/************************************************************************* * * $RCSfile: sound.cxx,v $ * * $Revision: 1.3 $ * * last change: $Author: ka $ $Date: 2001-02-10 15:50:32 $ * * The Contents of this file are made available subject to the terms of * either of the following licenses * * - GNU Lesser General Public License Version 2.1 * - Sun Industry Standards Source License Version 1.1 * * Sun Microsystems Inc., October, 2000 * * GNU Lesser General Public License Version 2.1 * ============================================= * Copyright 2000 by Sun Microsystems, Inc. * 901 San Antonio Road, Palo Alto, CA 94303, USA * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License version 2.1, as published by the Free Software Foundation. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, * MA 02111-1307 USA * * * Sun Industry Standards Source License Version 1.1 * ================================================= * The contents of this file are subject to the Sun Industry Standards * Source License Version 1.1 (the "License"); You may not use this file * except in compliance with the License. You may obtain a copy of the * License at http://www.openoffice.org/license.html. * * Software provided under this License is provided on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, * WITHOUT LIMITATION, WARRANTIES THAT THE SOFTWARE IS FREE OF DEFECTS, * MERCHANTABLE, FIT FOR A PARTICULAR PURPOSE, OR NON-INFRINGING. * See the License for the specific provisions governing your rights and * obligations concerning the Software. * * The Initial Developer of the Original Code is: Sun Microsystems, Inc. * * Copyright: 2000 by Sun Microsystems, Inc. * * All Rights Reserved. * * Contributor(s): _______________________________________ * * ************************************************************************/ #define _SV_SOUND_CXX #ifndef _URLOBJ_HXX #include #endif #ifndef _UNOTOOLS_LOCALFILEHELPER_HXX #include #endif #ifndef _SV_SVSYS_HXX #include #endif #ifndef REMOTE_APPSERVER #ifndef _SV_SALSOUND_HXX #include #endif #ifndef _SV_SALFRAME_HXX #include #endif #else #include #include #endif #ifndef _DEBUG_HXX #include #endif #ifndef _NEW_HXX #include #endif #ifndef _SV_SVDATA_HXX #include #endif #ifndef _SV_WINDOW_HXX #include #endif #ifndef _SV_SALSOUND_HXX #include #endif #ifndef _SV_SALBTYPE_HXX #include #endif #ifndef _SV_SOUND_HXX #include #endif #pragma hdrstop // ---------------------- // - SalSound-Callback - // ---------------------- #ifndef REMOTE_APPSERVER void SalSoundProc( void* pInst, SoundNotification eNotification, ULONG nError ) { ( (Sound*) pInst )->ImplNotify( eNotification, nError ); } #endif // --------- // - Sound - // --------- Sound::Sound( Window* pWindow ) : mpWindow ( pWindow ), mpSoundData ( NULL ), mnDataLen ( 0UL ), mnSoundLen ( 0UL ), mnStartTime ( 0UL ), mnPlayTime ( SOUND_PLAYALL ), mnErrorCode ( 0UL ), meNotification ( SOUND_NOTIFY_SUCCESS ), mbPlaying ( FALSE ), mbLoopMode ( FALSE ) { #ifndef REMOTE_APPSERVER mpSound = new SalSound; mpSound->Create(); if( mpSound->IsValid() ) mpSound->SetNotifyProc( this, SalSoundProc ); #else mpSound = new RMSound; mpSound->Create( this ); #endif } // ----------------------------------------------------------------------- Sound::~Sound() { if( mpSoundData ) SvMemFree( mpSoundData ); delete mpSound; } // ----------------------------------------------------------------------- void Sound::ImplNotify( SoundNotification eNotification, ULONG nError ) { meNotification = eNotification; mbPlaying = FALSE; if( SOUND_NOTIFY_ERROR == meNotification ) mnErrorCode = nError; Notify(); if( maNotifyHdl.IsSet() ) maNotifyHdl.Call( this ); } // ----------------------------------------------------------------------- void Sound::Notify() { } // ----------------------------------------------------------------------- BOOL Sound::SetSoundName( const XubString& rSoundName ) { BOOL bRet; if( !rSoundName.Len() ) { mnDataLen = 0UL; mnSoundLen = 0UL; mnStartTime = 0UL; mnPlayTime = SOUND_PLAYALL; mnErrorCode = 0UL; meNotification = SOUND_NOTIFY_SUCCESS; mbPlaying = FALSE; mbLoopMode = FALSE; bRet = TRUE; #ifdef REMOTE_APPSERVER if( mpSoundData ) { SvMemFree( mpSoundData ); mpSoundData = NULL; } // if IFace is init., destroy it and create a new one if( maSoundName.Len() ) { delete mpSound; mpSound = new RMSound; mpSound->Create( this ); } #else mpSound->Init( NULL, rSoundName, mnSoundLen ); #endif } else if( mpSound->IsValid() ) { INetURLObject aSoundURL( rSoundName ); String aSoundName, aTmp; if( aSoundURL.GetProtocol() != INET_PROT_NOT_VALID ) { #ifdef REMOTE_APPSERVER aSoundName = aSoundURL.GetMainURL(); #else ::utl::LocalFileHelper::ConvertURLToPhysicalName( aSoundURL.GetMainURL(), aSoundName ); #endif } else if( ::utl::LocalFileHelper::ConvertPhysicalNameToURL( rSoundName, aTmp ) ) aSoundName = rSoundName; else { DBG_ERROR( "invalid sound file name" ); aSoundName = String(); } bRet = mpSound->Init( NULL, aSoundName, mnSoundLen ); } else bRet = FALSE; maSoundName = rSoundName; // if sound could not be initialized, but we've gotten _no_ // notification ==> create common error notification if( !bRet && !mnErrorCode ) ImplNotify( SOUND_NOTIFY_ERROR, SOUNDERR_GENERAL_ERROR ); return bRet; } // ----------------------------------------------------------------------- BOOL Sound::SetSoundData( const BYTE* pSoundData, ULONG nDataLen ) { BOOL bRet; if( mpSoundData ) SvMemFree( mpSoundData ); mpSoundData = (BYTE*) SvMemAlloc( mnDataLen = nDataLen ); HMEMCPY( mpSoundData, pSoundData, nDataLen ); if( mpSound->IsValid() ) bRet = mpSound->Init( NULL, mpSoundData, mnDataLen, mnSoundLen ); else bRet = FALSE; // if sound could not be initialized, but we've gotten _no_ // notification ==> create common error notification if( !bRet && !mnErrorCode ) ImplNotify( SOUND_NOTIFY_ERROR, SOUNDERR_GENERAL_ERROR ); return bRet; } // ----------------------------------------------------------------------- void Sound::SetStartTime( ULONG nStartTime ) { mnStartTime = nStartTime; #ifdef REMOTE_APPSERVER mpSound->SetStartTime( nStartTime ); #endif } // ----------------------------------------------------------------------- void Sound::SetPlayTime( ULONG nPlayTime ) { mnPlayTime = nPlayTime; #ifdef REMOTE_APPSERVER mpSound->SetStartTime( nPlayTime ); #endif } // ----------------------------------------------------------------------- void Sound::SetLoopMode( BOOL bLoop ) { mbLoopMode = bLoop; #ifdef REMOTE_APPSERVER mpSound->SetStartTime( bLoop ); #endif } // ----------------------------------------------------------------------- void Sound::ClearError() { mnErrorCode = 0; #ifdef REMOTE_APPSERVER mpSound->ClearError(); #endif } // ----------------------------------------------------------------------- void Sound::Play() { BOOL bRet; if( mpSound->IsValid() && !mnErrorCode ) { #ifndef REMOTE_APPSERVER mpSound->Play( mnStartTime, mnPlayTime, mbLoopMode ); #else mpSound->Play(); #endif mbPlaying = TRUE; } else bRet = FALSE; } // ----------------------------------------------------------------------- void Sound::Stop() { mbPlaying = FALSE; if( mpSound->IsValid() ) mpSound->Stop(); } // ----------------------------------------------------------------------- void Sound::Pause() { mbPlaying = FALSE; if( mpSound->IsValid() ) mpSound->Pause(); } // ----------------------------------------------------------------------- void Sound::Beep( SoundType eType, Window* pWindow ) { if( !pWindow ) ImplGetDefaultWindow()->ImplGetFrame()->Beep( eType ); else pWindow->ImplGetFrame()->Beep( eType ); } // ----------------------------------------------------------------------- void Sound::SetSoundPath( const XubString& rSoundPath ) { } // ----------------------------------------------------------------------- const XubString& Sound::GetSoundPath() { return ImplGetSVEmptyStr(); }