/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 . */ #include #include #include #include #include typedef unsigned char PIXBYTE; class BasePixelPtr { public: explicit BasePixelPtr( PIXBYTE* p = nullptr ) : mpPixel( p ) {} void SetRawPtr( PIXBYTE* pRawPtr ) { mpPixel = pRawPtr; } void AddByteOffset( int nByteOffset ) { mpPixel += nByteOffset; } protected: PIXBYTE* mpPixel; }; template class TrueColorPixelPtr : public BasePixelPtr { public: PIXBYTE GetRed() const; PIXBYTE GetGreen() const; PIXBYTE GetBlue() const; PIXBYTE GetAlpha() const; void SetColor( PIXBYTE r, PIXBYTE g, PIXBYTE b ) const; void SetAlpha( PIXBYTE a ) const; }; // template specializations for truecolor pixel formats template <> class TrueColorPixelPtr : public BasePixelPtr { public: void operator++() { mpPixel += 3; } PIXBYTE GetRed() const { return mpPixel[0]; } PIXBYTE GetGreen() const { return mpPixel[1]; } PIXBYTE GetBlue() const { return mpPixel[2]; } static PIXBYTE GetAlpha() { return 0; } static void SetAlpha( PIXBYTE ) {} void SetColor( PIXBYTE r, PIXBYTE g, PIXBYTE b ) const { mpPixel[0] = r; mpPixel[1] = g; mpPixel[2] = b; } }; template <> class TrueColorPixelPtr : public BasePixelPtr { public: void operator++() { mpPixel += 3; } PIXBYTE GetRed() const { return mpPixel[2]; } PIXBYTE GetGreen() const { return mpPixel[1]; } PIXBYTE GetBlue() const { return mpPixel[0]; } static PIXBYTE GetAlpha() { return 0; } static void SetAlpha( PIXBYTE ) {} void SetColor( PIXBYTE r, PIXBYTE g, PIXBYTE b ) const { mpPixel[0] = b; mpPixel[1] = g; mpPixel[2] = r; } }; template <> class TrueColorPixelPtr : public BasePixelPtr { public: void operator++() { mpPixel += 4; } PIXBYTE GetRed() const { return mpPixel[1]; } PIXBYTE GetGreen() const { return mpPixel[2]; } PIXBYTE GetBlue() const { return mpPixel[3]; } PIXBYTE GetAlpha() const { return mpPixel[0]; } void SetAlpha( PIXBYTE a ) const { mpPixel[0] = a; } void SetColor( PIXBYTE r, PIXBYTE g, PIXBYTE b ) const { mpPixel[1] = r; mpPixel[2] = g; mpPixel[3] = b; } }; template <> class TrueColorPixelPtr : public BasePixelPtr { public: void operator++() { mpPixel += 4; } PIXBYTE GetRed() const { return mpPixel[3]; } PIXBYTE GetGreen() const { return mpPixel[2]; } PIXBYTE GetBlue() const { return mpPixel[1]; } PIXBYTE GetAlpha() const { return mpPixel[0]; } void SetAlpha( PIXBYTE a ) const { mpPixel[0] = a; } void SetColor( PIXBYTE r, PIXBYTE g, PIXBYTE b ) const { mpPixel[1] = b; mpPixel[2] = g; mpPixel[3] = r; } }; template <> class TrueColorPixelPtr : public BasePixelPtr { public: void operator++() { mpPixel += 4; } PIXBYTE GetRed() const { return mpPixel[0]; } PIXBYTE GetGreen() const { return mpPixel[1]; } PIXBYTE GetBlue() const { return mpPixel[2]; } PIXBYTE GetAlpha() const { return mpPixel[3]; } void SetAlpha( PIXBYTE a ) const{ mpPixel[3] = a; } void SetColor( PIXBYTE r, PIXBYTE g, PIXBYTE b ) const { mpPixel[0] = r; mpPixel[1] = g; mpPixel[2] = b; } }; template <> class TrueColorPixelPtr : public BasePixelPtr { public: void operator++() { mpPixel += 4; } PIXBYTE GetRed() const { return mpPixel[2]; } PIXBYTE GetGreen() const { return mpPixel[1]; } PIXBYTE GetBlue() const { return mpPixel[0]; } PIXBYTE GetAlpha() const { return mpPixel[3]; } void SetAlpha( PIXBYTE a ) const{ mpPixel[3] = a; } void SetColor( PIXBYTE r, PIXBYTE g, PIXBYTE b ) const { mpPixel[0] = b; mpPixel[1] = g; mpPixel[2] = r; } }; template <> class TrueColorPixelPtr : public BasePixelPtr { public: void operator++() { mpPixel += 1; } PIXBYTE GetAlpha() const { return mpPixel[0]; } void SetAlpha( PIXBYTE a ) const { mpPixel[0] = a; } }; // TODO: for some reason many Alpha maps are ScanlineFormat::N8BitPal // they should be ScanlineFormat::N8BitTcMask template <> class TrueColorPixelPtr : public TrueColorPixelPtr {}; // converting truecolor formats template static void ImplConvertPixel( const TrueColorPixelPtr& rDst, const TrueColorPixelPtr& rSrc ) { rDst.SetColor( rSrc.GetRed(), rSrc.GetGreen(), rSrc.GetBlue() ); rDst.SetAlpha( rSrc.GetAlpha() ); } template static void ImplConvertLine( const TrueColorPixelPtr& rDst, const TrueColorPixelPtr& rSrc, int nPixelCount ) { TrueColorPixelPtr aDst( rDst ); TrueColorPixelPtr aSrc( rSrc ); while( --nPixelCount >= 0 ) { ImplConvertPixel( aDst, aSrc ); ++aSrc; ++aDst; } } // alpha blending truecolor pixels template static void ImplBlendPixels( const TrueColorPixelPtr& rDst, const TrueColorPixelPtr& rSrc, unsigned nAlphaVal ) { static const unsigned nAlphaShift = 8; if( !nAlphaVal ) ImplConvertPixel( rDst, rSrc ); else if( nAlphaVal != ~(~0U << nAlphaShift) ) { int nR = rDst.GetRed(); int nS = rSrc.GetRed(); nR = nS + (((nR - nS) * nAlphaVal) >> nAlphaShift); int nG = rDst.GetGreen(); nS = rSrc.GetGreen(); nG = nS + (((nG - nS) * nAlphaVal) >> nAlphaShift); int nB = rDst.GetBlue(); nS = rSrc.GetBlue(); nB = nS + (((nB - nS) * nAlphaVal) >> nAlphaShift); rDst.SetColor( sal::static_int_cast(nR), sal::static_int_cast(nG), sal::static_int_cast(nB) ); } } template static void ImplBlendLines( const TrueColorPixelPtr& rDst, const TrueColorPixelPtr& rSrc, const TrueColorPixelPtr& rMsk, int nPixelCount ) { TrueColorPixelPtr aMsk( rMsk ); TrueColorPixelPtr aDst( rDst ); TrueColorPixelPtr aSrc( rSrc ); while( --nPixelCount >= 0 ) { ImplBlendPixels(aDst, aSrc, aMsk.GetAlpha()); ++aDst; ++aSrc; ++aMsk; } } static bool ImplCopyImage( BitmapBuffer& rDstBuffer, const BitmapBuffer& rSrcBuffer ) { const int nSrcLinestep = rSrcBuffer.mnScanlineSize; int nDstLinestep = rDstBuffer.mnScanlineSize; const PIXBYTE* pRawSrc = rSrcBuffer.mpBits; PIXBYTE* pRawDst = rDstBuffer.mpBits; // source and destination don't match upside down if( ScanlineFormat::TopDown & (rSrcBuffer.mnFormat ^ rDstBuffer.mnFormat) ) { pRawDst += (rSrcBuffer.mnHeight - 1) * nDstLinestep; nDstLinestep = -rDstBuffer.mnScanlineSize; } else if( nSrcLinestep == nDstLinestep ) { memcpy( pRawDst, pRawSrc, rSrcBuffer.mnHeight * nDstLinestep ); return true; } int nByteWidth = nSrcLinestep; if( nByteWidth > rDstBuffer.mnScanlineSize ) nByteWidth = rDstBuffer.mnScanlineSize; for( int y = rSrcBuffer.mnHeight; --y >= 0; ) { memcpy( pRawDst, pRawSrc, nByteWidth ); pRawSrc += nSrcLinestep; pRawDst += nDstLinestep; } return true; } template static bool ImplConvertToBitmap( TrueColorPixelPtr& rSrcLine, BitmapBuffer& rDstBuffer, const BitmapBuffer& rSrcBuffer ) { // help the compiler to avoid instantiations of unneeded conversions SAL_WARN_IF( SRCFMT == DSTFMT, "vcl.gdi", "ImplConvertToBitmap into same format"); if( SRCFMT == DSTFMT ) return false; const int nSrcLinestep = rSrcBuffer.mnScanlineSize; int nDstLinestep = rDstBuffer.mnScanlineSize; TrueColorPixelPtr aDstLine; aDstLine.SetRawPtr( rDstBuffer.mpBits ); // source and destination don't match upside down if( ScanlineFormat::TopDown & (rSrcBuffer.mnFormat ^ rDstBuffer.mnFormat) ) { aDstLine.AddByteOffset( (rSrcBuffer.mnHeight - 1) * nDstLinestep ); nDstLinestep = -nDstLinestep; } for( int y = rSrcBuffer.mnHeight; --y >= 0; ) { ImplConvertLine( aDstLine, rSrcLine, rSrcBuffer.mnWidth ); rSrcLine.AddByteOffset( nSrcLinestep ); aDstLine.AddByteOffset( nDstLinestep ); } return true; } template static bool ImplConvertFromBitmap( BitmapBuffer& rDst, const BitmapBuffer& rSrc ) { TrueColorPixelPtr aSrcType; aSrcType.SetRawPtr( rSrc.mpBits ); // select the matching instantiation for the destination's bitmap format switch (RemoveScanline(rDst.mnFormat)) { case ScanlineFormat::N1BitMsbPal: case ScanlineFormat::N1BitLsbPal: case ScanlineFormat::N4BitMsnPal: case ScanlineFormat::N4BitLsnPal: case ScanlineFormat::N8BitPal: break; case ScanlineFormat::N8BitTcMask: // return ImplConvertToBitmap( aSrcType, rDst, rSrc ); case ScanlineFormat::N32BitTcMask: // return ImplConvertToBitmap( aSrcType, rDst, rSrc ); break; case ScanlineFormat::N24BitTcBgr: return ImplConvertToBitmap( aSrcType, rDst, rSrc ); case ScanlineFormat::N24BitTcRgb: return ImplConvertToBitmap( aSrcType, rDst, rSrc ); case ScanlineFormat::N32BitTcAbgr: return ImplConvertToBitmap( aSrcType, rDst, rSrc ); case ScanlineFormat::N32BitTcArgb: return ImplConvertToBitmap( aSrcType, rDst, rSrc ); case ScanlineFormat::N32BitTcBgra: return ImplConvertToBitmap( aSrcType, rDst, rSrc ); case ScanlineFormat::N32BitTcRgba: return ImplConvertToBitmap( aSrcType, rDst, rSrc ); default: break; } static int nNotAccelerated = 0; SAL_WARN_IF( rSrc.mnWidth * rSrc.mnHeight >= 4000 && ++nNotAccelerated == 100, "vcl.gdi", "ImplConvertFromBitmap for not accelerated case (" << std::hex << static_cast(rSrc.mnFormat) << "->" << static_cast(rDst.mnFormat) << ")" ); return false; } // A universal stretching conversion is overkill in most common situations // => performance benefits for speeding up the non-stretching cases bool ImplFastBitmapConversion( BitmapBuffer& rDst, const BitmapBuffer& rSrc, const SalTwoRect& rTR ) { // TODO:horizontal mirroring not implemented yet if( rTR.mnDestWidth < 0 ) return false; // vertical mirroring if( rTR.mnDestHeight < 0 ) // TODO: rDst.mnFormat ^= ScanlineFormat::TopDown; return false; // offsetted conversion is not implemented yet if( rTR.mnSrcX || rTR.mnSrcY ) return false; if( rTR.mnDestX || rTR.mnDestY ) return false; // stretched conversion is not implemented yet if( rTR.mnDestWidth != rTR.mnSrcWidth ) return false; if( rTR.mnDestHeight!= rTR.mnSrcHeight ) return false; // check source image size if( rSrc.mnWidth < rTR.mnSrcX + rTR.mnSrcWidth ) return false; if( rSrc.mnHeight < rTR.mnSrcY + rTR.mnSrcHeight ) return false; // check dest image size if( rDst.mnWidth < rTR.mnDestX + rTR.mnDestWidth ) return false; if( rDst.mnHeight < rTR.mnDestY + rTR.mnDestHeight ) return false; const ScanlineFormat nSrcFormat = RemoveScanline(rSrc.mnFormat); const ScanlineFormat nDstFormat = RemoveScanline(rDst.mnFormat); // special handling of trivial cases if( nSrcFormat == nDstFormat ) { // accelerated palette conversions not yet implemented if( rSrc.maPalette != rDst.maPalette ) return false; return ImplCopyImage( rDst, rSrc ); } // select the matching instantiation for the source's bitmap format switch( nSrcFormat ) { case ScanlineFormat::N1BitMsbPal: case ScanlineFormat::N1BitLsbPal: case ScanlineFormat::N4BitMsnPal: case ScanlineFormat::N4BitLsnPal: case ScanlineFormat::N8BitPal: break; case ScanlineFormat::N8BitTcMask: // return ImplConvertFromBitmap( rDst, rSrc ); case ScanlineFormat::N32BitTcMask: // return ImplConvertFromBitmap( rDst, rSrc ); break; case ScanlineFormat::N24BitTcBgr: return ImplConvertFromBitmap( rDst, rSrc ); case ScanlineFormat::N24BitTcRgb: return ImplConvertFromBitmap( rDst, rSrc ); case ScanlineFormat::N32BitTcAbgr: return ImplConvertFromBitmap( rDst, rSrc ); case ScanlineFormat::N32BitTcArgb: return ImplConvertFromBitmap( rDst, rSrc ); case ScanlineFormat::N32BitTcBgra: return ImplConvertFromBitmap( rDst, rSrc ); case ScanlineFormat::N32BitTcRgba: return ImplConvertFromBitmap( rDst, rSrc ); default: break; } static int nNotAccelerated = 0; SAL_WARN_IF( rSrc.mnWidth * rSrc.mnHeight >= 4000 && ++nNotAccelerated == 100, "vcl.gdi", "ImplFastBitmapConversion for not accelerated case (" << std::hex << static_cast(rSrc.mnFormat) << "->" << static_cast(rDst.mnFormat) << ")" ); return false; } template //,sal_uLong MSKFMT> static bool ImplBlendToBitmap( TrueColorPixelPtr& rSrcLine, BitmapBuffer& rDstBuffer, const BitmapBuffer& rSrcBuffer, const BitmapBuffer& rMskBuffer ) { SAL_WARN_IF( rMskBuffer.mnFormat != ScanlineFormat::N8BitPal, "vcl.gdi", "FastBmp BlendImage: unusual MSKFMT" ); const int nSrcLinestep = rSrcBuffer.mnScanlineSize; int nMskLinestep = rMskBuffer.mnScanlineSize; int nDstLinestep = rDstBuffer.mnScanlineSize; TrueColorPixelPtr aMskLine; aMskLine.SetRawPtr( rMskBuffer.mpBits ); TrueColorPixelPtr aDstLine; aDstLine.SetRawPtr( rDstBuffer.mpBits ); // special case for single line masks if( rMskBuffer.mnHeight == 1 ) nMskLinestep = 0; // source and mask don't match: upside down if( (rSrcBuffer.mnFormat ^ rMskBuffer.mnFormat) & ScanlineFormat::TopDown ) { aMskLine.AddByteOffset( (rSrcBuffer.mnHeight - 1) * nMskLinestep ); nMskLinestep = -nMskLinestep; } // source and destination don't match: upside down if( (rSrcBuffer.mnFormat ^ rDstBuffer.mnFormat) & ScanlineFormat::TopDown ) { aDstLine.AddByteOffset( (rDstBuffer.mnHeight - 1) * nDstLinestep ); nDstLinestep = -nDstLinestep; } assert(rDstBuffer.mnHeight <= rSrcBuffer.mnHeight && "not sure about that?"); for (int y = rDstBuffer.mnHeight; --y >= 0;) { ImplBlendLines(aDstLine, rSrcLine, aMskLine, rDstBuffer.mnWidth); aDstLine.AddByteOffset( nDstLinestep ); rSrcLine.AddByteOffset( nSrcLinestep ); aMskLine.AddByteOffset( nMskLinestep ); } return true; } // some specializations to reduce the code size template <> bool ImplBlendToBitmap( TrueColorPixelPtr&, BitmapBuffer& rDstBuffer, const BitmapBuffer& rSrcBuffer, const BitmapBuffer& rMskBuffer ) { TrueColorPixelPtr aSrcType; aSrcType.SetRawPtr( rSrcBuffer.mpBits ); return ImplBlendToBitmap( aSrcType, rDstBuffer, rSrcBuffer, rMskBuffer ); } template <> bool ImplBlendToBitmap( TrueColorPixelPtr&, BitmapBuffer& rDstBuffer, const BitmapBuffer& rSrcBuffer, const BitmapBuffer& rMskBuffer ) { TrueColorPixelPtr aSrcType; aSrcType.SetRawPtr( rSrcBuffer.mpBits ); return ImplBlendToBitmap( aSrcType, rDstBuffer, rSrcBuffer, rMskBuffer ); } template <> bool ImplBlendToBitmap( TrueColorPixelPtr&, BitmapBuffer& rDstBuffer, const BitmapBuffer& rSrcBuffer, const BitmapBuffer& rMskBuffer ) { TrueColorPixelPtr aSrcType; aSrcType.SetRawPtr( rSrcBuffer.mpBits ); return ImplBlendToBitmap( aSrcType, rDstBuffer, rSrcBuffer, rMskBuffer ); } template static bool ImplBlendFromBitmap( BitmapBuffer& rDst, const BitmapBuffer& rSrc, const BitmapBuffer& rMsk ) { TrueColorPixelPtr aSrcType; aSrcType.SetRawPtr( rSrc.mpBits ); // select the matching instantiation for the destination's bitmap format switch (RemoveScanline(rDst.mnFormat)) { case ScanlineFormat::N1BitMsbPal: case ScanlineFormat::N1BitLsbPal: case ScanlineFormat::N4BitMsnPal: case ScanlineFormat::N4BitLsnPal: case ScanlineFormat::N8BitPal: break; case ScanlineFormat::N8BitTcMask: // return ImplBlendToBitmap( aSrcType, rDst, rSrc, rMsk ); case ScanlineFormat::N32BitTcMask: // return ImplBlendToBitmap( aSrcType, rDst, rSrc, rMsk ); break; case ScanlineFormat::N24BitTcBgr: return ImplBlendToBitmap( aSrcType, rDst, rSrc, rMsk ); case ScanlineFormat::N24BitTcRgb: return ImplBlendToBitmap( aSrcType, rDst, rSrc, rMsk ); case ScanlineFormat::N32BitTcAbgr: return ImplBlendToBitmap( aSrcType, rDst, rSrc, rMsk ); case ScanlineFormat::N32BitTcArgb: return ImplBlendToBitmap( aSrcType, rDst, rSrc, rMsk ); case ScanlineFormat::N32BitTcBgra: return ImplBlendToBitmap( aSrcType, rDst, rSrc, rMsk ); case ScanlineFormat::N32BitTcRgba: return ImplBlendToBitmap( aSrcType, rDst, rSrc, rMsk ); default: break; } static int nNotAccelerated = 0; SAL_WARN_IF( rSrc.mnWidth * rSrc.mnHeight >= 4000 && ++nNotAccelerated == 100, "vcl.gdi", "ImplBlendFromBitmap for not accelerated case (" << std::hex << static_cast(rSrc.mnFormat) << "*" << static_cast(rMsk.mnFormat) << "->" << static_cast(rDst.mnFormat) ); return false; } bool ImplFastBitmapBlending( BitmapWriteAccess const & rDstWA, const BitmapReadAccess& rSrcRA, const BitmapReadAccess& rMskRA, const SalTwoRect& rTR ) { // accelerated blending of paletted bitmaps not implemented yet if( rSrcRA.HasPalette() ) return false; if( rDstWA.HasPalette() ) return false; // TODO: either get rid of mask's use of 8BIT_PAL or check the palette // horizontal mirroring not implemented yet if( rTR.mnDestWidth < 0 ) return false; // vertical mirroring if( rTR.mnDestHeight < 0 ) // TODO: rDst.mnFormat ^= ScanlineFormat::TopDown; return false; // offsetted blending is not implemented yet if( rTR.mnSrcX || rTR.mnSrcY ) return false; if( rTR.mnDestX || rTR.mnDestY ) return false; // stretched blending is not implemented yet if( rTR.mnDestWidth != rTR.mnSrcWidth ) return false; if( rTR.mnDestHeight!= rTR.mnSrcHeight ) return false; // check source image size if( rSrcRA.Width() < rTR.mnSrcX + rTR.mnSrcWidth ) return false; if( rSrcRA.Height() < rTR.mnSrcY + rTR.mnSrcHeight ) return false; // check mask image size if( rMskRA.Width() < rTR.mnSrcX + rTR.mnSrcWidth ) return false; if( rMskRA.Height() < rTR.mnSrcY + rTR.mnSrcHeight ) if( rMskRA.Height() != 1 ) return false; // check dest image size if( rDstWA.Width() < rTR.mnDestX + rTR.mnDestWidth ) return false; if( rDstWA.Height() < rTR.mnDestY + rTR.mnDestHeight ) return false; BitmapBuffer& rDst = *rDstWA.ImplGetBitmapBuffer(); const BitmapBuffer& rSrc = *rSrcRA.ImplGetBitmapBuffer(); const BitmapBuffer& rMsk = *rMskRA.ImplGetBitmapBuffer(); const ScanlineFormat nSrcFormat = RemoveScanline(rSrc.mnFormat); // select the matching instantiation for the source's bitmap format switch( nSrcFormat ) { case ScanlineFormat::N1BitMsbPal: case ScanlineFormat::N1BitLsbPal: case ScanlineFormat::N4BitMsnPal: case ScanlineFormat::N4BitLsnPal: case ScanlineFormat::N8BitPal: break; case ScanlineFormat::N8BitTcMask: // return ImplBlendFromBitmap( rDst, rSrc ); case ScanlineFormat::N32BitTcMask: // return ImplBlendFromBitmap( rDst, rSrc ); break; case ScanlineFormat::N24BitTcBgr: return ImplBlendFromBitmap( rDst, rSrc, rMsk ); case ScanlineFormat::N24BitTcRgb: return ImplBlendFromBitmap( rDst, rSrc, rMsk ); case ScanlineFormat::N32BitTcAbgr: return ImplBlendFromBitmap( rDst, rSrc, rMsk ); case ScanlineFormat::N32BitTcArgb: return ImplBlendFromBitmap( rDst, rSrc, rMsk ); case ScanlineFormat::N32BitTcBgra: return ImplBlendFromBitmap( rDst, rSrc, rMsk ); case ScanlineFormat::N32BitTcRgba: return ImplBlendFromBitmap( rDst, rSrc, rMsk ); default: break; } static int nNotAccelerated = 0; SAL_WARN_IF( rSrc.mnWidth * rSrc.mnHeight >= 4000 && ++nNotAccelerated == 100, "vcl.gdi", "ImplFastBlend for not accelerated case (" << std::hex << static_cast(rSrc.mnFormat) << "*" << static_cast(rMsk.mnFormat) << "->" << static_cast(rDst.mnFormat) << ")" ); return false; } bool ImplFastEraseBitmap( BitmapBuffer& rDst, const BitmapColor& rColor ) { const ScanlineFormat nDstFormat = RemoveScanline(rDst.mnFormat); // erasing a bitmap is often just a byte-wise memory fill bool bByteFill = true; sal_uInt8 nFillByte; switch( nDstFormat ) { case ScanlineFormat::N1BitMsbPal: case ScanlineFormat::N1BitLsbPal: nFillByte = rColor.GetIndex(); nFillByte = static_cast( -(nFillByte & 1) ); // 0x00 or 0xFF break; case ScanlineFormat::N4BitMsnPal: case ScanlineFormat::N4BitLsnPal: nFillByte = rColor.GetIndex(); nFillByte &= 0x0F; nFillByte |= (nFillByte << 4); break; case ScanlineFormat::N8BitPal: case ScanlineFormat::N8BitTcMask: nFillByte = rColor.GetIndex(); break; case ScanlineFormat::N24BitTcBgr: case ScanlineFormat::N24BitTcRgb: nFillByte = rColor.GetRed(); if( (nFillByte != rColor.GetGreen()) || (nFillByte != rColor.GetBlue()) ) bByteFill = false; break; default: bByteFill = false; nFillByte = 0x00; break; } if( bByteFill ) { long nByteCount = rDst.mnHeight * rDst.mnScanlineSize; memset( rDst.mpBits, nFillByte, nByteCount ); return true; } // TODO: handle other bitmap formats switch( nDstFormat ) { case ScanlineFormat::N32BitTcMask: case ScanlineFormat::N24BitTcBgr: case ScanlineFormat::N24BitTcRgb: case ScanlineFormat::N32BitTcAbgr: case ScanlineFormat::N32BitTcArgb: case ScanlineFormat::N32BitTcBgra: case ScanlineFormat::N32BitTcRgba: break; default: break; } return false; } /* vim:set shiftwidth=4 softtabstop=4 expandtab: */