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If not, see * * for a copy of the LGPLv3 License. * ************************************************************************/ // MARKER(update_precomp.py): autogen include statement, do not remove #include "precompiled_vcl.hxx" #include "vcl/outdev.hxx" #include "vcl/window.hxx" #include "vcl/salgdi.hxx" #include "vcl/salnativewidgets.hxx" #include "vcl/pdfextoutdevdata.hxx" // ----------------------------------------------------------------------- static bool lcl_enableNativeWidget( const OutputDevice& i_rDevice ) { const OutDevType eType( i_rDevice.GetOutDevType() ); switch ( eType ) { case OUTDEV_WINDOW: return dynamic_cast< const Window* >( &i_rDevice )->IsNativeWidgetEnabled(); case OUTDEV_VIRDEV: { const ::vcl::ExtOutDevData* pOutDevData( i_rDevice.GetExtOutDevData() ); const ::vcl::PDFExtOutDevData* pPDFData( dynamic_cast< const ::vcl::PDFExtOutDevData* >( pOutDevData ) ); if ( pPDFData != NULL ) return false; return true; } default: return false; } } ImplControlValue::~ImplControlValue() { } ScrollbarValue::~ScrollbarValue() { } SliderValue::~SliderValue() { } TabitemValue::~TabitemValue() { } SpinbuttonValue::~SpinbuttonValue() { } ToolbarValue::~ToolbarValue() { } MenubarValue::~MenubarValue() { } MenupopupValue::~MenupopupValue() { } PushButtonValue::~PushButtonValue() { } // ----------------------------------------------------------------------- // These functions are mainly passthrough functions that allow access to // the SalFrame behind a Window object for native widget rendering purposes. // ----------------------------------------------------------------------- // ----------------------------------------------------------------------- sal_Bool OutputDevice::IsNativeControlSupported( ControlType nType, ControlPart nPart ) { if( !lcl_enableNativeWidget( *this ) ) return sal_False; if ( !mpGraphics ) if ( !ImplGetGraphics() ) return sal_False; return( mpGraphics->IsNativeControlSupported(nType, nPart) ); } // ----------------------------------------------------------------------- sal_Bool OutputDevice::HitTestNativeControl( ControlType nType, ControlPart nPart, const Rectangle& rControlRegion, const Point& aPos, sal_Bool& rIsInside ) { if( !lcl_enableNativeWidget( *this ) ) return sal_False; if ( !mpGraphics ) if ( !ImplGetGraphics() ) return sal_False; Point aWinOffs( mnOutOffX, mnOutOffY ); Rectangle screenRegion( rControlRegion ); screenRegion.Move( aWinOffs.X(), aWinOffs.Y()); return( mpGraphics->HitTestNativeControl(nType, nPart, screenRegion, Point( aPos.X() + mnOutOffX, aPos.Y() + mnOutOffY ), rIsInside, this ) ); } // ----------------------------------------------------------------------- static boost::shared_ptr< ImplControlValue > lcl_transformControlValue( const ImplControlValue& rVal, OutputDevice& rDev ) { boost::shared_ptr< ImplControlValue > aResult; switch( rVal.getType() ) { case CTRL_SLIDER: { const SliderValue* pSlVal = static_cast(&rVal); SliderValue* pNew = new SliderValue( *pSlVal ); aResult.reset( pNew ); pNew->maThumbRect = rDev.ImplLogicToDevicePixel( pSlVal->maThumbRect ); } break; case CTRL_SCROLLBAR: { const ScrollbarValue* pScVal = static_cast(&rVal); ScrollbarValue* pNew = new ScrollbarValue( *pScVal ); aResult.reset( pNew ); pNew->maThumbRect = rDev.ImplLogicToDevicePixel( pScVal->maThumbRect ); pNew->maButton1Rect = rDev.ImplLogicToDevicePixel( pScVal->maButton1Rect ); pNew->maButton2Rect = rDev.ImplLogicToDevicePixel( pScVal->maButton2Rect ); } break; case CTRL_SPINBUTTONS: { const SpinbuttonValue* pSpVal = static_cast(&rVal); SpinbuttonValue* pNew = new SpinbuttonValue( *pSpVal ); aResult.reset( pNew ); pNew->maUpperRect = rDev.ImplLogicToDevicePixel( pSpVal->maUpperRect ); pNew->maLowerRect = rDev.ImplLogicToDevicePixel( pSpVal->maLowerRect ); } break; case CTRL_TOOLBAR: { const ToolbarValue* pTVal = static_cast(&rVal); ToolbarValue* pNew = new ToolbarValue( *pTVal ); aResult.reset( pNew ); pNew->maGripRect = rDev.ImplLogicToDevicePixel( pTVal->maGripRect ); } break; case CTRL_TAB_ITEM: { const TabitemValue* pTIVal = static_cast(&rVal); TabitemValue* pNew = new TabitemValue( *pTIVal ); aResult.reset( pNew ); } break; case CTRL_MENUBAR: { const MenubarValue* pMVal = static_cast(&rVal); MenubarValue* pNew = new MenubarValue( *pMVal ); aResult.reset( pNew ); } break; case CTRL_PUSHBUTTON: { const PushButtonValue* pBVal = static_cast(&rVal); PushButtonValue* pNew = new PushButtonValue( *pBVal ); aResult.reset( pNew ); } break; case CTRL_GENERIC: aResult.reset( new ImplControlValue( rVal ) ); break; case CTRL_MENU_POPUP: { const MenupopupValue* pMVal = static_cast(&rVal); MenupopupValue* pNew = new MenupopupValue( *pMVal ); pNew->maItemRect = rDev.ImplLogicToDevicePixel( pMVal->maItemRect ); aResult.reset( pNew ); } break; default: OSL_ENSURE( 0, "unknown ImplControlValue type !" ); break; } return aResult; } sal_Bool OutputDevice::DrawNativeControl( ControlType nType, ControlPart nPart, const Rectangle& rControlRegion, ControlState nState, const ImplControlValue& aValue, ::rtl::OUString aCaption ) { if( !lcl_enableNativeWidget( *this ) ) return sal_False; // make sure the current clip region is initialized correctly if ( !mpGraphics ) if ( !ImplGetGraphics() ) return sal_False; if ( mbInitClipRegion ) ImplInitClipRegion(); if ( mbOutputClipped ) return sal_True; if ( mbInitLineColor ) ImplInitLineColor(); if ( mbInitFillColor ) ImplInitFillColor(); // Convert the coordinates from relative to Window-absolute, so we draw // in the correct place in platform code boost::shared_ptr< ImplControlValue > aScreenCtrlValue( lcl_transformControlValue( aValue, *this ) ); Rectangle screenRegion( ImplLogicToDevicePixel( rControlRegion ) ); Region aTestRegion( GetActiveClipRegion() ); aTestRegion.Intersect( rControlRegion ); if( aTestRegion == rControlRegion ) nState |= CTRL_CACHING_ALLOWED; // control is not clipped, caching allowed sal_Bool bRet = mpGraphics->DrawNativeControl(nType, nPart, screenRegion, nState, *aScreenCtrlValue, aCaption, this ); return bRet; } // ----------------------------------------------------------------------- sal_Bool OutputDevice::DrawNativeControlText(ControlType nType, ControlPart nPart, const Rectangle& rControlRegion, ControlState nState, const ImplControlValue& aValue, ::rtl::OUString aCaption ) { if( !lcl_enableNativeWidget( *this ) ) return sal_False; // make sure the current clip region is initialized correctly if ( !mpGraphics ) if ( !ImplGetGraphics() ) return false; if ( mbInitClipRegion ) ImplInitClipRegion(); if ( mbOutputClipped ) return true; if ( mbInitLineColor ) ImplInitLineColor(); if ( mbInitFillColor ) ImplInitFillColor(); // Convert the coordinates from relative to Window-absolute, so we draw // in the correct place in platform code boost::shared_ptr< ImplControlValue > aScreenCtrlValue( lcl_transformControlValue( aValue, *this ) ); Rectangle screenRegion( ImplLogicToDevicePixel( rControlRegion ) ); sal_Bool bRet = mpGraphics->DrawNativeControlText(nType, nPart, screenRegion, nState, *aScreenCtrlValue, aCaption, this ); return bRet; } // ----------------------------------------------------------------------- sal_Bool OutputDevice::GetNativeControlRegion( ControlType nType, ControlPart nPart, const Rectangle& rControlRegion, ControlState nState, const ImplControlValue& aValue, ::rtl::OUString aCaption, Rectangle &rNativeBoundingRegion, Rectangle &rNativeContentRegion ) { if( !lcl_enableNativeWidget( *this ) ) return sal_False; if ( !mpGraphics ) if ( !ImplGetGraphics() ) return sal_False; // Convert the coordinates from relative to Window-absolute, so we draw // in the correct place in platform code boost::shared_ptr< ImplControlValue > aScreenCtrlValue( lcl_transformControlValue( aValue, *this ) ); Rectangle screenRegion( ImplLogicToDevicePixel( rControlRegion ) ); sal_Bool bRet = mpGraphics->GetNativeControlRegion(nType, nPart, screenRegion, nState, *aScreenCtrlValue, aCaption, rNativeBoundingRegion, rNativeContentRegion, this ); if( bRet ) { // transform back native regions rNativeBoundingRegion = ImplDevicePixelToLogic( rNativeBoundingRegion ); rNativeContentRegion = ImplDevicePixelToLogic( rNativeContentRegion ); } return bRet; }