/************************************************************************* * * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * Copyright 2008 by Sun Microsystems, Inc. * * OpenOffice.org - a multi-platform office productivity suite * * $RCSfile: salsound.h,v $ * $Revision: 1.5 $ * * This file is part of OpenOffice.org. * * OpenOffice.org is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License version 3 * only, as published by the Free Software Foundation. * * OpenOffice.org is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License version 3 for more details * (a copy is included in the LICENSE file that accompanied this code). * * You should have received a copy of the GNU Lesser General Public License * version 3 along with OpenOffice.org. If not, see * * for a copy of the LGPLv3 License. * ************************************************************************/ #ifndef _SV_SALSOUND_H #define _SV_SALSOUND_H #include #include #include #include #ifndef _SV_SALSTYPE_HXX #include #endif #include // ------------ // - SalSound - // ------------ //class SalSound class Os2SalSound : public SalSound { private: static HMODULE mhMCILib; static ULONG mnSoundState; static void* mpMCIFnc; SALSOUNDPROC mpProc; void* mpInst; ULONG mnStartTime; ULONG mnPlayLen; HWND mhSoundWnd; USHORT mnDeviceId; BOOL mbLoop; BOOL mbPaused; public: void ImplSetError( ULONG nMciErr ); void ImplNotify( SoundNotification eNotification, ULONG nError ); public: BOOL Create(); //static BOOL IsValid() { return( SOUND_STATE_VALID == Os2SalSound::mnSoundState ); } //BOOL Init( SalFrame* pFrame, const String& rSoundName, ULONG& rSoundLen ); //BOOL Init( SalFrame* pFrame, const BYTE* pSound, ULONG nDataLen, ULONG& rSoundLen ); void SetNotifyProc( void* pInst, SALSOUNDPROC pProc ) { mpInst = pInst; mpProc = pProc; } public: Os2SalSound(); virtual ~Os2SalSound(); virtual bool IsValid(); virtual bool Init( const String& rSoundName, ULONG& rSoundLen ); virtual void Play( ULONG nStartTime, ULONG nPlayTime, bool bLoop ); virtual void Stop(); virtual void Pause(); virtual void Continue(); virtual bool IsLoopMode() const; virtual bool IsPlaying() const; virtual bool IsPaused() const; bool ImplCreate(); void ImplDestroy(); static void Release(); }; #endif // _SV_SALSOUND_H