/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include #include #include #include #include #include #include #include class VclDrawModeTest : public test::BootstrapFixture { public: VclDrawModeTest() : BootstrapFixture(true, false) { } void testDrawModeLineColor(); void testDrawModeFillColor(); void testDrawModeHatchColor(); void testDrawModeTextColor(); void testDrawModeFontColor(); void testDrawModeBitmapEx(); CPPUNIT_TEST_SUITE(VclDrawModeTest); CPPUNIT_TEST(testDrawModeLineColor); CPPUNIT_TEST(testDrawModeFillColor); CPPUNIT_TEST(testDrawModeHatchColor); CPPUNIT_TEST(testDrawModeTextColor); CPPUNIT_TEST(testDrawModeFontColor); CPPUNIT_TEST(testDrawModeBitmapEx); CPPUNIT_TEST_SUITE_END(); }; void VclDrawModeTest::testDrawModeLineColor() { const Color aColor = COL_RED; const sal_uInt8 cLum = aColor.GetLuminance(); const StyleSettings aStyleSettings; CPPUNIT_ASSERT_EQUAL( COL_BLACK, vcl::drawmode::GetLineColor(aColor, DrawModeFlags::BlackLine, aStyleSettings)); CPPUNIT_ASSERT_EQUAL( COL_WHITE, vcl::drawmode::GetLineColor(aColor, DrawModeFlags::WhiteLine, aStyleSettings)); CPPUNIT_ASSERT_EQUAL( Color(cLum, cLum, cLum), vcl::drawmode::GetLineColor(aColor, DrawModeFlags::GrayLine, aStyleSettings)); CPPUNIT_ASSERT_EQUAL( aStyleSettings.GetWindowTextColor(), vcl::drawmode::GetLineColor(aColor, DrawModeFlags::SettingsLine, aStyleSettings)); Color aTransparentRed = COL_RED; aTransparentRed.SetAlpha(100); CPPUNIT_ASSERT_EQUAL( aTransparentRed, vcl::drawmode::GetLineColor(aTransparentRed, DrawModeFlags::BlackLine, aStyleSettings)); CPPUNIT_ASSERT_EQUAL( aTransparentRed, vcl::drawmode::GetLineColor(aTransparentRed, DrawModeFlags::WhiteLine, aStyleSettings)); CPPUNIT_ASSERT_EQUAL( aTransparentRed, vcl::drawmode::GetLineColor(aTransparentRed, DrawModeFlags::GrayLine, aStyleSettings)); CPPUNIT_ASSERT_EQUAL( aTransparentRed, vcl::drawmode::GetLineColor(aTransparentRed, DrawModeFlags::SettingsLine, aStyleSettings)); // noops CPPUNIT_ASSERT_EQUAL( aColor, vcl::drawmode::GetLineColor(aColor, DrawModeFlags::NoFill, aStyleSettings)); CPPUNIT_ASSERT_EQUAL( aColor, vcl::drawmode::GetLineColor(aColor, DrawModeFlags::BlackFill, aStyleSettings)); CPPUNIT_ASSERT_EQUAL( aColor, vcl::drawmode::GetLineColor(aColor, DrawModeFlags::WhiteFill, aStyleSettings)); CPPUNIT_ASSERT_EQUAL( aColor, vcl::drawmode::GetLineColor(aColor, DrawModeFlags::GrayFill, aStyleSettings)); CPPUNIT_ASSERT_EQUAL( aColor, vcl::drawmode::GetLineColor(aColor, DrawModeFlags::SettingsFill, aStyleSettings)); CPPUNIT_ASSERT_EQUAL( aColor, vcl::drawmode::GetLineColor(aColor, DrawModeFlags::BlackText, aStyleSettings)); CPPUNIT_ASSERT_EQUAL( aColor, vcl::drawmode::GetLineColor(aColor, DrawModeFlags::WhiteText, aStyleSettings)); CPPUNIT_ASSERT_EQUAL( aColor, vcl::drawmode::GetLineColor(aColor, DrawModeFlags::GrayText, aStyleSettings)); CPPUNIT_ASSERT_EQUAL( aColor, vcl::drawmode::GetLineColor(aColor, DrawModeFlags::SettingsText, aStyleSettings)); CPPUNIT_ASSERT_EQUAL( aColor, vcl::drawmode::GetLineColor(aColor, DrawModeFlags::BlackBitmap, aStyleSettings)); CPPUNIT_ASSERT_EQUAL( aColor, vcl::drawmode::GetLineColor(aColor, DrawModeFlags::WhiteBitmap, aStyleSettings)); CPPUNIT_ASSERT_EQUAL( aColor, vcl::drawmode::GetLineColor(aColor, DrawModeFlags::GrayBitmap, aStyleSettings)); } void VclDrawModeTest::testDrawModeFillColor() { const Color aColor = COL_RED; const sal_uInt8 cLum = aColor.GetLuminance(); const StyleSettings aStyleSettings; CPPUNIT_ASSERT_EQUAL(COL_TRANSPARENT, vcl::drawmode::GetFillColor(aColor, DrawModeFlags::NoFill, aStyleSettings)); CPPUNIT_ASSERT_EQUAL( COL_BLACK, vcl::drawmode::GetFillColor(aColor, DrawModeFlags::BlackFill, aStyleSettings)); CPPUNIT_ASSERT_EQUAL( COL_WHITE, vcl::drawmode::GetFillColor(aColor, DrawModeFlags::WhiteFill, aStyleSettings)); CPPUNIT_ASSERT_EQUAL( Color(cLum, cLum, cLum), vcl::drawmode::GetFillColor(aColor, DrawModeFlags::GrayFill, aStyleSettings)); CPPUNIT_ASSERT_EQUAL( aStyleSettings.GetWindowColor(), vcl::drawmode::GetFillColor(aColor, DrawModeFlags::SettingsFill, aStyleSettings)); Color aTransparentRed = COL_RED; aTransparentRed.SetAlpha(100); CPPUNIT_ASSERT_EQUAL( aTransparentRed, vcl::drawmode::GetFillColor(aTransparentRed, DrawModeFlags::BlackLine, aStyleSettings)); CPPUNIT_ASSERT_EQUAL( aTransparentRed, vcl::drawmode::GetFillColor(aTransparentRed, DrawModeFlags::WhiteLine, aStyleSettings)); CPPUNIT_ASSERT_EQUAL( aTransparentRed, vcl::drawmode::GetFillColor(aTransparentRed, DrawModeFlags::GrayLine, aStyleSettings)); CPPUNIT_ASSERT_EQUAL( aTransparentRed, vcl::drawmode::GetFillColor(aTransparentRed, DrawModeFlags::SettingsLine, aStyleSettings)); // noops CPPUNIT_ASSERT_EQUAL( aColor, vcl::drawmode::GetFillColor(aColor, DrawModeFlags::BlackLine, aStyleSettings)); CPPUNIT_ASSERT_EQUAL( aColor, vcl::drawmode::GetFillColor(aColor, DrawModeFlags::WhiteLine, aStyleSettings)); CPPUNIT_ASSERT_EQUAL( aColor, vcl::drawmode::GetFillColor(aColor, DrawModeFlags::GrayLine, aStyleSettings)); CPPUNIT_ASSERT_EQUAL( aColor, vcl::drawmode::GetFillColor(aColor, DrawModeFlags::SettingsLine, aStyleSettings)); CPPUNIT_ASSERT_EQUAL( aColor, vcl::drawmode::GetFillColor(aColor, DrawModeFlags::BlackText, aStyleSettings)); CPPUNIT_ASSERT_EQUAL( aColor, vcl::drawmode::GetFillColor(aColor, DrawModeFlags::WhiteText, aStyleSettings)); CPPUNIT_ASSERT_EQUAL( aColor, vcl::drawmode::GetFillColor(aColor, DrawModeFlags::GrayText, aStyleSettings)); CPPUNIT_ASSERT_EQUAL( aColor, vcl::drawmode::GetFillColor(aColor, DrawModeFlags::SettingsText, aStyleSettings)); CPPUNIT_ASSERT_EQUAL( aColor, vcl::drawmode::GetFillColor(aColor, DrawModeFlags::BlackBitmap, aStyleSettings)); CPPUNIT_ASSERT_EQUAL( aColor, vcl::drawmode::GetFillColor(aColor, DrawModeFlags::WhiteBitmap, aStyleSettings)); CPPUNIT_ASSERT_EQUAL( aColor, vcl::drawmode::GetFillColor(aColor, DrawModeFlags::GrayBitmap, aStyleSettings)); } void VclDrawModeTest::testDrawModeHatchColor() { const Color aColor = COL_RED; const sal_uInt8 cLum = aColor.GetLuminance(); const StyleSettings aStyleSettings; CPPUNIT_ASSERT_EQUAL( COL_BLACK, vcl::drawmode::GetHatchColor(aColor, DrawModeFlags::BlackLine, aStyleSettings)); CPPUNIT_ASSERT_EQUAL( COL_WHITE, vcl::drawmode::GetHatchColor(aColor, DrawModeFlags::WhiteLine, aStyleSettings)); CPPUNIT_ASSERT_EQUAL( Color(cLum, cLum, cLum), vcl::drawmode::GetHatchColor(aColor, DrawModeFlags::GrayLine, aStyleSettings)); CPPUNIT_ASSERT_EQUAL( aStyleSettings.GetWindowTextColor(), vcl::drawmode::GetHatchColor(aColor, DrawModeFlags::SettingsLine, aStyleSettings)); // noops CPPUNIT_ASSERT_EQUAL( aColor, vcl::drawmode::GetHatchColor(aColor, DrawModeFlags::NoFill, aStyleSettings)); CPPUNIT_ASSERT_EQUAL( aColor, vcl::drawmode::GetHatchColor(aColor, DrawModeFlags::BlackFill, aStyleSettings)); CPPUNIT_ASSERT_EQUAL( aColor, vcl::drawmode::GetHatchColor(aColor, DrawModeFlags::WhiteFill, aStyleSettings)); CPPUNIT_ASSERT_EQUAL( aColor, vcl::drawmode::GetHatchColor(aColor, DrawModeFlags::GrayFill, aStyleSettings)); CPPUNIT_ASSERT_EQUAL( aColor, vcl::drawmode::GetHatchColor(aColor, DrawModeFlags::SettingsFill, aStyleSettings)); CPPUNIT_ASSERT_EQUAL( aColor, vcl::drawmode::GetHatchColor(aColor, DrawModeFlags::BlackText, aStyleSettings)); CPPUNIT_ASSERT_EQUAL( aColor, vcl::drawmode::GetHatchColor(aColor, DrawModeFlags::WhiteText, aStyleSettings)); CPPUNIT_ASSERT_EQUAL( aColor, vcl::drawmode::GetHatchColor(aColor, DrawModeFlags::GrayText, aStyleSettings)); CPPUNIT_ASSERT_EQUAL( aColor, vcl::drawmode::GetHatchColor(aColor, DrawModeFlags::SettingsText, aStyleSettings)); CPPUNIT_ASSERT_EQUAL( aColor, vcl::drawmode::GetHatchColor(aColor, DrawModeFlags::BlackBitmap, aStyleSettings)); CPPUNIT_ASSERT_EQUAL( aColor, vcl::drawmode::GetHatchColor(aColor, DrawModeFlags::WhiteBitmap, aStyleSettings)); CPPUNIT_ASSERT_EQUAL( aColor, vcl::drawmode::GetHatchColor(aColor, DrawModeFlags::GrayBitmap, aStyleSettings)); } void VclDrawModeTest::testDrawModeTextColor() { const Color aColor = COL_RED; const sal_uInt8 cLum = aColor.GetLuminance(); const StyleSettings aStyleSettings; CPPUNIT_ASSERT_EQUAL( COL_BLACK, vcl::drawmode::GetTextColor(aColor, DrawModeFlags::BlackText, aStyleSettings)); CPPUNIT_ASSERT_EQUAL( COL_WHITE, vcl::drawmode::GetTextColor(aColor, DrawModeFlags::WhiteText, aStyleSettings)); CPPUNIT_ASSERT_EQUAL( Color(cLum, cLum, cLum), vcl::drawmode::GetTextColor(aColor, DrawModeFlags::GrayText, aStyleSettings)); CPPUNIT_ASSERT_EQUAL( aStyleSettings.GetWindowTextColor(), vcl::drawmode::GetTextColor(aColor, DrawModeFlags::SettingsText, aStyleSettings)); // noops CPPUNIT_ASSERT_EQUAL( aColor, vcl::drawmode::GetTextColor(aColor, DrawModeFlags::BlackLine, aStyleSettings)); CPPUNIT_ASSERT_EQUAL( aColor, vcl::drawmode::GetTextColor(aColor, DrawModeFlags::WhiteLine, aStyleSettings)); CPPUNIT_ASSERT_EQUAL( aColor, vcl::drawmode::GetTextColor(aColor, DrawModeFlags::GrayLine, aStyleSettings)); CPPUNIT_ASSERT_EQUAL( aColor, vcl::drawmode::GetTextColor(aColor, DrawModeFlags::SettingsLine, aStyleSettings)); CPPUNIT_ASSERT_EQUAL( aColor, vcl::drawmode::GetTextColor(aColor, DrawModeFlags::NoFill, aStyleSettings)); CPPUNIT_ASSERT_EQUAL( aColor, vcl::drawmode::GetTextColor(aColor, DrawModeFlags::BlackFill, aStyleSettings)); CPPUNIT_ASSERT_EQUAL( aColor, vcl::drawmode::GetTextColor(aColor, DrawModeFlags::WhiteFill, aStyleSettings)); CPPUNIT_ASSERT_EQUAL( aColor, vcl::drawmode::GetTextColor(aColor, DrawModeFlags::GrayFill, aStyleSettings)); CPPUNIT_ASSERT_EQUAL( aColor, vcl::drawmode::GetTextColor(aColor, DrawModeFlags::SettingsFill, aStyleSettings)); CPPUNIT_ASSERT_EQUAL( aColor, vcl::drawmode::GetTextColor(aColor, DrawModeFlags::BlackBitmap, aStyleSettings)); CPPUNIT_ASSERT_EQUAL( aColor, vcl::drawmode::GetTextColor(aColor, DrawModeFlags::WhiteBitmap, aStyleSettings)); CPPUNIT_ASSERT_EQUAL( aColor, vcl::drawmode::GetTextColor(aColor, DrawModeFlags::GrayBitmap, aStyleSettings)); } void VclDrawModeTest::testDrawModeFontColor() { const StyleSettings aStyleSettings; vcl::Font aFont; aFont.SetFillColor(COL_RED); // black text and fill aFont.SetTransparent(false); vcl::Font aTestFont = vcl::drawmode::GetFont( aFont, DrawModeFlags::BlackText | DrawModeFlags::BlackFill, aStyleSettings); CPPUNIT_ASSERT_EQUAL(COL_BLACK, aTestFont.GetColor()); CPPUNIT_ASSERT_EQUAL(COL_BLACK, aTestFont.GetFillColor()); aFont.SetTransparent(true); aTestFont = vcl::drawmode::GetFont(aFont, DrawModeFlags::BlackText | DrawModeFlags::BlackFill, aStyleSettings); CPPUNIT_ASSERT_EQUAL(COL_BLACK, aTestFont.GetColor()); CPPUNIT_ASSERT_EQUAL(COL_RED, aTestFont.GetFillColor()); // white text and fill aFont.SetTransparent(false); aTestFont = vcl::drawmode::GetFont(aFont, DrawModeFlags::WhiteText | DrawModeFlags::WhiteFill, aStyleSettings); CPPUNIT_ASSERT_EQUAL(COL_WHITE, aTestFont.GetColor()); CPPUNIT_ASSERT_EQUAL(COL_WHITE, aTestFont.GetFillColor()); aFont.SetTransparent(true); aTestFont = vcl::drawmode::GetFont(aFont, DrawModeFlags::WhiteText | DrawModeFlags::WhiteFill, aStyleSettings); CPPUNIT_ASSERT_EQUAL(COL_WHITE, aTestFont.GetColor()); CPPUNIT_ASSERT_EQUAL(COL_RED, aTestFont.GetFillColor()); // gray text and fill const sal_uInt8 cTextLum = aFont.GetColor().GetLuminance(); const Color aTextGray(cTextLum, cTextLum, cTextLum); const sal_uInt8 cFillLum = aFont.GetFillColor().GetLuminance(); const Color aFillGray(cFillLum, cFillLum, cFillLum); aFont.SetTransparent(false); aTestFont = vcl::drawmode::GetFont(aFont, DrawModeFlags::GrayText | DrawModeFlags::GrayFill, aStyleSettings); CPPUNIT_ASSERT_EQUAL(aTextGray, aTestFont.GetColor()); CPPUNIT_ASSERT_EQUAL(aFillGray, aTestFont.GetFillColor()); aFont.SetTransparent(true); aTestFont = vcl::drawmode::GetFont(aFont, DrawModeFlags::GrayText | DrawModeFlags::GrayFill, aStyleSettings); CPPUNIT_ASSERT_EQUAL(aTextGray, aTestFont.GetColor()); CPPUNIT_ASSERT_EQUAL(COL_RED, aTestFont.GetFillColor()); // no text fill aFont.SetTransparent(false); aTestFont = vcl::drawmode::GetFont(aFont, DrawModeFlags::NoFill, aStyleSettings); CPPUNIT_ASSERT_EQUAL(COL_TRANSPARENT, aTestFont.GetFillColor()); aFont.SetTransparent(true); aTestFont = vcl::drawmode::GetFont(aFont, DrawModeFlags::NoFill, aStyleSettings); CPPUNIT_ASSERT_EQUAL(COL_RED, aTestFont.GetFillColor()); // white text and fill aFont.SetTransparent(false); aTestFont = vcl::drawmode::GetFont( aFont, DrawModeFlags::SettingsText | DrawModeFlags::SettingsFill, aStyleSettings); CPPUNIT_ASSERT_EQUAL(aStyleSettings.GetWindowTextColor(), aTestFont.GetColor()); CPPUNIT_ASSERT_EQUAL(aStyleSettings.GetWindowColor(), aTestFont.GetFillColor()); aFont.SetTransparent(true); aTestFont = vcl::drawmode::GetFont( aFont, DrawModeFlags::SettingsText | DrawModeFlags::SettingsFill, aStyleSettings); CPPUNIT_ASSERT_EQUAL(aStyleSettings.GetWindowTextColor(), aTestFont.GetColor()); CPPUNIT_ASSERT_EQUAL(COL_RED, aTestFont.GetFillColor()); } void VclDrawModeTest::testDrawModeBitmapEx() { const StyleSettings aStyleSettings; Bitmap aBmp(Size(1, 1), vcl::PixelFormat::N24_BPP); BitmapWriteAccess(aBmp).SetPixel(0, 0, BitmapColor(COL_RED)); BitmapEx aBmpEx(aBmp); { BitmapEx aResultBitmapEx(vcl::drawmode::GetBitmapEx(aBmpEx, DrawModeFlags::GrayBitmap)); Bitmap aResultBitmap(aResultBitmapEx.GetBitmap()); BitmapScopedReadAccess pReadAccess(aResultBitmap); const BitmapColor aColor = pReadAccess->GetColor(0, 0); CPPUNIT_ASSERT_EQUAL(BitmapColor(0x26, 0x26, 0x26), aColor); } // any other operation other than DrawModeFlags::GrayBitmap is a noop { BitmapEx aResultBitmapEx(vcl::drawmode::GetBitmapEx(aBmpEx, DrawModeFlags::NoFill)); Bitmap aResultBitmap(aResultBitmapEx.GetBitmap()); BitmapScopedReadAccess pReadAccess(aResultBitmap); const BitmapColor aColor = pReadAccess->GetColor(0, 0); CPPUNIT_ASSERT_EQUAL(BitmapColor(COL_RED), aColor); } } CPPUNIT_TEST_SUITE_REGISTRATION(VclDrawModeTest); CPPUNIT_PLUGIN_IMPLEMENT(); /* vim:set shiftwidth=4 softtabstop=4 expandtab: */