/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 . */ #include #include #include #include #include #include #include #include #include #include #include #ifdef DBG_UTIL #include #include #include #endif Bitmap::Bitmap() { } Bitmap::Bitmap(const Bitmap& rBitmap) : mxSalBmp(rBitmap.mxSalBmp) , maPrefMapMode(rBitmap.maPrefMapMode) , maPrefSize(rBitmap.maPrefSize) { } Bitmap::Bitmap(std::shared_ptr const & pSalBitmap) : mxSalBmp(pSalBitmap) , maPrefMapMode(MapMode(MapUnit::MapPixel)) , maPrefSize(mxSalBmp->GetSize()) { } Bitmap::Bitmap( const Size& rSizePixel, sal_uInt16 nBitCount, const BitmapPalette* pPal ) { if (rSizePixel.Width() && rSizePixel.Height()) { BitmapPalette aPal; BitmapPalette* pRealPal = nullptr; if( nBitCount <= 8 ) { if( !pPal ) { if( 1 == nBitCount ) { aPal.SetEntryCount( 2 ); aPal[ 0 ] = COL_BLACK; aPal[ 1 ] = COL_WHITE; } else if( ( 4 == nBitCount ) || ( 8 == nBitCount ) ) { aPal.SetEntryCount( 1 << nBitCount ); aPal[ 0 ] = COL_BLACK; aPal[ 1 ] = COL_BLUE; aPal[ 2 ] = COL_GREEN; aPal[ 3 ] = COL_CYAN; aPal[ 4 ] = COL_RED; aPal[ 5 ] = COL_MAGENTA; aPal[ 6 ] = COL_BROWN; aPal[ 7 ] = COL_GRAY; aPal[ 8 ] = COL_LIGHTGRAY; aPal[ 9 ] = COL_LIGHTBLUE; aPal[ 10 ] = COL_LIGHTGREEN; aPal[ 11 ] = COL_LIGHTCYAN; aPal[ 12 ] = COL_LIGHTRED; aPal[ 13 ] = COL_LIGHTMAGENTA; aPal[ 14 ] = COL_YELLOW; aPal[ 15 ] = COL_WHITE; // Create dither palette if( 8 == nBitCount ) { sal_uInt16 nActCol = 16; for( sal_uInt16 nB = 0; nB < 256; nB += 51 ) for( sal_uInt16 nG = 0; nG < 256; nG += 51 ) for( sal_uInt16 nR = 0; nR < 256; nR += 51 ) aPal[ nActCol++ ] = BitmapColor( static_cast(nR), static_cast(nG), static_cast(nB) ); // Set standard Office colors aPal[ nActCol++ ] = BitmapColor( 0, 184, 255 ); } } } else pRealPal = const_cast(pPal); } mxSalBmp = ImplGetSVData()->mpDefInst->CreateSalBitmap(); mxSalBmp->Create( rSizePixel, nBitCount, pRealPal ? *pRealPal : aPal ); } } #ifdef DBG_UTIL namespace { void savePNG(const OUString& sWhere, const Bitmap& rBmp) { SvFileStream aStream(sWhere, StreamMode::WRITE | StreamMode::TRUNC); GraphicFilter& rFilter = GraphicFilter::GetGraphicFilter(); rFilter.compressAsPNG(rBmp, aStream); } } #endif Bitmap::~Bitmap() { #ifdef DBG_UTIL // VCL_DUMP_BMP_PATH should be like C:/bmpDump.png or ~/bmpDump.png static const OUString sDumpPath(OUString::createFromAscii(std::getenv("VCL_DUMP_BMP_PATH"))); static volatile bool save(false); if (!sDumpPath.isEmpty() && save) { save = false; savePNG(sDumpPath, *this); } #endif } const BitmapPalette& Bitmap::GetGreyPalette( int nEntries ) { // Create greyscale palette with 2, 4, 16 or 256 entries switch (nEntries) { case 2: { static const BitmapPalette aGreyPalette2 = [] { BitmapPalette aPalette(2); aPalette[0] = BitmapColor(0, 0, 0); aPalette[1] = BitmapColor(255, 255, 255); return aPalette; }(); return aGreyPalette2; } case 4: { static const BitmapPalette aGreyPalette4 = [] { BitmapPalette aPalette(4); aPalette[0] = BitmapColor(0, 0, 0); aPalette[1] = BitmapColor(85, 85, 85); aPalette[2] = BitmapColor(170, 170, 170); aPalette[3] = BitmapColor(255, 255, 255); return aPalette; }(); return aGreyPalette4; } case 16: { static const BitmapPalette aGreyPalette16 = [] { sal_uInt8 cGrey = 0; sal_uInt8 const cGreyInc = 17; BitmapPalette aPalette(16); for (sal_uInt16 i = 0; i < 16; ++i, cGrey += cGreyInc) aPalette[i] = BitmapColor(cGrey, cGrey, cGrey); return aPalette; }(); return aGreyPalette16; } case 256: { static const BitmapPalette aGreyPalette256 = [] { BitmapPalette aPalette(256); for (sal_uInt16 i = 0; i < 256; ++i) aPalette[i] = BitmapColor(static_cast(i), static_cast(i), static_cast(i)); return aPalette; }(); return aGreyPalette256; } } OSL_FAIL("Bitmap::GetGreyPalette: invalid entry count (2/4/16/256 allowed)"); return GetGreyPalette(2); } bool BitmapPalette::IsGreyPalette() const { const int nEntryCount = GetEntryCount(); if( !nEntryCount ) // NOTE: an empty palette means 1:1 mapping return true; // See above: only certain entry values will result in a valid call to GetGreyPalette if( nEntryCount == 2 || nEntryCount == 4 || nEntryCount == 16 || nEntryCount == 256 ) { const BitmapPalette& rGreyPalette = Bitmap::GetGreyPalette( nEntryCount ); if( rGreyPalette == *this ) return true; } bool bRet = false; // TODO: is it worth to compare the entries for the general case? if (nEntryCount == 2) { const BitmapColor& rCol0(maBitmapColor[0]); const BitmapColor& rCol1(maBitmapColor[1]); bRet = rCol0.GetRed() == rCol0.GetGreen() && rCol0.GetRed() == rCol0.GetBlue() && rCol1.GetRed() == rCol1.GetGreen() && rCol1.GetRed() == rCol1.GetBlue(); } return bRet; } Bitmap& Bitmap::operator=( const Bitmap& rBitmap ) { if (this == &rBitmap) return *this; maPrefSize = rBitmap.maPrefSize; maPrefMapMode = rBitmap.maPrefMapMode; mxSalBmp = rBitmap.mxSalBmp; return *this; } Bitmap& Bitmap::operator=( Bitmap&& rBitmap ) noexcept { maPrefSize = std::move(rBitmap.maPrefSize); maPrefMapMode = std::move(rBitmap.maPrefMapMode); mxSalBmp = std::move(rBitmap.mxSalBmp); return *this; } bool Bitmap::operator==( const Bitmap& rBmp ) const { if (rBmp.mxSalBmp == mxSalBmp) // Includes both are nullptr return true; if (!rBmp.mxSalBmp || !mxSalBmp) return false; if (rBmp.mxSalBmp->GetSize() != mxSalBmp->GetSize() || rBmp.mxSalBmp->GetBitCount() != mxSalBmp->GetBitCount()) return false; BitmapChecksum aChecksum1, aChecksum2; rBmp.mxSalBmp->GetChecksum(aChecksum1); mxSalBmp->GetChecksum(aChecksum2); // If the bitmaps can't calculate a checksum, best to regard them as different. if (aChecksum1 == 0 || aChecksum2 == 0) return false; return aChecksum1 == aChecksum2; } void Bitmap::SetEmpty() { maPrefMapMode = MapMode(); maPrefSize = Size(); mxSalBmp.reset(); } Size Bitmap::GetSizePixel() const { return( mxSalBmp ? mxSalBmp->GetSize() : Size() ); } sal_uInt16 Bitmap::GetBitCount() const { if (!mxSalBmp) return 0; sal_uInt16 nBitCount = mxSalBmp->GetBitCount(); if (nBitCount <= 1) return 1; if (nBitCount <= 4) return 4; if (nBitCount <= 8) return 8; if (nBitCount <= 24) return 24; if (nBitCount <= 32) return 32; return 0; } bool Bitmap::HasGreyPalette() const { const sal_uInt16 nBitCount = GetBitCount(); bool bRet = nBitCount == 1; ScopedInfoAccess pIAcc(const_cast(*this)); if( pIAcc ) { bRet = pIAcc->HasPalette() && pIAcc->GetPalette().IsGreyPalette(); } return bRet; } BitmapChecksum Bitmap::GetChecksum() const { BitmapChecksum nRet = 0; if( mxSalBmp ) { mxSalBmp->GetChecksum(nRet); if (!nRet) { // nRet == 0 => probably, we were not able to acquire // the buffer in SalBitmap::updateChecksum; // so, we need to update the imp bitmap for this bitmap instance // as we do in BitmapInfoAccess::ImplCreate std::shared_ptr xNewImpBmp(ImplGetSVData()->mpDefInst->CreateSalBitmap()); if (xNewImpBmp->Create(*mxSalBmp, GetBitCount())) { Bitmap* pThis = const_cast(this); pThis->mxSalBmp = xNewImpBmp; mxSalBmp->GetChecksum(nRet); } } } return nRet; } void Bitmap::ImplMakeUnique() { if (mxSalBmp && mxSalBmp.use_count() > 1) { std::shared_ptr xOldImpBmp = mxSalBmp; mxSalBmp = ImplGetSVData()->mpDefInst->CreateSalBitmap(); (void)mxSalBmp->Create(*xOldImpBmp); } } void Bitmap::ReassignWithSize(const Bitmap& rBitmap) { const Size aOldSizePix(GetSizePixel()); const Size aNewSizePix(rBitmap.GetSizePixel()); const MapMode aOldMapMode(maPrefMapMode); Size aNewPrefSize; if ((aOldSizePix != aNewSizePix) && aOldSizePix.Width() && aOldSizePix.Height()) { aNewPrefSize.setWidth(FRound(maPrefSize.Width() * aNewSizePix.Width() / aOldSizePix.Width())); aNewPrefSize.setHeight(FRound(maPrefSize.Height() * aNewSizePix.Height() / aOldSizePix.Height())); } else { aNewPrefSize = maPrefSize; } *this = rBitmap; maPrefSize = aNewPrefSize; maPrefMapMode = aOldMapMode; } void Bitmap::ImplSetSalBitmap(const std::shared_ptr& xImpBmp) { mxSalBmp = xImpBmp; } BitmapInfoAccess* Bitmap::AcquireInfoAccess() { std::unique_ptr pInfoAccess(new BitmapInfoAccess( *this )); if( !*pInfoAccess ) { return nullptr; } return pInfoAccess.release(); } BitmapReadAccess* Bitmap::AcquireReadAccess() { std::unique_ptr pReadAccess(new BitmapReadAccess( *this )); if( !*pReadAccess ) { return nullptr; } return pReadAccess.release(); } BitmapWriteAccess* Bitmap::AcquireWriteAccess() { std::unique_ptr pWriteAccess(new BitmapWriteAccess( *this )); if( !*pWriteAccess ) { return nullptr; } return pWriteAccess.release(); } void Bitmap::ReleaseAccess( BitmapInfoAccess* pBitmapAccess ) { delete pBitmapAccess; } bool Bitmap::Crop( const tools::Rectangle& rRectPixel ) { const Size aSizePix( GetSizePixel() ); tools::Rectangle aRect( rRectPixel ); bool bRet = false; aRect.Intersection( tools::Rectangle( Point(), aSizePix ) ); if( !aRect.IsEmpty() && aSizePix != aRect.GetSize()) { ScopedReadAccess pReadAcc(*this); if( pReadAcc ) { const tools::Rectangle aNewRect( Point(), aRect.GetSize() ); Bitmap aNewBmp( aNewRect.GetSize(), GetBitCount(), &pReadAcc->GetPalette() ); BitmapScopedWriteAccess pWriteAcc(aNewBmp); if( pWriteAcc ) { const long nOldX = aRect.Left(); const long nOldY = aRect.Top(); const long nNewWidth = aNewRect.GetWidth(); const long nNewHeight = aNewRect.GetHeight(); for( long nY = 0, nY2 = nOldY; nY < nNewHeight; nY++, nY2++ ) { Scanline pScanline = pWriteAcc->GetScanline(nY); Scanline pScanlineRead = pReadAcc->GetScanline(nY2); for( long nX = 0, nX2 = nOldX; nX < nNewWidth; nX++, nX2++ ) pWriteAcc->SetPixelOnData( pScanline, nX, pReadAcc->GetPixelFromData( pScanlineRead, nX2 ) ); } pWriteAcc.reset(); bRet = true; } pReadAcc.reset(); if( bRet ) ReassignWithSize( aNewBmp ); } } return bRet; }; bool Bitmap::CopyPixel( const tools::Rectangle& rRectDst, const tools::Rectangle& rRectSrc, const Bitmap* pBmpSrc ) { const Size aSizePix( GetSizePixel() ); tools::Rectangle aRectDst( rRectDst ); bool bRet = false; aRectDst.Intersection( tools::Rectangle( Point(), aSizePix ) ); if( !aRectDst.IsEmpty() ) { if( pBmpSrc && ( pBmpSrc->mxSalBmp != mxSalBmp ) ) { Bitmap* pSrc = const_cast(pBmpSrc); const Size aCopySizePix( pSrc->GetSizePixel() ); tools::Rectangle aRectSrc( rRectSrc ); const sal_uInt16 nSrcBitCount = pBmpSrc->GetBitCount(); const sal_uInt16 nDstBitCount = GetBitCount(); if( nSrcBitCount > nDstBitCount ) { int nNextIndex = 0; if (nSrcBitCount == 24) Convert( BmpConversion::N24Bit ); else if (nSrcBitCount == 8) { Convert( BmpConversion::N8BitColors ); nNextIndex = 16; } else if (nSrcBitCount == 4) { Convert( BmpConversion::N4BitColors ); nNextIndex = 2; } if( nNextIndex ) { ScopedReadAccess pSrcAcc(*pSrc); BitmapScopedWriteAccess pDstAcc(*this); if( pSrcAcc && pDstAcc ) { const int nSrcCount = pDstAcc->GetPaletteEntryCount(); const int nDstCount = 1 << nDstBitCount; for (int i = 0; ( i < nSrcCount ) && ( nNextIndex < nSrcCount ); ++i) { const BitmapColor& rSrcCol = pSrcAcc->GetPaletteColor( static_cast(i) ); bool bFound = false; for (int j = 0; j < nDstCount; ++j) { if( rSrcCol == pDstAcc->GetPaletteColor( static_cast(j) ) ) { bFound = true; break; } } if( !bFound ) pDstAcc->SetPaletteColor( static_cast(nNextIndex++), rSrcCol ); } } } } aRectSrc.Intersection( tools::Rectangle( Point(), aCopySizePix ) ); if( !aRectSrc.IsEmpty() ) { ScopedReadAccess pReadAcc(*pSrc); if( pReadAcc ) { BitmapScopedWriteAccess pWriteAcc(*this); if( pWriteAcc ) { const long nWidth = std::min( aRectSrc.GetWidth(), aRectDst.GetWidth() ); const long nHeight = std::min( aRectSrc.GetHeight(), aRectDst.GetHeight() ); const long nSrcEndX = aRectSrc.Left() + nWidth; const long nSrcEndY = aRectSrc.Top() + nHeight; long nDstY = aRectDst.Top(); if( pReadAcc->HasPalette() && pWriteAcc->HasPalette() ) { const sal_uInt16 nCount = pReadAcc->GetPaletteEntryCount(); std::unique_ptr pMap(new sal_uInt8[ nCount ]); // Create index map for the color table, as the bitmap should be copied // retaining it's color information relatively well for( sal_uInt16 i = 0; i < nCount; i++ ) pMap[ i ] = static_cast(pWriteAcc->GetBestPaletteIndex( pReadAcc->GetPaletteColor( i ) )); for( long nSrcY = aRectSrc.Top(); nSrcY < nSrcEndY; nSrcY++, nDstY++ ) { Scanline pScanline = pWriteAcc->GetScanline(nDstY); Scanline pScanlineRead = pReadAcc->GetScanline(nSrcY); for( long nSrcX = aRectSrc.Left(), nDstX = aRectDst.Left(); nSrcX < nSrcEndX; nSrcX++, nDstX++ ) pWriteAcc->SetPixelOnData( pScanline, nDstX, BitmapColor( pMap[ pReadAcc->GetIndexFromData( pScanlineRead, nSrcX ) ] )); } } else if( pReadAcc->HasPalette() ) { for( long nSrcY = aRectSrc.Top(); nSrcY < nSrcEndY; nSrcY++, nDstY++ ) { Scanline pScanline = pWriteAcc->GetScanline(nDstY); Scanline pScanlineRead = pReadAcc->GetScanline(nSrcY); for( long nSrcX = aRectSrc.Left(), nDstX = aRectDst.Left(); nSrcX < nSrcEndX; nSrcX++, nDstX++ ) pWriteAcc->SetPixelOnData( pScanline, nDstX, pReadAcc->GetPaletteColor( pReadAcc->GetIndexFromData( pScanlineRead, nSrcX ) ) ); } } else for( long nSrcY = aRectSrc.Top(); nSrcY < nSrcEndY; nSrcY++, nDstY++ ) { Scanline pScanline = pWriteAcc->GetScanline(nDstY); Scanline pScanlineRead = pReadAcc->GetScanline(nSrcY); for( long nSrcX = aRectSrc.Left(), nDstX = aRectDst.Left(); nSrcX < nSrcEndX; nSrcX++, nDstX++ ) pWriteAcc->SetPixelOnData( pScanline, nDstX, pReadAcc->GetPixelFromData( pScanlineRead, nSrcX ) ); } pWriteAcc.reset(); bRet = ( nWidth > 0 ) && ( nHeight > 0 ); } pReadAcc.reset(); } } } else { tools::Rectangle aRectSrc( rRectSrc ); aRectSrc.Intersection( tools::Rectangle( Point(), aSizePix ) ); if( !aRectSrc.IsEmpty() && ( aRectSrc != aRectDst ) ) { BitmapScopedWriteAccess pWriteAcc(*this); if( pWriteAcc ) { const long nWidth = std::min( aRectSrc.GetWidth(), aRectDst.GetWidth() ); const long nHeight = std::min( aRectSrc.GetHeight(), aRectDst.GetHeight() ); const long nSrcX = aRectSrc.Left(); const long nSrcY = aRectSrc.Top(); const long nSrcEndX1 = nSrcX + nWidth - 1; const long nSrcEndY1 = nSrcY + nHeight - 1; const long nDstX = aRectDst.Left(); const long nDstY = aRectDst.Top(); const long nDstEndX1 = nDstX + nWidth - 1; const long nDstEndY1 = nDstY + nHeight - 1; if( ( nDstX <= nSrcX ) && ( nDstY <= nSrcY ) ) { for( long nY = nSrcY, nYN = nDstY; nY <= nSrcEndY1; nY++, nYN++ ) { Scanline pScanline = pWriteAcc->GetScanline(nYN); Scanline pScanlineSrc = pWriteAcc->GetScanline(nY); for( long nX = nSrcX, nXN = nDstX; nX <= nSrcEndX1; nX++, nXN++ ) pWriteAcc->SetPixelOnData( pScanline, nXN, pWriteAcc->GetPixelFromData( pScanlineSrc, nX ) ); } } else if( ( nDstX <= nSrcX ) && ( nDstY >= nSrcY ) ) { for( long nY = nSrcEndY1, nYN = nDstEndY1; nY >= nSrcY; nY--, nYN-- ) { Scanline pScanline = pWriteAcc->GetScanline(nYN); Scanline pScanlineSrc = pWriteAcc->GetScanline(nY); for( long nX = nSrcX, nXN = nDstX; nX <= nSrcEndX1; nX++, nXN++ ) pWriteAcc->SetPixelOnData( pScanline, nXN, pWriteAcc->GetPixelFromData( pScanlineSrc, nX ) ); } } else if( ( nDstX >= nSrcX ) && ( nDstY <= nSrcY ) ) { for( long nY = nSrcY, nYN = nDstY; nY <= nSrcEndY1; nY++, nYN++ ) { Scanline pScanline = pWriteAcc->GetScanline(nYN); Scanline pScanlineSrc = pWriteAcc->GetScanline(nY); for( long nX = nSrcEndX1, nXN = nDstEndX1; nX >= nSrcX; nX--, nXN-- ) pWriteAcc->SetPixelOnData( pScanline, nXN, pWriteAcc->GetPixelFromData( pScanlineSrc, nX ) ); } } else { for( long nY = nSrcEndY1, nYN = nDstEndY1; nY >= nSrcY; nY--, nYN-- ) { Scanline pScanline = pWriteAcc->GetScanline(nYN); Scanline pScanlineSrc = pWriteAcc->GetScanline(nY); for( long nX = nSrcEndX1, nXN = nDstEndX1; nX >= nSrcX; nX--, nXN-- ) pWriteAcc->SetPixelOnData( pScanline, nXN, pWriteAcc->GetPixelFromData( pScanlineSrc, nX ) ); } } pWriteAcc.reset(); bRet = true; } } } } return bRet; } bool Bitmap::CopyPixel_AlphaOptimized( const tools::Rectangle& rRectDst, const tools::Rectangle& rRectSrc, const Bitmap* pBmpSrc ) { // Note: this code is copied from Bitmap::CopyPixel but avoids any palette lookups // This optimization is possible because the palettes of AlphaMasks are always identical (8bit GreyPalette, see ctor) const Size aSizePix( GetSizePixel() ); tools::Rectangle aRectDst( rRectDst ); bool bRet = false; aRectDst.Intersection( tools::Rectangle( Point(), aSizePix ) ); if( !aRectDst.IsEmpty() ) { if( pBmpSrc && ( pBmpSrc->mxSalBmp != mxSalBmp ) ) { Bitmap* pSrc = const_cast(pBmpSrc); const Size aCopySizePix( pSrc->GetSizePixel() ); tools::Rectangle aRectSrc( rRectSrc ); aRectSrc.Intersection( tools::Rectangle( Point(), aCopySizePix ) ); if( !aRectSrc.IsEmpty() ) { ScopedReadAccess pReadAcc(*pSrc); if( pReadAcc ) { BitmapScopedWriteAccess pWriteAcc(*this); if( pWriteAcc ) { const long nWidth = std::min( aRectSrc.GetWidth(), aRectDst.GetWidth() ); const long nHeight = std::min( aRectSrc.GetHeight(), aRectDst.GetHeight() ); const long nSrcEndX = aRectSrc.Left() + nWidth; const long nSrcEndY = aRectSrc.Top() + nHeight; long nDstY = aRectDst.Top(); for( long nSrcY = aRectSrc.Top(); nSrcY < nSrcEndY; nSrcY++, nDstY++) { Scanline pScanline = pWriteAcc->GetScanline(nDstY); Scanline pScanlineRead = pReadAcc->GetScanline(nSrcY); for( long nSrcX = aRectSrc.Left(), nDstX = aRectDst.Left(); nSrcX < nSrcEndX; nSrcX++, nDstX++ ) pWriteAcc->SetPixelOnData( pScanline, nDstX, pReadAcc->GetPixelFromData( pScanlineRead, nSrcX ) ); } pWriteAcc.reset(); bRet = ( nWidth > 0 ) && ( nHeight > 0 ); } pReadAcc.reset(); } } } else { tools::Rectangle aRectSrc( rRectSrc ); aRectSrc.Intersection( tools::Rectangle( Point(), aSizePix ) ); if( !aRectSrc.IsEmpty() && ( aRectSrc != aRectDst ) ) { BitmapScopedWriteAccess pWriteAcc(*this); if( pWriteAcc ) { const long nWidth = std::min( aRectSrc.GetWidth(), aRectDst.GetWidth() ); const long nHeight = std::min( aRectSrc.GetHeight(), aRectDst.GetHeight() ); const long nSrcX = aRectSrc.Left(); const long nSrcY = aRectSrc.Top(); const long nSrcEndX1 = nSrcX + nWidth - 1; const long nSrcEndY1 = nSrcY + nHeight - 1; const long nDstX = aRectDst.Left(); const long nDstY = aRectDst.Top(); const long nDstEndX1 = nDstX + nWidth - 1; const long nDstEndY1 = nDstY + nHeight - 1; if( ( nDstX <= nSrcX ) && ( nDstY <= nSrcY ) ) { for( long nY = nSrcY, nYN = nDstY; nY <= nSrcEndY1; nY++, nYN++ ) { Scanline pScanline = pWriteAcc->GetScanline(nYN); Scanline pScanlineSrc = pWriteAcc->GetScanline(nY); for( long nX = nSrcX, nXN = nDstX; nX <= nSrcEndX1; nX++, nXN++ ) pWriteAcc->SetPixelOnData( pScanline, nXN, pWriteAcc->GetPixelFromData( pScanlineSrc, nX ) ); } } else if( ( nDstX <= nSrcX ) && ( nDstY >= nSrcY ) ) { for( long nY = nSrcEndY1, nYN = nDstEndY1; nY >= nSrcY; nY--, nYN-- ) { Scanline pScanline = pWriteAcc->GetScanline(nYN); Scanline pScanlineSrc = pWriteAcc->GetScanline(nY); for( long nX = nSrcX, nXN = nDstX; nX <= nSrcEndX1; nX++, nXN++ ) pWriteAcc->SetPixelOnData( pScanline, nXN, pWriteAcc->GetPixelFromData( pScanlineSrc, nX ) ); } } else if( ( nDstX >= nSrcX ) && ( nDstY <= nSrcY ) ) { for( long nY = nSrcY, nYN = nDstY; nY <= nSrcEndY1; nY++, nYN++ ) { Scanline pScanline = pWriteAcc->GetScanline(nYN); Scanline pScanlineSrc = pWriteAcc->GetScanline(nY); for( long nX = nSrcEndX1, nXN = nDstEndX1; nX >= nSrcX; nX--, nXN-- ) pWriteAcc->SetPixelOnData( pScanline, nXN, pWriteAcc->GetPixelFromData( pScanlineSrc, nX ) ); } } else { for( long nY = nSrcEndY1, nYN = nDstEndY1; nY >= nSrcY; nY--, nYN-- ) { Scanline pScanline = pWriteAcc->GetScanline(nYN); Scanline pScanlineSrc = pWriteAcc->GetScanline(nY); for( long nX = nSrcEndX1, nXN = nDstEndX1; nX >= nSrcX; nX--, nXN-- ) pWriteAcc->SetPixelOnData( pScanline, nXN, pWriteAcc->GetPixelFromData( pScanlineSrc, nX ) ); } } pWriteAcc.reset(); bRet = true; } } } } return bRet; } bool Bitmap::Expand( sal_uLong nDX, sal_uLong nDY, const Color* pInitColor ) { bool bRet = false; if( nDX || nDY ) { const Size aSizePixel( GetSizePixel() ); const long nWidth = aSizePixel.Width(); const long nHeight = aSizePixel.Height(); const Size aNewSize( nWidth + nDX, nHeight + nDY ); ScopedReadAccess pReadAcc(*this); if( pReadAcc ) { BitmapPalette aBmpPal( pReadAcc->GetPalette() ); Bitmap aNewBmp( aNewSize, GetBitCount(), &aBmpPal ); BitmapScopedWriteAccess pWriteAcc(aNewBmp); if( pWriteAcc ) { BitmapColor aColor; const long nNewX = nWidth; const long nNewY = nHeight; const long nNewWidth = pWriteAcc->Width(); const long nNewHeight = pWriteAcc->Height(); long nX; long nY; if( pInitColor ) aColor = pWriteAcc->GetBestMatchingColor( *pInitColor ); for( nY = 0; nY < nHeight; nY++ ) { pWriteAcc->CopyScanline( nY, *pReadAcc ); if( pInitColor && nDX ) { Scanline pScanline = pWriteAcc->GetScanline(nY); for( nX = nNewX; nX < nNewWidth; nX++ ) pWriteAcc->SetPixelOnData( pScanline, nX, aColor ); } } if( pInitColor && nDY ) for( nY = nNewY; nY < nNewHeight; nY++ ) { Scanline pScanline = pWriteAcc->GetScanline(nY); for( nX = 0; nX < nNewWidth; nX++ ) pWriteAcc->SetPixelOnData( pScanline, nX, aColor ); } pWriteAcc.reset(); bRet = true; } pReadAcc.reset(); if (bRet) ReassignWithSize(aNewBmp); } } return bRet; } Bitmap Bitmap::CreateDisplayBitmap( OutputDevice* pDisplay ) const { Bitmap aDispBmp( *this ); SalGraphics* pDispGraphics = pDisplay->GetGraphics(); if( mxSalBmp && pDispGraphics ) { std::shared_ptr xImpDispBmp(ImplGetSVData()->mpDefInst->CreateSalBitmap()); if (xImpDispBmp->Create(*mxSalBmp, pDispGraphics)) aDispBmp.ImplSetSalBitmap(xImpDispBmp); } return aDispBmp; } bool Bitmap::GetSystemData( BitmapSystemData& rData ) const { return mxSalBmp && mxSalBmp->GetSystemData(rData); } /* vim:set shiftwidth=4 softtabstop=4 expandtab: */