/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 . */ #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include namespace { void releaseButtonEntry( AquaSalMenu::MenuBarButtonEntry& i_rEntry ) { if( i_rEntry.mpNSImage ) { [i_rEntry.mpNSImage release]; i_rEntry.mpNSImage = nil; } if( i_rEntry.mpToolTipString ) { [i_rEntry.mpToolTipString release]; i_rEntry.mpToolTipString = nil; } } } const AquaSalMenu* AquaSalMenu::pCurrentMenuBar = nullptr; @interface MainMenuSelector : NSObject { } -(void)showDialog: (ShowDialogId)nDialog; -(void)showPreferences: (id)sender; -(void)showAbout: (id)sender; @end @implementation MainMenuSelector -(void)showDialog: (ShowDialogId)nDialog { if( AquaSalMenu::pCurrentMenuBar ) { const AquaSalFrame* pFrame = AquaSalMenu::pCurrentMenuBar->mpFrame; if( pFrame && AquaSalFrame::isAlive( pFrame ) ) { pFrame->CallCallback( SalEvent::ShowDialog, reinterpret_cast(nDialog) ); } } else { OUString aDialog; if( nDialog == ShowDialogId::About ) aDialog = "ABOUT"; else if( nDialog == ShowDialogId::Preferences ) aDialog = "PREFERENCES"; const ApplicationEvent* pAppEvent = new ApplicationEvent( ApplicationEvent::Type::ShowDialog, aDialog); AquaSalInstance::aAppEventList.push_back( pAppEvent ); } } -(void)showPreferences: (id) sender { (void)sender; SolarMutexGuard aGuard; [self showDialog: ShowDialogId::Preferences]; } -(void)showAbout: (id) sender { (void)sender; SolarMutexGuard aGuard; [self showDialog: ShowDialogId::About]; } @end // FIXME: currently this is leaked static MainMenuSelector* pMainMenuSelector = nil; static void initAppMenu() { static bool bInitialized = false; if (bInitialized) return; OSX_SALDATA_RUNINMAIN(initAppMenu()) bInitialized = true; NSMenu* pAppMenu = nil; NSMenuItem* pNewItem = nil; // Related: tdf#126638 use NSMenu subclass to catch and redirect key // shortcuts when a modal window is displayed SalNSMainMenu* pMainMenu = [[[SalNSMainMenu alloc] initWithTitle: @"Main Menu"] autorelease]; pNewItem = [pMainMenu addItemWithTitle: @"Application" action: nil keyEquivalent: @""]; pAppMenu = [[[NSMenu alloc] initWithTitle: @"Application"] autorelease]; [pNewItem setSubmenu: pAppMenu]; [NSApp setMainMenu: pMainMenu]; pMainMenuSelector = [[MainMenuSelector alloc] init]; // about NSString* pString = CreateNSString(VclResId(SV_STDTEXT_ABOUT)); pNewItem = [pAppMenu addItemWithTitle: pString action: @selector(showAbout:) keyEquivalent: @""]; [pString release]; [pNewItem setTarget: pMainMenuSelector]; [pAppMenu addItem:[NSMenuItem separatorItem]]; // preferences pString = CreateNSString(VclResId(SV_STDTEXT_PREFERENCES)); pNewItem = [pAppMenu addItemWithTitle: pString action: @selector(showPreferences:) keyEquivalent: @","]; [pString release]; [pNewItem setKeyEquivalentModifierMask: NSEventModifierFlagCommand]; [pNewItem setTarget: pMainMenuSelector]; [pAppMenu addItem:[NSMenuItem separatorItem]]; // Services item and menu pString = CreateNSString(VclResId(SV_MENU_MAC_SERVICES)); pNewItem = [pAppMenu addItemWithTitle: pString action: nil keyEquivalent: @""]; [pString release]; NSMenu *servicesMenu = [[[NSMenu alloc] initWithTitle:@"Services"] autorelease]; [pNewItem setSubmenu: servicesMenu]; [NSApp setServicesMenu: servicesMenu]; [pAppMenu addItem:[NSMenuItem separatorItem]]; // Hide Application pString = CreateNSString(VclResId(SV_MENU_MAC_HIDEAPP)); [pAppMenu addItemWithTitle: pString action:@selector(hide:) keyEquivalent:@"h"]; [pString release]; // Hide Others pString = CreateNSString(VclResId(SV_MENU_MAC_HIDEALL)); [pAppMenu addItemWithTitle: pString action:@selector(hideOtherApplications:) keyEquivalent:@"h"]; [pString release]; [pNewItem setKeyEquivalentModifierMask: NSEventModifierFlagCommand | NSEventModifierFlagOption]; // Show All pString = CreateNSString(VclResId(SV_MENU_MAC_SHOWALL)); [pAppMenu addItemWithTitle: pString action:@selector(unhideAllApplications:) keyEquivalent:@""]; [pString release]; [pAppMenu addItem:[NSMenuItem separatorItem]]; // Quit pString = CreateNSString(VclResId(SV_MENU_MAC_QUITAPP)); [pAppMenu addItemWithTitle: pString action:@selector(terminate:) keyEquivalent:@"q"]; [pString release]; } std::unique_ptr AquaSalInstance::CreateMenu( bool bMenuBar, Menu* pVCLMenu ) { initAppMenu(); AquaSalMenu *pAquaSalMenu = new AquaSalMenu( bMenuBar ); pAquaSalMenu->mpVCLMenu = pVCLMenu; return std::unique_ptr(pAquaSalMenu); } std::unique_ptr AquaSalInstance::CreateMenuItem( const SalItemParams & rItemData ) { AquaSalMenuItem *pSalMenuItem = new AquaSalMenuItem( &rItemData ); return std::unique_ptr(pSalMenuItem); } /* * AquaSalMenu */ AquaSalMenu::AquaSalMenu( bool bMenuBar ) : mbMenuBar( bMenuBar ), mpMenu( nil ), mpFrame( nullptr ), mpParentSalMenu( nullptr ) { if( ! mbMenuBar ) { mpMenu = [[SalNSMenu alloc] initWithMenu: this]; [mpMenu setDelegate: reinterpret_cast< id >(mpMenu)]; // Related: tdf#126638 enable the menu's "autoenabledItems" property // Enable the menu's "autoenabledItems" property so that // -[SalNSMenuItem validateMenuItem:] will be called before handling // a key shortcut and the menu item can be temporarily disabled if a // modal window is displayed. [mpMenu setAutoenablesItems: YES]; } else { mpMenu = [NSApp mainMenu]; [mpMenu setAutoenablesItems: NO]; } } AquaSalMenu::~AquaSalMenu() { // actually someone should have done AquaSalFrame::SetMenu( NULL ) // on our frame, alas it is not so if( mpFrame && AquaSalFrame::isAlive( mpFrame ) && mpFrame->mpMenu == this ) const_cast(mpFrame)->mpMenu = nullptr; // this should normally be empty already, but be careful... for( size_t i = 0; i < maButtons.size(); i++ ) releaseButtonEntry( maButtons[i] ); maButtons.clear(); // is this leaking in some cases ? the release often leads to a duplicate release // it seems the parent item gets ownership of the menu if( mpMenu ) { if( mbMenuBar ) { if( pCurrentMenuBar == this ) { // if the current menubar gets destroyed, set the default menubar setDefaultMenu(); } } else // the system may still hold a reference on mpMenu { // so set the pointer to this AquaSalMenu to NULL // to protect from calling a dead object // in ! mbMenuBar case our mpMenu is actually a SalNSMenu* // so we can safely cast here [static_cast(mpMenu) setSalMenu: nullptr]; /* #i89860# FIXME: using [autorelease] here (and in AquaSalMenuItem::~AquaSalMenuItem) instead of [release] fixes an occasional crash. That should indicate that we release menus / menu items in the wrong order somewhere, but I could not find that case. */ [mpMenu autorelease]; } } } bool AquaSalMenu::ShowNativePopupMenu(FloatingWindow * pWin, const tools::Rectangle& rRect, FloatWinPopupFlags nFlags) { // set offsets for positioning const float offset = 9.0; // get the pointers AquaSalFrame * pParentAquaSalFrame = static_cast(pWin->ImplGetWindowImpl()->mpRealParent->ImplGetFrame()); NSWindow* pParentNSWindow = pParentAquaSalFrame->mpNSWindow; NSView* pParentNSView = [pParentNSWindow contentView]; NSView* pPopupNSView = static_cast(pWin->ImplGetWindow()->ImplGetFrame())->mpNSView; NSRect popupFrame = [pPopupNSView frame]; // create frame rect NSRect displayPopupFrame = NSMakeRect( rRect.Left()+(offset-1), rRect.Top()+(offset+1), popupFrame.size.width, 0 ); pParentAquaSalFrame->VCLToCocoa(displayPopupFrame, false); // do the same strange semantics as vcl popup windows to arrive at a frame geometry // in mirrored UI case; best done by actually executing the same code sal_uInt16 nArrangeIndex; pWin->SetPosPixel( FloatingWindow::ImplCalcPos( pWin, rRect, nFlags, nArrangeIndex ) ); displayPopupFrame.origin.x = pWin->ImplGetFrame()->maGeometry.x() - pParentAquaSalFrame->maGeometry.x() + offset; displayPopupFrame.origin.y = pWin->ImplGetFrame()->maGeometry.y() - pParentAquaSalFrame->maGeometry.y() + offset; pParentAquaSalFrame->VCLToCocoa(displayPopupFrame, false); // #i111992# if this menu was opened due to a key event, prevent dispatching that yet again if( [pParentNSView respondsToSelector: @selector(clearLastEvent)] ) [pParentNSView performSelector:@selector(clearLastEvent)]; // open popup menu NSPopUpButtonCell * pPopUpButtonCell = [[NSPopUpButtonCell alloc] initTextCell:@"" pullsDown:NO]; [pPopUpButtonCell setMenu: mpMenu]; [pPopUpButtonCell selectItem:nil]; [AquaA11yWrapper setPopupMenuOpen: YES]; [pPopUpButtonCell performClickWithFrame:displayPopupFrame inView:pParentNSView]; [pPopUpButtonCell release]; [AquaA11yWrapper setPopupMenuOpen: NO]; return true; } int AquaSalMenu::getItemIndexByPos( sal_uInt16 nPos ) const { int nIndex = 0; if( nPos == MENU_APPEND ) nIndex = [mpMenu numberOfItems]; else nIndex = sal::static_int_cast( mbMenuBar ? nPos+1 : nPos ); return nIndex; } const AquaSalFrame* AquaSalMenu::getFrame() const { const AquaSalMenu* pMenu = this; while( pMenu && ! pMenu->mpFrame ) pMenu = pMenu->mpParentSalMenu; return pMenu ? pMenu->mpFrame : nullptr; } void AquaSalMenu::unsetMainMenu() { pCurrentMenuBar = nullptr; // remove items from main menu NSMenu* pMenu = [NSApp mainMenu]; for( int nItems = [pMenu numberOfItems]; nItems > 1; nItems-- ) [pMenu removeItemAtIndex: 1]; } void AquaSalMenu::setMainMenu() { SAL_WARN_IF( !mbMenuBar, "vcl", "setMainMenu on non menubar" ); if( mbMenuBar ) { if( pCurrentMenuBar != this ) { unsetMainMenu(); // insert our items for( std::vector::size_type i = 0; i < maItems.size(); i++ ) { NSMenuItem* pItem = maItems[i]->mpMenuItem; [mpMenu insertItem: pItem atIndex: i+1]; } pCurrentMenuBar = this; // change status item statusLayout(); } enableMainMenu( true ); } } void AquaSalMenu::setDefaultMenu() { // tdf#160427 native menu changes can only be done on the main thread OSX_SALDATA_RUNINMAIN(AquaSalMenu::setDefaultMenu()) NSMenu* pMenu = [NSApp mainMenu]; unsetMainMenu(); // insert default items std::vector< NSMenuItem* >& rFallbackMenu( GetSalData()->maFallbackMenu ); for( unsigned int i = 0, nAddItems = rFallbackMenu.size(); i < nAddItems; i++ ) { NSMenuItem* pItem = rFallbackMenu[i]; if( [pItem menu] == nil ) [pMenu insertItem: pItem atIndex: i+1]; } } void AquaSalMenu::enableMainMenu( bool bEnable ) { NSMenu* pMainMenu = [NSApp mainMenu]; if( pMainMenu ) { // enable/disable items from main menu int nItems = [pMainMenu numberOfItems]; for( int n = 1; n < nItems; n++ ) { NSMenuItem* pItem = [pMainMenu itemAtIndex: n]; [pItem setEnabled: bEnable ? YES : NO]; } } } void AquaSalMenu::addFallbackMenuItem( NSMenuItem* pNewItem ) { initAppMenu(); std::vector< NSMenuItem* >& rFallbackMenu( GetSalData()->maFallbackMenu ); // prevent duplicate insertion int nItems = rFallbackMenu.size(); for( int i = 0; i < nItems; i++ ) { if( rFallbackMenu[i] == pNewItem ) return; } // push the item to the back and retain it [pNewItem retain]; rFallbackMenu.push_back( pNewItem ); if( pCurrentMenuBar == nullptr ) setDefaultMenu(); } void AquaSalMenu::removeFallbackMenuItem( NSMenuItem* pOldItem ) { std::vector< NSMenuItem* >& rFallbackMenu( GetSalData()->maFallbackMenu ); // find item unsigned int nItems = rFallbackMenu.size(); for( unsigned int i = 0; i < nItems; i++ ) { if( rFallbackMenu[i] == pOldItem ) { // remove item and release rFallbackMenu.erase( rFallbackMenu.begin() + i ); [pOldItem release]; if( pCurrentMenuBar == nullptr ) setDefaultMenu(); return; } } } bool AquaSalMenu::VisibleMenuBar() { return true; } void AquaSalMenu::SetFrame( const SalFrame *pFrame ) { mpFrame = static_cast(pFrame); } void AquaSalMenu::InsertItem( SalMenuItem* pSalMenuItem, unsigned nPos ) { OSX_SALDATA_RUNINMAIN(InsertItem(pSalMenuItem, nPos)) AquaSalMenuItem *pAquaSalMenuItem = static_cast(pSalMenuItem); pAquaSalMenuItem->mpParentMenu = this; DBG_ASSERT( pAquaSalMenuItem->mpVCLMenu == nullptr || pAquaSalMenuItem->mpVCLMenu == mpVCLMenu || mpVCLMenu == nullptr, "resetting menu ?" ); if( pAquaSalMenuItem->mpVCLMenu ) mpVCLMenu = pAquaSalMenuItem->mpVCLMenu; if( nPos == MENU_APPEND || nPos == maItems.size() ) maItems.push_back( pAquaSalMenuItem ); else if( nPos < maItems.size() ) maItems.insert( maItems.begin() + nPos, pAquaSalMenuItem ); else { OSL_FAIL( "invalid item index in insert" ); return; } if( ! mbMenuBar || pCurrentMenuBar == this ) [mpMenu insertItem: pAquaSalMenuItem->mpMenuItem atIndex: getItemIndexByPos(nPos)]; } void AquaSalMenu::RemoveItem( unsigned nPos ) { // tdf#160427 native menu changes can only be done on the main thread OSX_SALDATA_RUNINMAIN(RemoveItem(nPos)) AquaSalMenuItem* pRemoveItem = nullptr; if( nPos == MENU_APPEND || nPos == (maItems.size()-1) ) { pRemoveItem = maItems.back(); maItems.pop_back(); } else if( nPos < maItems.size() ) { pRemoveItem = maItems[ nPos ]; maItems.erase( maItems.begin()+nPos ); } else { OSL_FAIL( "invalid item index in remove" ); return; } pRemoveItem->mpParentMenu = nullptr; if( ! mbMenuBar || pCurrentMenuBar == this ) [mpMenu removeItemAtIndex: getItemIndexByPos(nPos)]; } void AquaSalMenu::SetSubMenu( SalMenuItem* pSalMenuItem, SalMenu* pSubMenu, unsigned /*nPos*/ ) { AquaSalMenuItem *pAquaSalMenuItem = static_cast(pSalMenuItem); AquaSalMenu *subAquaSalMenu = static_cast(pSubMenu); if (subAquaSalMenu) { pAquaSalMenuItem->mpSubMenu = subAquaSalMenu; if( subAquaSalMenu->mpParentSalMenu == nullptr ) { subAquaSalMenu->mpParentSalMenu = this; [pAquaSalMenuItem->mpMenuItem setSubmenu: subAquaSalMenu->mpMenu]; // set title of submenu [subAquaSalMenu->mpMenu setTitle: [pAquaSalMenuItem->mpMenuItem title]]; } else if( subAquaSalMenu->mpParentSalMenu != this ) { // cocoa doesn't allow menus to be submenus of multiple // menu items, so place a copy in the menu item instead ? // let's hope that NSMenu copy does the right thing NSMenu* pCopy = [subAquaSalMenu->mpMenu copy]; [pAquaSalMenuItem->mpMenuItem setSubmenu: pCopy]; // set title of submenu [pCopy setTitle: [pAquaSalMenuItem->mpMenuItem title]]; } } else { if( pAquaSalMenuItem->mpSubMenu ) { if( pAquaSalMenuItem->mpSubMenu->mpParentSalMenu == this ) pAquaSalMenuItem->mpSubMenu->mpParentSalMenu = nullptr; } pAquaSalMenuItem->mpSubMenu = nullptr; [pAquaSalMenuItem->mpMenuItem setSubmenu: nil]; } } void AquaSalMenu::CheckItem( unsigned nPos, bool bCheck ) { if( nPos < maItems.size() ) { NSMenuItem* pItem = maItems[nPos]->mpMenuItem; [pItem setState: bCheck ? NSControlStateValueOn : NSControlStateValueOff]; } } void AquaSalMenu::EnableItem( unsigned nPos, bool bEnable ) { if( nPos < maItems.size() ) { NSMenuItem* pItem = maItems[nPos]->mpMenuItem; [pItem setEnabled: bEnable ? YES : NO]; } } void AquaSalMenu::SetItemImage( unsigned /*nPos*/, SalMenuItem* pSMI, const Image& rImage ) { AquaSalMenuItem* pSalMenuItem = static_cast( pSMI ); if( ! pSalMenuItem || ! pSalMenuItem->mpMenuItem ) return; NSImage* pImage = CreateNSImage( rImage ); [pSalMenuItem->mpMenuItem setImage: pImage]; if( pImage ) [pImage release]; } void AquaSalMenu::SetItemText( unsigned /*i_nPos*/, SalMenuItem* i_pSalMenuItem, const OUString& i_rText ) { if (!i_pSalMenuItem) return; AquaSalMenuItem *pAquaSalMenuItem = static_cast(i_pSalMenuItem); // Delete all mnemonics of mbMenuBar and CJK-style mnemonic OUString aText = MnemonicGenerator::EraseAllMnemonicChars(i_rText); if (aText.endsWith("...", &aText)) aText += u"\u2026"; NSString* pString = CreateNSString( aText ); if (pString) { [pAquaSalMenuItem->mpMenuItem setTitle: pString]; // if the menu item has a submenu, change its title as well if (pAquaSalMenuItem->mpSubMenu) [pAquaSalMenuItem->mpSubMenu->mpMenu setTitle: pString]; [pString release]; } } void AquaSalMenu::SetAccelerator( unsigned /*nPos*/, SalMenuItem* pSalMenuItem, const vcl::KeyCode& rKeyCode, const OUString& /*rKeyName*/ ) { sal_uInt16 nModifier; sal_Unicode nCommandKey = 0; sal_uInt16 nKeyCode=rKeyCode.GetCode(); if( nKeyCode ) { if ((nKeyCode>=KEY_A) && (nKeyCode<=KEY_Z)) // letter A..Z nCommandKey = nKeyCode-KEY_A + 'a'; else if ((nKeyCode>=KEY_0) && (nKeyCode<=KEY_9)) // numbers 0..9 nCommandKey = nKeyCode-KEY_0 + '0'; else if ((nKeyCode>=KEY_F1) && (nKeyCode<=KEY_F26)) // function keys F1..F26 nCommandKey = nKeyCode-KEY_F1 + NSF1FunctionKey; else if( nKeyCode == KEY_REPEAT ) nCommandKey = NSRedoFunctionKey; else if( nKeyCode == KEY_SPACE ) nCommandKey = ' '; else { switch (nKeyCode) { case KEY_ADD: nCommandKey='+'; break; case KEY_SUBTRACT: nCommandKey='-'; break; case KEY_MULTIPLY: nCommandKey='*'; break; case KEY_DIVIDE: nCommandKey='/'; break; case KEY_POINT: nCommandKey='.'; break; case KEY_LESS: nCommandKey='<'; break; case KEY_GREATER: nCommandKey='>'; break; case KEY_EQUAL: nCommandKey='='; break; case KEY_COLON: nCommandKey=':'; break; case KEY_NUMBERSIGN: nCommandKey='#'; break; case KEY_SEMICOLON: nCommandKey=';'; break; case KEY_BACKSPACE: nCommandKey=u'\x232b'; break; case KEY_PAGEUP: nCommandKey=u'\x21de'; break; case KEY_PAGEDOWN: nCommandKey=u'\x21df'; break; case KEY_UP: nCommandKey=u'\x21e1'; break; case KEY_DOWN: nCommandKey=u'\x21e3'; break; case KEY_RETURN: nCommandKey=u'\x21a9'; break; case KEY_BRACKETLEFT: nCommandKey='['; break; case KEY_BRACKETRIGHT: nCommandKey=']'; break; } } } else // not even a code ? nonsense -> ignore return; SAL_WARN_IF( !nCommandKey, "vcl", "unmapped accelerator key" ); nModifier=rKeyCode.GetModifier(); // should always use the command key int nItemModifier = 0; if (nModifier & KEY_SHIFT) { nItemModifier |= NSEventModifierFlagShift; // actually useful only for function keys if( nKeyCode >= KEY_A && nKeyCode <= KEY_Z ) nCommandKey = nKeyCode - KEY_A + 'A'; } if (nModifier & KEY_MOD1) nItemModifier |= NSEventModifierFlagCommand; if(nModifier & KEY_MOD2) nItemModifier |= NSEventModifierFlagOption; if(nModifier & KEY_MOD3) nItemModifier |= NSEventModifierFlagControl; AquaSalMenuItem *pAquaSalMenuItem = static_cast(pSalMenuItem); NSString* pString = CreateNSString( OUString( &nCommandKey, 1 ) ); [pAquaSalMenuItem->mpMenuItem setKeyEquivalent: pString]; [pAquaSalMenuItem->mpMenuItem setKeyEquivalentModifierMask: nItemModifier]; if (pString) [pString release]; } void AquaSalMenu::GetSystemMenuData( SystemMenuData* ) { } AquaSalMenu::MenuBarButtonEntry* AquaSalMenu::findButtonItem( sal_uInt16 i_nItemId ) { for( size_t i = 0; i < maButtons.size(); ++i ) { if( maButtons[i].maButton.mnId == i_nItemId ) return &maButtons[i]; } return nullptr; } void AquaSalMenu::statusLayout() { if( GetSalData()->mpStatusItem ) { SAL_WNODEPRECATED_DECLARATIONS_PUSH // "'view' is deprecated: first deprecated in macOS 10.14 - Use the standard button // property instead" NSView* pNSView = [GetSalData()->mpStatusItem view]; SAL_WNODEPRECATED_DECLARATIONS_POP if( [pNSView isMemberOfClass: [OOStatusItemView class]] ) // well of course it is [static_cast(pNSView) layout]; else OSL_FAIL( "someone stole our status view" ); } } bool AquaSalMenu::AddMenuBarButton( const SalMenuButtonItem& i_rNewItem ) { if( ! mbMenuBar ) return false; MenuBarButtonEntry* pEntry = findButtonItem( i_rNewItem.mnId ); if( pEntry ) { releaseButtonEntry( *pEntry ); pEntry->maButton = i_rNewItem; pEntry->mpNSImage = CreateNSImage( i_rNewItem.maImage ); if( i_rNewItem.maToolTipText.getLength() ) pEntry->mpToolTipString = CreateNSString( i_rNewItem.maToolTipText ); } else { maButtons.push_back( MenuBarButtonEntry( i_rNewItem ) ); maButtons.back().mpNSImage = CreateNSImage( i_rNewItem.maImage ); maButtons.back().mpToolTipString = CreateNSString( i_rNewItem.maToolTipText ); } // lazy create status item SalData::getStatusItem(); if( pCurrentMenuBar == this ) statusLayout(); return true; } void AquaSalMenu::RemoveMenuBarButton( sal_uInt16 i_nId ) { MenuBarButtonEntry* pEntry = findButtonItem( i_nId ); if( pEntry ) { releaseButtonEntry( *pEntry ); // note: vector guarantees that its contents are in a plain array maButtons.erase( maButtons.begin() + (pEntry - maButtons.data()) ); } if( pCurrentMenuBar == this ) statusLayout(); } tools::Rectangle AquaSalMenu::GetMenuBarButtonRectPixel( sal_uInt16 i_nItemId, SalFrame* i_pReferenceFrame ) { if( ! i_pReferenceFrame || ! AquaSalFrame::isAlive( static_cast(i_pReferenceFrame) ) ) return tools::Rectangle(); MenuBarButtonEntry* pEntry = findButtonItem( i_nItemId ); if( ! pEntry ) return tools::Rectangle(); NSStatusItem* pItem = SalData::getStatusItem(); if( ! pItem ) return tools::Rectangle(); SAL_WNODEPRECATED_DECLARATIONS_PUSH // "'view' is deprecated: first deprecated in macOS 10.14 - Use the standard button property // instead" NSView* pNSView = [pItem view]; SAL_WNODEPRECATED_DECLARATIONS_POP if( ! pNSView ) return tools::Rectangle(); NSWindow* pNSWin = [pNSView window]; if( ! pNSWin ) return tools::Rectangle(); NSRect aRect = [pNSWin convertRectToScreen:[pNSWin frame]]; // make coordinates relative to reference frame static_cast(i_pReferenceFrame)->CocoaToVCL( aRect.origin ); aRect.origin.x -= i_pReferenceFrame->maGeometry.x(); aRect.origin.y -= i_pReferenceFrame->maGeometry.y() + aRect.size.height; return tools::Rectangle( Point(static_cast(aRect.origin.x), static_cast(aRect.origin.y) ), Size( static_cast(aRect.size.width), static_cast(aRect.size.height) ) ); } /* * SalMenuItem */ AquaSalMenuItem::AquaSalMenuItem( const SalItemParams* pItemData ) : mnId( pItemData->nId ), mpVCLMenu( pItemData->pMenu ), mpParentMenu( nullptr ), mpSubMenu( nullptr ), mpMenuItem( nil ) { if (pItemData->eType == MenuItemType::SEPARATOR) { mpMenuItem = [NSMenuItem separatorItem]; // these can go occasionally go in and out of a menu, ensure their lifecycle // also for the release in AquaSalMenuItem destructor [mpMenuItem retain]; } else { mpMenuItem = [[SalNSMenuItem alloc] initWithMenuItem: this]; [mpMenuItem setEnabled: YES]; // peel mnemonics because on mac there are no such things for menu items // Delete CJK-style mnemonics for the dropdown menu of the 'New button' and lower menu of 'File > New' NSString* pString = CreateNSString(MnemonicGenerator::EraseAllMnemonicChars(pItemData->aText)); if (pString) { [mpMenuItem setTitle: pString]; [pString release]; } // anything but a separator should set a menu to dispatch to SAL_WARN_IF( !mpVCLMenu, "vcl", "no menu" ); } } AquaSalMenuItem::~AquaSalMenuItem() { /* #i89860# FIXME: using [autorelease] here (and in AquaSalMenu:::~AquaSalMenu) instead of [release] fixes an occasional crash. That should indicate that we release menus / menu items in the wrong order somewhere, but I could not find that case. */ if( mpMenuItem ) [mpMenuItem autorelease]; } /* vim:set shiftwidth=4 softtabstop=4 expandtab: */