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If not, see * * for a copy of the LGPLv3 License. * ************************************************************************/ #ifndef _SV_SALGDI_H #define _SV_SALGDI_H #include #include #include #include #include #include class ImplOs2FontEntry; // ----------- // - Defines - // ----------- // win32 platform specific options. Move them to the PMK file? #define GCP_USEKERNING 0x0008 #define USE_UNISCRIBE #define GCP_KERN_HACK #define GNG_VERT_HACK // os2 specific physically available font face class ImplOs2FontData : public ImplFontData { public: ImplOs2FontData( PFONTMETRICS, int nFontHeight, BYTE nPitchAndFamily ); ~ImplOs2FontData(); virtual ImplFontData* Clone() const; virtual ImplFontEntry* CreateFontInstance( ImplFontSelectData& ) const; virtual sal_IntPtr GetFontId() const; void SetFontId( sal_IntPtr nId ) { mnId = nId; } void UpdateFromHPS( HPS ) const; bool HasChar( sal_uInt32 cChar ) const; PFONTMETRICS GetFontMetrics() const { return pFontMetric; } USHORT GetCharSet() const { return meOs2CharSet; } BYTE GetPitchAndFamily() const { return mnPitchAndFamily; } bool IsGlyphApiDisabled() const { return mbDisableGlyphApi; } bool SupportsKorean() const { return mbHasKoreanRange; } bool SupportsCJK() const { return mbHasCJKSupport; } bool AliasSymbolsHigh() const { return mbAliasSymbolsHigh; } bool AliasSymbolsLow() const { return mbAliasSymbolsLow; } ImplFontCharMap* GetImplFontCharMap() const; private: sal_IntPtr mnId; mutable bool mbDisableGlyphApi; mutable bool mbHasKoreanRange; mutable bool mbHasCJKSupport; mutable ImplFontCharMap* mpUnicodeMap; // TODO: get rid of the members below needed to work with the Win9x non-unicode API BYTE* mpFontCharSets; // all Charsets for the current font (used on W98 for kerning) BYTE mnFontCharSetCount; // Number of Charsets of the current font; 0 - if not queried USHORT meOs2CharSet; BYTE mnPitchAndFamily; bool mbAliasSymbolsHigh; bool mbAliasSymbolsLow; PFONTMETRICS pFontMetric; private: void ReadCmapTable( HDC ) const; void ReadOs2Table( HDC ) const; #ifdef GNG_VERT_HACK void ReadGsubTable( HDC ) const; typedef std::hash_set IntHashSet; mutable IntHashSet maGsubTable; mutable bool mbGsubRead; public: bool HasGSUBstitutions( HDC ) const; bool IsGSUBstituted( sal_Unicode ) const; #endif // GNG_VERT_HACK }; // ------------------- // - SalGraphicsData - // ------------------- class Os2SalGraphics : public SalGraphics { public: HPS mhPS; // HPS HDC mhDC; // HDC HWND mhWnd; // HWND LONG mnHeight; // Height of frame Window ULONG mnClipElementCount; // number of clip rects in clip rect array RECTL* mpClipRectlAry; // clip rect array ULONG mnFontMetricCount; // number of entries in the font list PFONTMETRICS mpFontMetrics; // cached font list LONG mnOrientationX; // X-Font orientation LONG mnOrientationY; // Y-Font orientation BOOL mbLine; // draw lines BOOL mbFill; // fill areas BOOL mbPrinter; // is Printer BOOL mbVirDev; // is VirDev BOOL mbWindow; // is Window BOOL mbScreen; // is Screen compatible bool mbXORMode; // _every_ output with RasterOp XOR ULONG mhFonts[ MAX_FALLBACK ]; // Font + Fallbacks const ImplOs2FontData* mpOs2FontData[ MAX_FALLBACK ]; // pointer to the most recent font face ImplOs2FontEntry* mpOs2FontEntry[ MAX_FALLBACK ]; // pointer to the most recent font instance ULONG mhDefFont; // DefaultFont float mfFontScale; // allows metrics emulation of huge font sizes BOOL mbFontKernInit; // FALSE: FontKerns must be queried KERNINGPAIRS* mpFontKernPairs; // Kerning Pairs of the current Font ULONG mnFontKernPairCount;// Number of Kerning Pairs of the current Font USHORT ImplDoSetFont( ImplFontSelectData* i_pFont, float& o_rFontScale, int ); public: Os2SalGraphics(); virtual ~Os2SalGraphics(); protected: virtual BOOL unionClipRegion( long nX, long nY, long nWidth, long nHeight ); virtual bool unionClipRegion( const ::basegfx::B2DPolyPolygon& ); // draw --> LineColor and FillColor and RasterOp and ClipRegion virtual void drawPixel( long nX, long nY ); virtual void drawPixel( long nX, long nY, SalColor nSalColor ); virtual void drawLine( long nX1, long nY1, long nX2, long nY2 ); virtual void drawRect( long nX, long nY, long nWidth, long nHeight ); virtual void drawPolyLine( ULONG nPoints, const SalPoint* pPtAry ); virtual void drawPolygon( ULONG nPoints, const SalPoint* pPtAry ); virtual void drawPolyPolygon( ULONG nPoly, const ULONG* pPoints, PCONSTSALPOINT* pPtAry ); virtual bool drawPolyPolygon( const ::basegfx::B2DPolyPolygon&, double fTransparency ); virtual bool drawPolyLine( const ::basegfx::B2DPolygon&, const ::basegfx::B2DVector& rLineWidth, basegfx::B2DLineJoin); virtual sal_Bool drawPolyLineBezier( ULONG nPoints, const SalPoint* pPtAry, const BYTE* pFlgAry ); virtual sal_Bool drawPolygonBezier( ULONG nPoints, const SalPoint* pPtAry, const BYTE* pFlgAry ); virtual sal_Bool drawPolyPolygonBezier( ULONG nPoly, const ULONG* pPoints, const SalPoint* const* pPtAry, const BYTE* const* pFlgAry ); // CopyArea --> No RasterOp, but ClipRegion virtual void copyArea( long nDestX, long nDestY, long nSrcX, long nSrcY, long nSrcWidth, long nSrcHeight, USHORT nFlags ); // CopyBits and DrawBitmap --> RasterOp and ClipRegion // CopyBits() --> pSrcGraphics == NULL, then CopyBits on same Graphics virtual void copyBits( const SalTwoRect* pPosAry, SalGraphics* pSrcGraphics ); virtual void drawBitmap( const SalTwoRect* pPosAry, const SalBitmap& rSalBitmap ); virtual void drawBitmap( const SalTwoRect* pPosAry, const SalBitmap& rSalBitmap, SalColor nTransparentColor ); virtual void drawBitmap( const SalTwoRect* pPosAry, const SalBitmap& rSalBitmap, const SalBitmap& rTransparentBitmap ); virtual void drawMask( const SalTwoRect* pPosAry, const SalBitmap& rSalBitmap, SalColor nMaskColor ); virtual SalBitmap* getBitmap( long nX, long nY, long nWidth, long nHeight ); virtual SalColor getPixel( long nX, long nY ); // invert --> ClipRegion (only Windows or VirDevs) virtual void invert( long nX, long nY, long nWidth, long nHeight, SalInvert nFlags); virtual void invert( ULONG nPoints, const SalPoint* pPtAry, SalInvert nFlags ); virtual BOOL drawEPS( long nX, long nY, long nWidth, long nHeight, void* pPtr, ULONG nSize ); #if 0 // native widget rendering methods that require mirroring virtual BOOL hitTestNativeControl( ControlType nType, ControlPart nPart, const Region& rControlRegion, const Point& aPos, BOOL& rIsInside ); virtual BOOL drawNativeControl( ControlType nType, ControlPart nPart, const Region& rControlRegion, ControlState nState, const ImplControlValue& aValue, rtl::OUString aCaption ); virtual BOOL drawNativeControlText( ControlType nType, ControlPart nPart, const Region& rControlRegion, ControlState nState, const ImplControlValue& aValue, rtl::OUString aCaption ); virtual BOOL getNativeControlRegion( ControlType nType, ControlPart nPart, const Region& rControlRegion, ControlState nState, const ImplControlValue& aValue, rtl::OUString aCaption, Region &rNativeBoundingRegion, Region &rNativeContentRegion ); #endif virtual bool drawAlphaBitmap( const SalTwoRect&, const SalBitmap& rSourceBitmap, const SalBitmap& rAlphaBitmap ); virtual bool drawAlphaRect( long nX, long nY, long nWidth, long nHeight, sal_uInt8 nTransparency ); public: // public SalGraphics methods, the interface to teh independent vcl part // get device resolution virtual void GetResolution( long& rDPIX, long& rDPIY ); // get the depth of the device virtual USHORT GetBitCount(); // get the width of the device virtual long GetGraphicsWidth() const; // set the clip region to empty virtual void ResetClipRegion(); // begin setting the clip region, add rectangles to the // region with the UnionClipRegion call virtual void BeginSetClipRegion( ULONG nCount ); // all rectangles were added and the clip region should be set now virtual void EndSetClipRegion(); // set the line color to transparent (= don't draw lines) virtual void SetLineColor(); // set the line color to a specific color virtual void SetLineColor( SalColor nSalColor ); // set the fill color to transparent (= don't fill) virtual void SetFillColor(); // set the fill color to a specific color, shapes will be // filled accordingly virtual void SetFillColor( SalColor nSalColor ); // enable/disable XOR drawing virtual void SetXORMode( bool bSet, bool ); // set line color for raster operations virtual void SetROPLineColor( SalROPColor nROPColor ); // set fill color for raster operations virtual void SetROPFillColor( SalROPColor nROPColor ); // set the text color to a specific color virtual void SetTextColor( SalColor nSalColor ); // set the font virtual USHORT SetFont( ImplFontSelectData*, int nFallbackLevel ); // get the current font's etrics virtual void GetFontMetric( ImplFontMetricData* ); // get kernign pairs of the current font // return only PairCount if (pKernPairs == NULL) virtual ULONG GetKernPairs( ULONG nPairs, ImplKernPairData* pKernPairs ); // get the repertoire of the current font virtual ImplFontCharMap* GetImplFontCharMap() const; // graphics must fill supplied font list virtual void GetDevFontList( ImplDevFontList* ); // graphics should call ImplAddDevFontSubstitute on supplied // OutputDevice for all its device specific preferred font substitutions virtual void GetDevFontSubstList( OutputDevice* ); virtual bool AddTempDevFont( ImplDevFontList*, const String& rFileURL, const String& rFontName ); // CreateFontSubset: a method to get a subset of glyhps of a font // inside a new valid font file // returns TRUE if creation of subset was successfull // parameters: rToFile: contains a osl file URL to write the subset to // pFont: describes from which font to create a subset // pGlyphIDs: the glyph ids to be extracted // pEncoding: the character code corresponding to each glyph // pWidths: the advance widths of the correspoding glyphs (in PS font units) // nGlyphs: the number of glyphs // rInfo: additional outgoing information // implementation note: encoding 0 with glyph id 0 should be added implicitly // as "undefined character" virtual BOOL CreateFontSubset( const rtl::OUString& rToFile, const ImplFontData* pFont, long* pGlyphIDs, sal_uInt8* pEncoding, sal_Int32* pWidths, int nGlyphs, FontSubsetInfo& rInfo // out parameter ); // GetFontEncodingVector: a method to get the encoding map Unicode // to font encoded character; this is only used for type1 fonts and // may return NULL in case of unknown encoding vector // if ppNonEncoded is set and non encoded characters (that is type1 // glyphs with only a name) exist it is set to the corresponding // map for non encoded glyphs; the encoding vector contains -1 // as encoding for these cases virtual const Ucs2SIntMap* GetFontEncodingVector( const ImplFontData*, const Ucs2OStrMap** ppNonEncoded ); // GetEmbedFontData: gets the font data for a font marked // embeddable by GetDevFontList or NULL in case of error // parameters: pFont: describes the font in question // pWidths: the widths of all glyphs from char code 0 to 255 // pWidths MUST support at least 256 members; // rInfo: additional outgoing information // pDataLen: out parameter, contains the byte length of the returned buffer virtual const void* GetEmbedFontData( const ImplFontData*, const sal_Ucs* pUnicodes, sal_Int32* pWidths, FontSubsetInfo& rInfo, long* pDataLen ); // frees the font data again virtual void FreeEmbedFontData( const void* pData, long nDataLen ); virtual void GetGlyphWidths( const ImplFontData* pFont, bool bVertical, Int32Vector& rWidths, Ucs2UIntMap& rUnicodeEnc ); virtual BOOL GetGlyphBoundRect( long nIndex, Rectangle& ); virtual BOOL GetGlyphOutline( long nIndex, ::basegfx::B2DPolyPolygon& ); virtual SalLayout* GetTextLayout( ImplLayoutArgs&, int nFallbackLevel ); virtual void DrawServerFontLayout( const ServerFontLayout& ); virtual bool supportsOperation( OutDevSupportType ) const; // Query the platform layer for control support virtual BOOL IsNativeControlSupported( ControlType nType, ControlPart nPart ); virtual SystemGraphicsData GetGraphicsData() const; virtual SystemFontData GetSysFontData( int nFallbacklevel ) const; }; // Init/Deinit Graphics void ImplSalInitGraphics( Os2SalGraphics* mpData ); void ImplSalDeInitGraphics( Os2SalGraphics* mpData ); // ----------- // - Defines - // ----------- #define RGBCOLOR(r,g,b) ((ULONG)(((BYTE)(b)|((USHORT)(g)<<8))|(((ULONG)(BYTE)(r))<<16))) #define TY( y ) (mnHeight-(y)-1) // offset for lcid field, used for fallback font selection #define LCID_BASE 100 // ----------- // - Inlines - // ----------- // #102411# Win's GCP mishandles kerning => we need to do it ourselves // SalGraphicsData::mpFontKernPairs is sorted by inline bool ImplCmpKernData( const KERNINGPAIRS& a, const KERNINGPAIRS& b ) { if( a.sFirstChar < b.sFirstChar ) return true; if( a.sFirstChar > b.sFirstChar ) return false; return (a.sSecondChar < b.sSecondChar); } // called extremely often from just one spot => inline inline bool ImplOs2FontData::HasChar( sal_uInt32 cChar ) const { if( mpUnicodeMap->HasChar( cChar ) ) return true; // second chance to allow symbol aliasing if( mbAliasSymbolsLow && ((cChar-0xF000) <= 0xFF) ) cChar -= 0xF000; else if( mbAliasSymbolsHigh && (cChar <= 0xFF) ) cChar += 0xF000; return mpUnicodeMap->HasChar( cChar ); } #endif // _SV_SALGDI_H