/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include #include #include #include #include #include #include #include #include #include #include static OUString const gaDataUrl = "/vcl/qa/cppunit/bitmaprender/data/"; class BitmapRenderTest : public test::BootstrapFixture { OUString getFullUrl(const OUString& sFileName) { return m_directories.getURLFromSrc(gaDataUrl) + sFileName; } public: BitmapRenderTest() : BootstrapFixture(true, false) { } void testTdf104141(); void testTdf113918(); void testDrawAlphaBitmapEx(); void testAlphaVirtualDevice(); void testTdf116888(); CPPUNIT_TEST_SUITE(BitmapRenderTest); CPPUNIT_TEST(testTdf104141); CPPUNIT_TEST(testTdf113918); CPPUNIT_TEST(testDrawAlphaBitmapEx); CPPUNIT_TEST(testAlphaVirtualDevice); CPPUNIT_TEST(testTdf116888); CPPUNIT_TEST_SUITE_END(); }; void BitmapRenderTest::testTdf104141() { ScopedVclPtrInstance pVDev; pVDev->SetOutputSizePixel(Size(400, 400)); pVDev->SetBackground(Wallpaper(COL_GREEN)); pVDev->Erase(); // Load animated GIF and draw it on green background GraphicFilter& rFilter = GraphicFilter::GetGraphicFilter(); Graphic aGraphic; const OUString aURL(getFullUrl("tdf104141.gif")); SvFileStream aFileStream(aURL, StreamMode::READ); ErrCode bResult = rFilter.ImportGraphic(aGraphic, aURL, aFileStream); CPPUNIT_ASSERT_EQUAL(ERRCODE_NONE, bResult); BitmapEx aBitmap = aGraphic.GetBitmapEx(); pVDev->DrawBitmapEx(Point(20, 20), aBitmap); // Check drawing results: ensure that it contains transparent // (greenish) pixels #if !defined MACOSX //TODO: on Mac colors are drifted, so exact compare fails const Color aColor = pVDev->GetPixel(Point(21, 21)); CPPUNIT_ASSERT(aColor.GetGreen() > 10 * aColor.GetRed() && aColor.GetGreen() > 10 * aColor.GetBlue()); #endif } void BitmapRenderTest::testTdf113918() { ScopedVclPtrInstance pVDev; pVDev->SetOutputSizePixel(Size(2480, 3508)); pVDev->SetBackground(Wallpaper(COL_GREEN)); pVDev->Erase(); GraphicFilter& rFilter = GraphicFilter::GetGraphicFilter(); Graphic aGraphic; const OUString aURL(getFullUrl("tdf113918.png")); SvFileStream aFileStream(aURL, StreamMode::READ); ErrCode bResult = rFilter.ImportGraphic(aGraphic, aURL, aFileStream); CPPUNIT_ASSERT_EQUAL(ERRCODE_NONE, bResult); BitmapEx aBitmap = aGraphic.GetBitmapEx(); pVDev->DrawBitmapEx(Point(0, 0), aBitmap); // Ensure that image is drawn with white background color from palette CPPUNIT_ASSERT_EQUAL(COL_WHITE, pVDev->GetPixel(Point(21, 21))); // Ensure that image is drawn with gray text color from palette const Color aColor = pVDev->GetPixel(Point(1298, 1368)); CPPUNIT_ASSERT(aColor.GetGreen() == aColor.GetRed() && aColor.GetGreen() == aColor.GetBlue()); CPPUNIT_ASSERT(aColor.GetGreen() > 100); } void BitmapRenderTest::testDrawAlphaBitmapEx() { ScopedVclPtrInstance pVDev; pVDev->SetOutputSizePixel(Size(8, 8)); pVDev->SetBackground(Wallpaper(COL_WHITE)); pVDev->Erase(); CPPUNIT_ASSERT_EQUAL(COL_WHITE, pVDev->GetPixel(Point(0, 0))); CPPUNIT_ASSERT_EQUAL(COL_WHITE, pVDev->GetPixel(Point(1, 1))); CPPUNIT_ASSERT_EQUAL(COL_WHITE, pVDev->GetPixel(Point(2, 2))); SvFileStream aFileStream(getFullUrl("ImageRGBA.png"), StreamMode::READ); vcl::PngImageReader aPngReader(aFileStream); BitmapEx aBitmapEx; aPngReader.read(aBitmapEx); // Check backend capabilities, if the backend support 32-bit bitmap auto pBackendCapabilities = ImplGetSVData()->mpDefInst->GetBackendCapabilities(); if (pBackendCapabilities->mbSupportsBitmap32) { CPPUNIT_ASSERT_EQUAL(sal_uInt16(32), aBitmapEx.GetBitmap().GetBitCount()); } else { CPPUNIT_ASSERT_EQUAL(sal_uInt16(24), aBitmapEx.GetBitmap().GetBitCount()); CPPUNIT_ASSERT_EQUAL(true, aBitmapEx.IsAlpha()); CPPUNIT_ASSERT_EQUAL(sal_uInt16(8), aBitmapEx.GetAlpha().GetBitCount()); } // Check the bitmap has pixels we expect CPPUNIT_ASSERT_EQUAL(Color(0xFF, 0x00, 0x00, 0x00), aBitmapEx.GetPixelColor(0, 0)); CPPUNIT_ASSERT_EQUAL(Color(0x00, 0xFF, 0xFF, 0x00), aBitmapEx.GetPixelColor(1, 1)); CPPUNIT_ASSERT_EQUAL(Color(0x7F, 0x00, 0xFF, 0x00), aBitmapEx.GetPixelColor(2, 2)); pVDev->DrawBitmapEx(Point(), aBitmapEx); CPPUNIT_ASSERT_EQUAL(Color(0x00, 0xFF, 0xFF, 0xFF), pVDev->GetPixel(Point(0, 0))); CPPUNIT_ASSERT_EQUAL(Color(0x00, 0xFF, 0xFF, 0x00), pVDev->GetPixel(Point(1, 1))); // sometimes on Windows we get rounding error in blending so let's ignore this on Windows for now. #if !defined(_WIN32) CPPUNIT_ASSERT_EQUAL(Color(0x00, 0x7F, 0xFF, 0x7F), pVDev->GetPixel(Point(2, 2))); #endif } #ifdef _WIN32 namespace { int deltaColor(BitmapColor aColor1, BitmapColor aColor2) { int deltaR = std::abs(aColor1.GetRed() - aColor2.GetRed()); int deltaG = std::abs(aColor1.GetGreen() - aColor2.GetGreen()); int deltaB = std::abs(aColor1.GetBlue() - aColor2.GetBlue()); return std::max(std::max(deltaR, deltaG), deltaB); } } #endif void BitmapRenderTest::testAlphaVirtualDevice() { // Create an alpha virtual device ScopedVclPtr pAlphaVirtualDevice(VclPtr::Create( *Application::GetDefaultDevice(), DeviceFormat::DEFAULT, DeviceFormat::DEFAULT)); // Set it up pAlphaVirtualDevice->SetOutputSizePixel(Size(4, 4)); pAlphaVirtualDevice->SetBackground(Wallpaper(COL_TRANSPARENT)); pAlphaVirtualDevice->Erase(); // Get a BitmapEx from the VirDev -> Colors should have alpha BitmapEx aBitmap = pAlphaVirtualDevice->GetBitmapEx(Point(), Size(4, 4)); CPPUNIT_ASSERT_EQUAL(long(4), aBitmap.GetSizePixel().Width()); CPPUNIT_ASSERT_EQUAL(long(4), aBitmap.GetSizePixel().Height()); Color aColor = aBitmap.GetPixelColor(1, 1); CPPUNIT_ASSERT_EQUAL(Color(0xffffffff), aColor); // Draw an opaque pixel to the VirDev pAlphaVirtualDevice->DrawPixel(Point(1, 1), Color(0x0022ff55)); aColor = pAlphaVirtualDevice->GetPixel(Point(1, 1)); // Read back the opaque pixel #ifdef MACOSX // Oh no.. what we input is not the same as what we get out! CPPUNIT_ASSERT_EQUAL(Color(0x002Cff44), aColor); #elif defined _WIN32 CPPUNIT_ASSERT_LESS(3, deltaColor(Color(0x0022ff55), aColor)); #else CPPUNIT_ASSERT_EQUAL(Color(0x0022ff55), aColor); #endif // Read back the BitmapEx and check the opaque pixel aBitmap = pAlphaVirtualDevice->GetBitmapEx(Point(), Size(4, 4)); CPPUNIT_ASSERT_EQUAL(long(4), aBitmap.GetSizePixel().Width()); CPPUNIT_ASSERT_EQUAL(long(4), aBitmap.GetSizePixel().Height()); aColor = aBitmap.GetPixelColor(1, 1); #ifdef MACOSX // Oh no.. what we input is not the same as what we get out! CPPUNIT_ASSERT_EQUAL(Color(0x002Cff44), aColor); #elif defined _WIN32 CPPUNIT_ASSERT_LESS(3, deltaColor(Color(0x0022ff55), aColor)); #else CPPUNIT_ASSERT_EQUAL(Color(0x0022ff55), aColor); #endif // Draw an semi-transparent pixel pAlphaVirtualDevice->DrawPixel(Point(0, 0), Color(0x44, 0x22, 0xff, 0x55)); aColor = pAlphaVirtualDevice->GetPixel(Point(0, 0)); // Read back the semi-transparent pixel #ifdef MACOSX // Oh no.. what we input is not the same as what we get out! CPPUNIT_ASSERT_EQUAL(Color(0x342CFF44), aColor); #elif defined _WIN32 CPPUNIT_ASSERT_LESS(3, deltaColor(Color(0x4422FF55), aColor)); #else CPPUNIT_ASSERT_EQUAL(Color(0x4422FF55), aColor); #endif // Read back the BitmapEx and check the semi-transparent pixel aBitmap = pAlphaVirtualDevice->GetBitmapEx(Point(), Size(4, 4)); CPPUNIT_ASSERT_EQUAL(long(4), aBitmap.GetSizePixel().Width()); CPPUNIT_ASSERT_EQUAL(long(4), aBitmap.GetSizePixel().Height()); aColor = aBitmap.GetPixelColor(0, 0); #ifdef MACOSX // Oh no.. what we input is not the same as what we get out! CPPUNIT_ASSERT_EQUAL(Color(0x342CFF44), aColor); #elif defined _WIN32 CPPUNIT_ASSERT_LESS(3, deltaColor(Color(0x4422FF55), aColor)); #else CPPUNIT_ASSERT_EQUAL(Color(0x4422FF55), aColor); #endif } void BitmapRenderTest::testTdf116888() { // The image is a 8bit image with a non-grayscale palette. In OpenGL mode // pdf export of the image was broken, because OpenGLSalBitmap::ReadTexture() // didn't handle 8bit non-grayscale and moreover OpenGLSalBitmap::AcquireBuffer() // didn't properly release mpUserBuffer after ReadTexture() failure. GraphicFilter& rFilter = GraphicFilter::GetGraphicFilter(); Graphic aGraphic; const OUString aURL(getFullUrl("tdf116888.gif")); SvFileStream aFileStream(aURL, StreamMode::READ); ErrCode bResult = rFilter.ImportGraphic(aGraphic, aURL, aFileStream); CPPUNIT_ASSERT_EQUAL(ERRCODE_NONE, bResult); Bitmap aBitmap = aGraphic.GetBitmapEx().GetBitmap(); CPPUNIT_ASSERT(!aBitmap.IsEmpty()); aBitmap.Scale(0.8, 0.8); // This scaling discards mpUserData, Bitmap::ScopedReadAccess pAccess(aBitmap); // forcing ReadTexture() here. // Check that there is mpUserBuffer content. CPPUNIT_ASSERT(pAccess); const ScanlineFormat eFormat = pAccess->GetScanlineFormat(); CPPUNIT_ASSERT_EQUAL(ScanlineFormat::N8BitPal, eFormat); CPPUNIT_ASSERT(!aBitmap.HasGreyPalette()); // HACK: Some rendering backends change white to #FEFEFE while scaling for some reason. // That is pretty much white too in practice, so adjust for that. BitmapColor white(COL_WHITE); if (pAccess->GetColor(0, 0) == Color(0xfe, 0xfe, 0xfe)) white = Color(0xfe, 0xfe, 0xfe); // Check that the image contents are also valid. CPPUNIT_ASSERT_EQUAL(white, pAccess->GetColor(0, 0)); CPPUNIT_ASSERT_EQUAL(white, pAccess->GetColor(0, pAccess->Width() - 1)); CPPUNIT_ASSERT_EQUAL(white, pAccess->GetColor(pAccess->Height() - 1, 0)); CPPUNIT_ASSERT_EQUAL(BitmapColor(COL_BLACK), pAccess->GetColor(pAccess->Height() - 1, pAccess->Width() - 1)); } CPPUNIT_TEST_SUITE_REGISTRATION(BitmapRenderTest); CPPUNIT_PLUGIN_IMPLEMENT(); /* vim:set shiftwidth=4 softtabstop=4 expandtab: */