOR mode the drawing context is redirected to the XOR mask // copyArea() always works on the target context though CGContextRef xCopyContext = mrContext; if( mpXorEmulation && mpXorEmulation->IsEnabled() ) xCopyContext = mpXorEmulation->GetTargetContext(); // drawing a layer onto its own context causes trouble on OSX => copy it first // TODO: is it possible to get rid of this unneeded copy more often? // e.g. on OSX>=10.5 only this situation causes problems: // mnBitmapDepth && (aDstPoint.x + pSrc->mnWidth) > mnWidth CGLayerRef xSrcLayer = mxLayer; // TODO: if( mnBitmapDepth > 0 ) { const CGSize aSrcSize = { nSrcWidth, nSrcHeight }; xSrcLayer = ::CGLayerCreateWithContext( xCopyContext, aSrcSize, NULL ); const CGContextRef xSrcContext = CGLayerGetContext( xSrcLayer ); CGPoint aSrcPoint = { -nSrcX, -nSrcY }; if( IsFlipped() ) { ::CGContextTranslateCTM( xSrcContext, 0, +nSrcHeight ); ::CGContextScaleCTM( xSrcContext, +1, -1 ); aSrcPoint.y = (nSrcY + nSrcHeight) - mnHeight; } ::CGContextDrawLayerAtPoint( xSrcContext, aSrcPoint, mxLayer ); } // draw at new destination const CGPoint aDstPoint = { +nDstX, +nDstY }; ::CGContextDrawLayerAtPoint( xCopyContext, aDstPoint, xSrcLayer ); // cleanup if( xSrcLayer != mxLayer ) CGLayerRelease( xSrcLayer ); // mark the destination rectangle as updated RefreshRect( nDstX, nDstY, nSrcWidth, nSrcHeight ); } // ----------------------------------------------------------------------- void IosSalGraphics::drawBitmap( const SalTwoRect* pPosAry, const SalBitmap& rSalBitmap ) { if( !CheckContext() ) return; const IosSalBitmap& rBitmap = static_cast(rSalBitmap); CGImageRef xImage = rBitmap.CreateCroppedImage( (int)pPosAry->mnSrcX, (int)pPosAry->mnSrcY, (int)pPosAry->mnSrcWidth, (int)pPosAry->mnSrcHeight ); if( !xImage ) return; const CGRect aDstRect = {{pPosAry->mnDestX, pPosAry->mnDestY}, {pPosAry->mnDestWidth, pPosAry->mnDestHeight}}; CGContextDrawImage( mrContext, aDstRect, xImage ); CGImageRelease( xImage ); RefreshRect( aDstRect ); } // ----------------------------------------------------------------------- void IosSalGraphics::drawBitmap( const SalTwoRect* pPosAry, const SalBitmap& rSalBitmap,SalColor ) { OSL_FAIL("not implemented for color masking!"); drawBitmap( pPosAry, rSalBitmap ); } // ----------------------------------------------------------------------- void IosSalGraphics::drawBitmap( const SalTwoRect* pPosAry, const SalBitmap& rSalBitmap, const SalBitmap& rTransparentBitmap ) { if( !CheckContext() ) return; const IosSalBitmap& rBitmap = static_cast(rSalBitmap); const IosSalBitmap& rMask = static_cast(rTransparentBitmap); CGImageRef xMaskedImage( rBitmap.CreateWithMask( rMask, pPosAry->mnSrcX, pPosAry->mnSrcY, pPosAry->mnSrcWidth, pPosAry->mnSrcHeight ) ); if( !xMaskedImage ) return; const CGRect aDstRect = {{pPosAry->mnDestX, pPosAry->mnDestY}, {pPosAry->mnDestWidth, pPosAry->mnDestHeight}}; CGContextDrawImage( mrContext, aDstRect, xMaskedImage ); CGImageRelease( xMaskedImage ); RefreshRect( aDstRect ); } // ----------------------------------------------------------------------- void IosSalGraphics::drawMask( const SalTwoRect* pPosAry, const SalBitmap& rSalBitmap, SalColor nMaskColor ) { if( !CheckContext() ) return; const IosSalBitmap& rBitmap = static_cast(rSalBitmap); CGImageRef xImage = rBitmap.CreateColorMask( pPosAry->mnSrcX, pPosAry->mnSrcY, pPosAry->mnSrcWidth, pPosAry->mnSrcHeight, nMaskColor ); if( !xImage ) return; const CGRect aDstRect = {{pPosAry->mnDestX, pPosAry->mnDestY}, {pPosAry->mnDestWidth, pPosAry->mnDestHeight}}; CGContextDrawImage( mrContext, aDstRect, xImage ); CGImageRelease( xImage ); RefreshRect( aDstRect ); } // ----------------------------------------------------------------------- SalBitmap* IosSalGraphics::getBitmap( long nX, long nY, long nDX, long nDY ) { DBG_ASSERT( mxLayer, "IosSalGraphics::getBitmap() with no layer" ); ApplyXorContext(); IosSalBitmap* pBitmap = new IosSalBitmap; if( !pBitmap->Create( mxLayer, mnBitmapDepth, nX, nY, nDX, nDY, !mbWindow ) ) { delete pBitmap; pBitmap = NULL; } return pBitmap; } // ----------------------------------------------------------------------- SalColor IosSalGraphics::getPixel( long nX, long nY ) { // return default value on printers or when out of bounds if( !mxLayer || (nX < 0) || (nX >= mnWidth) || (nY < 0) || (nY >= mnHeight)) return COL_BLACK; // prepare creation of matching a CGBitmapContext CGColorSpaceRef aCGColorSpace = GetSalData()->mxRGBSpace; CGBitmapInfo aCGBmpInfo = kCGImageAlphaNoneSkipFirst | kCGBitmapByteOrder32Big; #if __BIG_ENDIAN__ struct{ unsigned char b, g, r, a; } aPixel; #else struct{ unsigned char a, r, g, b; } aPixel; #endif // create a one-pixel bitmap context // TODO: is it worth to cache it? CGContextRef xOnePixelContext = ::CGBitmapContextCreate( &aPixel, 1, 1, 8, sizeof(aPixel), aCGColorSpace, aCGBmpInfo ); // update this graphics layer ApplyXorContext(); // copy the requested pixel into the bitmap context if( IsFlipped() ) nY = mnHeight - nY; const CGPoint aCGPoint = {-nX, -nY}; CGContextDrawLayerAtPoint( xOnePixelContext, aCGPoint, mxLayer ); CGContextRelease( xOnePixelContext ); SalColor nSalColor = MAKE_SALCOLOR( aPixel.r, aPixel.g, aPixel.b ); return nSalColor; } // ----------------------------------------------------------------------- static void DrawPattern50( void*, CGContextRef rContext ) { static const CGRect aRects[2] = { { {0,0}, { 2, 2 } }, { { 2, 2 }, { 2, 2 } } }; CGContextAddRects( rContext, aRects, 2 ); CGContextFillPath( rContext ); } void IosSalGraphics::Pattern50Fill() { static const float aFillCol[4] = { 1,1,1,1 }; static const CGPatternCallbacks aCallback = { 0, &DrawPattern50, NULL }; if( ! GetSalData()->mxP50Space ) GetSalData()->mxP50Space = CGColorSpaceCreatePattern( GetSalData()->mxRGBSpace ); if( ! GetSalData()->mxP50Pattern ) GetSalData()->mxP50Pattern = CGPatternCreate( NULL, CGRectMake( 0, 0, 4, 4 ), CGAffineTransformIdentity, 4, 4, kCGPatternTilingConstantSpacing, false, &aCallback ); CGContextSetFillColorSpace( mrContext, GetSalData()->mxP50Space ); CGContextSetFillPattern( mrContext, GetSalData()->mxP50Pattern, aFillCol ); CGContextFillPath( mrContext ); } void IosSalGraphics::invert( long nX, long nY, long nWidth, long nHeight, SalInvert nFlags ) { if ( CheckContext() ) { CGRect aCGRect = CGRectMake( nX, nY, nWidth, nHeight); CGContextSaveGState(mrContext); if ( nFlags & SAL_INVERT_TRACKFRAME ) { const float dashLengths[2] = { 4.0, 4.0 }; // for drawing dashed line CGContextSetBlendMode( mrContext, kCGBlendModeDifference ); CGContextSetRGBStrokeColor ( mrContext, 1.0, 1.0, 1.0, 1.0 ); CGContextSetLineDash ( mrContext, 0, dashLengths, 2 ); CGContextSetLineWidth( mrContext, 2.0); CGContextStrokeRect ( mrContext, aCGRect ); } else if ( nFlags & SAL_INVERT_50 ) { //CGContextSetAllowsAntialiasing( mrContext, false ); CGContextSetBlendMode(mrContext, kCGBlendModeDifference); CGContextAddRect( mrContext, aCGRect ); Pattern50Fill(); } else // just invert { CGContextSetBlendMode(mrContext, kCGBlendModeDifference); CGContextSetRGBFillColor ( mrContext,1.0, 1.0, 1.0 , 1.0 ); CGContextFillRect ( mrContext, aCGRect ); } CGContextRestoreGState( mrContext); RefreshRect( aCGRect ); } } // ----------------------------------------------------------------------- void IosSalGraphics::invert( sal_uLong nPoints, const SalPoint* pPtAry, SalInvert nSalFlags ) { CGPoint* CGpoints ; if ( CheckContext() ) { CGContextSaveGState(mrContext); CGpoints = makeCGptArray(nPoints,pPtAry); CGContextAddLines ( mrContext, CGpoints, nPoints ); if ( nSalFlags & SAL_INVERT_TRACKFRAME ) { const float dashLengths[2] = { 4.0, 4.0 }; // for drawing dashed line CGContextSetBlendMode( mrContext, kCGBlendModeDifference ); CGContextSetRGBStrokeColor ( mrContext, 1.0, 1.0, 1.0, 1.0 ); CGContextSetLineDash ( mrContext, 0, dashLengths, 2 ); CGContextSetLineWidth( mrContext, 2.0); CGContextStrokePath ( mrContext ); } else if ( nSalFlags & SAL_INVERT_50 ) { CGContextSetBlendMode(mrContext, kCGBlendModeDifference); Pattern50Fill(); } else // just invert { CGContextSetBlendMode( mrContext, kCGBlendModeDifference ); CGContextSetRGBFillColor( mrContext, 1.0, 1.0, 1.0, 1.0 ); CGContextFillPath( mrContext ); } const CGRect aRefreshRect = CGContextGetClipBoundingBox(mrContext); CGContextRestoreGState( mrContext); delete [] CGpoints; RefreshRect( aRefreshRect ); } } // ----------------------------------------------------------------------- sal_Bool IosSalGraphics::drawEPS( long /*nX*/, long /*nY*/, long /*nWidth*/, long /*nHeight*/, void* /*pEpsData*/, sal_uLong /*nByteCount*/ ) { return sal_False; } // -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= bool IosSalGraphics::drawAlphaBitmap( const SalTwoRect& rTR, const SalBitmap& rSrcBitmap, const SalBitmap& rAlphaBmp ) { // An image mask can't have a depth > 8 bits (should be 1 to 8 bits) if( rAlphaBmp.GetBitCount() > 8 ) return false; // are these two tests really necessary? (see vcl/unx/source/gdi/salgdi2.cxx) // horizontal/vertical mirroring not implemented yet if( rTR.mnDestWidth < 0 || rTR.mnDestHeight < 0 ) return false; const IosSalBitmap& rSrcSalBmp = static_cast(rSrcBitmap); const IosSalBitmap& rMaskSalBmp = static_cast(rAlphaBmp); CGImageRef xMaskedImage = rSrcSalBmp.CreateWithMask( rMaskSalBmp, rTR.mnSrcX, rTR.mnSrcY, rTR.mnSrcWidth, rTR.mnSrcHeight ); if( !xMaskedImage ) return false; if ( CheckContext() ) { const CGRect aDstRect = {{rTR.mnDestX, rTR.mnDestY}, {rTR.mnDestWidth, rTR.mnDestHeight}}; CGContextDrawImage( mrContext, aDstRect, xMaskedImage ); RefreshRect( aDstRect ); } CGImageRelease(xMaskedImage); return true; } // -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= bool IosSalGraphics::drawAlphaRect( long nX, long nY, long nWidth, long nHeight, sal_uInt8 nTransparency ) { if( !CheckContext() ) return true; // save the current state CGContextSaveGState( mrContext ); CGContextSetAlpha( mrContext, (100-nTransparency) * (1.0/100) ); CGRect aRect = {{nX,nY},{nWidth-1,nHeight-1}}; if( IsPenVisible() ) { aRect.origin.x += 0.5; aRect.origin.y += 0.5; } CGContextBeginPath( mrContext ); CGContextAddRect( mrContext, aRect ); CGContextDrawPath( mrContext, kCGPathFill ); // restore state CGContextRestoreGState(mrContext); RefreshRect( aRect ); return true; } // ----------------------------------------------------------------------- void IosSalGraphics::SetTextColor( SalColor nSalColor ) { mnColor = nSalColor; } // ----------------------------------------------------------------------- void IosSalGraphics::GetFontMetric( ImplFontMetricData* pMetric, int nFallbackLevel ) { (void)nFallbackLevel; const double fPixelSize = (mfFakeDPIScale * CTFontGetSize( mpIosFontData->mpFontRef )); pMetric->mnAscent = CTFontGetAscent( mpIosFontData->mpFontRef ); pMetric->mnDescent = -CTFontGetDescent( mpIosFontData->mpFontRef ); pMetric->mnExtLeading = CTFontGetLeading( mpIosFontData->mpFontRef ); pMetric->mnIntLeading = 0; pMetric->mnWidth = static_cast(mfFontStretch * fPixelSize + 0.5); } // ----------------------------------------------------------------------- sal_uLong IosSalGraphics::GetKernPairs( sal_uLong, ImplKernPairData* ) { return 0; } // ----------------------------------------------------------------------- static bool AddLocalTempFontDirs( void ) { static bool bFirst = true; if( !bFirst ) return false; bFirst = false; // add private font files found in brand and base layer rtl::OUString aBrandStr( RTL_CONSTASCII_USTRINGPARAM( "$BRAND_BASE_DIR" ) ); rtl_bootstrap_expandMacros( &aBrandStr.pData ); rtl::OUString aBrandSysPath; OSL_VERIFY( osl_getSystemPathFromFileURL( aBrandStr.pData, &aBrandSysPath.pData ) == osl_File_E_None ); rtl::OStringBuffer aBrandFontDir( aBrandSysPath.getLength()*2 ); aBrandFontDir.append( rtl::OUStringToOString( aBrandSysPath, RTL_TEXTENCODING_UTF8 ) ); aBrandFontDir.append( "/share/fonts/truetype/" ); // iterate font files in that and call CTFontManagerRegisterFontsForURL for them? bool bBrandSuccess = true; rtl::OUString aBaseStr( RTL_CONSTASCII_USTRINGPARAM( "$OOO_BASE_DIR" ) ); rtl_bootstrap_expandMacros( &aBaseStr.pData ); rtl::OUString aBaseSysPath; OSL_VERIFY( osl_getSystemPathFromFileURL( aBaseStr.pData, &aBaseSysPath.pData ) == osl_File_E_None ); rtl::OStringBuffer aBaseFontDir( aBaseSysPath.getLength()*2 ); aBaseFontDir.append( rtl::OUStringToOString( aBaseSysPath, RTL_TEXTENCODING_UTF8 ) ); aBaseFontDir.append( "/share/fonts/truetype/" ); // ditto bool bBaseSuccess = true; return bBrandSuccess && bBaseSuccess; } void IosSalGraphics::GetDevFontList( ImplDevFontList* pFontList ) { DBG_ASSERT( pFontList, "IosSalGraphics::GetDevFontList(NULL) !"); AddLocalTempFontDirs(); // The idea is to cache the list of system fonts once it has been generated. // SalData seems to be a good place for this caching. However we have to // carefully make the access to the font list thread-safe. If we register // a font-change event handler to update the font list in case fonts have // changed on the system we have to lock access to the list. The right // way to do that is the solar mutex since GetDevFontList is protected // through it as should be all event handlers SalData* pSalData = GetSalData(); if (pSalData->mpFontList == NULL) pSalData->mpFontList = new SystemFontList(); // Copy all ImplFontData objects contained in the SystemFontList pSalData->mpFontList->AnnounceFonts( *pFontList ); } // ----------------------------------------------------------------------- bool IosSalGraphics::AddTempDevFont( ImplDevFontList*, const String& rFontFileURL, const String& /*rFontName*/ ) { ::rtl::OUString aUSytemPath; OSL_VERIFY( !osl::FileBase::getSystemPathFromFileURL( rFontFileURL, aUSytemPath ) ); // TODO: Implement... return true; } // ----------------------------------------------------------------------- // callbacks from ATSUGlyphGetCubicPaths() fore GetGlyphOutline() struct GgoData { basegfx::B2DPolygon maPolygon; basegfx::B2DPolyPolygon* mpPolyPoly; }; static OSStatus GgoLineToProc( const Float32Point* pPoint, void* pData ) { basegfx::B2DPolygon& rPolygon = static_cast(pData)->maPolygon; const basegfx::B2DPoint aB2DPoint( pPoint->x, pPoint->y ); rPolygon.append( aB2DPoint ); return noErr; } static OSStatus GgoCurveToProc( const Float32Point* pCP1, const Float32Point* pCP2, const Float32Point* pPoint, void* pData ) { basegfx::B2DPolygon& rPolygon = static_cast(pData)->maPolygon; const sal_uInt32 nPointCount = rPolygon.count(); const basegfx::B2DPoint aB2DControlPoint1( pCP1->x, pCP1->y ); rPolygon.setNextControlPoint( nPointCount-1, aB2DControlPoint1 ); const basegfx::B2DPoint aB2DEndPoint( pPoint->x, pPoint->y ); rPolygon.append( aB2DEndPoint ); const basegfx::B2DPoint aB2DControlPoint2( pCP2->x, pCP2->y ); rPolygon.setPrevControlPoint( nPointCount, aB2DControlPoint2 ); return noErr; } static OSStatus GgoClosePathProc( void* pData ) { GgoData* pGgoData = static_cast(pData); basegfx::B2DPolygon& rPolygon = pGgoData->maPolygon; if( rPolygon.count() > 0 ) pGgoData->mpPolyPoly->append( rPolygon ); rPolygon.clear(); return noErr; } static OSStatus GgoMoveToProc( const Float32Point* pPoint, void* pData ) { GgoClosePathProc( pData ); OSStatus eStatus = GgoLineToProc( pPoint, pData ); return eStatus; } sal_Bool IosSalGraphics::GetGlyphOutline( sal_GlyphId nGlyphId, basegfx::B2DPolyPolygon& rPolyPoly ) { GgoData aGgoData; aGgoData.mpPolyPoly = &rPolyPoly; rPolyPoly.clear(); #if 0 ATSUStyle rATSUStyle = maATSUStyle; // TODO: handle glyph fallback when CWS pdffix02 is integrated GlyphID aGlyphId = nGlyphId & GF_IDXMASK; OSStatus eGgoStatus = noErr; OSStatus eStatus = ATSUGlyphGetCubicPaths( rATSUStyle, aGlyphId, GgoMoveToProc, GgoLineToProc, GgoCurveToProc, GgoClosePathProc, &aGgoData, &eGgoStatus ); if( (eStatus != noErr) ) // TODO: why is (eGgoStatus!=noErr) when curves are involved? return false; GgoClosePathProc( &aGgoData ); #endif return true; } // ----------------------------------------------------------------------- long IosSalGraphics::GetGraphicsWidth() const { long w = 0; if( mrContext && (mbWindow || mbVirDev) ) { w = mnWidth; } if( w == 0 ) { if( mbWindow && mpFrame ) w = mpFrame->maGeometry.nWidth; } return w; } // ----------------------------------------------------------------------- sal_Bool IosSalGraphics::GetGlyphBoundRect( sal_GlyphId nGlyphId, Rectangle& rRect ) { #if 0 ATSUStyle rATSUStyle = maATSUStyle; // TODO: handle glyph fallback GlyphID aGlyphId = nGlyphId & GF_IDXMASK; ATSGlyphScreenMetrics aGlyphMetrics; OSStatus eStatus = ATSUGlyphGetScreenMetrics( rATSUStyle, 1, &aGlyphId, 0, FALSE, !mbNonAntialiasedText, &aGlyphMetrics ); if( eStatus != noErr ) return false; const long nMinX = (long)(+aGlyphMetrics.topLeft.x - 0.5); const long nMaxX = (long)(aGlyphMetrics.width + 0.5) + nMinX; const long nMinY = (long)(-aGlyphMetrics.topLeft.y - 0.5); const long nMaxY = (long)(aGlyphMetrics.height + 0.5) + nMinY; rRect = Rectangle( nMinX, nMinY, nMaxX, nMaxY ); #else rRect = Rectangle( ); #endif return true; } // ----------------------------------------------------------------------- void IosSalGraphics::GetDevFontSubstList( OutputDevice* ) { // nothing to do since there are no device-specific fonts on Ios } // ----------------------------------------------------------------------- void IosSalGraphics::DrawServerFontLayout( const ServerFontLayout& ) { } // ----------------------------------------------------------------------- sal_uInt16 IosSalGraphics::SetFont( ImplFontSelectData* pReqFont, int /*nFallbackLevel*/ ) { if( !pReqFont ) { [mpAttributes removeAllObjects]; mpIosFontData = NULL; return 0; } // store the requested device font entry const ImplIosFontData* pIosFont = static_cast( pReqFont->mpFontData ); mpIosFontData = pIosFont; // enable bold-emulation if needed Boolean bFakeBold = FALSE; if( (pReqFont->GetWeight() >= WEIGHT_BOLD) && (pIosFont->GetWeight() < WEIGHT_SEMIBOLD) ) bFakeBold = TRUE; // enable italic-emulation if needed Boolean bFakeItalic = FALSE; if( ((pReqFont->GetSlant() == ITALIC_NORMAL) || (pReqFont->GetSlant() == ITALIC_OBLIQUE)) && !((pIosFont->GetSlant() == ITALIC_NORMAL) || (pIosFont->GetSlant() == ITALIC_OBLIQUE)) ) bFakeItalic = TRUE; #if 0 // enable/disable antialiased text mbNonAntialiasedText = pReqFont->mbNonAntialiased; UInt32 nStyleRenderingOptions = kATSStyleNoOptions; if( pReqFont->mbNonAntialiased ) nStyleRenderingOptions |= kATSStyleNoAntiAliasing; // set horizontal/vertical mode ATSUVerticalCharacterType aVerticalCharacterType = kATSUStronglyHorizontal; if( pReqFont->mbVertical ) aVerticalCharacterType = kATSUStronglyVertical; // prepare ATS-fontid as type matching to the kATSUFontTag request ATSUFontID nFontID = static_cast(pIosFont->GetFontId()); // update ATSU style attributes with requested font parameters // TODO: no need to set styles which are already defaulted const ATSUAttributeTag aTag[] = { kATSUFontTag, kATSUSizeTag, kATSUQDBoldfaceTag, kATSUQDItalicTag, kATSUStyleRenderingOptionsTag, kATSUVerticalCharacterTag }; const ByteCount aValueSize[] = { sizeof(ATSUFontID), sizeof(fFixedSize), sizeof(bFakeBold), sizeof(bFakeItalic), sizeof(nStyleRenderingOptions), sizeof(aVerticalCharacterType) }; const ATSUAttributeValuePtr aValue[] = { &nFontID, &fFixedSize, &bFakeBold, &bFakeItalic, &nStyleRenderingOptions, &aVerticalCharacterType }; static const int nTagCount = sizeof(aTag) / sizeof(*aTag); OSStatus eStatus = ATSUSetAttributes( maATSUStyle, nTagCount, aTag, aValueSize, aValue ); // reset ATSUstyle if there was an error if( eStatus != noErr ) { DBG_WARNING( "IosSalGraphics::SetFont() : Could not set font attributes!\n"); ATSUClearStyle( maATSUStyle ); mpIosFontData = NULL; return 0; } // prepare font stretching const ATSUAttributeTag aMatrixTag = kATSUFontMatrixTag; if( (pReqFont->mnWidth == 0) || (pReqFont->mnWidth == pReqFont->mnHeight) ) { mfFontStretch = 1.0; ATSUClearAttributes( maATSUStyle, 1, &aMatrixTag ); } else { mfFontStretch = (float)pReqFont->mnWidth / pReqFont->mnHeight; CGAffineTransform aMatrix = CGAffineTransformMakeScale( mfFontStretch, 1.0F ); const ATSUAttributeValuePtr aAttr = &aMatrix; const ByteCount aMatrixBytes = sizeof(aMatrix); eStatus = ATSUSetAttributes( maATSUStyle, 1, &aMatrixTag, &aMatrixBytes, &aAttr ); DBG_ASSERT( (eStatus==noErr), "IosSalGraphics::SetFont() : Could not set font matrix\n"); } // prepare font rotation mnRotation = pReqFont->mnOrientation; #if OSL_DEBUG_LEVEL > 3 fprintf( stderr, "SetFont to (\"%s\", \"%s\", fontid=%d) for (\"%s\" \"%s\" weight=%d, slant=%d size=%dx%d orientation=%d)\n", ::rtl::OUStringToOString( pIosFont->GetFamilyName(), RTL_TEXTENCODING_UTF8 ).getStr(), ::rtl::OUStringToOString( pIosFont->GetStyleName(), RTL_TEXTENCODING_UTF8 ).getStr(), (int)nFontID, ::rtl::OUStringToOString( pReqFont->GetFamilyName(), RTL_TEXTENCODING_UTF8 ).getStr(), ::rtl::OUStringToOString( pReqFont->GetStyleName(), RTL_TEXTENCODING_UTF8 ).getStr(), pReqFont->GetWeight(), pReqFont->GetSlant(), pReqFont->mnHeight, pReqFont->mnWidth, pReqFont->mnOrientation); #endif #endif return 0; } // ----------------------------------------------------------------------- const ImplFontCharMap* IosSalGraphics::GetImplFontCharMap() const { if( !mpIosFontData ) return ImplFontCharMap::GetDefaultMap(); return mpIosFontData->GetImplFontCharMap(); } bool IosSalGraphics::GetImplFontCapabilities(vcl::FontCapabilities &rFontCapabilities) const { if( !mpIosFontData ) return false; return mpIosFontData->GetImplFontCapabilities(rFontCapabilities); } // ----------------------------------------------------------------------- // fake a SFNT font directory entry for a font table // see http://developer.apple.com/textfonts/TTRefMan/RM06/Chap6.html#Directory static void FakeDirEntry( FourCharCode eFCC, ByteCount nOfs, ByteCount nLen, const unsigned char* /*pData*/, unsigned char*& rpDest ) { // write entry tag rpDest[ 0] = (char)(eFCC >> 24); rpDest[ 1] = (char)(eFCC >> 16); rpDest[ 2] = (char)(eFCC >> 8); rpDest[ 3] = (char)(eFCC >> 0); // TODO: get entry checksum and write it // not too important since the subsetter doesn't care currently // for( pData+nOfs ... pData+nOfs+nLen ) // write entry offset rpDest[ 8] = (char)(nOfs >> 24); rpDest[ 9] = (char)(nOfs >> 16); rpDest[10] = (char)(nOfs >> 8); rpDest[11] = (char)(nOfs >> 0); // write entry length rpDest[12] = (char)(nLen >> 24); rpDest[13] = (char)(nLen >> 16); rpDest[14] = (char)(nLen >> 8); rpDest[15] = (char)(nLen >> 0); // advance to next entry rpDest += 16; } static bool GetRawFontData( const ImplFontData* pFontData, ByteVector& rBuffer, bool* pJustCFF ) { const ImplIosFontData* pIosFont = static_cast(pFontData); #if 0 const ATSUFontID nFontId = static_cast(pIosFont->GetFontId()); ATSFontRef rFont = FMGetATSFontRefFromFont( nFontId ); ByteCount nCffLen = 0; OSStatus eStatus = ATSFontGetTable( rFont, GetTag("CFF "), 0, 0, NULL, &nCffLen); if( pJustCFF != NULL ) { *pJustCFF = (eStatus == noErr) && (nCffLen > 0); if( *pJustCFF ) { rBuffer.resize( nCffLen ); eStatus = ATSFontGetTable( rFont, GetTag("CFF "), 0, nCffLen, (void*)&rBuffer[0], &nCffLen); if( (eStatus != noErr) || (nCffLen <= 0) ) return false; return true; } } // get font table availability and size in bytes ByteCount nHeadLen = 0; eStatus = ATSFontGetTable( rFont, GetTag("head"), 0, 0, NULL, &nHeadLen); if( (eStatus != noErr) || (nHeadLen <= 0) ) return false; ByteCount nMaxpLen = 0; eStatus = ATSFontGetTable( rFont, GetTag("maxp"), 0, 0, NULL, &nMaxpLen); if( (eStatus != noErr) || (nMaxpLen <= 0) ) return false; ByteCount nCmapLen = 0; eStatus = ATSFontGetTable( rFont, GetTag("cmap"), 0, 0, NULL, &nCmapLen); if( (eStatus != noErr) || (nCmapLen <= 0) ) return false; ByteCount nNameLen = 0; eStatus = ATSFontGetTable( rFont, GetTag("name"), 0, 0, NULL, &nNameLen); if( (eStatus != noErr) || (nNameLen <= 0) ) return false; ByteCount nHheaLen = 0; eStatus = ATSFontGetTable( rFont, GetTag("hhea"), 0, 0, NULL, &nHheaLen); if( (eStatus != noErr) || (nHheaLen <= 0) ) return false; ByteCount nHmtxLen = 0; eStatus = ATSFontGetTable( rFont, GetTag("hmtx"), 0, 0, NULL, &nHmtxLen); if( (eStatus != noErr) || (nHmtxLen <= 0) ) return false; // get the glyph outline tables ByteCount nLocaLen = 0; ByteCount nGlyfLen = 0; if( (eStatus != noErr) || (nCffLen <= 0) ) { eStatus = ATSFontGetTable( rFont, GetTag("loca"), 0, 0, NULL, &nLocaLen); if( (eStatus != noErr) || (nLocaLen <= 0) ) return false; eStatus = ATSFontGetTable( rFont, GetTag("glyf"), 0, 0, NULL, &nGlyfLen); if( (eStatus != noErr) || (nGlyfLen <= 0) ) return false; } ByteCount nPrepLen=0, nCvtLen=0, nFpgmLen=0; if( nGlyfLen ) // TODO: reduce PDF size by making hint subsetting optional { eStatus = ATSFontGetTable( rFont, GetTag("prep"), 0, 0, NULL, &nPrepLen); eStatus = ATSFontGetTable( rFont, GetTag("cvt "), 0, 0, NULL, &nCvtLen); eStatus = ATSFontGetTable( rFont, GetTag("fpgm"), 0, 0, NULL, &nFpgmLen); } // prepare a byte buffer for a fake font int nTableCount = 7; nTableCount += (nPrepLen>0) + (nCvtLen>0) + (nFpgmLen>0) + (nGlyfLen>0); const ByteCount nFdirLen = 12 + 16*nTableCount; ByteCount nTotalLen = nFdirLen; nTotalLen += nHeadLen + nMaxpLen + nNameLen + nCmapLen; if( nGlyfLen ) nTotalLen += nLocaLen + nGlyfLen; else nTotalLen += nCffLen; nTotalLen += nHheaLen + nHmtxLen; nTotalLen += nPrepLen + nCvtLen + nFpgmLen; rBuffer.resize( nTotalLen ); // fake a SFNT font directory header if( nTableCount < 16 ) { int nLog2 = 0; while( (nTableCount >> nLog2) > 1 ) ++nLog2; rBuffer[ 1] = 1; // Win-TTF style scaler rBuffer[ 5] = nTableCount; // table count rBuffer[ 7] = nLog2*16; // searchRange rBuffer[ 9] = nLog2; // entrySelector rBuffer[11] = (nTableCount-nLog2)*16; // rangeShift } // get font table raw data and update the fake directory entries ByteCount nOfs = nFdirLen; unsigned char* pFakeEntry = &rBuffer[12]; eStatus = ATSFontGetTable( rFont, GetTag("cmap"), 0, nCmapLen, (void*)&rBuffer[nOfs], &nCmapLen); FakeDirEntry( GetTag("cmap"), nOfs, nCmapLen, &rBuffer[0], pFakeEntry ); nOfs += nCmapLen; if( nCvtLen ) { eStatus = ATSFontGetTable( rFont, GetTag("cvt "), 0, nCvtLen, (void*)&rBuffer[nOfs], &nCvtLen); FakeDirEntry( GetTag("cvt "), nOfs, nCvtLen, &rBuffer[0], pFakeEntry ); nOfs += nCvtLen; } if( nFpgmLen ) { eStatus = ATSFontGetTable( rFont, GetTag("fpgm"), 0, nFpgmLen, (void*)&rBuffer[nOfs], &nFpgmLen); FakeDirEntry( GetTag("fpgm"), nOfs, nFpgmLen, &rBuffer[0], pFakeEntry ); nOfs += nFpgmLen; } if( nCffLen ) { eStatus = ATSFontGetTable( rFont, GetTag("CFF "), 0, nCffLen, (void*)&rBuffer[nOfs], &nCffLen); FakeDirEntry( GetTag("CFF "), nOfs, nCffLen, &rBuffer[0], pFakeEntry ); nOfs += nGlyfLen; } else { eStatus = ATSFontGetTable( rFont, GetTag("glyf"), 0, nGlyfLen, (void*)&rBuffer[nOfs], &nGlyfLen); FakeDirEntry( GetTag("glyf"), nOfs, nGlyfLen, &rBuffer[0], pFakeEntry ); nOfs += nGlyfLen; eStatus = ATSFontGetTable( rFont, GetTag("loca"), 0, nLocaLen, (void*)&rBuffer[nOfs], &nLocaLen); FakeDirEntry( GetTag("loca"), nOfs, nLocaLen, &rBuffer[0], pFakeEntry ); nOfs += nLocaLen; } eStatus = ATSFontGetTable( rFont, GetTag("head"), 0, nHeadLen, (void*)&rBuffer[nOfs], &nHeadLen); FakeDirEntry( GetTag("head"), nOfs, nHeadLen, &rBuffer[0], pFakeEntry ); nOfs += nHeadLen; eStatus = ATSFontGetTable( rFont, GetTag("hhea"), 0, nHheaLen, (void*)&rBuffer[nOfs], &nHheaLen); FakeDirEntry( GetTag("hhea"), nOfs, nHheaLen, &rBuffer[0], pFakeEntry ); nOfs += nHheaLen; eStatus = ATSFontGetTable( rFont, GetTag("hmtx"), 0, nHmtxLen, (void*)&rBuffer[nOfs], &nHmtxLen); FakeDirEntry( GetTag("hmtx"), nOfs, nHmtxLen, &rBuffer[0], pFakeEntry ); nOfs += nHmtxLen; eStatus = ATSFontGetTable( rFont, GetTag("maxp"), 0, nMaxpLen, (void*)&rBuffer[nOfs], &nMaxpLen); FakeDirEntry( GetTag("maxp"), nOfs, nMaxpLen, &rBuffer[0], pFakeEntry ); nOfs += nMaxpLen; eStatus = ATSFontGetTable( rFont, GetTag("name"), 0, nNameLen, (void*)&rBuffer[nOfs], &nNameLen); FakeDirEntry( GetTag("name"), nOfs, nNameLen, &rBuffer[0], pFakeEntry ); nOfs += nNameLen; if( nPrepLen ) { eStatus = ATSFontGetTable( rFont, GetTag("prep"), 0, nPrepLen, (void*)&rBuffer[nOfs], &nPrepLen); FakeDirEntry( GetTag("prep"), nOfs, nPrepLen, &rBuffer[0], pFakeEntry ); nOfs += nPrepLen; } DBG_ASSERT( (nOfs==nTotalLen), "IosSalGraphics::CreateFontSubset (nOfs!=nTotalLen)"); #endif return sal_True; } sal_Bool IosSalGraphics::CreateFontSubset( const rtl::OUString& rToFile, const ImplFontData* pFontData, long* pGlyphIDs, sal_uInt8* pEncoding, sal_Int32* pGlyphWidths, int nGlyphCount, FontSubsetInfo& rInfo ) { // TODO: move more of the functionality here into the generic subsetter code // prepare the requested file name for writing the font-subset file rtl::OUString aSysPath; if( osl_File_E_None != osl_getSystemPathFromFileURL( rToFile.pData, &aSysPath.pData ) ) return sal_False; const rtl_TextEncoding aThreadEncoding = osl_getThreadTextEncoding(); const ByteString aToFile( rtl::OUStringToOString( aSysPath, aThreadEncoding ) ); // get the raw-bytes from the font to be subset ByteVector aBuffer; bool bCffOnly = false; if( !GetRawFontData( pFontData, aBuffer, &bCffOnly ) ) return sal_False; // handle CFF-subsetting if( bCffOnly ) { // provide the raw-CFF data to the subsetter ByteCount nCffLen = aBuffer.size(); rInfo.LoadFont( FontSubsetInfo::CFF_FONT, &aBuffer[0], nCffLen ); // NOTE: assuming that all glyphids requested on Ios are fully translated // make the subsetter provide the requested subset FILE* pOutFile = fopen( aToFile.GetBuffer(), "wb" ); bool bRC = rInfo.CreateFontSubset( FontSubsetInfo::TYPE1_PFB, pOutFile, NULL, pGlyphIDs, pEncoding, nGlyphCount, pGlyphWidths ); fclose( pOutFile ); return bRC; } // TODO: modernize psprint's horrible fontsubset C-API // this probably only makes sense after the switch to another SCM // that can preserve change history after file renames // prepare data for psprint's font subsetter TrueTypeFont* pSftFont = NULL; int nRC = ::OpenTTFontBuffer( (void*)&aBuffer[0], aBuffer.size(), 0, &pSftFont); if( nRC != SF_OK ) return sal_False; // get details about the subsetted font TTGlobalFontInfo aTTInfo; ::GetTTGlobalFontInfo( pSftFont, &aTTInfo ); rInfo.m_nFontType = FontSubsetInfo::SFNT_TTF; rInfo.m_aPSName = String( aTTInfo.psname, RTL_TEXTENCODING_UTF8 ); rInfo.m_aFontBBox = Rectangle( Point( aTTInfo.xMin, aTTInfo.yMin ), Point( aTTInfo.xMax, aTTInfo.yMax ) ); rInfo.m_nCapHeight = aTTInfo.yMax; // Well ... rInfo.m_nAscent = +aTTInfo.winAscent; rInfo.m_nDescent = -aTTInfo.winDescent; // mac fonts usually do not have an OS2-table // => get valid ascent/descent values from other tables if( !rInfo.m_nAscent ) rInfo.m_nAscent = +aTTInfo.typoAscender; if( !rInfo.m_nAscent ) rInfo.m_nAscent = +aTTInfo.ascender; if( !rInfo.m_nDescent ) rInfo.m_nDescent = +aTTInfo.typoDescender; if( !rInfo.m_nDescent ) rInfo.m_nDescent = -aTTInfo.descender; // subset glyphs and get their properties // take care that subset fonts require the NotDef glyph in pos 0 int nOrigCount = nGlyphCount; sal_uInt16 aShortIDs[ 256 ]; sal_uInt8 aTempEncs[ 256 ]; int nNotDef = -1; for( int i = 0; i < nGlyphCount; ++i ) { aTempEncs[i] = pEncoding[i]; sal_uInt32 nGlyphIdx = pGlyphIDs[i] & GF_IDXMASK; if( pGlyphIDs[i] & GF_ISCHAR ) { bool bVertical = (pGlyphIDs[i] & GF_ROTMASK) != 0; nGlyphIdx = ::MapChar( pSftFont, static_cast(nGlyphIdx), bVertical ); if( nGlyphIdx == 0 && pFontData->IsSymbolFont() ) { // #i12824# emulate symbol aliasing U+FXXX <-> U+0XXX nGlyphIdx = pGlyphIDs[i] & GF_IDXMASK; nGlyphIdx = (nGlyphIdx & 0xF000) ? (nGlyphIdx & 0x00FF) : (nGlyphIdx | 0xF000 ); nGlyphIdx = ::MapChar( pSftFont, static_cast(nGlyphIdx), bVertical ); } } aShortIDs[i] = static_cast( nGlyphIdx ); if( !nGlyphIdx ) if( nNotDef < 0 ) nNotDef = i; // first NotDef glyph found } if( nNotDef != 0 ) { // add fake NotDef glyph if needed if( nNotDef < 0 ) nNotDef = nGlyphCount++; // NotDef glyph must be in pos 0 => swap glyphids aShortIDs[ nNotDef ] = aShortIDs[0]; aTempEncs[ nNotDef ] = aTempEncs[0]; aShortIDs[0] = 0; aTempEncs[0] = 0; } DBG_ASSERT( nGlyphCount < 257, "too many glyphs for subsetting" ); // TODO: where to get bVertical? const bool bVertical = false; // fill the pGlyphWidths array // while making sure that the NotDef glyph is at index==0 TTSimpleGlyphMetrics* pGlyphMetrics = ::GetTTSimpleGlyphMetrics( pSftFont, aShortIDs, nGlyphCount, bVertical ); if( !pGlyphMetrics ) return sal_False; sal_uInt16 nNotDefAdv = pGlyphMetrics[0].adv; pGlyphMetrics[0].adv = pGlyphMetrics[nNotDef].adv; pGlyphMetrics[nNotDef].adv = nNotDefAdv; for( int i = 0; i < nOrigCount; ++i ) pGlyphWidths[i] = pGlyphMetrics[i].adv; free( pGlyphMetrics ); // write subset into destination file nRC = ::CreateTTFromTTGlyphs( pSftFont, aToFile.GetBuffer(), aShortIDs, aTempEncs, nGlyphCount, 0, NULL, 0 ); ::CloseTTFont(pSftFont); return (nRC == SF_OK); } // ----------------------------------------------------------------------- void IosSalGraphics::GetGlyphWidths( const ImplFontData* pFontData, bool bVertical, Int32Vector& rGlyphWidths, Ucs2UIntMap& rUnicodeEnc ) { rGlyphWidths.clear(); rUnicodeEnc.clear(); if( pFontData->IsSubsettable() ) { ByteVector aBuffer; if( !GetRawFontData( pFontData, aBuffer, NULL ) ) return; // TODO: modernize psprint's horrible fontsubset C-API // this probably only makes sense after the switch to another SCM // that can preserve change history after file renames // use the font subsetter to get the widths TrueTypeFont* pSftFont = NULL; int nRC = ::OpenTTFontBuffer( (void*)&aBuffer[0], aBuffer.size(), 0, &pSftFont); if( nRC != SF_OK ) return; const int nGlyphCount = ::GetTTGlyphCount( pSftFont ); if( nGlyphCount > 0 ) { // get glyph metrics rGlyphWidths.resize(nGlyphCount); std::vector aGlyphIds(nGlyphCount); for( int i = 0; i < nGlyphCount; i++ ) aGlyphIds[i] = static_cast(i); const TTSimpleGlyphMetrics* pGlyphMetrics = ::GetTTSimpleGlyphMetrics( pSftFont, &aGlyphIds[0], nGlyphCount, bVertical ); if( pGlyphMetrics ) { for( int i = 0; i < nGlyphCount; ++i ) rGlyphWidths[i] = pGlyphMetrics[i].adv; free( (void*)pGlyphMetrics ); } const ImplFontCharMap* pMap = mpIosFontData->GetImplFontCharMap(); DBG_ASSERT( pMap && pMap->GetCharCount(), "no charmap" ); pMap->AddReference(); // TODO: add and use RAII object instead // get unicode<->glyph encoding // TODO? avoid sft mapping by using the pMap itself int nCharCount = pMap->GetCharCount(); sal_uInt32 nChar = pMap->GetFirstChar(); for(; --nCharCount >= 0; nChar = pMap->GetNextChar( nChar ) ) { if( nChar > 0xFFFF ) // TODO: allow UTF-32 chars break; sal_Ucs nUcsChar = static_cast(nChar); sal_uInt32 nGlyph = ::MapChar( pSftFont, nUcsChar, bVertical ); if( nGlyph > 0 ) rUnicodeEnc[ nUcsChar ] = nGlyph; } pMap->DeReference(); // TODO: add and use RAII object instead } ::CloseTTFont( pSftFont ); } else if( pFontData->IsEmbeddable() ) { // get individual character widths OSL_FAIL("not implemented for non-subsettable fonts!\n"); } } // ----------------------------------------------------------------------- const Ucs2SIntMap* IosSalGraphics::GetFontEncodingVector( const ImplFontData*, const Ucs2OStrMap** /*ppNonEncoded*/ ) { return NULL; } // ----------------------------------------------------------------------- const void* IosSalGraphics::GetEmbedFontData( const ImplFontData*, const sal_Ucs* /*pUnicodes*/, sal_Int32* /*pWidths*/, FontSubsetInfo&, long* /*pDataLen*/ ) { return NULL; } // ----------------------------------------------------------------------- void IosSalGraphics::FreeEmbedFontData( const void* pData, long /*nDataLen*/ ) { // TODO: implementing this only makes sense when the implementation of // IosSalGraphics::GetEmbedFontData() returns non-NULL (void)pData; DBG_ASSERT( (pData!=NULL), "IosSalGraphics::FreeEmbedFontData() is not implemented\n"); } // ----------------------------------------------------------------------- SystemFontData IosSalGraphics::GetSysFontData( int /* nFallbacklevel */ ) const { SystemFontData aSysFontData; OSStatus err; aSysFontData.nSize = sizeof( SystemFontData ); #if 0 // NOTE: Native ATSU font fallbacks are used, not the VCL fallbacks. ATSUFontID fontId; err = ATSUGetAttribute( maATSUStyle, kATSUFontTag, sizeof(fontId), &fontId, 0 ); if (err) fontId = 0; aSysFontData.aATSUFontID = (void *) fontId; Boolean bFbold; err = ATSUGetAttribute( maATSUStyle, kATSUQDBoldfaceTag, sizeof(bFbold), &bFbold, 0 ); if (err) bFbold = FALSE; aSysFontData.bFakeBold = (bool) bFbold; Boolean bFItalic; err = ATSUGetAttribute( maATSUStyle, kATSUQDItalicTag, sizeof(bFItalic), &bFItalic, 0 ); if (err) bFItalic = FALSE; aSysFontData.bFakeItalic = (bool) bFItalic; ATSUVerticalCharacterType aVerticalCharacterType; err = ATSUGetAttribute( maATSUStyle, kATSUVerticalCharacterTag, sizeof(aVerticalCharacterType), &aVerticalCharacterType, 0 ); if (!err && aVerticalCharacterType == kATSUStronglyVertical) { aSysFontData.bVerticalCharacterType = true; } else { aSysFontData.bVerticalCharacterType = false; } aSysFontData.bAntialias = !mbNonAntialiasedText; #endif return aSysFontData; } // ----------------------------------------------------------------------- SystemGraphicsData IosSalGraphics::GetGraphicsData() const { SystemGraphicsData aRes; aRes.nSize = sizeof(aRes); aRes.rCGContext = mrContext; return aRes; } // ----------------------------------------------------------------------- void IosSalGraphics::SetXORMode( bool bSet, bool bInvertOnly ) { // return early if XOR mode remains unchanged if( mbPrinter ) return; if( ! bSet && mnXorMode == 2 ) { CGContextSetBlendMode( mrContext, kCGBlendModeNormal ); mnXorMode = 0; return; } else if( bSet && bInvertOnly && mnXorMode == 0) { CGContextSetBlendMode( mrContext, kCGBlendModeDifference ); mnXorMode = 2; return; } if( (mpXorEmulation == NULL) && !bSet ) return; if( (mpXorEmulation != NULL) && (bSet == mpXorEmulation->IsEnabled()) ) return; if( !CheckContext() ) return; // prepare XOR emulation if( !mpXorEmulation ) { mpXorEmulation = new XorEmulation(); mpXorEmulation->SetTarget( mnWidth, mnHeight, mnBitmapDepth, mrContext, mxLayer ); } // change the XOR mode if( bSet ) { mpXorEmulation->Enable(); mrContext = mpXorEmulation->GetMaskContext(); mnXorMode = 1; } else { mpXorEmulation->UpdateTarget(); mpXorEmulation->Disable(); mrContext = mpXorEmulation->GetTargetContext(); mnXorMode = 0; } } // ----------------------------------------------------------------------- // apply the XOR mask to the target context if active and dirty void IosSalGraphics::ApplyXorContext() { if( !mpXorEmulation ) return; if( mpXorEmulation->UpdateTarget() ) RefreshRect( 0, 0, mnWidth, mnHeight ); // TODO: refresh minimal changerect } // ====================================================================== XorEmulation::XorEmulation() : mxTargetLayer( NULL ) , mxTargetContext( NULL ) , mxMaskContext( NULL ) , mxTempContext( NULL ) , mpMaskBuffer( NULL ) , mpTempBuffer( NULL ) , mnBufferLongs( 0 ) , mbIsEnabled( false ) {} // ---------------------------------------------------------------------- XorEmulation::~XorEmulation() { Disable(); SetTarget( 0, 0, 0, NULL, NULL ); } // ----------------------------------------------------------------------- void XorEmulation::SetTarget( int nWidth, int nHeight, int nTargetDepth, CGContextRef xTargetContext, CGLayerRef xTargetLayer ) { // prepare to replace old mask+temp context if( mxMaskContext ) { // cleanup the mask context CGContextRelease( mxMaskContext ); delete[] mpMaskBuffer; mxMaskContext = NULL; mpMaskBuffer = NULL; // cleanup the temp context if needed if( mxTempContext ) { CGContextRelease( mxTempContext ); delete[] mpTempBuffer; mxTempContext = NULL; mpTempBuffer = NULL; } } // return early if there is nothing more to do if( !xTargetContext ) return; // retarget drawing operations to the XOR mask mxTargetLayer = xTargetLayer; mxTargetContext = xTargetContext; // prepare creation of matching CGBitmaps CGColorSpaceRef aCGColorSpace = GetSalData()->mxRGBSpace; CGBitmapInfo aCGBmpInfo = kCGImageAlphaNoneSkipFirst; int nBitDepth = nTargetDepth; if( !nBitDepth ) nBitDepth = 32; int nBytesPerRow = (nBitDepth == 16) ? 2 : 4; const size_t nBitsPerComponent = (nBitDepth == 16) ? 5 : 8; if( nBitDepth <= 8 ) { aCGColorSpace = GetSalData()->mxGraySpace; aCGBmpInfo = kCGImageAlphaNone; nBytesPerRow = 1; } nBytesPerRow *= nWidth; mnBufferLongs = (nHeight * nBytesPerRow + sizeof(sal_uLong)-1) / sizeof(sal_uLong); // create a XorMask context mpMaskBuffer = new sal_uLong[ mnBufferLongs ]; mxMaskContext = ::CGBitmapContextCreate( mpMaskBuffer, nWidth, nHeight, nBitsPerComponent, nBytesPerRow, aCGColorSpace, aCGBmpInfo ); // reset the XOR mask to black memset( mpMaskBuffer, 0, mnBufferLongs * sizeof(sal_uLong) ); // a bitmap context will be needed for manual XORing // create one unless the target context is a bitmap context if( nTargetDepth ) mpTempBuffer = (sal_uLong*)CGBitmapContextGetData( mxTargetContext ); if( !mpTempBuffer ) { // create a bitmap context matching to the target context mpTempBuffer = new sal_uLong[ mnBufferLongs ]; mxTempContext = ::CGBitmapContextCreate( mpTempBuffer, nWidth, nHeight, nBitsPerComponent, nBytesPerRow, aCGColorSpace, aCGBmpInfo ); } // initialize XOR mask context for drawing CGContextSetFillColorSpace( mxMaskContext, aCGColorSpace ); CGContextSetStrokeColorSpace( mxMaskContext, aCGColorSpace ); CGContextSetShouldAntialias( mxMaskContext, false ); // improve the XorMask's XOR emulation a litte // NOTE: currently only enabled for monochrome contexts if( aCGColorSpace == GetSalData()->mxGraySpace ) CGContextSetBlendMode( mxMaskContext, kCGBlendModeDifference ); // intialize the transformation matrix to the drawing target const CGAffineTransform aCTM = CGContextGetCTM( xTargetContext ); CGContextConcatCTM( mxMaskContext, aCTM ); if( mxTempContext ) CGContextConcatCTM( mxTempContext, aCTM ); // initialize the default XorMask graphics state CGContextSaveGState( mxMaskContext ); } // ---------------------------------------------------------------------- bool XorEmulation::UpdateTarget() { if( !IsEnabled() ) return false; // update the temp bitmap buffer if needed if( mxTempContext ) CGContextDrawLayerAtPoint( mxTempContext, CGPointZero, mxTargetLayer ); // do a manual XOR with the XorMask // this approach suffices for simple color manipulations // and also the complex-clipping-XOR-trick used in metafiles const sal_uLong* pSrc = mpMaskBuffer; sal_uLong* pDst = mpTempBuffer; for( int i = mnBufferLongs; --i >= 0;) *(pDst++) ^= *(pSrc++); // write back the XOR results to the target context if( mxTempContext ) { CGImageRef xXorImage = CGBitmapContextCreateImage( mxTempContext ); const int nWidth = (int)CGImageGetWidth( xXorImage ); const int nHeight = (int)CGImageGetHeight( xXorImage ); // TODO: update minimal changerect const CGRect aFullRect = {{0,0},{nWidth,nHeight}}; CGContextDrawImage( mxTargetContext, aFullRect, xXorImage ); CGImageRelease( xXorImage ); } // reset the XorMask to black again // TODO: not needed for last update memset( mpMaskBuffer, 0, mnBufferLongs * sizeof(sal_uLong) ); // TODO: return FALSE if target was not changed return true; } // ======================================================================= /* vim:set shiftwidth=4 softtabstop=4 expandtab: */